• Title/Summary/Keyword: prototyping

Search Result 938, Processing Time 0.026 seconds

Development and Application of Interactive Prototyping Programming Learning Model based on Physical Computing (피지컬 컴퓨팅 기반의 인터랙티브 프로토타이핑 프로그래밍 학습모형 개발 및 적용)

  • Seo, Jeonghyun
    • Journal of The Korean Association of Information Education
    • /
    • v.22 no.3
    • /
    • pp.297-305
    • /
    • 2018
  • Physical computing is the concept of expanding computing to humans, environments, and objects. It draws attention as a programming learning medium based on physical outputs in integration of hardware and software. This study developed a programming learning model based on interactive prototyping using the characteristics of physical computing with a high degree of technical freedom and analyzed its learning effect in an experiment. To examine the effect of the experimental treatment, this researcher divided fifty nine 5th-grade elementary students into an experimental group and into a control group. the interactive prototyping programming learning model was applied to the experimental group, and a linear sequential programming learning model was applied to the control group. Information Science Creative Personality Test was conducted before and after the experimental treatment. Analysis of Covariance was conducted with the pre-test scores of the two groups. As a result, it was proved that there was the effect of learning at the significance level of .05. It indicates that the physical computing based interactive prototyping programming learning model is applicable to the programming learning for 5th-grade elementary students.

Educational examples of game development methodology and paper prototyping for effective digital game creation

  • Choi, Bu-ho
    • Journal of the Korea Society of Computer and Information
    • /
    • v.26 no.11
    • /
    • pp.59-66
    • /
    • 2021
  • This study is to verify the effectiveness of initial planning verification using paper prototyping while methodologies are being developed to verify the direction of game planning in a short time at low cost since it is having a hard time to verify the direction and fun of the game by taking a lot of capital and time in the initial planning process as the game development becomes larger. It conducted paper prototyping production for about 40 students who are learning game planning for a semester, and trained them on how to motivate using core mechanical diagrams, scrums, and basic psychological needs that can effectively materialize the ideas of their early game planning. Through this curriculum, board games were completed with eleven paper prototyping, and it was confirmed that students who participated in the class were meaningful in verifying fun and securing gameability through cross-play.

Rapid Prototyping and Reverse Engineering Application for Orthopedic Surgery Planning

  • Ahn Dong-Gyu;Lee Jun-Young;Yang Dong-Yol
    • Journal of Mechanical Science and Technology
    • /
    • v.20 no.1
    • /
    • pp.19-28
    • /
    • 2006
  • This paper describes rapid prototyping (RP) and reverse engineering (RE) application for orthopedic surgery planning to improve the efficiency and accuracy of the orthopedic surgery. Using the symmetrical characteristics of the human body, CAD data of undamaged bone of the injured area are generated from a mirror transformation of undamaged bone data for the uninjured area. The physical model before the injury is manufactured from Poly jet RP process. The surgical plan, including the selection of the proper implant, pre-forming of the implant and decision of fixation positions, etc., is determined by a physical simulation using the physical model. In order to examine the applicability and efficiency of the surgical planning technology, two case studies, such as a distal tibia comminuted fracture and an iliac wing fracture of pelvis, are carried out. From the results of the examination, it has been shown that the RP and RE can be applied to orthopedic surgical planning and can be an efficient surgical tool.

A Rapid Prototyping Data Model for ISO 14649 (ISO 14649 표준을 위한 신속조형용 설계정보모델)

  • Kim I. B;Jee H. S.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.10 no.4
    • /
    • pp.225-236
    • /
    • 2005
  • The primary goal of the study is to provide a newly refined data model, an information exchange foundation of modeling operation for rapid prototyping, as one among non-milling STEP-NC modules. The previous data model has been first modified and refined by reflecting specific user requirements. Second, subsidiary information such as fabrication history as well as traditional process information has been introduced into the newly refined model in order to consolidate the model functionality. In short, the main contribution of the study is to provide a foundation where a newly refined data model is utilized easily and conveniently for practical rapid prototyping fabrication within the newly constructed STEP-NC environment.

Development of Slicing Algorithm for Rapid Prototyping Building about Big Sized Objects (대형물의 RP 작업을 위한 절단 알고리즘의 개발)

  • 채희창;강희용;유상훈;이승현;문홍렬
    • Transactions of the Korean Society of Machine Tool Engineers
    • /
    • v.11 no.2
    • /
    • pp.30-35
    • /
    • 2002
  • Nowadays, as the development period of new products becomes shorter and consumer's requirement is more various, the importance of Rapid Prototyping Technology has been rapidly increased. Rapid Prototyping makes prototypes or frictional parts directly using the 3D CAD data. But RP machines can make prototypes in limit size. For making large size prototype, we slice solid which is made of STL file, and then glue sliced solid. And if contact area of part is small, union solid will be easily destroyed for going down of adhesion. So we need to expand contact area, 1 suggest making a section into stair shape. This paper is concerned with slicing solid on STL file and improving on adhesion.

Fabrication of Mold and Part by Using SLA Master Models (급속광조형 마스터 모델을 이용한 제품 및 간이 금형 제작)

  • Park, Moon-Sun;Kim, Dae-Hwan;Kang, Beom-Soo
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.16 no.12
    • /
    • pp.7-13
    • /
    • 1999
  • The potential for growth and the future impact of Rapid Prototyping that it will have on the product development cycle are enormous. Since making tools, precedes making parts, Rapid Tooling becomes widely used in automobile, aerospace, electronic, and other industries. In this study, master models formed by Rapid Prototyping of Stereolithography have been applied for vacuum casting to obtain silicone patterns which have transformed into epoxy models. The epoxy models have been measured to check dimension errors, and tested their functions. These checking and measurement have provided information on plastic injection possibilities and data for die design, Temporary die making with the materials of Aluminum/Epoxy and powder injection metal (PIM) has also been discussed in terms of hardness, surface roughness, and SEM microstructures.

  • PDF

Development of Build-up Printed Circuit Board Manufacturing Process Using Rapid Prototyping Technology and Screen Printing Technology (쾌속조형과 스크린 인쇄기술을 이용한 빌드업인쇄회로기판의 제조공정기술개발)

  • 조병희;정해도;정해원
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.17 no.2
    • /
    • pp.130-136
    • /
    • 2000
  • Generally, the build-up printed circuit board manufactured by the sequential process with etching, plating, drilling etc. requires many types of equipments and lead time. Etching process is suitable for mass production, however, it is not adequate for manufacturing prototype in the developing stage. In this study, we introduce a screen printing technology to prototyping a build-up printed circuit board. As for the material, photo/thermal curable resin and conductive paste are used for the formation of dielectric and conductor. The build-up structure is made by subsequent processes such as the formation of liquid resin thin layer, the solidification by UV/IR light, and via filling with conductive paste. By use of photo curable resin, productivity is greatly enhanced compared with thermal curable resin. Finally, the basic concept and the possibility of build-up printed circuit board prototyping are proposed in comparison with to the conventional process.

  • PDF

급속조형기술을 이용한 인체모형의 제작에 관한 연구

  • 이태영;김항묵;채수원;장준근
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1995.10a
    • /
    • pp.903-906
    • /
    • 1995
  • In this paper,human body models have been manufactured by the use of rapid prototyping techniques, which are to be used for surgery planning in clinical practice. In this manufactacturing process, CT or MRI data of human bodies are prepared and the images are processed to obtain sectional contours. With these contours, three-dimensional surface triangulated models are constructed, which finally transformed to STL file for rapid prototyping. For this purpose, total service system for manufacturing of human body models is constructed by employing commercial softwares, and the related problems and process parameters are investigated

  • PDF

A Study on Error Verification of STL Format for Rapid Prototyping System (급속조형 시스템을 위한 STL 포맷의 오류 검증에 관한 연구)

  • Park, H.T.;Lee, S.H.
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.13 no.10
    • /
    • pp.46-55
    • /
    • 1996
  • As industrial standard data, the STL format which approximates three dimensional CAD model to triangular facets, is used for RP(Rapid Prototyping) system in recent days. Because most RP system take the only form of two dimensional line segments as an input stream inspite of its imperfectness while converting into STL format, a CAD model is converted into a standard industrial format which is composed of many triangular facets. The error verifying process is composed of four main steps, and these are 1) Remove facets with two or more vertices equal to each other. 2) Fix overlapping error such as more than three facets adjacent to anedge. 3) Fill holes in the mesh by using Delaunay triangulation method. 4) Correct the wrong direction and normal vectors. This paper is concerned with serching the mentioned errors in advance and modifying them.

  • PDF

Development of Aroma Diffuser Using Rapid Prototyping System (쾌속조형기를 이용한 방향기의 개발)

  • 주영철;이창훈
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.3 no.4
    • /
    • pp.303-307
    • /
    • 2002
  • A new product development procedure that uses a rapid prototyping and 3D CAD has been suggested. By applying this procedure to the development of an aroma diffuser, considerable amount of development time and cost were reduced. Moreover, by using 3D CAD from the early design stage, the number of trial and error can be reduced.

  • PDF