• Title/Summary/Keyword: use of digital devices

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Human Error Identification based on EEG Analysis for the Introduction of Digital Devices in Nuclear Power Plants

  • Oh, Yeon Ju;Lee, Yong Hee
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.1
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    • pp.27-36
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    • 2013
  • Objective: This paper describes an analysis of electroencephalography(EEG) signals to identify human errors during using digital devices in nuclear power plants(NPPs). Background: The application of an advanced main control room(MCR) has accompanied with lots of changes in different forms and features by virtue of new digital technologies. The characteristics of these digital technologies and devices provide several opportunities for the use of interface management. It can integrate into a compact single workstation in an advanced MCR, allowing workers to operate the plant with minimum physical burden under any operating condition. However these devices may introduce new types of human errors, and thus we need a means to assess and prevent such errors especially those related to digital devices. Method/Conclusion: The EEG data are relatively objective, and thus we introduce several measures to EEG analysis for obtaining the feasibility of human error identification. Application: This study may support to ensure the safety when applying digital devices in NPPs.

A Study on University Students' Use and Assesment with Digital Devices and Services for Realizing Smart Campus (스마트 캠퍼스 실현을 위한 대학생의 디지털 기기/서비스 활용성 및 유용성 조사)

  • Lee, Jin-Myong;Jo, Eun-Bit;Li, Hua-Yu;Rha, Jong-Youn
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.27-39
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    • 2017
  • To grasp the current status of smart campus and look for future directions, this study investigated the usage rate and perceived usefulness of digital devices and services by conducting online survey of 580 university students. The main results are as follows. First, smartphones have the highest ownership rate, followed by laptops, desktops, and digital cameras. Purchase intention of virtual reality devices is highest followed by smart watches/bands, and tablets. Second, mobilization in campus life is almost realized, however the usage of desktops is still high in education and administration context. Digital devices have been perceived particularly useful when searching and sharing information. Third, students use digital services such as search engines, messengers, and online libraries in their learning, and they use messengers, music and video services in their lives. Service usage rate and perceived usefulness are not proportional.

Smart Divide and the Paradigm Shift of Social Capital

  • Lee, Seungmin
    • Journal of Information Science Theory and Practice
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    • v.9 no.3
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    • pp.1-13
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    • 2021
  • In the current smart device-based information environment, information utilization is closely related to social capital. Additionally, the smart divide that occurs owing to the differences in use of smart devices has a significant influence on social capital. In this respect, this research empirically analyzed how the smart divide affects social capital construction. The study found that the level of and proficiency in using smart devices and diversity of the information formats used through smart devices affect social capital construction. Further, people who fully utilize smart devices can enhance their participation in social activities, social networks, and reciprocal activities, leading people to construct social capital in a wider range. Contrarily, those who are unable to use smart devices adequately may be disadvantaged in terms of the opportunity to construct social capital and share public interests. Thus, to maximize the intrinsic value of social capital, it is necessary to consider the factors of the smart divide as a complicated and multi-faceted digital divide and the ways to utilize social capital as a driving force for integrating society, and not as a mechanism for dividing members of society.

A New Logging Scheme in Smart Devices for Digital Evidences (스마트기기 사용 증거 확보를 위한 로깅 연구)

  • Shin, Weon
    • The KIPS Transactions:PartC
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    • v.19C no.4
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    • pp.231-234
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    • 2012
  • Logging is an important part of any secure computer system. By analyzing logs in computer systems, you can identify early various problems and detect intrusions by attackers. Also logs can use to collect digital evidences in smart devices and to be forensics value for cybercrime investigations. In this paper, we propose a new logging scheme for smart devices and improve it to apply various environments. The proposed scheme satisfies the requirements of logging for smart devices. Thus it will help to develop a better logging in smart devices for digital evidences.

A Proposal for Digital Forensic Model for Secure Digital Rights Management (안전한 디지털 저작권 관리를 위한 디지털 포렌식 모델 제안)

  • Jang, Ui-Jin;Jung, Byung-Ok;Lim, Hyung-Min;Shin, Yong-Tae
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.18 no.6A
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    • pp.185-190
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    • 2008
  • The devices for the digital home in ubiquitous environment aim at providing multimedia services which are not limited to the time and space. However, it does not ensure the fair use of digital contents and causes damage to the contents providers because of indiscriminate distribution of digital contents and the use of illegal contents. DRM system for solving this problems cannot protect the license stored on digital home devices and manage license by redistribution of contents. In this paper, digital forensic model that enables the misuse detection and previous interception of large-scale illegal distribution for contents and license, and also enables the creation and management of digital evidence for legal countermeasure.

The Performance and Capacity of Rainbow Media (레인보우 미디어의 성능과 구현)

  • Kang, Young-Ju;Cha, Sung-Woon
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.451-456
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    • 2001
  • Today, most of data storage devices use digital storage type. In this thesis, a new digital storage media called rainbow disk was introduced. It doesn't use 1-bit digital signal, but 2 or 4 bits digital signal using colors, so it can increase $2{\sim}4$ times more capacity than existing digital media in case of having the same spot size. It has made possible by means of technological advancement of devices and software. The photo quality paper was used for writing data by color inkjet or laser printing, and high resolution scanner was used for reading data. To extract data from image, the converting program was used. This paper shows the concept of rainbow disk as well as its performance and capacity. Axiomatic design was used for evaluating and developing the whole system.

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Overcoming the Digital Divide in Rural Areas: Focusing on the Mobile Divide

  • Lee, Jongtae;Park, Myeong-Cheol
    • Agribusiness and Information Management
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    • v.3 no.2
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    • pp.33-42
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    • 2011
  • Although the diffusion of mobile services appears to be occurring much more rapidly than the spread of wired services, there are risks of a new type of digital divide: the mobile divide. The mobile divide, which refers to a specific digital divide that involves the unbalanced diffusion of mobile technologies, must be concretely studied. Thus, this study focuses on the mobile divide with respect to disadvantaged populations. Although various studies suggest that the diffusion of mobile devices may reduce the digital divide, somestudies argue against the positive effect of mobile devices in addressing traditional digital devices. Low and O'Connell (2006) insisted that equity of access to mobile technologies should be considered in the contextof the traditional digital divide; they argued that there may be socio-economic barriers to accessing mobile devices and the mobile Internet that are similar to the socio-economic barriers to accessing stationary computers and the stationary use of the Internet. Focusing on the smartphone divide, this study suggests that emphasizing utilization is an appropriate manner in which to bridge the mobile divide rather than focusing on other factors, such as accessibility and capability, thatprevious studies have used to measure the traditional digital divide.

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Implementation and Effectiveness of Parent Education Program Emphasizing Direct Interaction with Young Children in a Digital Environment (디지털 환경에서 영유아와의 직접적인 상호작용을 강조하는 부모교육 프로그램의 실행과 효과)

  • Kwen, Hea Lim;Lee, Wan Jeong
    • Korean Journal of Childcare and Education
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    • v.18 no.1
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    • pp.1-22
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    • 2022
  • Objective: This study attempted to verify the effectiveness of parent education programs which emphasize parents' direct interaction with young children even when using digital devices. For this purpose, parents' play beliefs and their interaction with their children were evaluated by taking a pre-test and post-test. Methods: The subjects of this study were parents of young children attending child care centers. The collected data were analyzed by one-way covariate analysis (ANCOVA) to find out if there was a significant difference in post-test scores after controlling the pre-test as a covariate to minimize possible errors between groups before the experiment. Results: Parents, who had participated in the parent education program which emphasized parents' direct interaction with young children when using digital devices, showed higher increases of play support beliefs and parent-child interaction than the comparative group. Conclusion/Implications: This study confirmed that in order to develop digital fluency from early childhood, parents should avoid indiscriminate use of digital devices at home, maintain direct interaction with their children even when giving them digital devices to play with, and support healthy growth by way of continuing sensitive interaction with their children.

A study on Convergence of the Digital Contents Industry and Possibility of Exportation (디지털콘텐츠 산업의 융합화와 수출 가능성)

  • Chun, Byung-June;Choi, Dong-Gil
    • International Commerce and Information Review
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    • v.12 no.3
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    • pp.55-78
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    • 2010
  • This study analyses recent development of digital contents industry. The purpose of this study is to show how the convergence phenomenon is occurring in the digital contents industry. Furthermore, this study examines the influence of digital convergence on the digital contents industry. The characteristics of the digital contents industry falls roughly into three features. To begin with, technical aspect of the industrial feature is that digitalized contents can be used in various digital devices, namely OSMU(One Source Multi Use). The second feature is related to protection of copyright against illegal file sharing and downloading. One final point is that platform for distribution channels has been universal by digital convergence. To sum up, the notable feature of digital contents industry is high value-added. Also, digital contents industry is composed of users, digital device, network, and universal contents. Users are the key component of digital contents industry, who is distinguished from consumers. Digital devices such as mobile phone, PDA can play all kinds of digital contents and make users communicate in two-ways. Portable devices also allow the users to consume digital contents at any place. Digital contents can be distributed by both wire and wireless networks. And most of transactions can be made through networks. There are three key issues about digital convergence. Entry barriers for market become lowered; the age of contents users is changed from old generation to young generation. And the form of contents devices is changing rapidly. Traditional contents field such as movie, music, broadcasting, publishing, animations are combined into one digital contents territory. As a result, this paper suggests that digital convergence phenomenon will be accelerating for the future. According to the result of this study, the advent of digital convergence and e-Commerce will have significant influence on trade of digital contents.

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A Study on Digital Divide from Socio-Technical Convergence: With Focus on Korean Women's Travel Activities (사회기술융합적 관점에서 살펴본 디지털기기 이용한계에 대한 연구: 한국 여성의 관광유형을 중심으로)

  • Lee, Seung-Jae
    • Journal of Digital Convergence
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    • v.13 no.5
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    • pp.177-185
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    • 2015
  • The gender difference in social roles affects digital devices' utilization differences in man and woman even in the 21st Century. Prior studies analyze the digital divide (genders, ages, etc.) from the assessment perspectives of digital equipment, such as PCs. In the area of high speed internet, most functions of PCs have been replaced with smartphones, and around 80% of the mobile phone users adopt smartphones. Subsequently the inequality of physical access to the digital devices is no longer a criterion for digital divide. The focus on digital divide should be shifted from the physical access to other factors, such as socio-technical or socio-cultural ones. This paper examines utilization of women's digital equipment, in particular, preparing for tourism activities, which is popular but sensitive to the technology. A survey was conducted with participants of [Suncheon Garden Expo] 2013. The results of this study capture the inactive use of digital devices particularly women over 50s. This phenomenon (high utilization of the digital devices for social or informative purposes, but low utilization of the digital payment) implies other aspects of Korean women (economic independence, low self-assertion, technical difficulties, etc.), which is considered from the socio-technological convergence perspective. This study also has a practical implication on the side of the digital device developers as well as marketing, where the qualitative communication is likely to be incorporated for the women over 50s.