• 제목/요약/키워드: multi-view camera

검색결과 159건 처리시간 0.031초

COLOR CORRECTION METHOD USING GRAY GRADIENT BAR FOR MULTI-VIEW CAMERA SYSTEM

  • Jung, Jae-Il;Ho, Yo-Sung
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.1-6
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    • 2009
  • Due to the different camera properties of the multi-view camera system, the color properties of captured images can be inconsistent. This inconsistency makes post-processing such as depth estimation, view synthesis and compression difficult. In this paper, the method to correct the different color properties of multi-view images is proposed. We utilize a gray gradient bar on a display device to extract the color sensitivity property of the camera and calculate a look-up table based on the sensitivity property. The colors in the target image are converted by mapping technique referring to the look-up table. Proposed algorithm shows the good subjective results and reduces the mean absolute error among the color values of multi-view images by 72% on average in experimental results.

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Synthesis of Multi-View Images Based on a Convergence Camera Model

  • Choi, Hyun-Jun
    • Journal of information and communication convergence engineering
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    • 제9권2호
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    • pp.197-200
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    • 2011
  • In this paper, we propose a multi-view stereoscopic image synthesis algorithm for 3DTV system using depth information with an RGB texture from a depth camera. The proposed algorithm synthesizes multi-view images which a virtual convergence camera model could generate. Experimental results showed that the performance of the proposed algorithm is better than those of conventional methods.

View Synthesis and Coding of Multi-view Data in Arbitrary Camera Arrangements Using Multiple Layered Depth Images

  • Yoon, Seung-Uk;Ho, Yo-Sung
    • Journal of Multimedia Information System
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    • 제1권1호
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    • pp.1-10
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    • 2014
  • In this paper, we propose a new view synthesis technique for coding of multi-view color and depth data in arbitrary camera arrangements. We treat each camera position as a 3-D point in world coordinates and build clusters of those vertices. Color and depth data within a cluster are gathered into one camera position using a hierarchical representation based on the concept of layered depth image (LDI). Since one camera can cover only a limited viewing range, we set multiple reference cameras so that multiple LDIs are generated to cover the whole viewing range. Therefore, we can enhance the visual quality of the reconstructed views from multiple LDIs comparing with that from a single LDI. From experimental results, the proposed scheme shows better coding performance under arbitrary camera configurations in terms of PSNR and subjective visual quality.

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다시점 카메라 및 depth 카메라를 이용한 3 차원 비디오 생성 기술 연구 (A Study on the 3D Video Generation Technique using Multi-view and Depth Camera)

  • 엄기문;장은영;허남호;이수인
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.549-552
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    • 2005
  • This paper presents a 3D video content generation technique and system that uses the multi-view images and the depth map. The proposed uses 3-view video and depth inputs from the 3-view video camera and depth camera for the 3D video content production. Each camera is calibrated using Tsai's calibration method, and its parameters are used to rectify multi-view images for the multi-view stereo matching. The depth and disparity maps for the center-view are obtained from both the depth camera and the multi-view stereo matching technique. These two maps are fused to obtain more reliable depth map. Obtained depth map is not only used to insert a virtual object to the scene based on the depth key, but is also used to synthesize virtual viewpoint images. Some preliminary test results are given to show the functionality of the proposed technique.

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다시점 카메라 시스템을 이용한 디지털 매팅 방법 (Digital Matting Using Multi-view Camera System)

  • 현명한;호요성
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2007년도 하계종합학술대회 논문집
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    • pp.281-282
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    • 2007
  • In this paper, we propose a method for digital matting using a multi-view camera system. In order to generate multi-view synthetic aperture images, we first move all images obtained from the multi-view camera according to their disparities. After we obtain corresponding trimaps by taking a variance of the synthetic aperture images, we convert the trimaps into multi-view alpha mattes. Experimental results show that the proposed scheme can create the composite images successfully by combining foreground objects with multi-view background images.

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모바일 환경의 이동형 카메라를 이용한 사용자 저작 다시점 동영상의 제안 (User-created multi-view video generation with portable camera in mobile environment)

  • 성보경;박준형;여지혜;고일주
    • 디지털산업정보학회논문지
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    • 제8권1호
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    • pp.157-170
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    • 2012
  • Recently, user-created video shows high increasing in production and consumption. Among these, videos records an identical subject in limited space with multi-view are coming out. Occurring main reason of this kind of video is popularization of portable camera and mobile web environment. Multi-view has studied in visually representation technique fields for point of view. Definition of multi-view has been expanded and applied to various contents authoring lately. To make user-created videos into multi-view contents can be a kind of suggestion as a user experience for new form of video consumption. In this paper, we show the possibility to make user-created videos into multi-view video content through analyzing multi-view video contents even there exist attribute differentiations. To understanding definition and attribution of multi-view classified and analyzed existing multi-view contents. To solve time axis arranging problem occurred in multi-view processing proposed audio matching method. Audio matching method organize feature extracting and comparing. To extract features is proposed MFCC that is most universally used. Comparing is proposed n by n. We proposed multi-view video contents that can consume arranged user-created video by user selection.

다중 카메라 시스템을 위한 전방위 Visual-LiDAR SLAM (Omni-directional Visual-LiDAR SLAM for Multi-Camera System)

  • 지샨 자비드;김곤우
    • 로봇학회논문지
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    • 제17권3호
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    • pp.353-358
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    • 2022
  • Due to the limited field of view of the pinhole camera, there is a lack of stability and accuracy in camera pose estimation applications such as visual SLAM. Nowadays, multiple-camera setups and large field of cameras are used to solve such issues. However, a multiple-camera system increases the computation complexity of the algorithm. Therefore, in multiple camera-assisted visual simultaneous localization and mapping (vSLAM) the multi-view tracking algorithm is proposed that can be used to balance the budget of the features in tracking and local mapping. The proposed algorithm is based on PanoSLAM architecture with a panoramic camera model. To avoid the scale issue 3D LiDAR is fused with omnidirectional camera setup. The depth is directly estimated from 3D LiDAR and the remaining features are triangulated from pose information. To validate the method, we collected a dataset from the outdoor environment and performed extensive experiments. The accuracy was measured by the absolute trajectory error which shows comparable robustness in various environments.

다각사진촬영시스템 프로토타입 개발 (Development of a Multi-View Camera System Prototype)

  • 박선동;서상일;윤동진;신진수;이창노
    • 한국측량학회지
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    • 제27권2호
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    • pp.261-271
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    • 2009
  • 최근 도시의 3차원 공간정보에 대한 필요성이 증가함에 따라 연직사진과 경사사진을 동시에 촬영하는 항공용 다각카메라에 대한 관심이 높아지고 있다. 기존의 지형공간정보는 주로 연직사진에 의존하지만 다각 카메라는 연직사진 뿐 아니라 사방에서 촬영된 경사사진도 함께 이용하므로 사용자가 대상물을 쉽게 판독할 수 있게 한다. 본 연구에서는 카메라시스템, GPS/INS, 촬영안내시스템, 제어시스템으로 구성된 다각사진촬영시스템 프로토타입을 개발하고, 실제 항공촬영에 통해 장비개발 시 고려해야 할 카메라 설치 각도, 동시촬영, 촬영시간지연, 저장 등에 대해 실험하였다.

멀티뷰 카메라를 사용한 외부 카메라 보정 (Extrinsic calibration using a multi-view camera)

  • 김기영;김세환;박종일;우운택
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 신호처리소사이어티 추계학술대회 논문집
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    • pp.187-190
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    • 2003
  • In this paper, we propose an extrinsic calibration method for a multi-view camera to get an optimal pose in 3D space. Conventional calibration algorithms do not guarantee the calibration accuracy at a mid/long distance because pixel errors increase as the distance between camera and pattern goes far. To compensate for the calibration errors, firstly, we apply the Tsai's algorithm to each lens so that we obtain initial extrinsic parameters Then, we estimate extrinsic parameters by using distance vectors obtained from structural cues of a multi-view camera. After we get the estimated extrinsic parameters of each lens, we carry out a non-linear optimization using the relationship between camera coordinate and world coordinate iteratively. The optimal camera parameters can be used in generating 3D panoramic virtual environment and supporting AR applications.

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자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화 (Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV)

  • 신종홍
    • 디지털산업정보학회논문지
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    • 제7권2호
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.