• Title/Summary/Keyword: video equipment

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Study of a portable and vehicle carryable realtime video transmitting system on expressways (고속도로 현장에서 휴대형.차량탑재형 실시간 동영상 전송 시스템에 관한 연구)

  • Kim, Jong-Heon;Lee, Dong-Soo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.2
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    • pp.111-116
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    • 2012
  • In this paper, we fabricate a WiFi based video transmitting equipment and establish a video transmitting system for realtime transmitting of accident scene on expressways. The transmitting equipment is based on the H.264 video codec and embed WiFi module. The transmitting equipment can transmit video and also meta data such as location positioning through the Wibro network using a Wibro terminal. From test results, it is clear that high density videos were transmitted while the vehicle carried by the video equipment was traveling with velocity of 80 km/h.

Video Usage in Early Childhood Programs (유아교육기관에서의 비디오 매체 활용)

  • 문혁준
    • Journal of the Korean Home Economics Association
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    • v.38 no.11
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    • pp.151-164
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    • 2000
  • This study was carried out to analyze video usage in early childhood programs. Two-hundred-ninety-four teachers in half-day and all-day early childhood programs responded to a questionnaire developed by a researcher. Descriptive analysis and chi-square tests were used to answer research questions. The findings were as follows: ① 78% of the programs had at least one video equipment and half of the programs had a video equipment in each classroom. ② Video usage in early childhood programs were differed by leacher’s age, career level, educational level, and type of early childhood programs as well as type of class management.

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Teacher's Use of Video in Early Childhood Programs (유아교사의 비디오 활용 방법 및 문제점 분석)

  • 문혁준
    • Journal of the Korean Home Economics Association
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    • v.39 no.4
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    • pp.35-47
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    • 2001
  • The purposes of this article were to examine teacher's guidance over video utility and to investigate problems for video use in the classroom. Two-hundred-ninety-four teachers in half-day and all-day early childhood programs participated in this study. Descriptive analysis and chi-square tests were used. Results resealed that teacher's guidance before, during, and after video viewing was not carried out enough for the effectiveness of video teaming. The major problem for using a video in early childhood programs was insufficient video materials. These data were interpreted with respect to teachers'training practices and government policy.

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A Scalable Video Coding(SVC) and Balanced Selection Algorithm based P2P Streaming Technique for Efficient Military Video Information Transmission (효율적인 국방 영상정보 전송을 위한 확장비디오코딩(SVC) 및 균형선택 알고리즘 기반의 피투피(P2P) 비디오 스트리밍 기법 연구)

  • Shin, Kyuyong;Kim, Kyoung Min;Lee, Jongkwan
    • Convergence Security Journal
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    • v.19 no.4
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    • pp.87-96
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    • 2019
  • Recently, with the rapid development of video equipment and technology, tremendous video information is produced and utilized in military domain to acquire battlefield information or for effective command control. Note that the video playback devices currently used in the military domain ranges from low-performance tactical multi-functional terminals (TMFT) to high-performance video servers and the networks where the video information is transmitted also range from the low speed tactical information and communication network (TICN) to ultra-high speed defense broadband converged networks such as M-BcN. Therefore, there is a need for an efficient streaming technique that can efficiently transmit defense video information in heterogeneous communication equipment and network environments. To solve the problem, this paper proposes a Scalable Video Coding (SVC) and balanced selection algorithm based Peer-to-Peer (P2P) streaming technique and the feasibility of the proposed technique is verified by simulations. The simulation results based on our BitTorrent simulator show that the proposed balanced selection scheme outperforms the sequential or rarest selection algorithm.

Implementation of Video Mirroring System based on IP

  • Lee, Seungwon;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.108-117
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    • 2022
  • The recent development of information and communication technology has a great impact on the audio/video industry. In particular, IP-based AoIP transmission technology and AVB technology are making changes in the audio/video market. Video signal transmission technology has been introduced to the market through a network, but it has not replaced the video switcher function. Video signals in the conference room or classroom are still controlled by the switching device. In order to switch input/output video devices, a cable that is not limited by distance must be connected to the switcher. In addition, the control of the switching device must be performed by a person who has received professional training. In this paper, it is a technology that can be operated even by non-experts by replacing complex video cables (RGB, DVI, HDMI, DP) with LAN cables and enabling IP-based video switching and transmission (Video Mirroring over IP: VMoIP) to replace video switcher equipment. We are going to do this study, I/O videos were controlled in the form of matrix and high-definition videos were transmitted without distortion, and VMoIP is expected to become the standard for video switching systems in the future.

Status and development direction of Virtual Reality Video technology (가상현실 영상 기술의 현황과 발전방향 연구)

  • Liu, Miaoyihai;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.405-411
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    • 2021
  • Virtual reality technology is a new practical technology developed in the 20th century. In recent years, the related industry is rapidly developing due to the continuous development and improvement of virtual reality (VR) technology, and various image contents that are realistic through the use of virtual reality technology provide users with a better visual experience. In addition, it has excellent characteristics in terms of interaction and imagination, so a bright prospect can be expected in the field of video content production. This paper introduced the types of display of VR video, technology, and how users view VR video at the current stage. In addition, the difference in resolution between the past VR equipment and the current equipment was compared and analyzed, and the reason why the resolution affects the VR image was explored. Among the future development of VR video, we will present some development directions and provide convenience to people.

Development of Real-time Video Search System Using the Intelligent Object Recognition Technology (지능형 객체 인식 기술을 이용한 실시간 동영상 검색시스템)

  • Chang, Jae-Young;Kang, Chan-Hyeok;Yoon, Jae-Min;Cho, Jae-Won;Jung, Ji-Sung;Chun, Jonghoon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.6
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    • pp.85-91
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    • 2020
  • Recently, video-taping equipment such as CCTV have been seeing more use for crime prevention and general safety concerns. Since these video-taping equipment operates all throughout the day, the need for security personnel is lessened, and naturally costs incurred from managing such manpower should also decrease. However, technology currently used predominantly lacks self-sufficiency when given the task of searching for a specific object in the recorded video such as a person, and has to be done manually; current security-based video equipment is insufficient in an environment where real-time information retrieval is required. In this paper, we propose a technology that uses the latest deep-learning technology and OpenCV library to quickly search for a specific person in a video; the search is based on the clothing information that is inputted by the user and transmits the result in real time. We implemented our system to automatically recognize specific human objects in real time by using the YOLO library, whilst deep learning technology is used to classify human clothes into top/bottom clothes. Colors are also detected through the OpenCV library which are then all combined to identify the requested object. The system presented in this paper not only accurately and quickly recognizes a person object with a specific clothing, but also has a potential extensibility that can be used for other types of object recognition in a video surveillance system for various purposes.

Application of Police Video Equipment for Fighting Crime and Legal Trends (범죄 대응을 위한 경찰 영상장비의 활용과 법 동향)

  • Lee, Hoon;Lee, Won-Sang
    • Informatization Policy
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    • v.25 no.2
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    • pp.3-19
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    • 2018
  • With the introduction of video cameras into law enforcement, a great deal of police organizations have adopted the technology in their routine crime prevention activities. The up-to-date systems of ambient surveillance energized by CCTV, police wearable cameras, drones, and thermal imaging devices enable the police to thoroughly monitor public spaces as well as to rigorously arrest on-scene criminals. These efforts to improve the level of surveillance are often met with public resistance raising concerns over citizens' rights to privacy. Recent studies on the use of police video equipment have constantly raised the issues related to the lack of applicable legal provisions, risk of personal information and privacy infringement as well as security vulnerabilities. In this regard, the present study attempted to review the public surveillance methods currently used by law enforcement agencies worldwide within the context of public safety and individual rights to privacy. Furthermore, the present study also discussed the legal boundaries of police use of video equipment to address public concerns over privacy issues.

High Density Impulse Noise Reduction Filter Algorithm using Effective Pixels (유효 화소를 이용한 고밀도 임펄스 잡음 제거 필터 알고리즘)

  • Cheon, Bong-Won;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.10
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    • pp.1320-1326
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    • 2018
  • Digital video equipment is important in the 4th industrial revolution and is widely used in different fields for various purpose. Data of digital video equipment is exposed to noise due to different reasons including user environment and processing and such noise affect output and processing method. This can even cause error, resulting in decreased reliability of the equipment. In this research, it offers algorithm to effectively recover video by removing noise and impulse noise occurring during the process of channel delivery. This proposed algorithm recovers video by exploring valid pixel using directional local mask and noise determination. Then, valid pixel calculated goes through the final output calculation through comparative analysis on estimation. For comparing suggested method and algorithm, simulation is carried out. For checking the function of it, PSNR and profile are analyzed.

A Study of a Video-based Simulation Input Modeling Procedure in a Construction Equipment Assembly Line (건설기계 조립라인의 동영상 기반 시뮬레이션 입력 모델링 절차 연구)

  • Hoyoung Kim;Taehoon Lee;Bonggwon Kang;Juho Lee;Soondo Hong
    • The Journal of Bigdata
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    • v.7 no.1
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    • pp.99-111
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    • 2022
  • A simulation technique can be used to analyze performance measures and support decision makings in manufacturing systems considering operational uncertainty and complexity. The simulation requires an input modeling procedure to reflect the target system's characteristics. However, data collection to build a simulation is quite limited when a target system includes manual productions with a lot of operational time such as construction equipment assembly lines. This study proposes a procedure for simulation input modeling using video data when it is difficult to collect enough input data to fit a probability distribution. We conducted a video-data analysis and specify input distributions for the simulation. Based on the proposed procedure, simulation experiments were conducted to evaluate key performance measures of the target system. We also expect that the proposed procedure may help simulation-based decision makings when obtaining input data for a simulation modeling is quite challenging.