• Title/Summary/Keyword: 감상활동

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A Study on the Musical Activities and Musical Preference according to Coping Strategy of University Students (대학생의 스트레스 대처전략에 따른 음악활동과 음악선호 조사 연구)

  • Hwang, Eun-young
    • Journal of Music and Human Behavior
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    • v.9 no.1
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    • pp.1-19
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    • 2012
  • The purpose of this research was to investigate the musical activities and musical preference according to coping strategy of university students. The survey was conducted to 200 students and the data of 168 was analysed. The results of the research are as follows. First, the number of problem-solving coping was the highest, and the number of emotional-alleviate coping was the lowest. And coping strategy between male and female student showed a significant difference. Second, music listening was the most preferred activity. There was a significant difference in the most preferred activity between male and female students, also between active and inactive coping strategy. However, the most doing activity between music major students and non-music major students showed a significant difference. In addition, there was a significant differences in the purpose of playing instruments between male and female students and among academic year. Third, Korean-pop was the most preferred genre. Result showed a significant difference in preferred musical elements between male and female students. There were genre, melody, loudness, and theme of lyric. Meanwhile, preferred musical elements between active and inactive coping strategy showed a statistical differences. There were rhythm, timbre, and medium of listening. Finally, there were statistical differences in the preferred harmony and familiarity between music major students and non-music major students.

Physiological Effects of Walking and Viewing on Human at a Urban Arboretums (도심 수목원에서의 경관감상과 산책이 인체의 생리적 안정에 미치는 영향)

  • Park, Bum-Jin;Ka, Jae-Nam;Lee, Min Sun;Kim, Seon-A;Park, Min-Woo;Choi, YoonHo;Joung, DaWou;Kwon, Chi-Weon;Yeom, Dong-Geol;Park, Soonjoo;Lee, Joon-Woo;Kim, Geonwoo
    • Journal of Korean Society of Forest Science
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    • v.103 no.4
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    • pp.664-669
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    • 2014
  • This research was conducted to investigate the impact of viewing scenery and walking in the urban forest on physiological relaxation of humans. The experiment was conducted in Hanbat Arboretum located in Daejeon, and the control experiment was conducted in front of Daejeon City Hall. The subjects that participated in the experiment comprised 24 Korean male university students in their 20s (average age, $21.1{\pm}2.5years$), participated in the experiment as the subject, and these subjects were classified into three groups divided into three locations such as the pine forest in Arboretum, the pond in Arboretum, and the city. The subjects sat down and viewed scenery for 10 min, and they then walked for 15 min. Further, physiological changes were measured using indicators such as heart rate variability (HRV), blood pressure, and pulse rate. As a result, when subjects viewed scenery and walked in the urban forest, a statistically significant increase in the high frequency (HF) power of HRV and decrease in systolic pressure was observed compared with when subjects viewed scenery and walked in the city. Through this research, it was found that activities like viewing scenery or walking in Arboretum of the city are effective in increasing the physiological relaxation of the city residents.

Relationship between Leisure Activities, Job Satisfaction and Quality of Life among Security Agents (시큐리티 요원의 여가활동과 직무만족 및 삶의 질의 관계)

  • Kim, Kyong-Sik;Lee, Kwang-Lyeol;Kim, Pyung-Su;Kim, Chan-Sun
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.336-344
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    • 2009
  • This study is to examine the relationship between leisure activities, job satisfaction and quality of life among security agents. To attain the goal of the study described above paragraphs, private guards held in Seoul and Gyeong-Gi were set as a collected group. Then, using judgment sampling method, finally drewout and analyzed 333 peoples in total. The result of reliability analysis check up was here below; Chronbach's $\alpha$= .665-.816. The conclusion drawn from this study is as follows: First, it make no difference between leisure types in job satisfaction. Second, there is a difference between leisure type in quality of life. Third, the level of leisure activities results in the indirect, direct effect on quality of life through job satisfaction. Job satisfaction is an important variable intermediating the relationship between leisure activiteis and quality of life.

The Development of Leveled Reading Education Support System Using Multimedia Technology for Elementary School (멀티미디어 기술을 활용한 초등학교 수준별 독서지원 시스템 개발)

  • Choi, Chang-Hun;Ma, Dai-Sung;Kim, Jeong-Rang
    • Journal of The Korean Association of Information Education
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    • v.9 no.2
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    • pp.211-219
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    • 2005
  • Several problems occur in reading education in a elementary school. They are the lack of considering the difference of student's capability and diagnosing their reading ability, the review activity focusing on only text and the discontinuation between school and home. Our system is designed and implemented to support leveled reading education using multimedia technology. We can diagnose the student's reading ability exactly and promptly and introduce suitable books considering their ability, and work the proper review activities with this system. It can help the students to interest their reading.

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The Effect of Listening to Music for the Children's Development of Tone Recognition & Sense of Rhythm (음악감상활동이 유아의 음정감과 리듬감 발달에 미치는 영향)

  • Ohm Jung-ae;Kim Kyungnam
    • Journal of the Korean Home Economics Association
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    • v.41 no.10 s.188
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    • pp.75-84
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    • 2003
  • The purpose of this study was to examine the effect of listening to music during musical activities on children's development of tone recognition and sense of rhythm. The subjects were total sixty 4-years-olds from two classes of thirty. The children were divided into two groups, experimental and control. Before the experimental procedures, a pre-test was taken to evaluate the level of tone recognition and sense of rhythm of the children. Cordon's 'Audie' was employed and used to measure the difference of tone recognition and sense of rhythm. Then, the activity of listening to music was applied to the experimental group for ten weeks. For the experimental group, the musical activity was selected based on the themes of our tfe which was related to the weekly and yearly teaching plan. One the other hand, no musical activity was provided for the control group. After the experiment, a post-test was carried out using the same methodology of pre-test. Data were analysed by ANCOVA test. Results showed that there was a statistically significant difference in the development of tone recognition and sense of rhythm between the experimental group and the control group.

A Study of Sensibility Communication through Ambient Art in Ambient Intelligence (생활환경 지능화에서 앰비언트 아트를 통한 감성커뮤니케이션 연구)

  • Lee, Ji-Youn;Lee, Kyung-Won
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.40-47
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    • 2007
  • 본 연구는 생활환경 지능화(Ambient Intelligence 이하 AmI)의 기술적 변화와 Ambient Display와 Ambient Media 등을 바탕으로 Ambient Art의 개념과 특성을 도출하고, 이를 통한 감성 커뮤니케이션 연구의 가능성을 살펴 보았다. 앞으로의 사회는 AmI의 환경으로 변화해 갈 것이다. AmI란 인간 중심의 지능형 컴퓨터, 네트워크, 인터페이스 기술을 기반으로 우리의 주변환경이 지능을 갖게 된 상황을 말한다. 유비쿼터스 컴퓨팅, 무선 네트워크와 같은 AmI의 기술들은 새로운 미디어를 만들고 이러한 미디어는 우리의 인식과 커뮤니케이션 방식을 변화시키고 있다. 기술의 발달은 빠른 반면, 그 기술을 사용하는 사람의 적응속도는 느리기 때문에 사람이 어떻게 새로운 기술에 적응할 것인가는 핵심적 문제다. 감성 커뮤니케이션 연구는 이런 문제들을 해결하는데 큰 도움을 줄 뿐만 아니라, 사람들의 감성 욕구까지 채워줄 수 있다. 그러나 감성은 순간적이며 복합적이고 무의식적으로 발생하고 수시로 변하기 때문에 연구하기가 쉽지 않다[1]. 본 연구에서 정의한 Ambient Art는 일상의 환경에서 자연스럽게 접할 수 있으며 사용자의 직접적인 인지가 없이도 감상할 수 있는 예술로, 기술이 환경에 스며들게 되는 것처럼 예술이 환경에 스며들어 궁극적으로 언제 어디서나 감상이 가능한 전시공간의 유비쿼터스화를 지향한다. 이러한 Ambient Art는 감성커뮤니케이션 연구의 새로운 대안책으로 생각해 볼 수 있다. 본 연구에서는 Ambient Art의 5가지 특성을 상황인지, 분위기, 개인화, 상호작용, 자가성장으로 나누어 살펴 보았다. 또한 Ambient Art의 개념과 특성을 반영한 작품 City Forest를 제안하였다. 이 작품은 사람들의 활동에 의해 달라지는 시각적 감성 전달을 통해 이성보다 앞서 있는 감성을 자극하여 개인과 환경, 환경과 환경끼리의 상호 작용을 촉진시켜 Ambient Art를 통한 감성 커뮤니케이션을 보여주었다는데 의의가 있다.

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The Effect of Online Community, Members, and Personal Characteristics on Lurking Behavior: Why do people only consume rather than create contents? (온라인 커뮤니티 특성, 커뮤니티 멤버 특성, 개인 특성이 잠복관찰 활동에 미치는 영향:왜 사람들은 쓰지 않고 읽기만 하는가?)

  • Park, Do-Hyung
    • Journal of Internet Computing and Services
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    • v.15 no.1
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    • pp.73-88
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    • 2014
  • Online communities are getting more popular with the development of information technology. It is essential that community members participate actively and share their contents or opinions continuously for the success and growth of online communities. However, it is revealed that most of members just take the role of passive observer. They are lurking community information and contents without any contribution. In this sense, this study focuses on explore lurking behavior of online community members. This study investigates the effect of the characteristics of online community, community members, and personal traits on user's lurking intention. Member familiarity and community identity have a strong positive effect on de-lurking intention, while the perception of usefulness and ease of use for communities and member expertise have a negative effect on de-lurking intention. Interestingly, users with a low level of self-esteem have higher level of motivation of participation than those with a high level of self-esteem. Finally, this study proposes several strategies to enhance information and contents sharing in online communities.

Development of health education program model of young children for prevention and management of fine dust based on e-book using QR code (미세먼지 예방 및 관리를 위한 QR 코드 활용의 e-book 기반 유아건강교육 프로그램 모형 개발)

  • Kim, Rae-Eun;Koo, Sang-Mee
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.171-179
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    • 2019
  • This study was to develop the health education program model of young children based on e-book using QR code to prevent and manage fine dust. We developed program to prevent and manage fine dust for young children' health through in-depth discussions with 2 young children's health experts and 3 young children education experts, and developed the e-book using QR code. The program model for fine dust's prevention education based on e-book using QR code was verified for suitability as a field adaptation and teaching medium for 5-year old. The results of this study are as follows: First, the program model for fine dust's prevention education based on e-book using QR code was developed through 3 stages of appreciation activity-central activity-finishing activity. Second, the e-book using QR code is a useful teaching medium applicable to fine dust's prevention education program. In conclusion, the e-book-based fine dust's prevention education program using QR code will be used as an appropriate education method for fine dust's prevention and health management activities in the field of education for young children.

Development achievement criteria of Creativity and Personality in Expressive Activity (체육과 표현활동 영역 창의·인성 성취기준 개발)

  • Hong, Hee-Jung
    • Journal of Digital Convergence
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    • v.14 no.6
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    • pp.519-525
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    • 2016
  • The purpose of the study was to develop achievement criteria of Creativity and Personality in Expressive Activity. For the study, a Delphi survey was conducted with the selected Delphi experts including doctors of sports pedagogic, physical education teachers and doctors of dance studies who have more than 10-year teaching experience in the expressive activity. In this way, the following study result was obtained. First, 27 elements of creativity in the expressive activity were suggested such as originality, sensitivity, trust, courage, moderation. Second, 54 achievement criteria which were drawn up based on the 27 Creativity and Personality-elements. Achievement criteria of creativity and personality was presented in a modular fashion that could be applied in the creation, representation, appreciation which was composed of main content in expressive activity. By using these modules, physical education teachers could plan a lesson by choosing a various factors of creativity and personality, depending on the intended educational goals.

Content Analysis on the Expression Activity in the Middle School Physical Education Textbooks of 2009 Curriculum Revision (2009 개정 교육과정에 따른 중학교 체육교과서 표현활동 영역 체제 분석)

  • Choo, Nayoung
    • 한국체육학회지인문사회과학편
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    • v.54 no.4
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    • pp.257-269
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    • 2015
  • The purpose of this study was to conduct content analysis on expression activity section in the physical education textbooks of 2009 curriculum revision and provide a basis for future middle school physical education. in order to accomplish the purpose of this study, 5 different kinds of physical education textbook. The physical education textbooks were examined through the comparative analysis and previous studies conducted for selections of the analysis bases. The results were as follows. First, textbooks devoted the space from 14.1 to 17.3%. In deployment and configuration of the section, each textbooks were used variety of methods, photographs and illustrations for motivations and advanced learning. Second, the instructional objectives were presented 4-6 each text book including expression activity concepts, understanding expression methods, personal competence reinforcement through creative activity, and watching performances. Learning contents were to focus on the concepts of aesthetic component in the esthetical expression, to highlight creative component in the modern expression, to express characteristic dances through understanding of the culture in the traditional expression. lastly, the middle assessments hight the understanding of each contents but small assessments focus on attitudes of character education.