• Title/Summary/Keyword: situated learning

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Understanding Visitor Learning in a Natural History Museum : A Case of Dyadic Discourses

  • Lee, Sun-Kyung;Kim, Chan-Jong
    • Journal of The Korean Association For Science Education
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    • v.27 no.2
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    • pp.134-143
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    • 2007
  • This study explores visitor learning in a natural history museum from the perspectives of situated learning. The purpose of this study is to understand how the visitors construct knowledge from museum experiences through dyadic discourses. The participants were two university students. They moved naturally through the exhibition with no predetermined path in a natural history museum in Korea. Data were collected in the form of audio-recorded dyadic discourses at and between exhibits and were transcribed. The transcription was coded using the conversation coding scheme, and categorized into specific learning types. The findings included (1) the characteristics of learning talks and (2) learning types created by dyadic discourses at and between exhibitions within learning contexts as museum learning experiences. Implications and future research related to visitor learning in informal learning settings were discussed based on the findings.

Development and Effect Verification of Situated Learning Theory-Applied Teaching-Learning Plans for the 'Clothing and Self-Expression' Unit of Seventh Grade Technology-Home Economics Subject (상황학습 이론을 적용한 중학교 1학년 기술.가정 교과의 '옷차림과 자기표현' 단원 교수-학습 과정안 개발 및 효과검증)

  • Hwang, Hye-Min;Lee, Yhe-Young;Ahn, So-Eun
    • Journal of Korean Home Economics Education Association
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    • v.25 no.1
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    • pp.67-77
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    • 2013
  • The purpose of this study was to develop teaching-learning plans for the 7th grade technology-home economics classes, applying situated learning theory. In addition, the effect of developed teaching-learning plans were examined, in terms of students' perception and attitude toward clothing habits and the degree of satisfaction with the lessons. In order to carry out the research, the teaching-learning plans for the 3 lessons on "clothing and self-expression" unit were developed. Experimental study was done at a middle school in Seoul to examine the effect of the teachig-learning plans developed based on the situated learning theory. Two classes taught with the developed teaching-learning plans served as a experiment group, and another two classes taught with traditional lecture-based plans served as a control group. As a result, teaching-learning plans developed based on situated learning theory had a positive impact on students' satisfaction with the lessons and the perception and attitude toward clothing habits.

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The Effects of Cognitive Style and Vocabulary Learning Strategies on Students' Achievements in Web-Based Learning

  • Park, Jung-Hwan;Lee, Gun-In;Kang, Myung-Seon
    • English Language & Literature Teaching
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    • v.11 no.4
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    • pp.21-47
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    • 2005
  • The purpose of this study is to investigate the effectiveness of English vocabulary learning strategies such as definition-oriented/contextoriented/situated context-oriented vocabulary learning strategy according to the cognitive styles of learners and interaction effect on the achievement test score between the learners' cognitive style and vocabulary learning strategies. The results show that there is no significant difference in the achievement test scores between field-dependent learner group and field-independent learner group. And there is significant difference in the English vocabulary achievement test scores among three experimental treatment groups, definition-oriented, context-oriented, situated context-oriented vocabulary learning strategy groups. Finally, there is an interaction effect on the achievement test score between the learners' cognitive style and vocabulary learning strategies.

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The Design and Implementation of an English Situated Learning System based on RFID (RFID 기반 영어 상황 학습 시스템의 설계 및 구현)

  • Yang, Kyoung Mi;Kim, Cheol Min;Kim, Seong Baeg
    • The Journal of Korean Association of Computer Education
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    • v.9 no.6
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    • pp.65-78
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    • 2006
  • Recently, there has been much research to develope and apply RFID technology, which has a kcy role in the upcoming ubiquitous society, in many fields such as physical distribution, traffic control, medical service, and so on. However, there has been little research on a ubiquitous education or learning including 'u-Campuses' and 'u-Libraries'. Based on the characteristics of RFlD, this paper proposes a system for English learning required in globalization age. RFID tags and sensors utilize wireless communications to track the location and status information of the user to deliver English situated learning services. The current RFID-based system should use quite a different rniddleware, compared with a general-purpose middleware on server or desktop. The RFID system is used on a mobile PDA and consists of essential APIs such as reader and tag control, queue, and filter management.

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Augmented reality trends in educational research: Through a systematic review of Korean literature (증강현실기반 교육 연구 동향: 국내 연구에 대한 체계적 문헌고찰을 통하여)

  • Kim, Hannah
    • Journal of The Korean Association of Information Education
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    • v.22 no.3
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    • pp.397-407
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    • 2018
  • Augmented reality offers a great potential in teaching and learning through enhancing situated cognition and building indirect experience. However, existing systematic reviews are limited to studies conducted outside of Korea and fail to reflect the Korean trends. This study attempts to understand the augmented reality trends of educational research in Korea through a systematic review. The content types are also reviewed regarding situated learning. The results show that Korean studies tend to target preK-12 while many global research focus on K-16. In addition to Humanities & Arts and Science, Korean studies explored in special education. Concerning educational effects, numerous Korean studies investigated on individual learning and less focused on collaborative or situated learning. Moreover, many Korean studies used object-controlling contents. Lastly, challenges and suggestions for future research are addressed.

Effective Foreign Language Learning with Situated Cognition in the MOO based Environments (상황인지(Situated Cognition)원리를 적용한 효과적인 외국어 학습 방안 연구: MOO 학습환경을 중심으로)

  • Lee, Seung-Hee;Seo, Yun-Kyoung
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.64-74
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    • 2002
  • The purpose of this paper is to review the importance of situated cognition and the features of MOO(Multi-user Object Oriented)environments for effective foreign language learning. Learning foreign languages is beyond simply recalling for the vocabularies or expression usages of targeted languages. As much the same as children naturally acquire their mother languages among active and social interactions with other surrounding people, foreign languages should be told in the circumstances and contexts for authentic applications of foreign languages. The MOO, one of the virtual realities with spatial metaphors on the text basis, has been gaining high attentions from educational fields, thanks to the strong functions of social contexts and learner interactions. This paper approaches the features of MOO as foreign language learning environments, in terms of activity, context and interaction.

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Analysis of Teaching and Learning Results in Capstone Design Courses (종합설계 교과목의 교수-학습 결과 분석)

  • Kim, Insook;Kim, Dongchoul
    • Journal of Engineering Education Research
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    • v.16 no.2
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    • pp.31-36
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    • 2013
  • This study analyzes results of current Capstone Design teaching and learning methods and makes suggestions based on its findings. To reach these conclusions, participants were 40 forth-year students in Capstone Design courses. In the results of t-test, the average of factors for the situated learning strategies were higher than those of the project based strategies. Also there were significant statistics in grades. Based on this study's findings, recommendations for effective teaching and learning strategies are made for the improvement of Capstone Design courses.

The Analysis of Psychological Aspects Reflected on E-learning Programs in the U.S. (미국 이러닝 프로그램들에 반영된 심리적 특성 탐색)

  • Kim, Jong-Baeg;Choi, Hee Jun
    • Korean Journal of Comparative Education
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    • v.18 no.4
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    • pp.141-162
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    • 2008
  • Many e-learning programs in Korea use lecture as a main instructional method. A meta-analysis study reports that e-learning programs using lectures were the most ineffective. In addition, many researchers in the field of distance education contend that the active participation of learners is the key to the success of e-learning. These imply why we can easily find many people who don't have good impression about e-learning. The quality of e-learning depends on the application of appropriate pedagogy. This study aims to present the implications for the improvement of e-learning programs in the Republic of Korea by analyzing the psychological characteristics reflected on the e-learning programs in the U. S. that have been improved through design research for a long time. The result shows that the e-learning programs in the U. S. have five major psychological aspects, i.e., reflective thinking, collaborative interaction, knowledge construction, situated action, and utilizing multiple representations. Consequently, this study suggests that e-learning programs in the Republic of Korea need to reflect learning principles such as learning by doing, situated learning, collaborative learning, learning with multiple representations in order to improve the quality.

Understanding of Mathematics Teacher Learning and Teaching Practice in Transition (수학 교사 학습 및 교수법 변화에 관한 이해)

  • Pang, Jeong-Suk
    • Journal of the Korean School Mathematics Society
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    • v.9 no.3
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    • pp.265-286
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    • 2006
  • Given that less attention has been paid to teachers than students in mathematics education, this study attempted to provide theoretical foundations to understand better mathematics teacher learning and teaching practice in transition. First, this paper summarized three conceptions of teacher learning on the basis of the relationships of knowledge and practice followed by several implications to mathematics teacher education. Second, this paper provided a brief overview of cognition as situated, social, and distributed. This paper then explored new implications and issues about mathematics teacher learning that the overview brought to light. It is expected for teacher educators and researchers to participate in rich discussion of many implicit issues about teacher learning that this paper begins to raise.

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A Study on Pedagogical Elements of Serious Game (기능성 게임의 교육학 요소에 관한 연구)

  • Ha, Soo-Cheol
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1677-1684
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    • 2017
  • In this paper, we tried to combine the findings obtained from pedagogical analysis of serious game, which is a study of Soo-Cheol Ha [2, 3], and learning theories such as behaviorism, cognitivism, constructivism, situated learning, and other theories. Based on the previous research, we propose pedagogical elements of serious games based on theories and researches from models and other studies using learning theory. The suggested elements were applied on GSS(Global Startup Simulation), which is a serious game, and the results were confirmed through questionnaire evaluation of learners who are learning through it.