• Title/Summary/Keyword: warfighting

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A Study on the Application of Modeling and Simulation for Planing Military Operations (군사 작전계획을 위한 모델링 시뮬레이션 활용 방안 연구)

  • Jung, Wan-Hee
    • Journal of Korean Institute of Industrial Engineers
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    • v.41 no.1
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    • pp.79-85
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    • 2015
  • Modeling and simulation has widely been used in the weapon systems acquisition, the military training, and the warfighting experimentation. A study of the warfighting experimentation had been relatively scarce in comparison to other fields (acquisition, training). The main reasons are 1) reliability of simulation model isn't sufficient and 2) collaboration between professional groups is too difficult. To solve this problem, the application framework of warfighting experimentation for military operations was proposed. And through the framework, the case study about sea fight was fulfilled. This framework provides connectivity between warfighting experimentation and military operations planning procedure. With improved reliability, active application of warfighting experimentation could contribute to fighting capability.

A Study on V-C Interoperability Test and Methodology of V-C Interoperation Analysis for Next Generation Maritime Warfighting Experimentation Systems (차세대 해상전투실험체계 구현을 위한 V-C 연동실험 및 연동분석 방법론 연구)

  • Shin, Hyunsoo;Kim, Junghoon;Choi, Bongwan;Yim, Dongsoon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.1
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    • pp.84-94
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    • 2016
  • The warfighting experimentation is the most important for the weapon acquisition process because the warfighting experimentation shall support the operation effectiveness as well as acquisition logicality. Therefore, ROK Navy is starting to set up the next generation warfighting experimentation systems. According to literature studies, there have been many studies regarding the interoperability of Simulators(Virtual) and Exercising models(Constructive), but not for studies regarding interoperability between Simulators(Virtual) and Analysis models(Constructive) that is the core component of next generation maritime warfighting experimentation systems. This study is dealing with the V-C(Analysis model) interoperability test and methodology of interoperation analysis. The purpose of the study is to provide the new analysis methodology through V-C(Analysis model) interoperation, which can be applied for the concept of operations(CONOPS) of next generation maritime warfighting experimentation systems. In addition to that, the study validates the suggested analysis methodology by the case study of a naval operation.

Design and Application of the Warfighting Experiment Process Using the Intelligent Maturity Model in Software Intensive Systems (지능형 성숙도 모델을 이용한 소프트웨어 집약 시스템의 전투실험 프로세스 설계 및 적용)

  • Kang, Dong-Su;Yoon, Hee-Byung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.5
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    • pp.668-673
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    • 2007
  • We propose the design of the warfighting experiment process for software intensive systems using the intelligent maturity model and suggest the application results of the target searching capability in smart UAV. For this, we design the intelligent maturity model to evaluate the intelligent degree of the software intensive systems considering the domain and intelligent level. Then we classify the IS0/1EC-12207 process and CMMI process as LITO domain for designing the warfighting experiment process, map the classifed process to the five factors of the warfighting experiment and derive the process as warfighting experiment element and phase. Based on the derived process, we design the warfighting experiment process using the IDEF0. Finally we apply the proposed process to the target search capability and suggest the results which are required to develop and acquire the smart UAV.

A Study on Warfighting Experimentation for Organizing Operational Troops (작전부대의 인원편성 최적화를 위한 워게임 전투실험 방법에 대한 연구)

  • Lee, Yong-Bin;Yum, Bong-Jin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.3
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    • pp.423-431
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    • 2011
  • Warfighting experimentation is an important process for identifying requirements against changing military environment and for verifying proposed measures for reforming military service. The wargame simulation experiment is regarded as one of the most effective means to warfighting experimentation, and its importance is increasing than ever. On the other hand, the results of wargame experiments could be unreliable due to the uncertainty involved in the experimental procedure. To improve the reliability of the experimental results, systematic experimental procedures and analysis methods must be employed, and the design and analysis of experiments technique can be used effectively for this purpose. In this paper, AWAM, a wargame simulator, is used to optimize the organization of operational troops. The simulation model describes a warfighting situation in which the 'survival rate of our force' and the 'survival rate of the enemy force' are considered as responses, 'the numbers of weapons in the squad' as control factors, and 'the uncontrollable variables of the battlefield' as noise factors. In addition, for the purpose of effective experimentation, the product array approach in which the inner and outer orthogonal arrays are crossed is adopted. Then, the signal-to-noise-ratio for each response and the desirabilities for the means and standard deviations of responses are calculated and used to determine a compromise optimal solution. The experimental procedures and analysis methods developed in this paper can provide guidelines for designing and analyzing wargame simulation experiments for similar warfighting situations.

A direction of warfighting experiments for a scientific combat Development (과학적 전투발전을 위한 전투실험 발전 방향)

  • Chung, Choon-Il;Lee, Myeong-Woo
    • Journal of National Security and Military Science
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    • s.5
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    • pp.351-392
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    • 2007
  • Combat Development is process of studying and developing concept, doctrine, weapon systems, organization and training for the improvement of combat capability to be ready present and future warfare. The combat development domain consists of 6 fields Doctrine, Organization, Material, Training, Personnel, and Facilities. The cornerstones of combat development are "How to prepare" and "How to fight" in the future warfare. ROK- TRADOC(Republic of Korea Army Training and Doctrine Command) has implemented combat development that applies CBRS (Concept-Based Requirements System) and "Vision - Capstone concept - operating and functional concept - FOC(Future Operational Capabilities) Requirements". To prepare for the possibility or new types or wars in the future, the creation of new concept and system is essential. Though verification with various instruments, combat power can be secured and exhibited. Combat development by empirical mind estimation means that is no longer relevant.To prepare combat development based on scientific analysis, there is a need for powerful engineering analysis and verification, in order to prepare for uncertain and diverse future battlefield environments. In this thesis, warfighting experiment is essential ways and means to pursue the scientific combat development ; investigated tendency of combat development environment, and analyzed diversification aspects of possible future warfare. In conclusion, concept of campaign experiment and role is the conerstone of scientific combat development; and lays out the roadmap of all affecting components to its development.

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A Study on the Method of Constructive Simulation Operation Analysis for Warfighting Experiment Supplied with the Validation Evaluation (타당성 평가가 보완된 모델 운용상의 전투실험 모의분석 절차 연구)

  • Park, Jin-Woo;Kim, Nung-Jin;Kang, Sung-Jin;Soo, Hyuk
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.77-87
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    • 2010
  • Currently, our society has been changed from the industrial society to the information society. As the war progresses to Information Warfare, Network-Centric Warfare, Long-Range Precision Engagement and Robot Warfare, the military should advance to High-tech Scientific force. For this creation of the war potential, it is regarded as the warfighting experiment is a critical method. Surely it is rational that LVC(Live Virtual Constructive simulation) is desirable to make the warfighting experiment. But because it is limited by the cost, the time, the place and the resource, the constructive simulation(M&S : Modeling&Simulation) is a good tool to solve those problems. There are some studies about the evaluation process for developing the model, but it is unsatisfying in the process of the constructive simulations' operation. This study focuses on the way of constructive simulation operation, which is supplied with the evaluation process(VV&A : Verification Validation & Accreditation). We introduce the example of the rear area operation simulation for "appropriateness evaluation to the organization of logistic corps" by the AWAM(Army Weapon Analysis Model). This study presents the effective methods of the constructive simulations, which is based on the reliable evaluation process, so it will contribute to the warfighting experiments.

A Study on the Principles of Military Operations Coincident with Modern War (현대전 양상에 부합된 군사작전 원칙에 관한 연구)

  • Lee, Kang-Un;Choi, Sung-Soo
    • Journal of National Security and Military Science
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    • s.7
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    • pp.129-154
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    • 2009
  • The principles of military operations(principles of war) are the fundamental principles ruling warfighting that made based on the experiences of wars from the time of ancient Greeks to the World War II. Recent wars such as Iraq War showed us the change of environment of war and the style of waging a war. It is believed that future war will be executed with the style of Rapid Deceive Operations, Effect Based Operations, Network Centric Operations. Therefor the principles of war which we use should be reconsidered whether it is useful or not in future warfare. By considering the present principles of operation which are using in many countries and analysing the style of waging future war, we suggest new principles of operations : principle of gravity, principle of mass and dispersal, principle of disturbance, principle of speed, principle of paralysis, principle of synchronization and integration, principle of leadership, and principle of information.

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A Study on Evaluation of Combat Effectiveness in WMA-EA based on C2 Model (C2모델 기반 전장아키텍처의 전투효과 평가방안)

  • Park, Yang-Soo;Jung, Chan-Ki
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.4
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    • pp.619-626
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    • 2010
  • ROK Joint Chiefs of Staff in developing an WMA-EA(Warfighting Mission Area-Enterprise Architecture) tries to create the practical buildup requirements of military power through precise requirements and operational capabilities based on the architectures. However, it is difficult to verify the effectiveness of target architectures and do efficient requirement planning because we cannot know the gap of quantitative combat effectiveness between current and target WMA-EAs. This study presents an evaluation method of combat effectiveness and focuses on combat's positive effects in WMA-EAs. The method proposed is based on C2 model which is appropriate for the evaluation of combat effectiveness in architectures. We verify the effectiveness of the proposed method through a case study of an anti-ship warfare architecture.

An Applicable Study on the Architecture Framework in the MND (아키텍처 프레임워크의 국방분야 적용 연구)

  • Kim, Young-Do;Seo, Min-Woo;Son, Tae-Jong
    • Journal of Information Technology Services
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    • v.3 no.2
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    • pp.129-140
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    • 2004
  • Traditional information systems in the Ministry of National Defense(MND) are insufficient about interoperability between all kinds of them. Also there is no the applicable architecture framework to develop information systems. The Architecture Framework(AF) is to provide guidance for describing architectures for both warfighting operations and business operations and processes in the MND. Therefore, in this paper we propose the MND AF to develop and manage information systems in the MND.

A Research for conducting successful Urban Operation in Korean peninsular (한반도 내 효과적인 도시지역작전 수행을 위한 연구)

  • Baek, Dong Hwan;Yoon, Young Joo
    • Convergence Security Journal
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    • v.15 no.3_1
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    • pp.53-62
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    • 2015
  • The Korean peninsular is a typical mountainous terrain country which has 75% of mountains with having featuring of east-high west-low and north-high south-low type. Though the physiographic feature is not changed, the future operational environment has been frequently changed through artificial transformation by people living in the city. While Korea has been changed continuously since 2000, 90% of Korean territory has been urbanized and the majority of people live in the city. In particular, in the case of combat in urban area, there might be lots of limitations because of confusing with millions of people and complex buildings. The combat commanders should make an effort to overcome such difficulties through detailed IPB(Intelligence preparation in the battlefield) considering various situation before planning for major operations. They should change warfighting concept and paradigm. This paper finds the normal characteristics of urban operation and physical traits of the Korean peninsular. As the urbanization has been accelerating in Korea, practical implications about how to prepare the urban operation are discussed.