• Title/Summary/Keyword: object library

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Implementation of augmented reality using parallel structure (병렬구조를 이용한 증강현실 구현)

  • Park, Tae-Ryong;Heo, Hoon;Kwak, Jae-Chang
    • Journal of IKEEE
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    • v.17 no.3
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    • pp.371-377
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    • 2013
  • This thesis propose an efficient parallel structure method for implementing a FAST and BRIEF algorithm based Augmented Reality. SURF algorithm that is well known in the object recognition algorithms is robust in object recognition. However, there is a disadvantage for real time operation because, SURF implementation requires a lot of computation. Therefore, we used a FAST and BRIEF algorithm for object recognition, and we improved Conventional Parallel Structure based on OpenMP Library. As a result, it achieves a 70%~100% improvement in execution time on the embedded system.

Design of Core of MPEG Decoder for Object-Oriented Video on Network (네트워크 기반 객체 지향형 영상 처리를 위한 MPEG 디코더 코어 설계)

  • 박주현;김영민
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.8
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    • pp.2120-2130
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    • 1998
  • This paper concerns a design of programmable MPEG decoder for video processing by object unit on network. The decoder can process video data effectively by a embedded controller with stack buffers for supporting OOP (Object-Oriented Programming). The controller offers extended instructions that process several data types including 32bit integer type. In addition to that, we have a vector processor, in this decoder that can execute advanced compensation and prediction by half pixel and SA(Shape Adaptive)-IDCT of MPEG-4. Absolutors and halfers in the vector processor make this architecture extensive to a encoder. We verified the decoder with $0.6\mu\textrm{m}$ 5-Volt CMOS COMPASS library.

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Development of a Simulator for Automated Manufacturing Systems (객체지향방식에 의한 자동화제조시스템 시뮬레이터의 설계 및 구현)

  • 이진규;이진환;이태억;오부경;오석찬
    • Proceedings of the Korea Society for Simulation Conference
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    • 1997.04a
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    • pp.23-28
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    • 1997
  • We discuss development of a simulator for automated manufacturing systems (AMSs) which have sophisticated automated material handling equipments and complicated work flows. The simulator is designed to satisfy the following requirements. A user should be able to easily configure or specify an AMS through a graphical user interface (GUI) and minimal data input. The user should be able to model diverse and complied control logic for automated material handling systems like automated guided vehicle (AGV) systems, robot workcell systems and conveyor systems as well as complicated job flow program. Real time animation is desired. Finally, the simulator should be easily maintained and extended. To satisfy the requirements, we use an object-oriented paradigm for modeling, designing, and programming of the simulator. We use an object-oriented modeling framework to design the modeling elements library, and take the process interaction approach for scheduling processes and events. To model a user-defined diverse control logic, we also develop a script language and its interpreter. We explain design and implementation strategies. We implement the simulator using Visual C++ 4.2 and Open GL on Windows NT and the Windows95. Some modeling examples will be demonstrated.

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A Study on the Introduction for the International IFD Standard to Implement Open BIM (개방형 BIM 구현을 위한 국제 IFD 표준 도입방향 연구)

  • Roh, Tae-Irn;Cho, Joo-Won;Jo, Chan-Won
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.1
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    • pp.73-81
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    • 2011
  • This study aims to study IFD based IFC application, and API technology were examined for extending $IFC2{\times}4$ information by using IFD libraries. According to this, information exchange scenarios for Open BIM were established with IFD application. And necessary standard elements for introduction of IFD were introduced and the templates of object and property information were suggested for realization.

Integrated Information Management for Composite Object Properties in BIM (BIM 복합객체에 대한 속성정보의 통합관리)

  • Kim, Karam;Yu, Jungho
    • Korean Journal of Construction Engineering and Management
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    • v.16 no.2
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    • pp.97-105
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    • 2015
  • Building information modeling (BIM)-based construction projects have increased and become more varied, and as such the management of BIM-based facility information is also increasingly important for facility maintenance. Information management, and specifically product data mapping, however, has some problems in the area of manual data entry and does not adequately consider the exchange requirements of facility maintenance. Therefore, it is necessary to introduce a method to improve the management of composite object information for BIM-based facility maintenance so that it can handle construction operation building information exchange (COBie) data for a composite object. Therefore, we present a method to map COBie data to related materials of a composite object. This research contributes to increasing the efficiency and accuracy of the required information mapping between a building model and product data using a BIM library through optimal BIM data adoption. Moreover, it allows for the creation and management of specific product data at the design development phase.

MPW Chip Implementation and Verification of High-performance Vector Inner Product Calculation Circuit for SVM-based Object Recognition (SVM 기반 사물 인식을 위한 고성능 벡터 내적 연산 회로의 MPW 칩 구현 및 검증)

  • Shin, Jaeho;Kim, Soojin;Cho, Kyeongsoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.11
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    • pp.124-129
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    • 2013
  • This paper proposes a high-performance vector inner product calculation circuit for real-time object recognition based on SVM algorithm. SVM algorithm shows a higher detection rate than other object recognition algorithms. However, it requires a huge amount of computational efforts. Since vector inner product calculation is one of the major operations of SVM algorithm, it is important to implement a high-performance vector inner product calculation circuit for real-time object recognition capability. The proposed circuit adopts the pipeline architecture with six stages to increase the operating speed and makes it possible to recognize objects in real time based on SVM. The proposed circuit was described in Verilog HDL at RTL. For silicon verification, an MPW chip was fabricated using TSMC 180nm standard cell library. The operation of the implemented MPW chip was verified on the test board with test application software developed for the chip verification.

A Study on Futsal Video Analysis System Using Object Tracking (객체 추적을 이용한 풋살 영상 분석 시스템에 관한 연구)

  • Jung, Halim;Kwon, Hangil;Lee, Gilhyeong;Jung, Soogyung;Ko, Dongbeom;Jeon, GwangIl;Park, Jeongmin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.201-210
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    • 2021
  • This paper introduces the futsal video analysis system consisting of an analysis program using object tracking technology and a web server that visualizes and provides analyzed data. In this paper, small and medium-sized organizations and amateur players are unable to provide game analysis services, so they propose a system that can solve this problem through this paper. Existing analytical systems use special devices or high-cost cameras, making them difficult for users to use. Thus, in this paper, a system is designed and developed to analyze the competitors' competitions and visualize the data using flat images only. Track an object and calculate the accumulated values to obtain the distance per pixel of the object and extract speed-related data and distance-based data based on it. Converts extracted data to graphs and images through a visualization library, making it convenient to use through web pages. Through this analysis system, we improve the problems of the existing analysis system and make data-based scientific and efficient analysis available.

Development of Plant BIM Library according to Object Geometry and Attribute Information Guidelines (객체 형상 및 속성정보 지침에 따른 수목 BIM 라이브러리 개발)

  • Kim, Bok-Young
    • Journal of the Korean Institute of Landscape Architecture
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    • v.52 no.2
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    • pp.51-63
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    • 2024
  • While the government policy to fully adopt BIM in the construction sector is being implemented, the construction and utilization of landscape BIM models are facing challenges due to problems such as limitations in BIM authoring tools, difficulties in modeling natural materials, and a shortage in BIM content including libraries. In particular, plants, fundamental design elements in the field of landscape architecture, must be included in BIM models, yet they are often omitted during the modeling process, or necessary information is not included, which further compromises the quality of the BIM data. This study aimed to contribute to the construction and utilization of landscape BIM models by developing a plant library that complies with BIM standards and is applicable to the landscape industry. The plant library of trees and shrubs was developed in Revit by modeling 3D shapes and collecting attribute items. The geometric information is simplified to express the unique characteristics of each plant species at LOD200, LOD300, and LOD350 levels. The attribute information includes properties on plant species identification, such as species name, specifications, and quantity estimation, as well as ecological attributes and environmental performance information, totaling 24 items. The names of the files were given so that the hierarchy of an object in the landscape field could be revealed and the object name could classify the plant itself. Its usability was examined by building a landscape BIM model of an apartment complex. The result showed that the plant library facilitated the construction process of the landscape BIM model. It was also confirmed that the library was properly operated in the basic utilization of the BIM model, such as 2D documentation, quantity takeoff, and design review. However, the library lacked ground cover, and had limitations in those variables such as the environmental performance of plants because various databases for some materials have not yet been established. Further efforts are needed to develop BIM modeling tools, techniques, and various databases for natural materials. Moreover, entities and systems responsible for creating, managing, distributing, and disseminating BIM libraries must be established.

A Video Abstraction Algorithm Reflecting Various Users Requirement (사용자의 요구를 반영하는 동영상 요약 알고리즘)

  • 정진국;홍승욱;낭종호;하명환;정병희;김경수
    • Journal of KIISE:Software and Applications
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    • v.30 no.7_8
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    • pp.599-609
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    • 2003
  • Video abstraction is a process to pick up some important shots on a video, while the important shots might vary on the persons subjectivity. Previous works on video abstraction use only one low level feature to choose an important shot. This thesis proposes an abstraction scheme that selects a set of shots which simultaneously satisfies the desired features(or objective functions) of a good abstraction. Since the complexity of the computation to find a set of shots which maximizes the sum of object function values is $0({2^n})$, the proposed .scheme uses a simulated annealing based searching method to find the suboptimal value within a short period of time. Upon the experimental results on various videos, we could argue that the proposed abstraction scheme could produce a reasonable video abstraction. The proposed abstraction scheme used to build a digital video library.