• 제목/요약/키워드: motivation factor

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지식관리시스템에서 지각된 피드백, 동기, 지식기여 간의 관계에 대한 실증분석 (An Empirical Analysis of the Relationships among Perceived Feedback, Motivation, and Use for Contribution in Knowledge Management Systems)

  • 강희택;오한모
    • 한국경영과학회지
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    • 제37권1호
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    • pp.73-88
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    • 2012
  • This study examines the role of perceived feedback and motivations on the use for contribution in Knowledge Management Systems (KMS). An individual expects responses from others when he or she posts the knowledge or questions of soliciting knowledge in KMS. If an individual posts a message and there are many responses, motivation to use KMS will develop. Prior research has considered feedback a potential factor that would affect an individual's motivation, such as self-efficacy, but there is few prior works that have tested empirically on how feedback can influence an individual's motivations as well as the use for contribution in KMS. Perceived feedback can be categorized into feedback on posted knowledge and feedback on knowledge request postings. The results of the study show that motivations such as organizational reward, knowledge self-efficacy, and enjoyment of helping, except for social reward, are associated with the use for contribution. Our results also show that among perceived feedback, feedback on posted knowledge affects motivation and use for contribution while feedback on knowledge request postings directly influences the use for contribution.

사회적 요인과 게임적 요인이 모바일 소셜 네트워크 게임 몰입에 미치는 영향 (Effects of Social Factors and Game Factors on Commitment of Mobile Social Network Games(M-SNG))

  • 한주영;이새봄;이상철;서영호
    • 품질경영학회지
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    • 제44권3호
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    • pp.601-616
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    • 2016
  • Purpose: The purposes of this study are (1) to examine why users commit to M-SNG and (2) to understand what factors impact M-SNG users' enjoyment, motivation and commitment. Methods: We use a questionnaire survey to collect 190 data on users' perception on M-SNG. we also use a structural equation modeling method with Smart PLS 3.0 Results: Playfulness, design aesthetics, competition and social identity are found to be statistically significant factors affecting enjoyment and motivation. Also, enjoyment and motivation are found to be statistically significant factors affecting commitment. Conclusion: We suggest three points of view as game factors, socio-game factors, and social factors. Game factors are more important than other factors. Also, enjoyment is a more powerful factor than motivation in affecting user's commitment to using M-SNG.

중국여성의 온라인 쇼핑몰에서의 한국산 의복 구매행동과 만족도 (Chinese Women's Purchasing Behavior and Satisfaction for Korean-Made Clothing Purchased Online)

  • 반홍우;최종명
    • 대한가정학회지
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    • 제47권10호
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    • pp.39-49
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    • 2009
  • The purpose of this study was to investigate Chinese women’s clothing purchase behavior and satisfaction for clothing made in Korea. Data was collected from Chinese women who had made purchases of Koreanmanufactured clothing using the Chinese online shopping mall named ‘TaoBao’. In total, the responses of 439 questionnaires were tabulated and analyzed using the SPSS program 12.0. Results were as follows: 1) Shopping motivation was classified based on two factors: transformation motivation and information motivation. Most Chinese women who purchased clothing made in Korea did so because of information motivation. Results showed that the place of manufacturing origin(i..e Korea) did not negatively impact Korean clothing products at this online shopping mall. 2) Purchase satisfaction was influenced by three factors: quality satisfaction, wearing/management satisfaction, and design satisfaction. Most Chinese women were satisfied with clothing made in Korea in terms of the design factor. 3) There were correlations among Chinese women’s shopping motivation and purchase satisfaction for clothing made in Korea.

임파워링 리더십이 구성원의 지식공유와 내재적 동기부여에 미치는 영향: 상사신뢰 매개를 중심으로 (Research on The Influence of Empowering Leadership on Followers' Knowledge Sharing and Intrinsic Motivation: Through Trust on Supervisors)

  • 김승용;이병철;김기흥
    • 지식경영연구
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    • 제14권2호
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    • pp.89-116
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    • 2013
  • The purpose of this research was to investigate relations among empowering leadership, knowledge sharing, intrinsic motivation and trust on supervisors. In addition, the purpose of this study was to investigate if trust on supervisors would mediate the effect of empowering leadership on outcome variables. A research model and hypotheses were developed to examine the theoretical research questions. To test the model proposed, survey data from 44 companies in various industries were collected by distributing 510 questionnaires to team member. The final set of data utilized to test hypotheses included 470 responses. The empirical results of the analysis are as follow. Empowering leadership was shown to influence followers' knowledge sharing. Meantime, empowering leadership was influencing intrinsic motivation and it was positively related to followers' trust on their supervisors. Finally, trust on supervisors partially mediated between empowering leadership and outcome variables. We found that empowering leadership was an important factor in a way that it closely related to variables of organizational competency, such as knowledge sharing, intrinsic motivation and trust in organization.

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Information Technology in Incentive Management in Student Learning

  • Bakhmat, Nataliia;Ridei, Nataliia;Liubarets, Vladyslava;Ivashchenko, Victoria;Petrovska, Olga;Averina, Kateryna
    • International Journal of Computer Science & Network Security
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    • 제21권2호
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    • pp.142-147
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    • 2021
  • The main idea of the work is to address issues related to the activation of incentives in students of educational institutions, as an integral part of motivation in pedagogy, which is one of the priorities of higher education, in turn, the correct and timely application of motivational factors allows qualitative analysis, on the activation of cognitive interest in training. The purpose of the article is to study and qualitatively assess the methods and ways to stimulate students while studying in higher education. In solving the set tasks, a qualitative analysis of the known literature on the definition and application of motivation in the educational process. Definitely a stimulating process as a factor of psychological motivation. It is concluded that neither in understanding the essence of the stimulus, its role in the regulation of behavior, nor in understanding the relationship between stimulation and stimulus does not exist.

The relationship between Social Media Sports Contact Motivation and Sports Activity

  • Lee, Yongseon;Jung, Hana
    • International Journal of Advanced Culture Technology
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    • 제10권3호
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    • pp.263-271
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    • 2022
  • The purpose of this study is to identify the degree of participation and the impact of social media sports contact motivation on sports activities. In order to clarify the purpose of this study, a total of 300 students from 150 male and 150 female university students in Gwangju and Jeonnam provinces in 2020 were selected by the convenience sampling method. The survey tool used to achieve the purpose of this study is the questionnaire method. Therefore, the questionnaire, which has already been verified for reliability and validity in domestic and foreign previous studies, was re-quoted, modified, or supplemented for the purpose of this study. For data processing, SPSS Windows 20.0 Version was used. For specific statistical analysis, frequency analysis, exploratory factor analysis, reliability analysis, and multiple regression analysis were performed according to the purpose of analysis. The results obtained through these results are as follows. First, it was found that the contact motivation for social media sports partially affected the degree of participation in social media sports. Second, it was found that social media sports contact motivation has a partial influence on sports participation. Third, the degree of social media sports participation was found to have a partial influence on sports participation.

이용과 충족이론에 기반한 e스포츠 직접관람자가 관림만족과 행동의도에 미치는 영향 분석 (The effect of eSports Direct Spectators' Motivation on Audience Satisfaction and Behavioral Intention Based on Uses and Gratification Theory)

  • 전려화;유창석
    • 한국게임학회 논문지
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    • 제22권1호
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    • pp.109-118
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    • 2022
  • 본 연구는 이용과 충족 이론을 적용하여 e스포츠 직접관람자의 관람동기, 관람만족, 행동의도의 주요 변수 간 관계를 실증 분석하였다. 탐색적 요인분석 결과 기존의 주요 관람만족 동기 중 8개의 스포츠동기, 3개의 팬동기와 한 개의 관람촉진 동기가 e스포츠의 직접관람동기로 확인되었다. 그리고 직접관람자의 관람동기 중 오락, 팀애착, 경기기술, 선수매력, 심미성 동기요인은 관람만족에 유의미한 영향을 미치고, 행동의도에는 사회교류와 오락요인이 영향을 미친다는 것을 확인하였다.

The Effect of Motivation in Obtaining a Certificate on Career Decision-Making Self-Efficacy-With a Focus on Landscape Technicians-

  • Iee Chen Oh;Yong Jo Jung
    • 한국환경과학회지
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    • 제32권8호
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    • pp.585-593
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    • 2023
  • This study promotes the understanding of landscape technicians by, assessing the professional qualification system that aligns with the needs of the 21st-century environment, distinct from the industrialization era, It, provides basic theoretical insights into the multi-dimensional connections between the motivation for a certificate and the career decision-making self-efficacy of individuals with a demand for the certificate in the structural aspect. The collected data underwent a comprehensive analysis involving frequency assessments, confirmatory factor analysis, descriptive statistics, reliability tests, and correlation analyses. The study found differences according to particpants' diverse sociodemographic characteristics including gender, place of residence, educational background, and occupation. The motivation for obtaining a certificate had significant positive effects on their career-decision-making self-efficacy, within the context of structural relations. The study findings on the relations between motivation for obtaining a certificate and career decision-making self-efficacy demonstrate that the direction and intensity of efforts to obtain a certificate can increase the career decision-making self-efficacy of people hoping to become landscape technicians.

조종적성인성검사 문항개발 타당도 연구 (Validity Study of Questionnaire Items of the Pilot Aptitude Personality Test)

  • 윤유경;박세권
    • 한국항공운항학회지
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    • 제26권2호
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    • pp.31-38
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    • 2018
  • The pilot aptitude test so far has been conducted with a dichotomous concept of cognitive factor and non-cognitive factor, so it was not easy to explain concrete factors about pilot aptitude. Therefore, an integrated approach is needed to construct pilot aptitude test including all factors that can predict pilot aptitude. In previous study, we developed questionnaire items for the Pilot Aptitude Personality Test(PAPT) which can predict the flight training achievement through personality and personal characteristics. And those items were categorized as personality, cognition, and motivation factors. The flight training grades were correlated with all the test factors of the items, and the cognitive factors were high. As a result of the regression analysis, the total score of the three factors together accounted for 16% of the flight training grades. The results of the ANOVA showed that the cognition factors and motivation factors had significant effects on the completion of the flight training. The factors of PAPT predicted not only the completion of the flight training but also the flight performance. This is because the existing paper-pencil pilot aptitude test can only discriminate the flight training completion status. This is also a result of the fact that the introductory flight training consists of various factors including not only basic cognition but also personality and motivation.

The Effective Factors of Professional Learning : Study on Accounting Firms in Korea

  • Song, Youjung;Chang, Wonsup;Chang, Jihyun
    • The Journal of Asian Finance, Economics and Business
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    • 제5권2호
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    • pp.81-94
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    • 2018
  • The purpose of this study is to substantiate the affecting factors of informal learning outcomes for professions in various dimensions of an individual and organization. In specific, the study analyzed the effects of learning motivation, job characteristics, and a supportive learning environment which have on task-related knowledge acquisition, adapting to organization and understanding contexts, relationship formation, and improving self-development-ability. The participants of the study were 261 professionals working at four major accounting firms in South Korea. Multiple regression models were applied step by step for analysis. In this study, the informal learning of professionals working at four major accounting firms is influenced by various factors of learning motivation, job characteristics, and a supportive learning environment. The detailed analysis results were as follows. Firstly, peer-support showed the most positive effect on task-related knowledge acquisition. Secondly, for adapting to organization and understanding contexts, task autonomy showed the greatest effect. Thirdly, peer-support was found to be the most important factor for relationship formation. Fourthly, for improving self-development ability, learning goal orientation showed to be the most important factor. The various factors facilitated the professional learning by empirical identification. The study presented practical implications for creating an effective informal learning support environment.