• Title/Summary/Keyword: use of digital devices

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Kiosk training strategies based on IT educational App for older adults

  • Jee, Sung-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.4
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    • pp.239-245
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    • 2021
  • Due to the fourth industrial revolution and the Corona19, the availability of digital devices such as kiosks is a matter directly related to survival for older adults with digital divide. This paper analyzes the problems of existing information service education for older adults and proposes an IT education strategy tailored to aging and life cycle of older adults. The proposed in this study is an educational application-based IT training method that supports repetitive learning regardless of time and place, developing kiosk function as a functional game-type educational application and experimenting with post-training effectiveness. The research method proposed UI usability evaluation frame for older adults, and developed educational applications based on proposed evaluation frame, and conducted kiosk education. As a result of the experiment, the mission success rate after using the IT application was 80.6%, which is a 55.1%P improvement compared to the pre-use(25.5%). This study confirmed that the proposed education for older adults is a way to overcome the limitations of existing IT education in the current situation.

Implementation of compact TV-out video processor for portable digital device (휴대디지털 기기를 위한 소형화된 TV-out 비디오 프로세서의 구현)

  • Lee, Sung-Mok;Jang, Won-Woo;Ha, Joo-Young;Kim, Joo-Hyun;Kang, Bong-Soon
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.4
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    • pp.207-213
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    • 2006
  • This paper presents the design and implementation of a video processor for the device of need TV-OUT function. The designed video processor satisfies the standard conditions of ITU-R(International Telecommunication Union-Radiocommunication) BT.470. Also, in order to apply various digital device, we concentrate upon hardware complexity. ITU-R BT.470 can be classified as NTSC, PAL or SECAM. NTSC and PAL use QAM(Quardarature Amplitude Modulation) to transmit color difference signals and SECAM uses FM(Frequency Modulation). FM must have antic-cloche filter but filter recommended by ITU-R BT.470 is not easy to design due to sharpness of the frequency response. So this paper proposes that the special quality of anti-cloche filter is transformed easy to design and the modulation method is modified to be identical with the result required at standard. The processor can control power consumption by output mode to apply portable digital devices. The proposed processor is experimentally demonstrated with ALTERA FPGA APEX20KE EP20K1000EBC652-3 device and SAMSUNG LCD-TV.

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A Research on Development of Multi-Screen Image and Application to Ultra-High Definition Contents (멀티스크린의 발전과 초고화질 콘텐츠 응용에 대한 연구)

  • Moon, Dae-Hyuk
    • Journal of Industrial Convergence
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    • v.18 no.6
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    • pp.33-39
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    • 2020
  • The multi-screen image system could make the audiences appreciate contents without special devices by expansively composing the images played on a single screen to many facets suitable for the use, which could provide the great immersiveness to the audiences. Based on the recent interest in realistic images, it is produced as films through the multi-projection technology such as Screen X or Escape, and it is developed into the media that could deliver stories and information. Also, the size of display tends to gradually get larger while the image quality is improved to high definition. Thus, the development is accelerated in the form of Digital Signage that could play the high definition image contents by solidly composing many HD or UHD display screens. Moreover, through the convergence of digital technologies, it is developed into the higher value-added industry that could have two-way communication. This study aims to understand the developmental history of multi-screen image from 1950 to the present, technical analysis, and the production method, and then to research how to minimize the image degradation when playing the contents, in various platforms using the multi-screen image.

Industrial Communication Gateway Design of Communications Module Additive layer type (통신 모듈 적층형 산업용 통신 게이트웨이 설계)

  • Eum, Sang-hee;Nam, Jae Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.133-136
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    • 2019
  • Recently, many industrial devices are facing protocol compatibility problems with external monitoring and control systems. This paper designed an industrial communication gateway that can support the transformation of industrial communication protocol using multi-layered communication module. Industrial communication gateways have a structure that connects individual communication modules using rs485 serial communication to multiple layers. Each communication module consisted of analog data card, a digital data card LAN, and a CAN-enabled card. The main board processor used Atmega micro-processor, and the rs485 serial slot was placed to have a multi-layer communication module structure. These additive layer type communication modules support analog and digital I/O functions and LAN and CAN for wide use in industrial communication control and monitoring.

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Fashion Image Expression on Video Conferencing Platforms -Focusing on Korean Female Office Workers in Their 20s and 30s- (비대면 화상 플랫폼에서의 패션 이미지 표현 특성 -20~30대 한국 직장인 여성을 중심으로-)

  • Sujin Lim;Jisoo Ha
    • Journal of the Korean Society of Clothing and Textiles
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    • v.48 no.1
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    • pp.20-36
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    • 2024
  • Over the past three years, even amidst viral threats, a notable shift towards online interactions has been observed. This trend persists the presence of significant viral concerns. Our study centered on female office workers in their twenties and thirties in Korea, seeking to comprehend how they enhance and present their external image in the digital era. We explored the use of digital devices and fashion choices that enable them to amplify their self-expression in video conferences. Using a mix of surveys and in-depth interviews, we employed snowball sampling to recruit twelve participants. These women were given the opportunity to shape their digital persona either to uphold their current image or to adapt it for interactions where they weren't face-to-face. Their desired images fell into three distinct categories: an authoritative professional image, a clean modern image, and a natural image. Depending on the context, the participants aimed to convey these images independently or in various combinations. Our findings suggest the need to develop strategies for acknowledging and projecting individual fashion identities in non-face-to-face interactions. Such strategies would empower individuals to better align their online personas with their desired self-image, whether it's professional, modern, clean, natural, or a combination thereof.

The Design and Implementation of AR Collaboration Service Platform for Technical Support in Industrial Sites (산업 현장의 기술 지원 AR 협업 서비스 플랫폼 설계 및 구현)

  • Han, Seongil;Lee, Daesik;You, Youngmo;Lee, Sangyoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.4
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    • pp.1-11
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    • 2021
  • In this paper, we explain the purpose of building a mobile app called "ARnetView" that can use the AR(augmented Reality)based calling function and AR based content creation function, and as well as an AR based data center that can share AR based video streaming and AR based contents on smartphones and tablet devices. For the AR(Augmented Reality) based data center implement, we have developed a mobile application and implemented a service system including an AR(augmented Reality) based calling function and AR based content production and AR based video streaming functions for real-time communication to connect a field technician and an expert so that the expert can see and discuss the situation in the field and technician and experts, they can draw digital annotation on mobile screen that accurately stick to 3D physical objects, allowing the expert to guide the technician step by step. In result, it provides a remote technical collaboration environment between field technician and expert. In addition, AR(Augmented Reality) collaboration service Platform was designed and implemented to increase work speed, efficiency, and utilization of advanced technicians, improve continuous productivity of equipment and facilities, maximize equipment and facility utilization, and strengthen industrial competitiveness. Therefore, through this, the AR collaboration service Platform can be applied to the industrial field, the medical field, and the entertainment/education field.

A Study on the Policy Trends for the Revitalization of Medical Big Data Industry (의료 빅데이터 산업 활성화를 위한 정책 동향 고찰)

  • Kim, Hyejin;Yi, Myongho
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.325-340
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    • 2020
  • Today's rapidly developing health technology is accumulating vast amounts of data through medical devices based on the Internet of Things in addition to data generated in hospitals. The collected data is a raw material that can create a variety of values, but our society lacks legal and institutional mechanisms to support medical Big Data. Therefore, in this study, we looked at four major factors that hinder the use of medical Big Data to find ways to enhance use of the Big Data based healthcare industry, and also derived implications for expanding domestic medical Big Data by identifying foreign policies and technological trends. As a result of the study, it was concluded that it is necessary to improve the regulatory system that satisfies the security and usability of healthcare Big Data as well as establish Big Data governance. For this, it is proposed to refer to the Big Data De-identification Guidelines adopted by the United States and the United Kingdom to reorganize the regulatory system. In the future, it is expected that it will be necessary to have a study that has measures of the conclusions and implications of this study and to supplement the institutional needs to play a positive role in the use of medical Big Data.

How Does Smart-device Literacy Shape Privacy Concerns: The Moderation of Privacy and the Mediation of Online Social Participation and Information Veracity (스마트기기 활용역량과 프라이버시 우려: 온라인 사회참여 활동과 정보 사실성 판단 능력의 매개효과 및 프라이버시의 조절효과)

  • Hyeon-jeong Kim;Beomsoo Kim
    • Knowledge Management Research
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    • v.24 no.1
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    • pp.51-72
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    • 2023
  • Digital literacy is vital knowledge and ability of an individual in the information society. As the level of digital literacy increases, the interest in privacy protection increases. This change may hinder the use of digital technologies and services. This research examines (1) the mediating effect of online social participation and information veracity on smart device literacy and privacy concerns, and (2) the moderating effect of privacy literacy. Using Korean media panel survey data reported in 2020 and in 2021, this study analyzes the responses of 7,737 people who use smart devices and participate in online activities. SPSS and PROCESS Macro are used to test the research model and hypotheses. In the analysis of 2020 and 2021 survey, this research shows that smart device literacy has major effects on privacy concerns; confirms that the mediating effect of online social participation; moderated meditating effect of privacy literacy. Although information veracity is not significant in 2020, mediating and moderated mediating effects are found in 2021.

A Study on the Young Adult's Perceptions and Needs towards the Public Library Space (공공도서관 공간에 대한 청소년의 인식 및 요구 분석)

  • Chi, Sun;Chang, Yunkeum
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.4
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    • pp.461-480
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    • 2017
  • The purpose of this research is to explore young adults (YA)' perceptions, use, and needs of public libraries, as well as to find out how to make effective YA sections within public libraries. Two public libraries with separate YA sections were selected and a total of 126 YA users participated in the survey. The survey showed 86.5% of participants used the YA section and the main reasons for use were reading for leisure, study area use, and seeking information for school assignments. 64.8% of participants agreed that separate YA sections are needed at public libraries. The areas most in need of improvement were expansion of seats of YA section, lack of digital devices, and expansion of group study and meeting spaces. This research highlights for space composition policy as YA's needs, creating a balanced environment for physical facilities, and YA oriented service. As well, a need for improved opening hours, and expansion of multi-use spaces for seats of the YA section.

Performance Comparison of Machine Learning Models to Detect Screen Use and Devices (스크린 사용 여부 및 사용 디바이스 감지를 위한 머신러닝 모델 성능 비교)

  • Hwang, Sangwon;Kim, Dongwoo;Lee, Juhwan;Kang, Seungwoo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.5
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    • pp.584-590
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    • 2020
  • Long-term use of digital screens in daily life can lead to computer vision syndrome including symptoms such as eye strain, dry eyes, and headaches. To prevent computer vision syndrome, it is important to limit screen usage time and take frequent breaks. There are a variety of applications that can help users know the screen usage time. However, these apps are limited because users see various screens such as desktops, laptops, and tablets as well as smartphone screens. In this paper, we propose and evaluate machine learning-based models that detect the screen device in use using color, IMU and lidar sensor data. Our evaluation shows that neural network-based models show relatively high F1 scores compared to traditional machine learning models. Among neural network-based models, the MLP and CNN-based models have higher scores than the LSTM-based model. The RF model shows the best result among the traditional machine learning models, followed by the SVM model.