• 제목/요약/키워드: idea development method

검색결과 248건 처리시간 0.026초

아이디어 발상 유형화를 통한 창의적 패션 디자인 전개 프로세스 연구 (Study on a Creative Fashion Design Development Process through Idea Classification)

  • 김윤경;박혜원
    • 복식
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    • 제60권9호
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    • pp.95-105
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    • 2010
  • The purpose of this study is in allowing thinking about the design development process which is more towards the visual and perceptional aspects related to the form structure by more diverse methods by typology of idea generation. To accomplish such goal, researches in the psychology, pedagogy, engineering, and consilient studies as well as related precedent researches and reference data in architecture, promotion, industrial design, and other art fields and fashion designs are collected and analyzed to see the study trend. In addition, in the content analysis method based on such, the idea generation was classified into types in consideration of relevancy, usefulness, and suitability with fashion. First, a concentrated thinking of a limited space is a method of leading an optimal design by focusing on solving the cause of a problem within a space which generates the problem. Second, plan thinking per section of structure decomposition is a method of dismantling the design problems per organization, thinking type, factor, and characteristic into sub-modules to re-interpret and re-organize the problems in various aspects. Third, an associated thinking through interpreting relationships among vocabularies is a method of selecting the marginal languages that allow a person to come up with concrete forms and the key words related to fashion to import the characteristics and attributes of the marginal languages and thematic relationship between the two terms to search the relevancy. Lastly, the free integrated thinking of language extension is a method of groping integration between other fields and fashion by free integration among the extended terms by extending the vocabularies through inferring metaphorical expressions founded upon individual's memories or knowledge concepts regarding theme words that do not allow concrete forms to come up.

패션 상품 아이템 개발을 위한 창의적 발상법의 활용 -벨벳 상품의 사례- (Item Development for Fashion Products Using Creative Thinking Methods -A Case of Velvet Products-)

  • 정인희
    • 한국의류학회지
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    • 제37권2호
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    • pp.213-223
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    • 2013
  • This study presents the process of fashion item development with velvet through creative thinking methods. Creativity is one of the most important requirements for a successful job career and education enhancing creative thinking is needed in the area of fabrication, product design, and marketing strategy development. Velvet was selected as a research stimulus because it is a luxurious fabric with various differential properties such as a soft touch, unique luster, excellent drapability, and fine physical properties. The research methodology included creative thinking methods review, the selection of the tools, idea sourcing and listing, sequential idea evaluation and sample product making. After review of the various creative thinking methods, a combination method and forced connection method were employed as research tools to confirm the usefulness of creative thinking training because of their independence of use and application simplicity. A total of 12 university students participated as subjects in this research. After some training, each student derived ten ideas for velvet products that utilized a combination method and forced connection method. A total of 120 ideas were evaluated for novelty, technical possibility, practicality, and marketability; subsequently, 24 ideas were adopted and developed as sample products. The effectiveness of creativity education in fabrication and product design classes was verified through the whole process of product planning.

Idea Factory를 통한 공학교육 혁신 활동 사례 연구 (복합재 섬유 보관용 온·습도 조절 장치 개발) (A Case Study of Innovative Engineering Education System by Idea Factory (Development of Temperature-Humidity Control Device for Fiber Storage on Composites))

  • 박수정;김윤해
    • 공학교육연구
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    • 제20권1호
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    • pp.63-68
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    • 2017
  • This research is as a case study of innovative engineering education system through idea factory of korea maritime and ocean university and deals with development of temperature-humidity control device (THCD) for fiber storage on composites in viewpoint of problem solving method. Fiber reinforced plastic (FRP) includes many variables on the composite manufacturing process. Above all, the interfacial adhesion between the fiber and the matrix acts as an important thing that decided mechanical property of the FRP, and also it is profoundly linked to external temperature and relative humidity. High void fraction leads to a result in interlaminar fracture. Therefore, in this research, to establish correlation between fiber reinforcement and fiber storage conditions of temperature and relative humidity we developed a THCD for fiber reinforcement. To evaluate performance of the THCD, glass fiber reinforced plastic (GFRP) is made under the extreme conditions each temperature $34^{\circ}C$, relative humidity 98 % and it can be said that there are the change of mechanical properties according to fiber storage conditions. As a result, the THCD showed sufficient possible application for understanding and applied research of composites field in material engineering. Also, we could check that the necessity of introduction of innovative system such as idea factory existed.

사용자 지향적 3차원 형태발상 지원 시스템 구축 (The User Support 3D Form Generation System Establishment)

  • 조동민
    • 한국멀티미디어학회논문지
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    • 제17권9호
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    • pp.1115-1124
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    • 2014
  • The objective of this study is to present a new design method at the idea brainstorming process, which requires a great deal of time and effort to seek their own ideas in existing design process and to develop a user support idea forms generation system called OCIGS (Openware Creative Idea Generation System) that makes it possible to create a variety and 3D forms as well as a quantitative evaluation data for the actual types that compose the aesthetic factors and designs of qualitative standards. In order to achieve these objectives : First, overcoming the limitation of 3D form generation ability by establishing visual application system, Second, accepting users' opinions by generating 3D images dynamically, analysing and giving information on the preferred ones on the web on real time, Third, identifying tendency of preference so that they can generate preferred colors and images in future by updating image combination and dropping low-preferred ones. This system would play a role as an idea or form generation application in the actual 3d form design development process.

3차원 캐릭터 모델기반 CGS System 구축 I (Part1:Non-Digital Process에 관하여) (CGS System based on Three-Dimensional Character Modeling I (Part1:About Non-Digital Process))

  • 조동민
    • 한국멀티미디어학회논문지
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    • 제11권11호
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    • pp.1592-1600
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    • 2008
  • 본 연구는 '캐릭터 구성 이미지 요소들의 재구성'이라는 논제를 바탕으로 하여 창의적 아이디어 발상을 돕기 위한 연구로 형태 이미지 요소들의 조합을 컴퓨팅 형태 생성에 의한 독창적이고 다양한 이미지 생성을 목적으로 하였다. 기존의 아이디어 발상법에서 벗어나 창의적 형태발상능력을 극대화시키고 사고의 한계를 극복하기 위한 디자인 발상법을 제시하기 위하여 창의적 아이디어 발상법에 대한 선행연구 중 비례를 이용한 기존 시스템인 PDS(Proportion Distort System) 아이디어 발상법의 문제점을 파악하여 보완한 창의적 아이디어 발상법인 CGS(Character Generation System)를 제시하였다. 본 연구는 영상 3D 캐릭터 디자인 개발프로세스 중 아이디어발상 또는 창조적인 이미지발상지원에 대한 한 방법으로 그 효과가 있을 것이며, 다양한 아이디어를 만들어 낼 수 있어 형태발상의 한계점을 극복할 수 있는 보조역할을 할 수 있을 것이라 기대된다.

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예측모델 구축을 위한 분석 단계별 레이아웃 표준화 연구 (Analysis Standardization Layout for Efficient Prediction Model)

  • 김효관;황원용
    • 한국정보전자통신기술학회논문지
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    • 제11권5호
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    • pp.543-549
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    • 2018
  • 예측의 중요성은 경제상황의 급변 등으로 점차 중요해지고 있다. 예측 모델을 구현하기 위해서는 다수의 데이터 엔지니어와 사이언티스트들이 프로젝트에 참여하게 된다. 이때 모델을 고도화 시키기 위하여 다양한 예측모델 아이디어가 제시된다. 제시된 모든 아이디어의 유효성을 판단하기 위하여 예측 모델에 대한 정확도를 테스트하고 유효하지 않은 경우 다시 모델을 재설계하고 개발하는데 오랜 시간이 소요된다. 본 연구에서는 다양한 아이디어를 하나의 모델로 통합하는 가장 효율적인 방법론을 찾기 위하여 레고 형태의 개발 방법론을 제시한다. 레고 형태의 개발방법론은 각 아이디어에 대한 개발 코드에 대하여 동일한 데이터 레이아웃을 설정함에 따라 가능하다. 따라서 아이디어 별로 유효성 검증이 가능하고 레고 형태로 개발함에 따라 아이디어의 추가 및 삭제가 용이하여 전체 개발공정 시간을 단축할 수 있다. 마지막으로 제시한 방법이 실제 아이디어의 추가/삭제가 용이한지 개발 및 테스트를 수행하였다.

단일 라운드 프로세스 방식의 IDEA 암호 알고리즘의 하드웨어 설계 (A VLSI Design of IDEA Cipher Algorithm Based On a Single Iterative Round Method)

  • 최영민;권용진
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(2)
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    • pp.144-147
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    • 2000
  • Data security is an important issue in today's computer networks. In order to construct a safe infra in the open communication network, a cryptography is necessarily applied to several communication application fields like a high-speed networking system supporting real-time operation. A cryptography which has already realized by a software is designed by using a hardware to improve a throughput. In this paper, we design hardware architecture of IDEA by using a single iterative round method to improve a encryption throughput. In addition, we intend to develop a hardware design methodology that a specific cryptography operate with high-speed. The hardware model is described in VHDL and synthesized by the Samsung KG 80 Library in the Synopsys development software tool. With a system clock frequency 20MHz, this hardware permits a data conversion rate of more than 116 Mbit/s.

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Kano 모델을 위한 창조성 기법적용에 관한 연구 (A study on the application of creative methods for Kano model)

  • 김혜미;김태영;윤성필;조태연
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2008년도 추계학술대회
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    • pp.491-503
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    • 2008
  • As customer needs become diversified, there are many efforts to develop creative ideas on the products to satisfy the customer requirement. Also it is very important to classify the customer requirement to the product's quality. According to the previous study, the idea of the products by collecting opinions and brainstorming is mainly studied in new product development. To create the attractive quality for the product, Kano model has commonly been used. However, the brainstorming in the stage of create ideas has the problem of lower linkage between purpose and idea and lower quality of new idea. Therefore, the paper suggests a way to invent more creative ideas by comparing forced connection method to the brainstorming that is applied to the Kano model.

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3차원 캐릭터 모델기반 CGS System 구축 II (Part 2 : Digital Process에 관하여) (CGS System based on Three-Dimensional Character Modeling II (Part 2: About Digital Process))

  • 조동민;조광수
    • 한국멀티미디어학회논문지
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    • 제13권7호
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    • pp.1095-1104
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    • 2010
  • 본 연구는 기존의 아이디어 발상법에서 벗어나 창의적 형태발상능력을 극대화시키고 사고의 한계를 극복하기 위한 창의적 아이디어 발상법의 하나로써 선행연구 중 비례를 이용한 기존 시스템인 PDS(Proportion Distort System)아이디어 발상법의 문제점을 파악하고 보완하여 개발한 CGS System의 Digital Process System 부분에 관한 연구이다.[1] 또한 본 논문은 한국멀티미디어학회 2008년 11월 멀티미디어학회 논문지 제11권 11호에 게제된 "3차원 캐릭터 모델기반 CGS System 구축 (Part1 : Non-Digital Process에 관하여),"에 관한 연장된 연구로써 실질적 System의 구현방법, 연구방향 및 결과를 제시하여 캐릭터 디자이너가 캐릭터 제작 시 즉각적인 아이디어 발상 Feed-Back을 얻을 수 있으며 작업과정의 시간과 비용을 절감할 수 있는 효과를 가져 올 것으로 사료된다.

체크리스트법에 의한 창의적인 패션디자인의 조형적 특성 (The Formative Characteristic of Creative Fashion Design by the Checklist Method)

  • 남미영;김윤경;이경희
    • 한국의류학회지
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    • 제36권8호
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    • pp.849-859
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    • 2012
  • This study contributes to the development of a creative fashion design and provides concrete data regarding the process of creative ideas through an analysis of the characteristics of the fashion design idea and the characteristics of fashion design from a formative perspective according to Osborn's checklist method. The data collection involved 466 pages that focused on the work of 30 designers (2005 S/S-2009 F/W) extracted from the websites style.com and ifb.co.kr. In the cases of pictures collected, a content analysis was applied based on statistical analysis and design analysis criteria. First, as a result of the examination of the characteristics of ideas for fashion design based on the checklist, it turned out that elimination method is most frequently employed, followed by addition, conversion, limit and combination. In addition, every idea showed a significant difference in terms of the applied item, expression method, and balance. Second, due to the study of the formative characteristics of fashion design (based on the checklist), it turned out that square-shaped silhouette, achromatic and chromatic colors, combined tones, identical color combination, complex texture, and identical texture combination are frequently used. In addition, every idea showed a significant difference in terms of form, color, and fabric. We believe that the use of the checklist is useful for the development of a creative design because formative characteristics vary based on the characteristic of ideas of fashion design.