• Title/Summary/Keyword: 교수-학습콘텐츠

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Mediating Effect of Need of Cognition on Learning Engagement in Distance Education (원격교육에서 학습참여에 대한 인지욕구의 매개효과)

  • Oh, Eun-Young
    • Journal of Convergence for Information Technology
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    • v.12 no.5
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    • pp.51-61
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    • 2022
  • The purpose of this study was to identify whether need of cognition have a mediating effect on media multitasking on learning engagement in online education. The subjects were 168 university students who had received online education for more than one semester, and data were collected using questionnaires on media multitasking, need of cognition, and learning engagement. For data analysis, correlation, hierarchical regression and Sobel test were performed using SPSS WIN 20.0 program. As a result of the study, there was a significant positive correlation between media multitasking and learning engagement (r=.52, p<.001), and a between need of cognition and learning engagement(r=.39, p<.001). Media multitasking had a significant effect on learning participation (β=.52, p<.001), and explanatory power was 27%. When need of cognition was input, the effect of media multitasking on learning engagement decreased (β=.52 ⟶ .44), so it was found that need of cognition had a partial mediating effect in the effect of media multitasking on learning engagement(Z=2.77). p<.01). Therefore, it is suggested to use online contents with learning to organizing a g a lesson syllabus for distance education, and to organize activities promoting media multitasking activities. Also, it is proposed to develop and apply various teaching strategies to promoting the need of cognition in the distance education.

Analysis of North Korean Primary English Curriculum (북한의 소학교 영어과 교육과정 분석)

  • Kim, Jeong-ryeol
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.582-590
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    • 2020
  • This paper aims to analyze and introduce the primary English curriculum of North Korea reformulated according to the New Educational Program. Sources for analysis are the 4th and 5th primary school English syllabus based on the New Educational Program, explanations of the New Educational Program appeared in People's Education and Kim, Jeong-Il's selected writings. The analytical sources are classified into characteristics, objectives, contents, methods and evaluation. The findings are as follows: The primary English education aims to reach to the basis of middle school English by learning English alphabets and basic English expressions. 4th graders learn basic oral English such as pronunciation, stress and intonation for the first semester and learn English alphabets and their sounds for the second semester. 5th graders learn familiar topics in English and repeatedly practice the important components of English such as pronunciation, vocabulary and grammar. The method is to maintain students' interests in English and encourage students to use classroom English. Also, structural practice is an important part of the method. Evaluation is primarily process-oriented and must motivate students to excel in English rather than fail in English.

온라인 창업교육 플랫폼 구축을 통한 창업교육 고도화 방안

  • Kim, Yong-Tae
    • 한국벤처창업학회:학술대회논문집
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    • 2017.04a
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    • pp.57-57
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    • 2017
  • 최근 들어 대학 내 창업교육은 정부 및 공공, 지방자치단체 등의 관심과 지원으로 급격히 확산되고 있다. 교양 및 전공분야의 다양한 창업교육 강좌 및 창업 친화적 학사제도 등 인프라 및 환경적 요인도 충분해졌다고 할 수 있다. 하지만, 그럼에도 불구하고 아직까지 양질의 창업교육 콘텐츠 및 교수법, 교수 역량 활성화, 지역 및 대학 간 편차 해소 등 질적인 부분에 있어서는 새로운 변화와 보완이 필요하다고 할 수 있겠다. 이에 본 연구는 대학 내 교수자, 교직원, 학생들이 손쉽게 접근하고 활용할 수 있는 온라인 창업교육 플랫폼 구축을 통해 대학 창업교육의 질적 고도화 방안을 제시하고자 한다. 아울러 본 연구를 통해 수도권과 지역 대학 간 발생하고 있는 창업교육의 편차를 해소하고 질 좋은 창업교육 운영 및 콘텐츠 지원을 위한 체계적인 온라인 창업교육 시스템 구성 체계 및 기능, 활용방안, 기대효과 등을 제언하고자 한다. 본 연구는 대학에서 운영하고 있는 창업 교육 관리시스템을 개발하기 위해서 시스템 개발의 기본 방향을 설정하고, 그에 따른 정보화교육 관리시스템에 대한 준수하여야 할 기본 설계 방향을 설정할 것이다. 구조적 개발 방법론을 적용하여 시스템의 기능적 요구사항을 도출하고, 시스템 요구를 만족시킬 수 있도록 설정한 시스템의 주요 기능에 대하여 기술할 것이며, 개발해야 할 된 시스템의 구성도 및 시스템 운영 시 필요한 하드웨어 소프트웨어 제반 운영환경에 대하여 논의하고자 한다. 온라인 창업교육플랫폼을 개발함에 있어 가장 우선 검토해야 할 요건은 창업교육과정을 원하는 학생들과 교강사가 플랫폼에 간단하게 접근할 수 있도록 하는 것이다. 또한 교 강사들이 언제든 플랫폼을 통하여 시스템에 접근하여 학생의 교육과정 내용과 진도사항, 창업 관련 자료에 대하여 제공 받을 수 있도록 하며, 학생들이 교강사에게 멘토링 받고 싶은 내용이 있다면 플랫폼을 통해 멘토링이 가능하여야 할 것이다. 본 연구를 통하여 개발하는 온라인 창업 교육 플랫폼은 관리자, 학생, 교강사 등 구성원들의 요구사항을 청취하고, 이들의 요구를 정확히 분석하여 구성원들의 불편함을 해소할 수 있도록 개발하고자 한다. 플랫폼의 구성요소는 첫째, 온라인 창업 교육 플랫폼은 온라인 기반으로 구성하여 교강사와 학생들이 교육의 효율성을 위하여 공동으로 사용할 수 있는 사이트 공간을 제공할 필요가 있다. 둘째, 온라인 창업 교육 플랫폼의 주된 이용자는 창업 교육을 받는 학생과 창업교육을 하는 교 강사도 이를 관리하기 위한 전체 및 지역별 운영관리자도 존재해야 할 것이다. 셋째, 창업교육에 참여하 학생 및 교강사들의 컴퓨터 활용도의 차이가 있을 수 있을 것이다. 플랫폼은 비주얼하게 개발하여 학생 및 교강사가 쉽고, 부담 없이 접근할 수 있는 이용자 인터페이스를 채택해야 하며, 아울러 이해하기 쉬운 메뉴와 간결하게 구현해서 제공할 필요가 있으며, 이것은 온라인 창업교육 플랫폼 사용의 효율성을 제공하는 것이다. 학생들에게는 플랫폼 통하여 자신들의 창업 능력을 배양하여 학습에 도움이 되어야 하며, 교강사에게는 언제든 실시간으로 최신의 정보를 제공함으로써 플랫폼에 대한 신뢰성이 확보 될 수 있도록 설계 되어야만 창업교육의 효과를 극대화 할 수 있으며, 대학 등에서는 보다 안정적인 학생 관리에 최선을 다 할 수 있을 것이다.

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Investigating the perception of instructors on the use of virtual reality education (가상현실 교육적 활용에 대한 교수자의 인식조사)

  • Kim, Ji-Hyo;Park, Seong-Man;Lee, Young-Lim;Joo, Mee-Ran;Park, Eun-Seo;Park, Jong-Tae
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.11-19
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    • 2021
  • The purpose of the study is to explore a plan for effective education using virtual reality in English education. In order to achieve the purpose of the study, the perception of English education using virtual reality was comprehensively investigated and analyzed for teachers(n=20) in the field of English education. The results of the study reveal the followings: 1) Teachers are positively aware of the necessity of English education using virtual reality, but most teachers complained of a psychological burden on education using virtual reality; 2) negative responses were somewhat higher than positive responses to the expectation that virtual reality-based English content would be practical in the educational field; 3) In order to increase the effectiveness of English education using virtual reality, it is necessary to share experiences for educational experience of virtual reality and need to provide various virtual reality contents; and 4) For virtual reality educational application, there is a high demand for teaching and learning method education and training using virtual reality and provision of guidelines for education using virtual reality.

A Case Study of SW Project English Teaching through PBL method in an Untact Environment (Untact 상황에서 PBL 교수법을 통한 SW 프로젝트 영어 지도 사례 연구)

  • Lee, Sungock;Kim, Minkyu;Lee, Hyuesoo;Jung, Hoekyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.514-517
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    • 2021
  • The purpose of this study is to discover the occupational identity by examining the narrative of the life of a vocational training teacher with self-esteem in programming fields. The following six types of occupational identity were found: 'a positive image of a vocational training teacher(fits oneself)', 'I feel proud of myself while doing vocational training activities.', 'a teacher who continues to develop him/herself as an expert in the subject class', 'a teacher who immerses him/herself as an expert on student change and growth', 'a teacher engaged in leading activities to create opportunities for vocational training', and 'a teacher of continuous pursuit'. This study has significance in exploring the structure of occupational identity recognition and experience of its formation of a self-esteemed vocational training teacher in programming fields, which have not been studied.

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5-year-old Nuri Course Teacher's Guidebook on Multimedia Content Use of Early Childhood Teachers in Flash (5세 누리과정 교사용 지도서의 멀티미디어 콘텐츠 중 플래시에 대한 유아교사의 활용도)

  • Park, Seon-Young;Hong, Soon-Ock
    • The Journal of the Korea Contents Association
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    • v.17 no.7
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    • pp.527-537
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    • 2017
  • The purpose of this study is to investigate the actual use and satisfaction of early childhood teachers in the multimedia contents of the 5-year-old grade Nuri course teacher's guidebook and to provide basic data that should be developed in order to develop contents to help teaching and learning in the future. The subjects of this study were 144 early childhood teachers in kindergartens and day care centers in Busan, and collected data through questionnaires on recognition and implementation of flash among 5-year-old multimedia contents. The collected data were analyzed by frequency and percentage using SPSS 18.0 program. The results of the study were as follows: First, the early childhood teachers were satisfied with 5-year-old multimedia contents. Second, in the actual field, multimedia contents were used relatively low, and among them, the use of early childhood teachers for flash was more than half of all respondents. Third, the utilization and satisfaction according to the activity area and the life topic of the group were the most used in the fairy tale, the concurrent, the play and the story sharing, and it is mostly used in Korea and spring summer autumn winter by teachers.

Web-based Software Tool for Generating Music Therapy System Through Emotion Expression - Visual Expression - (웹 환경에서 감성적 표현요소를 통한 음악 치료 시스템 개발 - 시각요소를 중심으로 -)

  • Kim, Tae-Sik;Hyun, Hye-Jung
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.177-184
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    • 2007
  • The purpose of this study is to develop tool that makes students and teachers generate the music therapy system of type as they want by using existing several web-based component technologies. This study develops tool that can generate psychological testing system and users can select image(visual expression) that represents best their psychological state and after some stage can listen the most adequate music in that situation and it can be used as a music therapy too. This tool makes be possible for developer to input and arrange question types and stages, images that can show images connected with them and to offer skill that let them hear adequate music after deciding psychological state. This system development will be able to approach the contents development which is various from education field effectively in order.

Analysis on the Satisfaction of the Cyber Graduate Student: Focusing on J University Case (원격대학원생 학습만족도 분석: J대학 사례를 중심으로)

  • LEE, Jungyull
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.515-522
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    • 2021
  • In this study, 186 remote graduate students from J University were surveyed and interviewed in-depth to see if their satisfaction varies depending on their gender, semester, and major, and the results were as follows. First, the gender satisfaction of remote graduate students was shown to be statistical significance differences between men and women in professors, offline activities, and class evaluations, all of which showed that men were significantly higher than women. Second, the satisfaction level of each semester of remote graduate students was shown to be significantly different in curriculum, LMS, lecture content quality, and offline activities, and tended to increase as the school year went up. Third, the satisfaction level of remote graduate students by major was found to have significant differences in other factors except LMS and class contents, with the highest educational administration. The results of this study are expected to be used as basic data to improve elements absolutely necessary for student-centered education, such as curriculum of remote graduate schools, establishment of learning platform (LMS), and development and production of lecture contents.

A Survey Study on Online Learning Quality Satisfaction in Dental Hygiene Students (치위생(학)과 학생의 온라인 수업 질에 대한 만족도 조사 연구)

  • Shim, Hyun-Ju;Lee, Sun-Hee
    • Journal of Convergence for Information Technology
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    • v.11 no.5
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    • pp.176-189
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    • 2021
  • This study was aimed to grasp online learning quality satisfaction in Dental Hygiene students. A survey was conducted targeting finally 228 dental hygiene students at a university in Gangwon Province from February 3, 2021 to February 17. As a result of analysis, the online class satisfaction by good instruction component was lower overall than importance. The learning environment satisfaction was lower than its importance. A difference between importance and satisfaction with online learning by detailed good instruction component showed a relatively big difference in systematic class, online learning environment, ability to convey the class contents. The need for online learning content was high in teaching material and VOD. The class operation type satisfaction was high in a non-real time class. Accordingly, a continuous effort is conceivably necessary for improving quality given the teaching-design establishment of online learning.

A Study to Improve Full - Cyber Lectures: with Focus on Instructors' Proposal (완전사이버 강의의 개선을 위한 방안: 교수자 제안을 중심으로)

  • Lee, Seung-Won
    • Journal of Digital Convergence
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    • v.11 no.4
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    • pp.409-414
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    • 2013
  • The purpose of this study is to verify the effects of partial-cyber and full-cyber lectures and explore directions for improvement. This study compared the mean scores of course evaluation for traditional face-to-face lectures, partial-cyber lectures of blended instruction, and full-cyber lectures. Also, this study interviewed instructors of full-cyber lectures to investigate the ways to enhance the lecture quality. The findings suggest that the course evaluation scores for full-cyber university were consistently lower than those for other types of lectures for four semesters between the years of 2011 and 2012. Results also showed that mean scores of partial-cyber lectures were the same as those of face-to-face lectures. After all, class satisfaction in full-cyber courses that learning occurs in cyber space was the lowest. Instructors who taught full-cyber lectures proposed that enrollment should not be within 60 students and professional assistance should be provided for lectures exceeding 60 students. Finally, they suggested content updates through a collaborative system with professionals, instructors' efforts to enhance interaction in both online and offline contexts, and learning quantity rationalization.