• Title/Summary/Keyword: software system

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Supporting Systematic Software Test Process in R&D Project with Behavioral Models

  • Choi, Hyorin;Lee, Jung-Won;Lee, Byungjeong
    • Journal of Internet Computing and Services
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    • v.19 no.2
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    • pp.43-48
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    • 2018
  • Various artifacts that are produced as software R&D project progresses contain research plan, research report, software requirements and design descriptions, etc. When conducting a software R&D project, it is necessary to confirm that the developed system has implemented its research requirements well. However, various research results make it difficult to design appropriate tests. So, there is a practical need for us to comprehensively handle the planning, execution, and reporting of software test for finding and verifying information related to the research. In this paper, we propose a useful method for software test process in R&D project which supports model based software testing. The proposed method supports automation of test design and generation of test data by explicitly separating each step of System Under Test (SUT). The method utilizes the various models representing the control flow of the function to extract the information necessary for testing the system. And it supports a systematic testing process based on TMMi and ISO 29119. Finally, we show the validity of the method by implementing a prototype with basic functionality to generate test data from software behavioral models.

The Study on Airworthiness Certification Process on Military Airborne Safety Critical Software based on DO-178 (DO-178 기반의 군용항공기 탑재 안전필수 소프트웨어 감항인증 방안에 대한 고찰)

  • Heo, Jin Gu;Kim, Min Sung;Kim, Man Tae;Moon, Yong Ho
    • Journal of Aerospace System Engineering
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    • v.13 no.1
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    • pp.62-68
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    • 2019
  • The software installed on an aircraft is directly related to its safety. Therefore, it shall comply with the standards of the airworthiness certification to ensure safety of flight. Airborne software should be developed in accordance with the DO-178 (Software Consideration in Airborne Systems and Equipment Certification) to comply with the airworthiness certification criterion. However, the military airborne software has been developed in accordance with the DAPA weapons system software development and management manual. In this paper, we completed a questionnaire survey of software experts. We also suggest a military airborne software development/certification process based on DO-178.

Softwarization of Cloud-based Real-Time Broadcast Channel System

  • Kwon, Myung-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.9
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    • pp.25-32
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    • 2017
  • In this paper, we propose the softwareization of broadcasting system. Recently, the topic of industry is the fourth industrial revolution. The fourth industrial revolution is evolving from physical to virtualization. The Industrial Revolution is based on IT technology. Artificial Intelligence (AI), Big Data, and the Internet of Things, which are famous for Alpha Go, are based on software. Among IT, software is the main driver of industrial terrain change. The systemization of software on the basis of cloud environment is proceeding rapidly. System development through softwarization can reduce time to market lead time, hardware cost reduction and manual operation compared to existing hardware system. By developing and implementing broadcasting system such as IPTV based on cloud, lead time for opening service compared to existing hardware system can be shortened by more than 90% and investment cost can be saved by about 40%. In addition, the area of the system can be reduced by 50%. In addition, efficiency can be improved between infrastructures, shortening of trouble handling and ease of maintenance. Finally, we can improve customer experience through rapid service opening.

A Study on the Design and Implementation of an Application Program Reuse System based on common language (범용언어에 의한 응용 프로그램 재사용 시스템의 설계 및 구현)

  • O, Mu-Song;Kim, Hyeong-Tae
    • Asia pacific journal of information systems
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    • v.4 no.2
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    • pp.83-130
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    • 1994
  • Software development of large scale program such as Operating System or University Total Information System is lengthy and costly process. In order to reduce cost, time and risk, there is currentry general acceptance of the need for Software Reuse System during the whole development cycles. In this paper, (from a practical point of view), the problem of existing reuse system methodology is analyzed and an implement method of software reuse system is presented. Also using this method Application Program Reuse System(APRS) which supports all phase of software life cycles is designed and implemented. This application program reuse system which is based on common language is considerably shown to reduce communication Error of requirement specification between systems analyst and end-user.

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Diagnostic Software for Wastewater Treatment Plant using Activated-Sludge Process (활성슬러지 폐수처리장 진단 소프트웨어)

  • 손건태;이재은
    • Journal of Environmental Science International
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    • v.8 no.5
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    • pp.611-616
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    • 1999
  • The diagnostic software for the wastewater treatment plant using activated-sluge process is developed in order to increase the efficiency of management of the wastewater treatment plant. This software is based on the expert system and the visualized user interface, including the diagnosis of quantitative and qualitative data. For the generalization of this software, the initialization of each unit process and updating the files can be possible.

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A Construction Method of Expert Systems in an Integrated Environment

  • Chen, Hui
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.211-218
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    • 2001
  • This paper introduces a method of constructing expert systems in an integrated environment for automatic software design. This integrated environment may be applicable from top-level system architecture design, data flow diagram design down to flow chart and coding. The system is integrated with three CASE tools, FSD (Functional Structure Diagram), DFD (Data Flow Diagram) and structured chart PAD (Problem Analysis Diagram), and respective expert systems with automatic design capability by reusing past design. The construction way of these expert systems is based on systematic acquisition of design knowledge stemmed from a systematic design work process of well-matured developers. The design knowledge is automatically acquired from respective documents and stored in the respective knowledge bases. By reusing it, a similar software system may be designed automatically. In order to develop these expert systems in a short period, these design knowledge is expressed by the unified frame structure, functions of th expert system units are partitioned mono-functions and then standardized components. As a result, the design cost of an expert system can be reduced to standard work procedures. Another feature of this paper is to introduce the integrated environment for automatic software design. This system features an essentially zero start-up cost for automatic design resulting in substantial saving of design man-hours in the resulting in substantial saving of design man-hours in the design life cycle, and the expected increase in software productivity after enough design experiences are accumulated.

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Component Software Architecture for Embedded Controller (내장형 제어기를 위한 컴포넌트 소프트웨어 아키텍처)

  • 송오석;김동영;전윤호;이윤수;홍선호;신성훈;최종호
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.8-8
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    • 2000
  • PICARD (Port-Interface Component Architecture for Real-time system Design) is a software architecture and environment, which is aimed to reduce development time and cost of real-time, control system. With PICARD, a control engineer can construct a control system software by assembling pre-built software components us ing interact ive graphical development environment. PICARD consists of PVM(Picard Virtual Machine) , a component library, and PICE(PIcard Configuration Editor). PVM is a real-time engine of the PICARD system which runs control tasks on a real-time operating system. The component library is composed of components which are called task blocks. PICE is a visual editor which can configure control tasks by creating data-flow diagrams of task blocks or Ladder diagrams for sequential logics. For the communication between PVM on a target system and PICE on a host computer, a simple protocol and tools for stub generation was dove]oped because RPC or CORBA is difficult to be applied for the embedded system. New features such as a byte-code based run time system and a simple and easy MMI builder are also introduced.

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SD-MTD: Software-Defined Moving-Target Defense for Cloud-System Obfuscation

  • Kang, Ki-Wan;Seo, Jung Taek;Baek, Sung Hoon;Kim, Chul Woo;Park, Ki-Woong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.3
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    • pp.1063-1075
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    • 2022
  • In recent years, container techniques have been broadly applied to cloud computing systems to maximize their efficiency, flexibility, and economic feasibility. Concurrently, studies have also been conducted to ensure the security of cloud computing. Among these studies, moving-target defense techniques using the high agility and flexibility of cloud-computing systems are gaining attention. Moving-target defense (MTD) is a technique that prevents various security threats in advance by proactively changing the main attributes of the protected target to confuse the attacker. However, an analysis of existing MTD techniques revealed that, although they are capable of deceiving attackers, MTD techniques have practical limitations when applied to an actual cloud-computing system. These limitations include resource wastage, management complexity caused by additional function implementation and system introduction, and a potential increase in attack complexity. Accordingly, this paper proposes a software-defined MTD system that can flexibly apply and manage existing and future MTD techniques. The proposed software-defined MTD system is designed to correctly define a valid mutation range and cycle for each moving-target technique and monitor system-resource status in a software-defined manner. Consequently, the proposed method can flexibly reflect the requirements of each MTD technique without any additional hardware by using a software-defined approach. Moreover, the increased attack complexity can be resolved by applying multiple MTD techniques.

Component Grid: A Developer-centric Environment for Defense Software Reuse (컴포넌트 그리드: 개발자 친화적인 국방 소프트웨어 재사용 지원 환경)

  • Ko, In-Young;Koo, Hyung-Min
    • Journal of Software Engineering Society
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    • v.23 no.4
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    • pp.151-163
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    • 2010
  • In the defense software domain where large-scale software products in various application areas need to be built, reusing software is regarded as one of the important practices to build software products efficiently and economically. There have been many efforts to apply various methods to support software reuse in the defense software domain. However, developers in the defense software domain still experience many difficulties and face obstacles in reusing software assets. In this paper, we analyze practical problems of software reuse in the defense software domain, and define core requirements to solve those problems. To meet these requirements, we are currently developing the Component Grid system, a reuse-support system that provides a developer-centric software reuse environment. We have designed an architecture of Component Grid, and defined essential elements of the architecture. We have also developed the core approaches for developing the Component Grid system: a semantic-tagging-based requirement tracing method, a reuse-knowledge representation model, a social-network-based asset search method, a web-based asset management environment, and a wiki-based collaborative and participative knowledge construction and refinement method. We expect that the Component Grid system will contribute to increase the reusability of software assets in the defense software domain by providing the environment that supports transparent and efficient sharing and reuse of software assets.

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ViP: A Practical Approach to Platform-based System Modeling Methodology

  • Um, Jun-Hyung;Hong, Sung-Pack;Kim, Young-Taek;Chung, Eui-Young;Choi, Kyu-Myung;Kong, Jeong-Taek;Eo, Soo-Kwan
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.5 no.2
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    • pp.89-101
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    • 2005
  • Research on highly abstracted system modeling and simulation has received a great deal of attention as of the concept of platform based design is becoming ubiquitous. From a practical design point of view, such modeling and simulation must consider the following: (i) fast simulation speed and cycle accuracy, (ii) early availability for early stage software development, (iii) inter-operability with external tools for software development, and (iv) reusability of the models. Unfortunately, however, all of the previous works only partially addresses the requirements, due to the inherent conflicts among the requirements. The objective of this study is to develop a new system design methodology to effectively address the requirements mentioned above. We propose a new transaction-level system modeling methodology, called ViP (Virtual Platform). We propose a two-step approach in the ViP method. In phase 1, we create a ViP for early stage software development (before RTL freeze). The ViP created in this step provides high speed simulation, lower cycle accuracy with only minor modeling effort.(satisfying (ii)). In phase 2, we refine the ViP to increase the cycle accuracy for system performance analysis and software optimization (satisfying (i)). We also propose a systematic ViP modeling flow and unified interface scheme based on utilities developed for maximizing reusability and productivity (satisfying (ii) and (iv)) and finally, we demonstrate VChannel, a generic scheme to provide a connection between the ViP and the host-resident application software (satisfying (iii)). ViP had been applied to several System-on-a-chip (SoC) designs including mobile applications, enabling engineers to improve performance while reducing the software development time by 30% compared to traditional methods.