• Title/Summary/Keyword: mobile-based information system

Search Result 3,243, Processing Time 0.03 seconds

HTML5 based Hybrid Mobile Office System Development (HTML5 기반의 하이브리드 모바일 오피스 시스템 개발)

  • Choi, Yong-kyu;Lee, Bong-hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2012.10a
    • /
    • pp.202-206
    • /
    • 2012
  • In this paper, we use HTML5/CSS3, Mobile JQuery Web of standardized technology, Run independently on a variety of mobile platforms. And to the users provide a user-friendly Web interface, and reduce the discomfort of the users through dynamic web design Implementation of a hybrid mobile office system.

  • PDF

Design and Implementation of Mobile Geographic Information Service Systems using FLEX with Platform-independent in u-GIS Environments (u-GIS 환경에서 플랫폼 독립을 지원하는 플렉스 기반 모바일 지리 정보 서비스 시스템의 설계 및 구현)

  • Cho, Sook-Kyoung;Kim, Sung-Hee;Kim, Jong-Hoon
    • Journal of Korea Spatial Information System Society
    • /
    • v.11 no.1
    • /
    • pp.87-96
    • /
    • 2009
  • In u-GIS environments, a geographic information service system for mobile phone is consumer(user) oriented service system based on existing GIS and LBS considering characteristic of mobile phone. In the past, development of a geographic information service system for mobile phone dependent on various hardware specification of mobile phones and mobile operators. From now on, the geographic information service system for mobile phone independents on hardware specification of mobile phones and mobile operators. Also, it changes from service oriented GIS provider(specialist) to service oriented consumer. For the satisfaction of this requirement, we propose a design of geographic information service system for mobile phone using FLEX for creates standard execution file. The standard execution file is able to apply various mobile phone. And we propose a management method of picture contents combination of location information that geographic information service system for mobile phone is provided it firstly. In this system, it provides facilities that display map, manage location, manage contents, manage mash-up, manage map data. And then it provide facility of swf generation for display result map on mobile phone. In this paper, we are implemented the proposed system and seen same results in various mobile phone. The created *.swf file provides same result at any time, anywhere, anyone in spite of different zoom level and different display screen.

  • PDF

Implementation of Mobile System based on LBS using Design Pattern (디자인 패턴을 활용한 LBS기반 모바일 시스템 구현)

  • Lee, Hong-Ro;Baek, Jeong-Ho;Mun, Young-Chae
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.12 no.1
    • /
    • pp.26-35
    • /
    • 2009
  • This paper will propose the efficient method that should be designed to utilize the design pattern of GoF(Gang of Four) for implementation of LBS(Location Based Service) mobile system. The design method proposed by this paper can design and implement system interface using creational patterns, structural patterns and behavioral patterns of design pattern from the user and mobile system viewpoint. The design method using design pattern can show increasing reusability of module and software, abridging the development time, minimizing the maintenance and decreasing the efficiency of memory of system to software development. Therefore, we used a design pattern in order to change the middleware applying geographic information system from mobile environment. Finally, the mobile system applied to design pattern shall contribute to showing high stability and reliability, improving reusability and scalability of module and software and developing efficient LBS mobile system.

  • PDF

The Implementation of Remote Health Monitoring System using a Mobile Platform (모바일 플랫폼을 이용한 원격 건강 감시 시스템 구현)

  • Ryu, Geun Taek;Kim, Chang Young
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.49 no.9
    • /
    • pp.379-385
    • /
    • 2012
  • This paper suggests U-healthcare system for individual health management realizing the gateway, client, and Java-based network server by using the vital signal measuring system and android-based mobile platform. This study realized the vital signal measuring system based on the technology to measure the ECG, oxygen saturation, blood pressure, and respiration, etc. And all the information of measurement was transmitted to the mobile gateway using the 3-bite transmission protocol consisting of headers and data. The data transmitted to the mobile gateway was used to examine the mobile client's personal health indexes through the network server. This paper realized and tested the android-based gateway, client, and the broadcasting network server and verified their validity with simulations and actual humans. As a result, the U-healthcare system suggested was proved to be effective in managing each individual's health from short distance and long distance. And it could examine each individual's health conditions in real-time and was found to be advantageous in that it could secure the guardian's mobility.

On the Starvation Period of CDF-Based Scheduling over Markov Time-Varying Channels

  • Kim, Yoora
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.41 no.8
    • /
    • pp.924-927
    • /
    • 2016
  • In this paper, we consider a cumulative distribution function (CDF)-based opportunistic scheduling for downlink transmission in a cellular network consisting of a base station and multiple mobile stations. We present a closed-form formula for the average starvation period of each mobile station (i.e., the length of the time interval between two successive scheduling points of a mobile station) over Markov time-varying channels. Based on our formula, we investigate the starvation period of the CDF-based scheduling for various system parameters.

An On-line Mobile RPG System Development based on Real time (리얼타임기반의 온라인 모바일 RPG 시스템 개발)

  • Kim, Song-Min;Lee, Mal-Rey
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.5
    • /
    • pp.1003-1007
    • /
    • 2009
  • In this paper, we developed a mobile RPG System based on real time. This system includes game engine based on real time, system library, item trade server based on network, and client tools. Also, to make inroads into USA market, we are using smart phone platform based on Microsoft Windows CE.

A Study of a Secure Mobile Agent Services Based on Grid Proxy Gateway

  • Lee, Se-Yul;Choi, Gyoo-Seok;Kim, Chang-Su;Jung, Hoe-Kyung
    • Journal of information and communication convergence engineering
    • /
    • v.6 no.3
    • /
    • pp.348-352
    • /
    • 2008
  • In distributed computing paradigm, mobile surrogate systems migrates from on host in a network to another. However, Mobile surrogate system have not gained wide acceptance because of security concerns that have not been suitably addressed yet. In this paper, we propose a security framework based on Grid Proxy Gateway for mobile Grid service. The current Grid Security Infrastructure is extended to mobile computing environments. The surrogate host system designed for mobile Personal Digital Assistant (PDA) users can access the certified host and get his proxy credential to launch remote job submission securely.

A Tablet PC-based Monitoring System for Oceanic Applications

  • Lee, Ji Young;Oh, Jin Seok
    • Journal of information and communication convergence engineering
    • /
    • v.11 no.4
    • /
    • pp.253-257
    • /
    • 2013
  • Mobile computers can process large amounts of data at high speeds, and it is feasible and easy to implement a remote monitoring system utilizing mobile computers. Because of their portability and convenience, these computers have been employed in various research areas to develop such monitoring systems. Existing monitoring system is a bit difficult to real time monitoring the scattered offshore facilities. So this paper compensate the existing system by using mobile computers such as a tablet PC-based monitoring system. Also, the scattered offshore facilities can be monitored in real-time through the tablet PC. The developed monitoring system is a fully Internet-based monitoring platform that enables one to monitor and control remote oceanic applications at any time and any place where it is possible to access the Internet. It can be applied to many oceanic applications as well as the unmanned systems and remote monitoring systems on land.

A Design and Implementation of Remote Video Monitoring System for the Mobile Internet (무선 인터넷에서의 원격 화상 모니터링 시스템의 설계 및 구현)

  • 공인엽
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2001.10a
    • /
    • pp.53-56
    • /
    • 2001
  • It has been increasing that the use of Mobile Internet these days. And the demand of user is changing from the text based services to multimedia based data services like pictures, sounds and streaming videos in Mobile Internet. In this paper, It is proposed a remote monitoring system that .an transfer the video data through WAP(Wireless Application protocol) based Mobile Internet used generally in anywhere. And this system is a low-cost efficient system compared with a existing high-cost Internet Camera system, using video module connected to Internet directly and PC-based server. In this paper, It is explained a design and implementation of such WAP-based remote monitoring system.

  • PDF

Comparison of HMM and SVM schemes in detecting mobile Botnet (모바일 봇넷 탐지를 위한 HMM과 SVM 기법의 비교)

  • Choi, Byungha;Cho, Kyungsan
    • Journal of the Korea Society of Computer and Information
    • /
    • v.19 no.4
    • /
    • pp.81-90
    • /
    • 2014
  • As mobile devices have become widely used and developed, PC based malwares can be moving towards mobile-based units. In particular, mobile Botnet reuses powerful malicious behavior of PC-based Botnet or add new malicious techniques. Different from existing PC-based Botnet detection schemes, mobile Botnet detection schemes are generally host-based. It is because mobile Botnet has various attack vectors and it is difficult to inspect all the attack vector at the same time. In this paper, to overcome limitations of host-based scheme, we compare two network-based schemes which detect mobile Botnet by applying HMM and SVM techniques. Through the verification analysis under real Botnet attacks, we present detection rates and detection properties of two schemes.