• 제목/요약/키워드: guidance experience

검색결과 317건 처리시간 0.024초

메타버스 내 스페이스텔링을 위한 흥미유발 선행조직자 모델 기반 스마트관광 개념지도 설계 (A Study on the Design of Smart Tourism Concept Map based on the model of Advance Organizer that attracts Interest for Space Telling in Metaverse)

  • 김소진;주용민
    • 스마트미디어저널
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    • 제12권8호
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    • pp.45-59
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    • 2023
  • 관광 목적으로 메타버스를 체험하려는 사용자는 문화콘텐츠의 목적에 의해 공간 속 전략적인 기획에 노출된다. 또한, 가상환경에 따라 진행되는 과정에서 통합적인 문화콘텐츠를 학습하게 되고 나아가 시공간적 의미와 함께 결국 스페이스텔링까지 경험하게 된다. 사용자에게 체험 시작부터 흥미를 유도하여 체험을 지속하는 것이 중요하지만 이러한 과정에서 장애요소들이 발생한다. 충분한 사전지식 없이 관심키워드만을 가진 사용자에게 새로운 정보와의 연결을 촉진 시켜야하기 때문이다. 따라서 흥미 제고를 위한 효율적인 설계 방법을 사전에 연구해야 한다. 그러나 현재까지 가상공간 속에서 흥미유발을 위한 선행조직자를 체계적으로 설계하는 방식에 대한 연구가 전무한 실태이다. 본 연구는 개발자가 가상공간의 의미와 문화콘텐츠의 스토리텔링을 개발하는 과정에서 발생하는 흥미유발 설계 방법으로 개념지도 기반 선행조직자 교육학습 기법을 이용한 기초 연구라고 볼 수 있다. 먼저 가상공간 요소와 인간행동 이론들을 고찰하였다. 이어서 현재 활용되어지는 선행조직자의 5가지 대표 사례들을 탐구하고 정보접근 및 전달 목적의 개념지도를 기반으로 재설계하여 제안하였다. 본 연구과정을 통해 메타버스 체험자들에게 공간적 속성과 인지적 흥미 요소가 스토리텔링 학습으로 이어지는 유의미한 학습에 효과적으로 전달되는 점과 개념지도를 통한 서비스 디자인 설계방법의 요소들을 확인할 수 있었다.

일개 대학의 선행 현장수업의 필요성과 학업성취도에 관한 연구 (A Study on the Academic Achievement and the Needs of Prior Field Learning in a College)

  • 이재홍;박은미;김상수;권원안;김한수;정태은;최한성;김인규
    • PNF and Movement
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    • 제12권2호
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    • pp.81-88
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    • 2014
  • Purpose: The purpose of this study is to examine the needs of prior field learning and the academic achievement of field experience learning in a college. Methods: This study was performed from May 1 to October 30, and students were given questionnaire. The research questionnaire as follows: (1) to investigate the academic achievement after field experience learning, (2) to verify the needs of field experience learning. A statistical analysis was performed using SPSS 17.0 for window version. Results: The results was as follows : First, satisfaction of field learning had scored good(47.2%) in lesson goal, good(51.8%) in acquisition of knowledge and techniques, good(51.0%) in preparation of study and good(45.9%) in association. Second, curriculum of field learning had scored normal(35.5%) in prior education, good(47.4%) in composition, good(50.8%) in guidance and good(47.2%) in contents. Third, curriculum of field learning had scored good(44.6%) in duration, good(46.1%) in numbers, good(51.3%) in convenience and normal(38.1%) in means of transportation. Forth, needs of field learning had scored good(46.6%) in field learning of practicum, good(48.2%) in field learning of theory subject, 3-4 times(42.0%) in frequency of field learning and 2hours(57.3%) in a field learning hour. Conclusion: These findings suggest that college student's thinking of field experience learning is positive. Field experience learning provided that college students have directly an opportunity of gaining valuable experience to feel the field.

Science Gifted Learning Program: Research & Education Model

  • Shim, Kew-Cheol;Kim, Yeo-Sang
    • 한국과학교육학회지
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    • 제25권6호
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    • pp.635-641
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    • 2005
  • This paper suggests a research & education (R&E) model for the gifted in science education. The model has been developed under three assumptions. The first is that using the sequences of a gifted educational program designed to facilitate the process will assist in gifted students' construction of scientific knowledge and comprehension of laboratory practice through concrete experimental experience. The second is that gifted students will be able to apply this learning to further study using and extending scientific knowledge and experience. The third is that challenging tasks and feedback at the requisite stage of development will improve instructional effectiveness. The R&E Model has five phases: engaging, exploring, planning, performing and elaborating; furthermore, it suggests roles for the mentee and mentor. The R&E model has two functions for gifted education. The first is providing guidance for gifted curriculum developers as they design a mentor program, and the second is helping a mentor improve instructional effectiveness through use of strategies. This model has potentials to educate the gifted students in the Science Education Institute for the Gifted.

의과대학 학생의 소진에 대한 지도사례 분석 (A Case Study on Approaches to Supporting Medical Students with Burnout Experience)

  • 정은경;최기오;한의령
    • 의학교육논단
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    • 제16권2호
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    • pp.88-91
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    • 2014
  • Medical students often need high levels of specialized institutional and personal support to recover from a burnout experience and to prevent student failure. This study aimed to present approaches to supporting medical students who had experienced burnout using case studies. The study subjects were 45 burnout cases who had been supported by the student support system and committee in one medical school. The factors associated with burnout include poor social network: the lack of belongingness, immature sense of identity, poor mental health, a lack of intrinsic motivation and aptitude, or a major personal crisis. We summarized some tips according to the factors associated with burnout. These tips should provide guidance to organizations and individual support providers to encourage the best quality support for medical students with burnout experiences.

고등학교 이차곡선 단원의 효과적인 지도 방안

  • 한은지;김동화
    • East Asian mathematical journal
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    • 제28권4호
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    • pp.453-474
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    • 2012
  • The conic sections is an important topic in the current high school geometry. It has been recognized by many researchers that high school students often have difficulty or misconception in the learning of the conic sections because they are taught the conic sections only with algebraic perspective or analytic geometry perspective. In this research, we suggest a way of teaching the conic sections using a dynamic geometry software based on some mathematics teaching and learning theories such as Freudenthal's and Dienes'. Students have various experience of constructing and manipulating the conic sections for themselves and the experience of deriving the equations of the quadratic curves under the teacher's careful guidance. We identified this approach was a feasible way to improve the teaching and learning methods of the conic sections.

Consumer Perception of Chatbots and Purchase Intentions: Anthropomorphism and Conversational Relevance

  • Chung, Sooyun Iris;Han, Kwang-Hee
    • International Journal of Advanced Culture Technology
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    • 제10권1호
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    • pp.211-229
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    • 2022
  • In this study, we aimed to define the effects of anthropomorphism and conversational relevance of chatbots on user experience. In specific, the chatbot designed for this study was an online shopping assistant that recommends items for consumers. Levels of anthropomorphism was manipulated by the name, profile picture, word choices, and emojis, while conversational relevance was adjusted by the depth and accuracy of the recommendation. Three categories of user experience were measured: psychological distance, usability, and purchase intentions. The results implied a significant main effect of conversational relevance on all variables for the high anthropomorphized conditions, while all but psychological distance was significant for low anthropomorphized conditions. Although there was no significant main effect of anthropomorphism observed for the variables, the main effect of anthropomorphism on responsibility was marginally significant for a specific item. The results of this study may function as a guidance for future studies regarding usage of chatbots within a marketing setting.

대학생의 MBTI성격 유행에 따른 정서적 경험에 미치는 실태연구 (The Study of Emotional Experience to MBTI Personality Type in University Students)

  • 이금비;이태영;이한춘
    • 한국임상보건과학회지
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    • 제2권3호
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    • pp.188-194
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    • 2014
  • Purpose. The aim of this study was to provide for guidance of life, counsel and check their mental condition and analysis of correlation between MBTI personality type and emotional experience in university students. Methods. Data was analyzed by students whom participated in the research on the diagnose of mind of students from m university men and woman who accomplished to MBTI personality survey. Results. These result emotional experience of male-female that had deserved hospitality(p=0.22) statistically. This result had deserved emotional experience of extraversion personality of MBTI personality type in hospitality(p=0.000),introvert personality type in interpersonal sensitivity(p=0.002). It had deserved thinking extraversion personality type in obsessive-compulsive(p=0.000)emotional personality type in depression(p=0.000)in hostility(p=0.000). It had deserved judgement personality type in interpersonal sensitivity(p=0.043). Conclusions. The results of this study were as follow. Frist as a result of MBTI personality type of emotional experience on extraversion it was found that hospitality was leveled high and personality type of introversion is that Interpersonal sensitivity was leveled high. Thinkful personality type was leveled high on obsessive-compulsive. As a result of this study, personality indexes of MBTI of university student, it was found that there was related to emotional experience.

고등학교 과학 동아리 활동 경험이 학생들의 진로선택에 영향을 준 사례 연구 (Study about the Case that the High School Science Club Experience Affected on Students' Career Decision)

  • 최원호;우규환;박현주
    • 한국과학교육학회지
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    • 제24권6호
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    • pp.1070-1081
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    • 2004
  • 학교밖 과학교육과 과학 동아리 활동에 적극적으로 참여한 경험을 가지고 있는 이공계 전공 대학생과 과학동아리 지도교사를 대상으로 과학 동아리 활동과 활동에 대한 인식을 조사하였다. 과학에 흥미와 재능을 가지고 있는 학생틀이 1)직업적 역할 모델로서의 열정 있는 교사의 지도를 받으며, 2)직접적 체험을 경험하며, 3)오랜 기간 동안 과학실험을 준비하여, 4)비슷한 재능과 홍미를 가진 또래의 과학 동아리들 앞에서 발표하는 경험은 학생들을 과학관련 진로로 격려하는 좋은 요인임을 알았다. 또한 연구 참여자들은 과학 동아리 활동이 인생의 진로를 선택해야하는 중요한 시기에 과학에 대한 긍정적인 태도 형성에 영향을 주었고, 자신들의 학문적 진로를 결정하는데 중요한 영향을 주었다고 믿었다.

텍스트 마이닝을 활용한 공공기관 서비스 로봇에 대한 사용자 리뷰 분석 : 안내로봇 사례를 중심으로 (Text Mining Analysis of Customer Reviews on Public Service Robots: With a focus on the Guide Robot Cases)

  • 신효림;최준호;오창훈
    • 문화기술의 융합
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    • 제9권1호
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    • pp.787-797
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    • 2023
  • 공공기관에서 서비스 로봇, 특히 안내로봇의 사용이 보편화 되며 다양한 곳에서 사람들을 만나고 있다. 그러나 4년이 넘는 시간 동안 사용자가 안내로봇을 만나왔지만, 아직까지 사용자와 안내로봇의 상호작용에 대한 탐구가 부족한 실정이다. 이에 이 연구는 안내로봇에 대한 사용자 경험을 탐구하고자, 가장 오랜 기간 동안 사용자를 만난 안내로봇인 '큐아이'를 연구 대상으로 선정하여 서비스를 시작한 시점부터 작성된 모든 리뷰를 수집하였다, TF-IDF로 주요 키워드를 확인하고 토픽 모델링을 통해 사용자 경험 요인을 도출하였으며 감성 분석을 통해 사용자 경험 저해 요인을 살펴보았다. 분석 결과, 안내로봇의 기능, 외형, 상호작용 방식, 그리고 안내로봇의 문화해설사 역할과 도우미 역할이 핵심 사용자 경험 요인으로 나타났다. 부정적 리뷰를 통해 확인한 저해 요인은 이를 개선할 수 있도록 인터랙션 설계와 멀티모달 인터페이스를 활용한 서비스 디자인, 문화해설사로서의 콘텐츠 개발 등 향후 방향성을 제안하였다. 이 연구는 안내로봇의 사용자 경험을 분석하고 개선방안을 제시한 것에 의의가 있다.

THE POSSIBILITIES AND DIFFICULTIES ON R&E ACTIVITY FOR IMPROVING THE PROFESSION SKILLS OF SCIENCE GIFTED TEACHER

  • Park, Sang-Woo;Kim, So-Ah;Park, In-Ho
    • 영재교육연구
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    • 제14권4호
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    • pp.1-13
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    • 2004
  • Although over - 600 students in Incheon has been participated in the gifted education programs under the colleges and Office of Education Department every year, it is reported that the number of teachers have insufficient teaching abilities in primary, advanced, and after-advanced gifted classes. The Gifted Education Research Institute in Incheon University introduced R&E activities for the improvement of teachers' abilities in science research and student guiding. Professors in science department conducted the R & E activities to select the research thesis. The professors and the guidance teachers decided the directions of the research, and the guidance teachers who learned from the professors taught 3-5 students to practice the research. Five professor-teacher-student research teams in math, physics, chemistry and biology conducted the research after school and during the vacation for 7 months. The results of the research were submitted to the journals of research activities and the result papers were presented to the seminar. On this research, the possibilities and the difficulties of the R&E activities based of the journals of research activities, oral presentation and the research results reports were analyzed with a purpose of improving the professionalism of the science gifted teachers. Although the professors proposed many difficulties or problems about the R&E activities, the teachers reported that the R & E activities he1ped them to improve their research activities and student guiding techniques. The teachers acquired more knowledge on the principles of the science related areas than before. Moreover, they thought it was very meaningful experience in using the science related instruments, guiding the students' research and writing the research reports. The students also gave the positive responses with the increased interests in new science studies and with the experience of learning the way of research.