• Title/Summary/Keyword: practical use effect

검색결과 928건 처리시간 0.032초

A fuzzy grey predictor for civil frame building via Lyapunov criterion

  • Chen, Z.Y.;Meng, Yahui;Wang, Ruei-Yuan;Chen, Timothy
    • Computers and Concrete
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    • 제30권5호
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    • pp.357-367
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    • 2022
  • In this paper, we propose an efficient control method that can be transformed into a general building control problem for building structure control using these reliability criteria. To facilitate the calculation of controller H∞, an efficient solution method based on Linear Matrix Inequality (LMI) is introduced, namely H∞-based LMI control. In addition, a self-tuning predictive grey fuzzy controller is proposed to solve the problem caused by wrong parameter selection to eliminates the effect of dynamic coupling between degrees of freedom (DOF) in Self-Tuning Fuzzy Controllers. We prove stability using Lyapunov's stability theorem. To check the applicability of the proposed method, the proposed controller is applied and the control characteristics are determined. The simulation assumes system uncertainty in the controller design and emphasizes the use of acceleration feedback as a practical consideration. Simulation results show that the performance of the proposed controller is impressive, stable, and consistent with the performance of LMI-based methods. Therefore, an effective control method is suitable for seismic reinforcement of civil buildings.

The Effects of Group Composition of Self-Regulation on Project-based Group Performance

  • LEE, Hyeon Woo
    • Educational Technology International
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    • 제11권2호
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    • pp.105-121
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    • 2010
  • Collaborative learning encourages the use of high-level cognitive strategies, critical thinking, and interpersonal relationships. Despite these advantages, most instructors reveal the difficulties of using project-based collaborative learning; a common problem is the failure of the group to work effectively together. Thus, this study attempted to provide practical advice on group composition with self-regulation. In a college course, 31 groups with 129 students were asked to discuss and prepare the final presentation material and present it together as a collaborative work. All students' self-regulation skills were measured at the beginning of the semester, and the collective self-regulation was computed as an average of the individual scores of each group. The results of regression analysis indicate that the group's collective self-regulation shows a highly significant positive effect on group performance and satisfaction, as self-regulation predicts individual academic performance. The results also show that there is a significant positive relationship between students' self-regulation and participation in group work.

노년기 컴퓨터 이용과 사회활동참여 : 전기 노인의 컴퓨터 이용형태에 따른 분석 (Computer Use and Social Participation in Old Age: Analysis according to the Computer Use Patterns of Young Old)

  • 장수지;이재정
    • 한국사회복지학
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    • 제62권3호
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    • pp.353-374
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    • 2010
  • 본 연구의 목적은 노인의 컴퓨터 이용과 사회활동참여 간의 관계를 규명하는 것이다. 구체적으로는 노인의 컴퓨터 이용실태 파악, 이용형태의 유형화를 거쳐, 컴퓨터 이용형태가 사회활동참여에 미치는 효과를 검토하고, 사회활동 종류별 분석을 통해 컴퓨터 이용이 갖는 사회적 속성을 파악하고자 하였다. 이를 위해"2009년 부산광역시 노인복지 실태 및 욕구조사"자료를 활용하였으며, 65~74세의 전기노인 1,464명을 연구대상으로 설정하였다. 연구 결과는 다음과 같다. 1) 컴퓨터 이용용도를 토대로, 노인 컴퓨터 이용자는 "정보탐색/취미형", "취미형", "정보탐색/의사소통형"의 3타입으로 유형화되었다. 2) 사회활동참여에 대한 노인의 컴퓨터 이용여부의 효과는 긍정적인 것으로 나타났다. 3) 컴퓨터 이용유형 가운데 "정보탐색/의사소통형"이 다른 유형에 비해 더 적극적으로 사회활동에 참여하는 것으로 나타났다. 4) 사회활동별 분석을 통해, 다른 유형에 비해 "정보탐색/의사소통형"은 사회적 관계망의 유지 및 확대를 지향하고, 조직적, 사회적 이익을 추구하려는 사회활동에 더욱 적극적으로 참여하는 것으로 나타났다. 본 연구의 결과는 노년기 컴퓨터 이용이 사회관계적 함의를 지니며, 궁극적으로는 사회활동참여를 통한 노년기 적응을 높이는데 일조할 수 있음을 시사한다.

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기술.가정 교과의 중학교 1학년 '청소년의 자기관리' 단원의 실천적 문제중심 가정과 교수-학습 과정안 개발 및 효과검증: 중학생의 자아효능감, 자아탄력성, 행복감 향상에 미치는 효과를 중심으로 (Development of Practical Problem Based Teaching-Learning Plans and Evaluation of Its Effectiveness on Middle School Students' Self Efficacy, Ego Resilience and Happiness: Focused on the Unit 'Youth's self Management' in Middle School Technology.Home Economics)

  • 유지혜;이연숙
    • 한국가정과교육학회지
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    • 제25권4호
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    • pp.79-98
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    • 2013
  • 본 연구는 중학교 1학년 기술 가정 교과의 '청소년의 자기관리' 단원을 중심으로 실천적 문제중심 가정과 수업이 중학생의 자아효능감, 자아탄력성, 행복감 향상에 미치는 효과를 알아보고자 하였다. 이를 위해, 현재 사용되고 있는 2007 개정 교육과정상의 중학교 1학년 12종 교과서의 '청소년의 자기관리' 단원과, 2007 개정 교육과정 해설서의 중학교 1학년 내용을 분석하였다. 이에 기초하여 '자신을 통제하고 정신적으로 건강하며 자율적으로 생활할 수 있는 청소년이 되기 위한 자기관리를 위해 나는 무엇을 해야 하는가?'라는 실천적 문제를 중심으로 총 7차시의 '청소년의 자기관리' 단원에 관한 실천적 문제중심 가정과 교수-학습 과정안을 개발하였다. 경기도 K중학교 1학년 7개 학급을 대상으로, 통제반 3학급은 설명식 강의법을 적용하여 수업을 진행하고 실험반 4학급은 개발된 실천적 문제중심 교수-학습 과정안을 적용하여 진행한 후 자아효능감, 자아탄력성, 행복감의 향상정도를 공변량 분석을 이용하여 알아보았다. 연구 결과, 실천적 문제중심 수업을 실시한 실험집단의 학생들이 자아효능감, 자아탄력성, 행복감이 모두 유의미하게 향상되었다.

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클라우드 컴퓨팅 서비스의 도입특성이 조직의 성과기대 및 사용의도에 미치는 영향에 관한 연구: 혁신확산 이론 관점 (A Study on the Effect of the Introduction Characteristics of Cloud Computing Services on the Performance Expectancy and the Intention to Use: From the Perspective of the Innovation Diffusion Theory)

  • 임재수;오재인
    • Asia pacific journal of information systems
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    • 제22권3호
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    • pp.99-124
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    • 2012
  • Our society has long been talking about necessity for innovation. Since companies in particular need to carry out business innovation in their overall processes, they have attempted to apply many innovation factors on sites and become to pay more attention to their innovation. In order to achieve this goal, companies has applied various information technologies (IT) on sites as a means of innovation, and consequently IT have been greatly developed. It is natural for the field of IT to have faced another revolution which is called cloud computing, which is expected to result in innovative changes in software application via the Internet, data storing, the use of devices, and their operations. As a vehicle of innovation, cloud computing is expected to lead the changes and advancement of our society and the business world. Although many scholars have researched on a variety of topics regarding the innovation via IT, few studies have dealt with the issue of could computing as IT. Thus, the purpose of this paper is to set the variables of innovation attributes based on the previous articles as the characteristic variables and clarify how these variables affect "Performance Expectancy" of companies and the intention of using cloud computing. The result from the analysis of data collected in this study is as follows. The study utilized a research model developed on the innovation diffusion theory to identify influences on the adaptation and spreading IT for cloud computing services. Second, this study summarized the characteristics of cloud computing services as a new concept that introduces innovation at its early stage of adaptation for companies. Third, a theoretical model is provided that relates to the future innovation by suggesting variables for innovation characteristics to adopt cloud computing services. Finally, this study identified the factors affecting expectation and the intention to use the cloud computing service for the companies that consider adopting the cloud computing service. As the parameter and dependent variable respectively, the study deploys the independent variables that are aligned with the characteristics of the cloud computing services based on the innovation diffusion model, and utilizes the expectation for performance and Intention to Use based on the UTAUT theory. Independent variables for the research model include Relative Advantage, Complexity, Compatibility, Cost Saving, Trialability, and Observability. In addition, 'Acceptance for Adaptation' is applied as an adjustment variable to verify the influences on the expected performances from the cloud computing service. The validity of the research model was secured by performing factor analysis and reliability analysis. After confirmatory factor analysis is conducted using AMOS 7.0, the 20 hypotheses are verified through the analysis of the structural equation model, accepting 12 hypotheses among 20. For example, Relative Advantage turned out to have the positive effect both on Individual Performance and on Strategic Performance from the verification of hypothesis, while it showed meaningful correlation to affect Intention to Use directly. This indicates that many articles on the diffusion related Relative Advantage as the most important factor to predict the rate to accept innovation. From the viewpoint of the influence on Performance Expectancy among Compatibility and Cost Saving, Compatibility has the positive effect on both Individual Performance and on Strategic Performance, while it showed meaningful correlation with Intention to Use. However, the topic of the cloud computing service has become a strategic issue for adoption in companies, Cost Saving turns out to affect Individual Performance without a significant influence on Intention to Use. This indicates that companies expect practical performances such as time and cost saving and financial improvements through the adoption of the cloud computing service in the environment of the budget squeezing from the global economic crisis from 2008. Likewise, this positively affects the strategic performance in companies. In terms of effects, Trialability is proved to give no effects on Performance Expectancy. This indicates that the participants of the survey are willing to afford the risk from the high uncertainty caused by innovation, because they positively pursue information about new ideas as innovators and early adopter. In addition, they believe it is unnecessary to test the cloud computing service before the adoption, because there are various types of the cloud computing service. However, Observability positively affected both Individual Performance and Strategic Performance. It also showed meaningful correlation with Intention to Use. From the analysis of the direct effects on Intention to Use by innovative characteristics for the cloud computing service except the parameters, the innovative characteristics for the cloud computing service showed the positive influence on Relative Advantage, Compatibility and Observability while Complexity, Cost saving and the likelihood for the attempt did not affect Intention to Use. While the practical verification that was believed to be the most important factor on Performance Expectancy by characteristics for cloud computing service, Relative Advantage, Compatibility and Observability showed significant correlation with the various causes and effect analysis. Cost Saving showed a significant relation with Strategic Performance in companies, which indicates that the cost to build and operate IT is the burden of the management. Thus, the cloud computing service reflected the expectation as an alternative to reduce the investment and operational cost for IT infrastructure due to the recent economic crisis. The cloud computing service is not pervasive in the business world, but it is rapidly spreading all over the world, because of its inherited merits and benefits. Moreover, results of this research regarding the diffusion innovation are more or less different from those of the existing articles. This seems to be caused by the fact that the cloud computing service has a strong innovative factor that results in a new paradigm shift while most IT that are based on the theory of innovation diffusion are limited to companies and organizations. In addition, the participants in this study are believed to play an important role as innovators and early adapters to introduce the cloud computing service and to have competency to afford higher uncertainty for innovation. In conclusion, the introduction of the cloud computing service is a critical issue in the business world.

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고등학교 가정교과에서 옷감실물을 학습자료로 활용한 경우의 학습효과 - 고등학교 가정 교과 "옷감"내용을 중심으로 - (The Effects of Learning When We Use "Swatch" as Studying Material in Economics Class of Highschool Curriculum - Centered on "Cloth" Contents in Highschool Home Economics Class -)

  • 이순희;김병미
    • 한국가정과교육학회지
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    • 제13권2호
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    • pp.15-24
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    • 2001
  • The purpose of this study is to find out practical teaching material about$\boxdr$Cloth$\boxul$part of home economics course in highschool and prove it's effect on learning as the result of applying to teaching and learning activities. The objects of this study were 144 first grade students of Puyo girl's high school located in Puyo county of Chung-nam province. They were identified to have the same quality through such inspections as intelligence quotient and previous scholastic ability test. Experiment group is composed of 72 students of two class in first grade and those students utilized swatch. Controlled group is also made up of 72 students like experiment group and they didn't use swatch. The procedure of this study was as follows : First we collected the real clothing material which was necessary in $\boxdr$Cloth$\boxul$part of high school home economics and made teaching plan that could be used to make use of swatch. In this study. we first seek the averages and variations to know how much is the influence of using real things as the studying materials on the class. Then we verified the level of attention to compare and the level of student's schoolwork accomplishment. interest and attitude between experiment group that used the swatch and controlled group who didn't use those material. The result of this study are as follow : 1) After using swatch. students'attitude toward receiving information was getting better. 2) Students'interest toward$\boxdr$Cloth$\boxul$part was getting higher. 3) Scholastic accomplishment of experimental group became higher than that of controlled group.

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부동산정보시스템품질이 시스템 활용과 이용자 만족에 미치는 영향 (The Effect of Real Estate Information Systems Quality on System Use and User Satisfaction)

  • 이찬호;문홍국
    • 디지털융복합연구
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    • 제11권11호
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    • pp.243-249
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    • 2013
  • 우리나라의 경우 1990년대부터 부동산정보화를 통한 효율적 거래를 위해 공공 및 민간기관에서 부동산정보 시스템을 구축하여 운영하고 있다. 본 연구는 부동산정보시스템의 품질(시스템품질, 정보품질, 서비스품질)이 사용자의 시스템 활용도와 만족도에 미치는 영향을 실증적으로 분석한다. 분석은 표본대상을 부동산 관련 종사자와 비 종사자로 구분하여 차이분석을 실시하였다. 분석을 위해 설문조사를 실시하고 회귀분석과 t-검정 등 통계적 분석을 실시하였다. 실증 분석결과 시스템품질이 사용자 만족도에 미치는 영향은 부동산 종사자집단이 비 종사자집단보다 더 낮고, 정보품질이 사용자 만족도에 미치는 영향에 대해서는 부동산 종사자 집단이 비 종사자 집단 보다 더 높다는 것으로 분석되었다. 본 분석의 표본 한계점을 극복하기 위해 향후 연구는 좀 더 다양한 집단을 대상으로 분석함으로써 이론의 일반화를 기하면 바람직할 것이다.

혁신확산이론에 따른 스마트폰 지속사용의도에 관한 연구: 아이폰 사용자와 안드로이드 사용자의 충성도 비교를 고려하여 (A study on the continuous intention to use for Smartphone based on the innovation diffusion theory: Considered on the loyalty between users of iOS and Android platform)

  • 남수태;김도관;진찬용
    • 한국정보통신학회논문지
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    • 제17권5호
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    • pp.1219-1226
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    • 2013
  • 본 연구에서는 혁신확산이론을 기반으로 스마트폰 지속적 사용의도에 미치는 영향을 분석하고자 하였다. 또한 인구통계학적 특성을 이용하여 아이폰 사용자와 안드로이드 플랫폼 사용자 그룹의 충성도 차이가 있는지를 비교하였다. 예측변수로는 혁신확산이론에서 제시된 혁신성과 편리성, 경제적 비용, 사회적 영향, 커뮤니케이션 채널, 적합성 그리고 복잡성을 선택하였다. 연구대상은 부산 경남지역에 거주하는 스마트폰 사용자 278명이며 설문지를 통해 자료를 수집하였다. 인구통계학적인 분석은 IBM SPSS Statistics 19로 하였고 Smart PLS를 사용하여 확인적 요인분석과 변수들 간의 인과관계에 대한 경로분석을 실시하였다. 분석결과 복잡성을 제외한 스마트폰 지속사용의도와 충성도에 이르는 모든 경로가 유의미한 영향을 미치는 것으로 나타났다. 결과를 바탕으로 연구의 한계와 시사점을 제시하고자 한다.

음곡(陰谷)($KI_{10}$)에 시술한 골쇄보(骨碎補) 약침(藥鍼)이 난소적출 흰쥐의 골다공증에 미치는 영향 (A Study on the Effect of Herbal-acupuncture with Drynariae Rhizoma Infusion Solution at Umgok($KI_{10}$) on Osteoporotic Rats Induced by Ovariectomy)

  • 오치석;이현
    • Journal of Acupuncture Research
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    • 제25권3호
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    • pp.71-86
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    • 2008
  • Objectives & Methods : The purpose of this study is to observe the effects of Drynariae Rhizoma Herbal-acupuncture infusion solution at Umgok($KI_{10}$) on Osteoporotic Rats Induced by Ovariectomy. The author performed several experimental items to analyze cytotoxic, osteoporosis evaluation, change of ALP, osteocalcin, Ca and histological change of tibia. Results : 1. BMD were increased meaningly in DR-HA than control group. 2. ALP was not inhibited by DR-HA, osteocalcin was decreased meaningly in DR-HA. 3. Osteoclast like cell in tibia was increased meaningly in control group, decreased meaningly in DR-HA. 4. In the histological study in tibia, TBV and TBT were significantly increased, GPL was significantly decreased in the DR-HA than control group. Conclusions : From the result above, the results suggest that DR-HA at $KI_{10}$ has significant effect on osteoporosis, and to be put to practical use in the future osteoporosis clinic.

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LPG 이송시스템 교육장비(시뮬레이터) 개발에 관한 연구 (A Study on the Development of Simulator for LPG Transporting System)

  • 임사환;허용정
    • 한국실천공학교육학회논문지
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    • 제1권1호
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    • pp.66-71
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    • 2009
  • 시뮬레이터는 산업교육에 있어서 유용하게 활용되고 있다. 특히 고도의 가치산업이나 위험한 시스템에 대한 교육을 실시하기 위해서 사용하기에 적합한 방법이다. 또한, 이론교육에서 체험형 교육으로 전향되는 산업교육에 있어서는 교육의 효과를 위하여 필요하다. 따라서 현장에서 실무에 도움이 되도록 LPG 이송방법에 대한 교육극대화를 위하여 이론교육과 체험교육의 중간 매개체 역할의 장비를 개발하여 교육에 적용하였다. 교육에 적용한 결과 교육장비가 이송시스템 이해도가 4.86점/5점, 현장에서 활용도는 4.47점/5점, 장비의 만족도는 4.48점.5점으로 나왔다. LPG 이송시스템 교육장비(시뮬레이터)가 교육에 활용시 효과적인 것으로 판단된다.

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