• Title/Summary/Keyword: multimedia tools

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Usability evaluation of the local map structures on a hypertext (하이퍼텍스트상의 Local Map 구조에 대한 사용편의성 평가)

  • Han, Sung-H.;Choi, Pil-Sung
    • Journal of Korean Institute of Industrial Engineers
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    • v.21 no.3
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    • pp.397-407
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    • 1995
  • Use of a hypertext is growing as multimedia and hypermedia systems become popular. The major difference between hypertext-based and ordinary user interfaces is navigation. Typically, there are two major navigation problems in a hypertext compared to the ordinary user interface: "Disorientation" and "Cognitive Overload". To reduce or eliminate these problems of the hypertext system, a variety of aiding tools have been proposed. Among them, a local map is a good tool for helping users navigate through screens, especially for a large and complex system. This study examined three major design variables of a local map in a hypertext: breadth, depth, and functionality of a map. A human factors experiment was conducted to investigate the effects of these variables. Based upon the results of the experiment, design guidelines are suggested.

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Teaching-Learning Method for Calculus Education with Maplet (Maplet을 이용한 미적분학 교수-학습 방법)

  • 한동숭
    • Journal of the Korean School Mathematics Society
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    • v.6 no.2
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    • pp.71-85
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    • 2003
  • In this paper we study the usefulness of Maple in school calculus education. The use of computer and calculator is debated in many aspect in mathematics education. By the computer visualization of mathematical image and proper use of computer we can teach inductively and intuitively the mathematical concept and give rise to the students' interest. Maple is very popular in college but is not in middle school because of language. Maple application which is made by Maplet is very useful multimedia teaching-learning tools. We introduce the use of Maplet and some application of the calculus course which we made.

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A Study on the Modernization of the Teaching Platform: - With Special Reference to the Designing of the Teacher's Multimedial Desk Equipped with a PC - (교단 선진화에 관한 연구 - PC 내장형 멀티미디어 교탁 디자을 중심으로 -)

  • 윤여항
    • Journal of the Korea Furniture Society
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    • v.10 no.1
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    • pp.103-111
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    • 1999
  • In the age of knowledge and information when every aspect of economy, education and culture in society is changing rapidly, the teacher is not just a provider of knowledge in classroom. Ultra-modern educational tools and materials have come into being with the latest developments in science and technology and we see classroom teaching in general tending towards more 'open' classroom and study. What the students need most for the coming century is the cultivation of higher faculties such as creative thinking, the power to solve problems, and the spirit of inquiry. The present-day teacher is required to make use of various teaching medial in order to provide the students with better educational environment for developing these faculties, not the teaching method of the past with the teacher at the center. One way to enhance classroom environment is in reintroducing the modernized teacher's desk to the center of teaching apparatus. This paper is about the better way of designing the teacher's multimedia desk equipped with a PC that will make it possible for the teacher to utilize the internet-based educational resources.

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Design of VoIP System in Ubiquitous/Unified Communication Platform (유비쿼터스 통합 커뮤니케이션 플랫폼의 VoIP 시스템 설계)

  • Choi, Jae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.1
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    • pp.134-144
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    • 2009
  • The Ubiquitous/Unified Communication Platform supports various multimedia communication tools such as VoIP, Email, Unified Messaging, Instant Messaging, Web Conferencing, Audio/Video Communication etc. In this paper we introduced the main functions and architecture of the Unified Communication Platform and we researched on the function analysis and design of the VoIP System that supports PC-to-PBX/PSTN Phone and PBX/PSTN Phone-to-PC communications through the connectivity and interoperation with PSTN.

Development of a Interactive Agricultural Machinery Information System Using Java and Distributed Object Technology (Java와 분산객체 기술을 이용한 인터액티브 농업기계 정보 시스템 개발)

  • 조성인;김종권;이종수;이배섭;김종덕
    • Journal of Biosystems Engineering
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    • v.23 no.4
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    • pp.391-398
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    • 1998
  • Effective use of agricultural informations is crucial for 21 century farming. An interactive agricultural machinery information system was developed. It consisted of databases, knowledge bases, expert systems, a server engine, clients for a multimedia agricultural machinery information system based on Java and distributed objects technology. It is supposed to be served through a nationwide super information communication network for my farmers to utilize it interactively and quickly. Several user-friendly interface programs for users were developed to use texts, static k dynamic images, and expert systems easily. Tools for providing the informations were built with JAVA. Information providers permitted to access to the system such as agricultural machinery companies can easily add or modify the informations using distributed object technology. This system can interact among three groups : prime information provider (or system manager), permitted information providers, and farmers.

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Procedure Development for Organizing Electronic Technical Manual of Construction Design Information and Applicability Analysis for Practical Project (건설공사 설계도서매뉴얼의 전자화 절차구성 및 실무 적용효과 분석)

  • Kang, Leen-Seok;Moon, Hyoun-Seok;Kwak, Joong-Min
    • Journal of the Korean Society for Railway
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    • v.10 no.2 s.39
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    • pp.103-111
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    • 2007
  • The existing design materials by document type are restricted in searching and acquiring necessary design information because the materials consist of huge information and various document types. This study suggests a methodology to develop an electronic technical manual that can manage construction design materials by XML-base integrated information system. Electronic technical manual for design materials can provide visualized information through various multimedia tools such as multi-link, virtual reality and animation. Using an integrated electronic manual for construction project can prevent to miss necessary design information. The results of this study includes a data flow diagram to develop an interactive electronic technical manual (IETM) for construction design information. Finally the study suggests some scenarios for practical use and quantitative analysis of application effect analysis by AHP method.

A Study of the Development System of 3D Sound Contents (3D사운드 컨텐츠 개발 시스템의 고찰)

  • Yi, Woo-Seock;Kim, Kyung-Sik
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.72-77
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    • 2002
  • Sound contents of these days are in the trend of 3D surround audio which has much higher quality then CD audio with the aid of DVD, Development environments of sound contents should be advanced and the efficient application of this system is quite necessary. In this paper, we proposed an improving method for utilizing sound/audio card systems which are necessory for developing game and multimedia sound contents as well as relate know-hows of producing 3D sounds with sound production tools for their efficient usages and applications.

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GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System

  • Jung, Seowon;Kim, Daeyeoul;Kim, Jinmo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.7
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    • pp.3284-3306
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    • 2018
  • This study proposes a method to develop an authoring system(GeoMaTree) for diverse trees that constitute a virtual landscape. The GeoMaTree system enables the simple, intuitive production of an efficient structure, and supports real-time processing. The core of the proposed system is a procedural modeling based on a mathematical model and an application that supports digital content creation on diverse platforms. The procedural modeling allows users to control the complex pattern of branch propagation through an intuitive process. The application is a multi-resolution 3D model that supports appropriate optimization for a tree structure. The application and a compatible function, with commercial tools for supporting the creation of realistic synthetic images and virtual landscapes, are implemented, and the proposed system is applied to a variety of 3D image content.

Development of Internet tools and web site for the visual disabled (시각장애인을 위한 Web Site 구축에 관한 연구)

  • 고민수;김보성;길세기;김낙환;장영건;홍승홍
    • Proceedings of the IEEK Conference
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    • 2000.06e
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    • pp.214-217
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    • 2000
  • To help the blind to find the information easily on World Wide Web, this research has tried to develop the device which enables us to convert HTML for the general into HTML for the blind. This program consists of the items as follows: 1. Web Robot to gather the internet browser and the general HTML. 2. Restoring DB by Parsing process 3. Multimedia editor for the use of web DB to add the literal and acoustic description to the editing function. 4. Convertor which gathers the DB and then changes into HTML for the blind. This project is designed to make it easy for the manager to establish the web site for the blind. We expect that this program will basically help the blind to overcome the inequality in the common information.

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Fast Histogram Extraction Scheme for Histogram-based Image Processing (히스토그램 기반 영상 처리를 위한 압축영역에서의 고속 히스토그램 추출 기법)

  • Park, Jun-Hyung;Eom, Min-Young;Choe, Yoon-Sik
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.21-23
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    • 2006
  • Due to development of Internet network environments and data compression techniques, the size and amount of multimedia data has greatly increased. They are compressed before transmission or storage. Dealing with these compressed data such as video retrieval or indexing requires the decoding procedure most of the time. In video retrieval and indexing a color histogram is one of the most frequently used tools. We propose a novel scheme for extracting color histograms from images transformed into the compressed domain using $8{times}8$ DCT(Discrete Cosine Transform). In this scheme an averaged version of original image is obtained by filtering DCT coefficients with a filter we destined.

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