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A Literature Review on Pyoyubu(標幽賦) Written by Tu hankyoung(竇漢卿) (II) (두한경(竇漢卿)의 표유부(標幽賦)에 대한 연구 (II))

  • Won, Jin-Hee;Lee, In-Young
    • Korean Journal of Acupuncture
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    • v.28 no.3
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    • pp.187-199
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    • 2011
  • Objectives : Pyoyubu (標幽賦), one of the classics in the science of acupuncture and moxibustion was written by Tu hankyoung (竇漢卿) during the Kum-Won dynasty of China (A.D 1196-1280). This paper is to explore his academic thoughts and make its correct interpretation with new copious notes. Methods : The translation was based on Original Chimgudaesung (原本鍼灸大成) and revisals of Chimguchuiyoung (鍼灸聚英), Yukyoungbuik (類經附翼), New Chimgudaesung (新鍼灸大成), etc. The format of this paper is in poetry and prose in order to abide by the original text. Results and Conclusions : The final part is devoted to five critical thinking on the text, which provides the fundamental principles and clinical guidelines for the current theory of acupuncture.

Korean-to-English Query Translation based on Multilingual Ontology in Cross-Language Text Retrieval (교차언어 문서검색에서 다국어 온톨로지에 기반한 한영 질의어 변환)

  • Chun, Jung-Hoon;Choi, Key-Sun
    • Annual Conference on Human and Language Technology
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    • 1999.10e
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    • pp.43-49
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    • 1999
  • 본 논문에서는 교차언어 문서검색(CLTR: Cross-Language Text Retrieval)에서의 한-영 질의어 변환을 다룬다. 질의어 변환시 영어 대역어 획득과정에서는 다음 두 가지를 고려한다. 첫째, 한국어 질의어를 구성하는 단어가 한가지 개념을 기호화하지만 이에 대응되는 영어 대역어들이 하나 이상인 경우이다. 둘째, 질의어 구성 단어가 둘 이상의 개념들을 기호화하는 다의성을 지닌 경우이다. 전자의 경우는 영어 대역어들이 모두 동일한 개념, 또는 유사한 개념을 나타내므로 그대로 검색에 이용한다 해도 검색 성능을 크게 좌우하지 않지만, 후자의 경우는 모든 개념을 다 검색에 이용하게 되면 정확률(precision)이 크게 떨어지게 된다. 이에 본 연구에서는 개념 선택단계와 선택된 개념의 영어 대역어들에 가중치를 주는 가중치 부가단계로 나누어 질의어 변환을 수행한다. 본 논문의 질의어 변환에서 영어 대역어는 대역사전 대신 다국어 온톨로지인 KAIST 분류어휘표와 한영 음차복원 모듈을 통해 얻어진다.

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The Use of MSVM and HMM for Sentence Alignment

  • Fattah, Mohamed Abdel
    • Journal of Information Processing Systems
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    • v.8 no.2
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    • pp.301-314
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    • 2012
  • In this paper, two new approaches to align English-Arabic sentences in bilingual parallel corpora based on the Multi-Class Support Vector Machine (MSVM) and the Hidden Markov Model (HMM) classifiers are presented. A feature vector is extracted from the text pair that is under consideration. This vector contains text features such as length, punctuation score, and cognate score values. A set of manually prepared training data was assigned to train the Multi-Class Support Vector Machine and Hidden Markov Model. Another set of data was used for testing. The results of the MSVM and HMM outperform the results of the length based approach. Moreover these new approaches are valid for any language pairs and are quite flexible since the feature vector may contain less, more, or different features, such as a lexical matching feature and Hanzi characters in Japanese-Chinese texts, than the ones used in the current research.

A Style-based Approach to Translating Literary Texts from Arabic into English

  • Almanna, Ali
    • Cross-Cultural Studies
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    • v.32
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    • pp.5-28
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    • 2013
  • In this paper, a style-based approach to translating literary texts is introduced and used. The aim of the study is to work out a stylistic approach to translating literary texts from Arabic into English. The approach proposed in the current study is a combination of four major stylistic approaches, namely linguistic stylistics, literary stylistics, affective stylistics and cognitive stylistics. It has been shown from data analysis that by adopting a style-based approach that can draw from the four stylistic approaches, translators, as special text readers, can easily derive a better understanding and appreciation of texts, in particular literary texts. Further, it has been shown that stylistics as an approach is objective in terms of drawing evidence from the text to support the argument for the important stylistic features and their functions. However, it loses some of its objectivity and becomes dependent and subjective.

Manchu Shamanistic Prayers From Sergei Polevoi's Manuscript

  • VOVIN, ALEXANDER
    • Acta Via Serica
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    • v.5 no.1
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    • pp.87-120
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    • 2020
  • This article introduces the texts of Manchu shamanistic prayers recorded in a manuscript by Sergei A. Polevoi, a Russian and an American Sinologist from the first part of the twentieth century. The Manchu original text of these prayers (but not the Polevoi's variant) was recently published by Ye (2018), which, however lacks detailed linguistic analysis. Polevoi's texts are in the slightly outdated romanization of Manchu with no linguistic analysis, translation, and commentary that are provided below by the author. While this publication will be of minor interest to the specialists on Manchu shamanism, it would be important to linguists specializing in the Manchu and Tungusic languages and philology, as the text reflects in all probability the eighteenth century Manchu preserved in romanization, and, therefore priceless for the linguistic analysis.

T2XG System Design and Implementation for General Text To XML Document Translation (일반 텍스트 문서를 XML로 변환하기 위한 T2XG 시스템 설계 및 구현)

  • 최유순;김변곤;김정옥;한성국;박종구
    • Journal of the Korea Computer Industry Society
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    • v.3 no.3
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    • pp.271-282
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    • 2002
  • HTML, a very ordinary language for making web pages, as a restricted ability to share information. XML is what we call ‘extension mark-up language’. It is being watched with keen interest for the communication and saving of information. Information represented in XML provides more accuracy and a higher-speed of reference after the process of being implication. For that reason, an instrument which can convert existing general text documents into XML is in great demand. In this thesis, I will describe an algorithm for converting general text documents into XML and create a system to implement this algorithm.

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Localization of Chinese Version of Jeju Tourism Organization's Official Version 'Visit Jeju' - Centered on Contents Selection and Translation (제주관광공사 '비짓제주' 중문 홈페이지의 로컬라이제이션 연구 -콘텐츠 선정과 번역 텍스트를 중심으로)

  • Hong, Weiwei
    • The Journal of the Korea Contents Association
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    • v.19 no.1
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    • pp.535-547
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    • 2019
  • Website localization not only means to transliterate the content and text of the original language web pages, but also adjust it according to the culture and demand of the target language market, so as to improve the acceptance of the local market. From the perspective of localization, this paper analyzes localization strategies and shortcomings of Chinese pages of Jeju official tourist website 'visit Jeju'. First, by comparing the differences between the Chinese web pages and the Korean web pages in the content and text, the localization of the website is summed up, and then the differences are compared with the local tourism website 'Mafeongwo' in China. Not only offering and suggestions for improving the translation quality in the Chinese web pages of 'Visit Jeju'. but also the making some further suggestions for the other Korean websites.

Analysis of Signboard Characteristics and Dictionary Construction for Text Recognition in Signboard Images (간판영상의 텍스트 인식을 위한 영상데이터 특성 분석 및 사전 구축)

  • Lee, Myung-Hun;Yang, Hyung-Jeong;Kim, Soo-Hyung;Lee, Guee-Sang;Oh, Sang-Wook;Kim, Sun-Hee
    • The Journal of the Korea Contents Association
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    • v.8 no.11
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    • pp.10-17
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    • 2008
  • The sign recognition and translation offer information and support decision making for foreigners or city tourist. Collecting sign images and building words in signs are essential to train machine recognizers and to evaluate systems. In this paper, we analyze the characteristics of sign images. The collected sign images are about 1000 captured from difference conditions and locations. We also build a dictionary of words in 100,000 sign names.

Copying Theory in Translating Games: Based on the Game 'League of Legends' (게임 번역에서의 외래어 사용에 대하여: 게임 '리그 오브 레전드'를 중심으로)

  • Won, Ho-Hyeuk;Gu, Bon-Hyeok;Kim, Hyoung-Youb
    • Journal of Korea Game Society
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    • v.18 no.1
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    • pp.135-148
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    • 2018
  • In this study, we suggest that Copying Theory suggested by Pym could be effective in translating games. Languages used in games are based on English because of the history of games mainly developed in America. When people are playing games, people pursue effective communication. Because of this, they transform translated words into simple forms or original foreign languages to communicate each other for effective communication, The usage of English in game translation and communication support the idea that Copying strategy could be effective in translating games.