• Title/Summary/Keyword: non-curriculum

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A Study on Customized Software Education method using Flipped Learning in the Digital Age (디지털시대에 플립드 러닝을 활용한 학습자 맞춤형 소프트웨어 교육 방안 연구)

  • Kim, Kyungmi;Kim, Hyunsook
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.55-64
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    • 2017
  • The purpose of this study is to identify the difficulties of learners who started programming after entering college and to search an effective software education method as university liber arts for non-science major students. In order to do this, we analyzed the difficulties of learners in Python programming classes composed of students from various majors at H University through questioning and taught them using flipped class model with pre-questions. The questions that students submit are collected online before class every time, the data on the degree of the difficulty of feeling and the understanding of feeling were obtained through the questionnaire. As a result, for learners who are new to programming, the learners should allocate the process of making the problem into a logical abstraction at the beginning of the curriculum before learning the basic concept of computer language, each lesson should be practiced through the bottom-up problems enough to provide a logical understanding before actual coding. In addition, detailed curriculum should be developed according to characteristics of learner's major, contents and conducting level.

Analysis on Fitness of Contents Selected for Data Structure Education in Elementary School Curriculum (초등교육과정에서 자료구조 교육을 위한 내용 선정의 적합성 조사 분석)

  • Mun, Seong-Yun;Shin, Soo-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.2
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    • pp.311-320
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    • 2020
  • This study conducted a comparative analysis on domestic and foreign computer science curriculum, in order to introduce the data structure education as a core foundation of computer science. The findings show that the scope and level of data structure contents included in elementary school software education are poorer than those in U.S.A and England. To resolve such a problem, it selected some data structure education factors and a Delphi survey about the importance of contents and the fitness of education periods were administered to experts. Although they responded that 'text information', 'array', 'stack' and 'queue' for linear structures', and 'tree' for non-linear structures are important, their opinions were different in education periods by its factors. The generalization of the findings may be limited, given that the analysis was based on the survey of some experts, but this study has an implication, in that it provides important information for improving elementary school software curriculum for the introduction of data structures.

The Effects of Computational Thinking-based Liberal Education on Problem Solving Ability (교양교육의 컴퓨팅사고력 수업이 문제해결능력에 미치는 영향)

  • Shin, ChwaCheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.2
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    • pp.246-251
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    • 2021
  • This study is analyzed survey based on classes of computational thinking to identify problem solving ability, to reflect them in curriculum plan for software education. Through analyzing difficulties on computational thinking learners by pre/post test on problem solving ability, the education method of software curriculum was proposed. For this study, the subject, scope of content, and activity plan were organized into 15 weeks of software curriculum for 2 hours per week, and questionnaire was conducted for 63 students. As a result, the 'Humanities Departments' have shown higher problem solving ability improvement than 'Science and Engineering Departments'. Based on the results, in order to cultivate creative fusion-type talent, the theoretical systems that fundamentally define thinking and perception must be fused with each other. In addition, software education should be improved to be extended to non-majors in various fields.

Analysis of paramedic students' needs for the major theme of emergency medical technology Using Borich need assessment and The Locus for focus model

  • Ahn, Hee-Jeong;Shim, Gyu-Sik;Lee, Hyo-Ju;Han, Song-Yi
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.12
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    • pp.251-258
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    • 2022
  • This study aims to provide basic data for reinforcing the learning competency of paramedic students by analyzing the performance, importance, and demand for the major curriculum of them. The participants of the study was 217 students from the Department of Emergency medical technology from 3 universities in Chungnam, and the survey data collection period was from December 13 to December 24, 2021. As a result of the study, 'Education for Ambulance management', 'Education for maintaining professionalism after graduation', 'Education for In-hospital patient monitoring' are highly required by Borich need, and 'Education for medical oder from a doctor, Education for han dover to In-hospital medical staff', 'Education for non-traumatic emergency patient treatment', 'Education for In-hospital patient monitoring', and 'Education for In-hospital medical assistance' are the top priority areas of the LF model. It is judged that it is necessary to reinforce the curriculum corresponding to in order to strengthen the learning capabilities of paramedic students.

A Case Study of the Curriculum of Data Science for Elementary School Teachers (초등교사 대상의 기초 데이터 과학 교육의 사례 연구)

  • Jo, Junghee
    • Journal of The Korean Association of Information Education
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    • v.25 no.6
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    • pp.899-906
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    • 2021
  • Data science is a discipline comprised of the academic fields of statistics, computer science, information technology, and domain knowledge. It analyzes data and derives meaningful results using complex technologies. Data science, along with artificial intelligence, is a core technology of the 4th industrial revolution; consequently, universities and companies worldwide are actively developing programs to develop data scientists who require high levels of expertise. In line with this undertaking, the field of elementary education has recognized the importance of data science education and so various studies have been conducted to develop curricula designed to help students understand how to use data. This paper proposes a curriculum for the purpose of educating elementary school teachers who are mostly non-majors in the computer field about data science. Satisfaction analysis was conducted based on questionnaires collected from students to analyze the effectiveness of the data science education proposed in this paper.

Suggestion of Study and Development of Model of Convergent Education Lecture Model of Floral Design and Color (화예디자인과 색채의 융복합 교육 강의모델 연구 및 개발제안)

  • Kim, Yoo Sun;Kim, Saet Byul
    • Journal of the Korean Society of Floral Art and Design
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    • no.40
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    • pp.63-75
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    • 2019
  • In this study, convergence art education which Based on the overall understanding of color, which is a field of science, the lecture model was constructed in order to operate a fusion curriculum which can be practically expressed by applying it to the artistic field of floral design. The learner was satisfied with the composition of the two lectures (floral design, color) and the way of conducting theory and practice. In addition, they felt that was able to access various areas through one subject. This indicates that learners themselves perceive the purpose and necessity of this study. On the other hand, it is pointed out that the background knowledge level between the majors and the non - majors is different. therefore Continuous feedback and adjustment of the degree of difficulty of the training seems to be necessary to enhance the learner's understanding. In order to develop the floral design, the curriculum development and education model should be built through convergence of various sciences. It is expected that this study will be used as basic data for the development of the curriculum for the artistic design education.

Usability Analysis of Algorithm Visualization Tool for Learning Basic Algorithms (기초 알고리즘 학습을 위한 알고리즘 시각화 시스템의 효용성 분석)

  • Oh, Kyeong-Sug;Lee, Sang-Jin;Kim, Eung-Kon;Park, Kyoung-Wook;Ryu, Nam-Hoon;Lee, Hye-Mi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.2
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    • pp.212-218
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    • 2011
  • The curriculum of programming education including algorithm has been recognized as a very important subject to many students majoring in natural sciences and engineering including electronic engineering and computer related departments. This study analyzed usability of the learning system of programming languages using basic algorithms so as for students to easily learn basic algorithm among the entire programming curriculum. The results show that the grade of learning achievement of experimental group using the learning system is 15 points higher than that of non-experimental group and the grade of interest, concentration, effectiveness, understanding, convenience, suitability, and attending a lecture in the next semester are 4 points or more of 5 points criterion.

An analysis of task-based materials in first-grade high school English textbooks (고등학교 1학년 영어교과서의 과업활동 자료 분석)

  • Jeon, In-Jae
    • English Language & Literature Teaching
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    • v.12 no.4
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    • pp.253-276
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    • 2006
  • The purpose of this study is to compare and analyze the aspects of task-based materials in high school English textbooks for first year students in Korea. Based on the theoretical backgrounds for designing communicative tasks and the basic contents of the 7th national curriculum for English, a total of six different qualitative evaluation categories of task-based materials are constructed. The six categories include input data, settings, activity types, language skills, activity themes, and communicative functions. The results of the data analysis showed that the regulations of the 7th national English curriculum, which were aimed at improving the students' communicative abilities, were properly reflected in the materials of task-based activities of all textbooks. On the other hand, a few problems were found in some textbooks: too many individual tasks; being out of proportion in presenting task types and themes; non-systematic introduction of language skills, etc. To conclude, a few suggestions are made to provide some meaningful considerations for the text material developers in order to produce better textbooks in the future: task goals and rationale that encourage the learner's positive motivation; authenticity of input data based on the real-world context; a collaborative learning environment that enhances communicative interaction; a proportional representation of the various activity types including creative problem-solving procedures; systematic introduction of integrated language skills, etc.

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An Analysis of the Educational Needs of Female University Students on the Informal Programs of Core Technology in the Fourth Industry (4차 산업 핵심기술 비교과 프로그램에 대한 여대생의 교육요구 분석)

  • Jang, Jiyoung;Kyun, Suna
    • Journal of Engineering Education Research
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    • v.23 no.4
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    • pp.14-21
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    • 2020
  • The aim of this study was to establish an university informal program roadmap, and also to draw up operational plans for human resources with core technologies of the fourth industry. To do this, first we derived university informal education program draft through experts workshop, then conducted a survey regarding the female university students' perception of educational programs and their educational needs on the 4th core technology matching programs. The following main results were obtained : First, students preferred 'hands-on training' by professionals and they wanted to be trained during summer or winter holidays or the night time during semesters. Also, they thought two hours of training per session was appropriate. Regarding these results, there was no difference depending on the majors. Second, while students had highly preferred for the courses related to data analysis, Arduino programing and VR(virtual reality), those related to 3D printing modeling were less preferred. Depending on the majors, preferred courses had different priorities, but non-preferred courses were similar regardless of majors. Based on these results, the university informal curriculum model and the operation plans for the core technologies of the fourth industry were proposed.

Effects of Simulation on Nursing Students' Knowledge, Clinical Reasoning, and Self-confidence: A Quasi-experimental Study

  • Kim, Ji Young;Kim, Eun Jung
    • Korean Journal of Adult Nursing
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    • v.27 no.5
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    • pp.604-611
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    • 2015
  • Purpose: Knowledge, clinical reasoning, and self-confidence are the basis for undergraduate education, and determine students' level of competence. The purpose of this study was to assess the effects of the addition of a one-time simulation experience to the didactic curriculum on nursing students' knowledge acquisition, clinical reasoning skill, and self-confidence. Methods: Using a quasi-experimental crossover design consisted of intervention and wait-list control groups. Participants were non-randomly assigned to the first intervention group (Group A, n=48) or the wait-list control group (Group B, n=46). Knowledge level was assessed through a multiple choice written test, and clinical reasoning skill was measured using a nursing process model-based rubric. Self-confidence was measured using a self-reported questionnaire. Results: Results indicated that students in the simulation group scored significantly higher on clinical reasoning skill and related knowledge than those in the didactic lecture group; no difference was found for self-confidence. Conclusion: Findings suggest that undergraduate nursing education requires a simulation-based curriculum for clinical reasoning development and knowledge acquisition.