• 제목/요약/키워드: spatial geometry

검색결과 313건 처리시간 0.027초

텐세그리티 구조물 설계를 위한 다목적 최적화 기법에 관한 연구 (Multi-objective Optimization for Force Design of Tensegrity Structures)

  • Ohsaki, Makoto;Zhang, Jingyao;Kim, Jae-Yeol
    • 한국공간구조학회논문집
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    • 제8권1호
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    • pp.49-56
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    • 2008
  • 텐세그리티 구조물의 설계를 위한 다목적 최적화 기법이 제시되었다. 구조물의 기하가 먼저 주어지며, 설계변수는 부재력이다. 목적함수는 최대 강성매트릭스에 대한 최저 고유치와 찾고자 하는 목표값으로부터 가장 근접하게 일치하는 부재력이다. 복수의 목적함수 문제가 구속조건을 도입하여 일련의 단일 목적함수 문제로 전환되었다. 본 논문의 타당성을 알아보기 위해 텐세그리티 그리드에 대한 최적해를 구해 보았다.

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에드워드 호퍼 회화의 실내공간에 나타난 공간적 특성에 관한 연구 (A Study on the Spatial Characteristics in the Interior Spaces of Edward Hopper's Paintings)

  • 김종진
    • 한국실내디자인학회논문집
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    • 제16권6호
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    • pp.11-18
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    • 2007
  • Edward Hopper is one of the great American artists in the 20th Century. In the field of art, it seems that his paintings are thoroughly analyzed In terms of human alienation and emotional aspects in various ways. However, in his numerous paintings, highly interesting spatial aspects can be found. Purpose of this study is to analyze some of his painting by the spatially analytical tools to examine how his space is experienced. The tools are: relationship between each space, relationship between light and space, and geometrical composition. Among many paintings by Hopper, four of the works that depicted interior spaces are selected and further case-studied in detail: ${\ulcorner}$Rooms by the Sea${\lrcorner}$ (1951), ${\ulcorner}$Sun in an Empty Room${\lrcorner}$ (1963), ${\ulcorner}$New York Movie${\lrcorner}$ (1939) and ${\ulcorner}$Automat${\lrcorner}$ (1927). An Environmental Simulation with scale models was used to examine the relation between light and space. After the research, some unique characteristics of his space were found. Even though his paintings seem to represent the everyday spaces, there are fascinating hidden structure to make people experience in a specific way that Hopper created. Spaces In his paintings do not communicate with each other but are constantly interrupted by the element of time. The mundane everyday world is rediscovered and recreated through these multidimensional and heterogeneous space.

Line Based Transformation Model (LBTM) for high-resolution satellite imagery rectification

  • Shaker, Ahmed;Shi, Wenzhong
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.225-227
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    • 2003
  • Traditional photogrammetry and satellite image rectification technique have been developed based on control-points for many decades. These techniques are driven from linked points in image space and the corresponding points in the object space in rigorous colinearity or coplanarity conditions. Recently, digital imagery facilitates the opportunity to use features as well as points for images rectification. These implementations were mainly based on rigorous models that incorporated geometric constraints into the bundle adjustment and could not be applied to the new high-resolution satellite imagery (HRSI) due to the absence of sensor calibration and satellite orbit information. This research is an attempt to establish a new Line Based Transformation Model (LBTM), which is based on linear features only or linear features with a number of ground control points instead of the traditional models that only use Ground Control Points (GCPs) for satellite imagery rectification. The new model does not require any further information about the sensor model or satellite ephemeris data. Synthetic as well as real data have been demonestrated to check the validity and fidelity of the new approach and the results showed that the LBTM can be used efficiently for rectifying HRSI.

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Development of Mobile 3D Urban Landscape Authoring and Rendering System

  • Lee Ki-Won;Kim Seung-Yub
    • 대한원격탐사학회지
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    • 제22권3호
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    • pp.221-228
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    • 2006
  • In this study, an integrated 3D modeling and rendering system dealing with 3D urban landscape features such as terrain, building, road and user-defined geometric ones was designed and implemented using $OPENGL\;{|}\;ES$ (Embedded System) API for mobile devices of PDA. In this system, the authoring functions are composed of several parts handling urban landscape features: vertex-based geometry modeling, editing and manipulating 3D landscape objects, generating geometrically complex type features with attributes for 3D objects, and texture mapping of complex types using image library. It is a kind of feature-based system, linked with 3D geo-based spatial feature attributes. As for the rendering process, some functions are provided: optimizing of integrated multiple 3D landscape objects, and rendering of texture-mapped 3D landscape objects. By the active-synchronized process among desktop system, OPENGL-based 3D visualization system, and mobile system, it is possible to transfer and disseminate 3D feature models through both systems. In this mobile 3D urban processing system, the main graphical user interface and core components is implemented under EVC 4.0 MFC and tested at PDA running on windows mobile and Pocket Pc. It is expected that the mobile 3D geo-spatial information systems supporting registration, modeling, and rendering functions can be effectively utilized for real time 3D urban planning and 3D mobile mapping on the site.

NTP-ERSN verification with C5G7 1D extension benchmark and GUI development

  • Lahdour, M.;El Bardouni, T.;El Hajjaji, O.;Chakir, E.;Mohammed, M.;Al Zain, Jamal;Ziani, H.
    • Nuclear Engineering and Technology
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    • 제53권4호
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    • pp.1079-1087
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    • 2021
  • NTP-ERSN is a package developed for solving the multigroup form of the discrete ordinates, characteristics and collision probability of the Boltzmann transport equation in one-dimensional cartesian geometry, by combining pin cells. In this work, C5G7 MOX benchmark is used to verify the accuracy and efficiency of NTP-ERSN package, by treating reactor core problems without spatial homogenization. This benchmark requires solutions in the form of normalized pin powers as well as the vectors and the eigenvalue. All NTP-ERSN simulations are carried out with appropriate spatial and angular approximations. A good agreement between NTP-ERSN results with those obtained with OpenMC calculation code for seven energy groups. In addition, our studies about angular and mesh refinements are carried out to produce better quality solution. Moreover, NTP-ERSN GUI has also been updated and adapted to python 3 programming language.

유역단위 지표수-지하수 상호작용의 시공간적 변동분석 (Analysis on the Spatial-temporal Variation of Surface-groundwater Interaction on the Watershed Basis)

  • 김남원;유상연;정일문;이정우
    • 한국수자원학회논문집
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    • 제42권1호
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    • pp.21-31
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    • 2009
  • 지표수-지하수 상호작용의 특성과 강도 및 방향은 지하수두, 수리전도도와 하상지형에 의해 영향을 받게 된다. 이러한 요소들은 공간적으로 매우 불균질하여 결과적으로 상호작용은 유역 전체 물수지에도 영향을 준다. 그러나 지표수-지하수 상호작용의 시공간적인 범위나 강도에 관한 조사 및 연구는 매우 제한적이며 대개 작은 하천 구간의 단면해석으로만 치우쳐 유역기반의 지표수-지하수 상호작용에 대한 포괄적인 연구가 필요한 시점이다. 본 연구에서는 완전연동형 지표수-지하수 결합모형인 SWAT-MODFLOW를 안양천 유역에 적용하여 하천과 대수층의 상호작용의 범위와 강도를 분석하였다. 분석결과 안양천 유역은 강수집중 기간을 제외하면, 연중 기저유출의 공급으로 인해 이득하천의 특성을 잘 나타내는 것으로 나타났으며, 지표수-지하수 상호작용의 영향범위는 표고가 낮은 하류로 갈수록 점점 커지는 것으로 확인되었다.

시각적 기법에 의한 DMC/UlatraCamXp/ADS80 디지털 항공영상의 공간해상도 특성 분석 (Analysis of Spatial Resolution Characteristics for DMC/UlatraCamXp/ADS80 Digital Aerial Image Based on Visual Method)

  • 이태윤;이재원
    • 대한공간정보학회지
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    • 제24권1호
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    • pp.61-68
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    • 2016
  • 최근 디지털 항공영상은 우수한 촬영기하와 높은 공간 및 방사해상도로 인하여 대축척 지도제작에 보편적으로 활용되고 있다. 하지만 제작된 결과물에 대한 높은 정밀도와 신뢰도의 확보를 위해서는 촬영된 영상의 품질검증 작업이 선행되어야 한다. 국외에서는 영구적인 항공카메라 검정용 테스트베드를 구축하여 영상취득 시스템을 검증하는 실험적 연구가 활발히 진행되고 있다. 반면 국내에서는 아직 관련 분야에 관한 연구와 실험이 미흡하여 영상의 품질검증을 위한 실용적인 방안의 제시가 절실한 실정이다. 따라서 본 연구에서는 휴대용 Siemens star 타겟을 이용하여 시각적인 방법으로 손쉽게 영상의 공간해상도를 측정하는 방법을 제시하고자 하였다. 본 연구에 이용된 영상은 면형 방식의 DMC, UltraCamXp와 선형방식의 ADS80 등 세 종류의 카메라로 취득하였다. 촬영된 영상에서 Siemens star 타겟을 추출하여 시각적인 방법으로 영상의 해상도를 이론적인 GSD(Ground Sample Distance)와 비교하였다. 아울러 Siemens star 타겟이 촬영된 영상의 위치와 비행방향 및 비행직각 방향에 따라 공간해상도의 변화를 비교 분석하였다. 본 연구의 결과, 카메라별 촬영된 영상의 이론적 GSD는 약 6~9cm인 반면, 시각적 해상도는 이론적인 GSD에 비하여 약 1.2~1.3배 정도 크게 측정됨을 알 수 있었다.

광대역 신호 처리에서의 도래각 추정 : Rotation of Signal Subspaces 방법 (Direction-of-Arrival Estimation in Broadband Signal Processing : Rotation of Signal Subspace Approach)

  • 김영수
    • 대한전자공학회논문지
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    • 제26권7호
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    • pp.166-175
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    • 1989
  • 본 논문은 rotation of subspaces 개념을 이용한 도래각 추정 방법을 제시한다. 이 방법은 여러 응용분야에서 대두되는 부공간들(subspaces)의 각도 및 거리와 밀접한 관련이 있다. 먼저 최소 자승을 이용하여 한 부공간을 다른 부공간으로 변환 시켜주는 최적 변환 행렬을 구하기 위한 효율적인 방법을 유도하고 이를 이용하여 다중 광대역 신호들 (인코히어런트, 부분적인 코히어런트와 완전한 코히어런트의 혼합신호들)의 도래각을 추정한다. 대표적인 응용으로, 잡음의 배열 스펙트럼 밀도 행렬이 변하지 않는 액티브 시스템(e. g. sonar system) 경우에 성능을 높이기 위하여 효율적인 ROSS (rotation of signal subspaces) 알고리듬을 제안한다. ROSS 알고리듬은 Wang-Kaveh's CSS-focusing 방법에서 사용하는 예비처리와 공간 필터링을 필요로 하지 않는 장점이 있으며 일반적인 모든 배열 안테나에도 적용될 수 있다. 시뮬레이션 결과, 제안된 새로운 알고리듬이 CSS-focusing 방법 및 Forward-Backward Spatial Smoothed MUSIC 보다 높은 성능을 가짐을 알 수 있었다.

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Frank Lloyd Wright의 건축작품에 나타난 라이트의 공간 해석과 구성방법에 관한 연구(硏究) (A Study on F. L. Wright's Interpretation of the Space and the Method of the Composition in his architectural works)

  • 오장환;이강업
    • 건축역사연구
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    • 제7권4호
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    • pp.29-47
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    • 1998
  • The aim of this study is to understand the original methods of architectural composition in F. L. Wright's works, For this purpose, the principal thoughts based on his organic architecture was examined over all others, and the results of this study are as follows. 1. F. L. Wright knew Taoist Philosophy, especially Lao-tzu's thought about space based on traditional oriental arts included traditional japanese arts by his superior intuition. this is similar to Froebel Thought in the principal theory, that is, his own unique field of abstract architectural education with three-dimensional geometry learned through Froebel Gifts. 2. Space is reality ; such Lao-tzu's thought, reversed the sense of values, influenced F. L. Wright's way to accomplish his own continuous space. that is to say, he attempted taking precedence of spatial organization by the unit of three-dimensional module made the substance, Froebel Blocks (3, 4, 5, 6 Gifts) into non-substance, and trying to do the methods of continuous liberal composition in architecture. which is his original accomplishment, namely his mentioned 'democratic' because of judging the space and the mold of architecture as individualities. 3. F. L. Wright treated the space as a positive entity, so that he created his own architecture organically combined with spaces and forms. : This was the result that he comprehended both formative, physical worth in West and spatial, non-physical worth in East as equivalence. It is understood that F. L. Wright's works combined with East and West are the significance of his architecture and the progress of true internationalities and modernization in modern architecture. 4. From the analyses of his works, we knew the fact that F. L. Wright's architecture, especially in the spatial organization were performed by the reasonable methods with geometric system of Froebel Gifts. In the observation of our fundamental way of thinking on his architecture, this study shows the necessity to let us get out of preconceptions and conclusions that the organic architecture is mysterious and difficult, but to systematize and put his organic methods to practical use.

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High Spatial Resolution Satellite Image Simulation Based on 3D Data and Existing Images

  • La, Phu Hien;Jeon, Min Cheol;Eo, Yang Dam;Nguyen, Quang Minh;Lee, Mi Hee;Pyeon, Mu Wook
    • 한국측량학회지
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    • 제34권2호
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    • pp.121-132
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    • 2016
  • This study proposes an approach for simulating high spatial resolution satellite images acquired under arbitrary sun-sensor geometry using existing images and 3D (three-dimensional) data. First, satellite images, having significant differences in spectral regions compared with those in the simulated image were transformed to the same spectral regions as those in simulated image by using the UPDM (Universal Pattern Decomposition Method). Simultaneously, shadows cast by buildings or high features under the new sun position were modeled. Then, pixels that changed from shadow into non-shadow areas and vice versa were simulated on the basis of existing images. Finally, buildings that were viewed under the new sensor position were modeled on the basis of open library-based 3D reconstruction program. An experiment was conducted to simulate WV-3 (WorldView-3) images acquired under two different sun-sensor geometries based on a Pleiades 1A image, an additional WV-3 image, a Landsat image, and 3D building models. The results show that the shapes of the buildings were modeled effectively, although some problems were noted in the simulation of pixels changing from shadows cast by buildings into non-shadow. Additionally, the mean reflectance of the simulated image was quite similar to that of actual images in vegetation and water areas. However, significant gaps between the mean reflectance of simulated and actual images in soil and road areas were noted, which could be attributed to differences in the moisture content.