• 제목/요약/키워드: math ability

검색결과 198건 처리시간 0.024초

The Study of the Graph Activity of Gifted Elementary Students Using CBR (CBR을 활용한 초등 영재 학생의 그래프 활동에 관한 연구)

  • Kang, Young Ran;Cho, Cheong Soo
    • School Mathematics
    • /
    • 제17권1호
    • /
    • pp.65-78
    • /
    • 2015
  • This study has analyzed the effect of graph activity using CBR on the graphic ability through the observation on the 4 math-gifted 5th grade students. The study had designed the graph activity class using CBR based on the theories of graph and progressed it twice for 40 minutes, respectably. The recorded videos of the classes and the interviews of students were collected for analyzing the data, and 2 weeks later, post inspection using the same questionnaire was held for the comparative analysis on the errors that the students had made in the interpretation of the graph. According to the results of this study, the students were able to understand the flow change of the graph, interpret the relationship between variables, and contextualize the dependent variables.

A Study on the Development of Environment Design STEAM Program in Coping with Climate Change for Elementary School Students (초등학생을 위한 기후변화대응 환경디자인 STEAM 교육프로그램 개발 연구)

  • Lee, Yun-Hee;Lee, Myung-A;Han, Hae-Ryon;Ban, Ja-Yuen
    • Korean Institute of Interior Design Journal
    • /
    • 제25권6호
    • /
    • pp.15-22
    • /
    • 2016
  • Recent changes in the Korean education policies are promoting the advances in science and technology and cultivating people of convergence talent. STEAM (science, technology, engineering, art and math) educational program is Korean styled convergence program for creative competent human resources. Therefore, Therefore the aim of this study is developing convergence hand-on educational program coping with climate change for elementary school students. For development of the program, we investigated the curriculum of the elementary school about the climate change, and allocated in the creative learning standard frame. Also, we selected themes related the climate change in the curriculum and learning activity. For more effective program to build the convergence competency, we analyzed the program based on creative problem based learning process and 4 core competency(creativity, communication, convergence, caring) elements. In conclusion, the STEAM program needs to develop by school curriculum and leaner's ability. For elementary school students, the STEAM program consists with creative problem based learning process. And the convergence educational program would analyze by the creative PBL process and convergence competency elements. So, this developing program has brought the promotion of the creative convergence competent talented person for the future global environment.

Gifted Students' Perceptions of On-line and Off-line Gifted Education in Mathematics (수학 영재교육에 대한 일반 영재학생과 사이버 영재학생의 인식 분석)

  • Hwang, Hee-Sook;Kim, Mal-Sook
    • Journal of Fisheries and Marine Sciences Education
    • /
    • 제22권3호
    • /
    • pp.316-329
    • /
    • 2010
  • The purpose of this study was to examine how middle school students perceived the operation of on-line and off-line math-gifted education. The research questions were as follows: 1. How do students recognize the current situation concerning the operation of on-line and off-line gifted education? 2. How do students recognize the effect and satisfaction level of on-line and off-line gifted education? 3. How do students recognize the improvement of on-line and off-line gifted education? The subjects in this study were 591 students who included 208 in on-line classes and 383 in off-line classes. The results were as follows: First, the students who were enrolled in the on-line and off-line classes regarded gifted people as ones who had a superb ability in a particular field and as ones who think creatively. Second, all the students in on-line and off-line classes found gifted education to be of use to developing their potentials, and they had the biggest preference for experiential field study as the most effective teaching method. Third, concerning their needs for the management of gifted classes, they asked for immediate Q&A services over the Internet.

Development of Teaching and Learning Mathematical Materials Including Cross-Curriculum Based Contents (범교과적 학습 내용을 수반하는 수학과 교수-학습 자료 - 원자력 에너지를 중심으로 -)

  • 황혜정;조성민
    • The Mathematical Education
    • /
    • 제41권1호
    • /
    • pp.19-34
    • /
    • 2002
  • The 7th national mathematics curriculum lays emphasis on an interrelation of several subjects and a connection between mathematics and real life. In this reason, this study focuses on the enhancement of sound understanding nuclear energy which is one of important factor(concepts or contents) dealt with in the other subjects such as science, environment, social studies, etc.. Recently, even though it is insistent that nuclear energy be so important and request in the future society, there are still strong pro and cons regarding the use of it. In this study, teaching-and-learning materials were developed dealing with using nuclear energy, and consequently they might be used in math class for the purpose of enhancement of mathematical learning ability and of recognition on nuclear energy. In this study, Material 1 included a matter of the necessity for nuclear power plants using the ratio concept, and Material 2 did on a matter of the efficiency of nuclear energy and the unclear of nuclear power plants using ratio-graph, in the elementary and upper school mathematics. Material 3 focused on a matter of the principles of nuclear power plants using the properties of exponential law in high school mathematics. Ultimately, it is hoped in the study that more diverse instructional materials dealing with diverse situations inside and outside mathematics would be developed.

  • PDF

Communication-oriented Mathematical Writing Strategies Effect on Mathematical Achievement and Mathematical Propensity (의사소통 중심의 수학 쓰기 학습 전략이 수학 학업 성취도 및 수학적 성향에 미치는 영향)

  • Kim, Eunji;Jeon, In Ho
    • Journal of Elementary Mathematics Education in Korea
    • /
    • 제23권3호
    • /
    • pp.347-363
    • /
    • 2019
  • The purpose of this study was to investigate the effects of communication - oriented mathematical writing strategies on students' mathematics achievement and mathematical propensity. In order to achieve the purpose, three types of communicative math writing learning strategies such as writing their own thoughts and feelings, writing problem solving process, and explaining the mathematical concepts. In the comparative group, general lessons based on textbooks and tutorials were conducted. As the results, the students in the experimental group showed a significant improvement in mathematics achievement and a positive effect on the mathematical propensity as compared with the comparison group.

  • PDF

A Study of Teaching-Learning Methods for the IT-Based STEAM Education Model With Regards to Developing People of Interdisciplinary Abilities (융합형 인재 양성을 위한 IT 기반 STEAM 교수·학습 방안 연구)

  • Kim, Jeong-A;Kim, Byeong-Su;Lee, Ji-Hwon;Kim, Jong-Hoon
    • Journal of Fisheries and Marine Sciences Education
    • /
    • 제23권3호
    • /
    • pp.445-460
    • /
    • 2011
  • Recently, worldwide attention has been placed on being able to develop a person with interdisciplinary abilities. Specifically, there has been an emphasis on the integration of the previous STEM education and the arts, as well as the role of IT in technology and engineering education. Therefore, for this study, our goal is to help pave the way for the increased use of the teaching-learning methods of the IT-based STEAM education in developing people with interdisciplinary abilities. Firstly, we searched through domestic and foreign papers for example related to the recent trend towards the STEAM and integrative IT education models. In this study, we also presented a realistic teaching model based on STEAM education, applied mainly in the U.S., and on the teaching-learning methods of science and technology. The method we suggested is rated by expert assessments as a highly effective teaching-learning method for science and math. The use of educational IT technology in the STEAM education method is also analyzed with positive results.

The analysis of middle school students' problem posing types and strategies (중학생들의 수학적 문제제기 유형과 전략 분석)

  • Joo, Hongyun;Han, Hyesook
    • The Mathematical Education
    • /
    • 제55권1호
    • /
    • pp.73-89
    • /
    • 2016
  • The purpose of this study was to analyze middle school students' problem posing types and strategies. we analyzed problems posed by 120 middle school students during mathematics class focused on problem posing activities in various aspects. Students' posed problems were classified into five types: not a problem(NP), non-math(NM), impossible(IM), insufficient(IN), sufficient(SU) and each of the posed problems. Students used three kinds of problem posing strategies such as goal manipulation(GM), assumption manipulation(AM), and condition manipulation(CM), and in posing one problem, one or more than two strategies were used. According to the prior studies, problem posing can contributes to the development of students' problem solving ability, creativity, mathematical aptitude, and a broader understanding of mathematical concepts. However, we found that some students had difficulties in posing problems or limited understandings of that. We hope the results of the study contribute to encouraging problem posing activities in mathematics instruction.

An Effect of Problem-solving Lessons with Problem-posing on Mathematical Creativity (문제 만들기를 적용한 문제해결수업이 수학적 창의성에 미치는 영향)

  • Kim, Seo Lin;Kim, Dong Hwa;Seo, Hae Ae
    • East Asian mathematical journal
    • /
    • 제33권4호
    • /
    • pp.381-411
    • /
    • 2017
  • The purpose of this study is to investigate how students' mathematical creativity changes through problem-solving instruction using problem-posing for elementary school students and to explore instructional methods to improve students' mathematical creativity in school curriculum. In this study, nonequivalent control group design was adopted, and the followings are main results. First, problem-solving lessons with problem-posing had a significant effect on students' mathematical creativity, and all three factors of mathematical creativity(fluency, flexibility, originality) were also significant. Second, the lessons showed meaningful results for all upper, middle, and lower groups of pupils according to the level of mathematical creativity. When analyzing the effects of sub-factors of mathematical creativity, there was no significant effect on fluency in the upper and middle groups. Based on the results, we suggest followings: First, there is a need for a systematic guidance plan that combines problem-solving and problem-posing, Second, a long-term lesson plan to help students cultivate novel mathematical problem-solving ability through insights. Third, research on teaching and learning methods that can improve mathematical creativity even for students with relatively high mathematical creativity is necessary. Lastly, various student-centered activities in math classes are important to enhance creativity.

Development and application of problem-solving learning method(WCSNA) based online learning system (문제해결 학습법(WCSNA) 기반 온라인 학습시스템 개발 및 응용)

  • Hong, Hee-dong
    • Journal of the Korea Convergence Society
    • /
    • 제13권4호
    • /
    • pp.39-44
    • /
    • 2022
  • Mathematics franchise education companies are developing various online learning systems to provide on-off integrated education to learners. Most online learning systems deliver one-way lecture content to learners and perform quantitative problem-solving learning for learning results. However, each learner has different academic achievement competencies, and it is impossible to determine exactly where the level of understanding fell when solving a math method. and based on this, establish an online learning system to discover the weak points of learners and propose an effective learner management method. Through the developed learning method and system, it is expected to cultivate balanced problem-solving ability for learners and provide differentiated brand image and counseling service to franchise companies.

Best Practices for Implementing AI in STEM Education: A Systematic Literature Review

  • Taha Mansor Khawaji
    • International Journal of Computer Science & Network Security
    • /
    • 제24권8호
    • /
    • pp.1-13
    • /
    • 2024
  • Artificial intelligence (AI) describes a variety of approaches in computer applications to mimic human learning. As this technology becomes increasingly prevalent, it is inevitable that it will enter the educational environment, as both an educational tool and topic of learning. STEM education, which deals with science, technology, engineering, and math, is perhaps the most appropriate educational field in which to introduce students to this new and rapidly growing technology. In recent years, educators, AI engineers, and educational researchers have published trial results of experimental curricula implementing AI technology in student and teacher education. This systematic literature review analyzed a sample of seven such publications to identify key trends in suggested best practices for the usage of AI in STEM classrooms. The sample was analyzed for keywords using MaxQDA. The results indicated three key trends among suggested best practices. The first was that AI is best taught to students when the technology itself is the topic of education. Another trend was that simulating real world applications of AI technology was most impactful in showing students the potential, limits, and ethical implications of AI. Finally, it was found that educator's familiarity with AI is an important factor in their ability to employ it in the classroom.