• Title/Summary/Keyword: rigid body simulation

Search Result 213, Processing Time 0.03 seconds

Real-Time Rigid body Simulation By Using Timewarp for Computer Game (컴퓨터 게임을 위한 실시간 Timewarp Rigid body 시뮬레이션)

  • 민성환;김창헌
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2001.10b
    • /
    • pp.523-525
    • /
    • 2001
  • 본 논문은 많은 수의 rigid body 물체들을 물리학에 기반하여 실시간으로 애니메이션하는 방법을 제안한다 rigid body 물체들의 움직임을 생성해내는 과정은 상당한 시간이 소요되며 또한 물체의 수가 증가함에 따라 계산시간이 급증한다. 본 논문에서는 Timewarp rigid body 시뮬레이션 알고리즘을 실시간 애니메이션에 적용하기 위해 시간당 생성되는 프레임 수에 따른 다단계 롤백 범위 적용을 하는 방법을 제안하고 실험을 통하여 시뮬레이tus 시스템의 효율성을 보인다.

  • PDF

A Study on the Simulation of Operational Characteristics of Industrial Robot for Automated Manufacturing System (생산자동화 시스템을 위한 산업용 로봇의 운전특성 시뮬레이션에 관한 연구)

  • Kim, Jin-Kwang
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.20 no.5
    • /
    • pp.405-410
    • /
    • 2017
  • This paper deals with 3D simulation of industrial robot for automated manufacturing system. In order to evaluate the operational characteristics of the industrial robot system in the worst case motion scenario, flexible - rigid multibody analysis was performed. Then, the rigid body dynamics analysis was performed and the results were compared with the flexible - rigid multibody analysis. Modal analysis was also performed to confirm the dynamic characteristics of the robot system. In the case of the flexible-rigid multibody simulation, only the structural members of interest were modeled as elastic bodies to confirm the stress state. The remaining structural members were modeled as rigid bodies to reduce computer resources.

Computer Simulation for Dynamic Analysis of Rigid Body Suspension System for Waching Machine (세탁기용 강제 현가시스템의 동특성 해석을 위한 전산 시뮬레이션)

  • 정경렬;이종범;임무생;윤종만
    • Journal of KSNVE
    • /
    • v.3 no.1
    • /
    • pp.65-75
    • /
    • 1993
  • In this study, we identify the structural dynamic characteristics of the rigid body suspension system of waching machine containing rotating system, and consider the methods for the reduction of noise and vibration due to the structural problems. The structural dynamic characteristics of the suspension system have been studied by the computer simulation, in which the commercial software package, "DYMES(Dynamics of Mechanical System)" is used. The behaviour of the supporter by the rotating system has been parametrically studied by computer simulation, and the force and torque which are transferred to the fixed body through the suspension bar also has been calculated. The possibility to decide the position and the stability of the rigid body suspension system for waching machine is demonstrated based on various simulation results.n results.

  • PDF

Development of a Dynamic Simulation Program Including a Wheel-Rail Contact Module (휠-레일 접촉모듈을 포함한 동역학 해석 프로그램 개발)

  • Cho, Jae-Ik;Park, Tae-Won;Yoon, Ji-Won;Lee, Soo-Ho;Jung, Sung-Pil
    • Journal of the Korean Society for Railway
    • /
    • v.13 no.1
    • /
    • pp.16-22
    • /
    • 2010
  • Various programs for dynamic simulation of the railway vehicle have advantages and disadvantages. These programs have limitation that cannot express a large deformable body for an wire of the railway vehicle. In this study, a program for dynamic simulation of the railway vehicle is developed. And the rigid, flexible and large deformable body can be simulated using this program. Its reliability is verified by comparison with a commercial program. Also, a wire is considered as the large deformable body and a sliding joint which connects the rigid body to the large deformable body is included. Moreover, as the wheel-rail contact module is added, the dynamic simulation of the railway vehicle can be analyzed using the developed program.

Simulation of free falling rigid body into water by a stabilized incompressible SPH method

  • Aly, Abdelraheem M.;Asai, Mitsuteru;Sonoda, Yoshimi
    • Ocean Systems Engineering
    • /
    • v.1 no.3
    • /
    • pp.207-222
    • /
    • 2011
  • A stabilized incompressible smoothed particles hydrodynamics (ISPH) method is utilized to simulate free falling rigid body into water domain. Both of rigid body and fluid domain are modeled by SPH formulation. The proposed source term in the pressure Poisson equation contains two terms; divergence of velocity and density invariance. The density invariance term is multiplied by a relaxed parameter for stabilization. In addition, large eddy simulation with Smagorinsky model has been introduced to include the eddy viscosity effect. The improved method is applied to simulate both of free falling vessels with different materials and water entry-exit of horizontal circular cylinder. The applicability and efficiency of improved method is tested by the comparisons with reference experimental results.

Interactive Simulation between Rigid body and Fluid using Simplified Fluid-Surface Model (간략화된 유체 표면모델을 이용한 강체와 유체의 상호작용 시뮬레이션)

  • Kim, Eun-Ju
    • Journal of Korea Multimedia Society
    • /
    • v.12 no.2
    • /
    • pp.323-328
    • /
    • 2009
  • Natural Phenomena are simulated to make computer users feel verisimilitude and be immersed in games or virtual reality. The important factor in simulating fluid such as water or sea using 3D rendering technology in games or virtual reality is real-time interaction and reality. There are many difficulties in simulating fluid models because it is controlled by many equations of each specific situation and many parameter values. In addition, it needs a lot of time in processing physically-based simulation. In this paper, I suggest simplified fluid-surface model in order to represent interaction between rigid body and fluid, and it can make faster simulation by improved processing. Also, I show movement of fluid surface which is come from collision of rigid body caused by reaction of fluid in representing interaction between rigid body and fluid surface. This natural fluid-surface model suggested in this paper is represented realistically in real-time using fluid dynamics veri similarly. And the fluid-surface model will be applicable in games or animation by realizing it for PC environment to interact with this.

  • PDF

Dynamic Analysis of a 3DOF's Rigid Body Suspension System by Computer Simulation (컴퓨터 시뮬레이션을 이용한 3자유도 강체 현가시스템의 동특성 해석)

  • 정경렬
    • Journal of KSNVE
    • /
    • v.3 no.3
    • /
    • pp.231-243
    • /
    • 1993
  • The dynamic characteristics of two types of mathematical models for a rigid body suspension system are analyzed and compared in this paper. One is a linearized model which is commonly used in the engine mount system analysis, the other is a nonlinear model which usually applied to the pendulum type system. The typical 3 d.o.f's mathematical model, for convenience, is chosen as a simulation model, because it has fundamental dynamic characteristics of suspension system. Time responses and unbalance responses of the rigid body, transmitted forces and torques are simulated by using the mathematical model. From the results of computer simulation, it is approved that he nonlinear model is valid and the linearized model gives erroneous results in the case of the pendulum type suspension system. In addition, in this study the effects of design change on the dynamic characteristics of the suspension system are investigated. Mount locations, mount angles, lengths, stiffness and damping coefficients of suspension bars are chosen as design parameters.

  • PDF

Resolving the Inconsistency of Rigid Body Frictional Mechanics $-L\ddot{o}tstedt$'s Sliding Rod (마찰력이 개재된 강체역학에서 불일치의 해소 $-L\ddot{o}tstedt$의 미끄러지는 막대)

  • 한인환
    • Transactions of the Korean Society of Mechanical Engineers
    • /
    • v.18 no.4
    • /
    • pp.866-875
    • /
    • 1994
  • The problem of a rigid rod sliding on a rough horizontal surface in the plane is analyzed, which is commonly cited as an example of the inconsistency of rigid body frictional mechanics. The inconsistency is demonstrated by analyzing the normal reaction force at the contact point with the surface, and the concept of tangential collision is derived to resolve the inconsistency. Using the Poisson's hypothesis for the coefficient of restitution and Coulomb's law for the friction, the general methodology for solving the tangential collision is presented. The problem of the inconsistency generated in the sliding rod is completely resolved, building the concept of the tangential collision and adopting the theory of frictional impact. The result presented in this paper will obviate a generic obstacle to the development of simulation packages for planar rigid body mechanical systems with temporary contacts, and planning efficient motion strategies for robot manipulators.

A study on the stability boundary of a virtual spring model with a virtual mass (가상스프링 모델의 안정성 영역에 대한 가상질량의 영향에 대한 연구)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
    • /
    • v.6 no.2
    • /
    • pp.15-20
    • /
    • 2016
  • This paper presents the effects of a virtual mass on the stability boundary of a virtual spring in the haptic system. A haptic system consists of a haptic device, a sampler, a virtual rigid body and zero-order-hold. The virtual rigid body is modeled as a virtual spring and a virtual mass. According to the virtual mass and the sampling time, the stability boundary of the virtual spring is analyzed through the simulation. As the virtual mass increases, the value of the virtual spring to guarantee the stability gradually increases and then decreases after reaching the maximum value. These simulation results show that the addition of the virtual mass enables to expand the stability boundary of the virtual spring.

Controll Characteristics of Electromagnetically Levitated Rigid Body Bogie-Truck and Twist Response Type of Bogie-Truck (강휴태차(剛休台車)와 비틀림 응답형태차(答型台車)의 제어특성(制御特性))

  • Kwon, B.I.;Masada, E.
    • Proceedings of the KIEE Conference
    • /
    • 1989.07a
    • /
    • pp.142-145
    • /
    • 1989
  • The electromagnetic suspension system, which is a kind of magnetic levitation, can be categorized into two groups; separate lift & guidance system and combined lift & guidance system. This paper deals with the latter system, in which lift and guidance forces are generated by a pair of staggered magnets with the inverted U- shaped rail. In this work, a rigid body bogie-truck and a twist response type of bogie-truck, which are constructed by two magnetic wheels consist of two staggered magnet pairs, are modeled, and curvature running characteristics of both types obtained by simulation are presented. Simulation result showed that curvature running characteristics of twist response type of bogie-truck is better than that of rigid body bogie-truck.

  • PDF