• 제목/요약/키워드: fixed vehicle driving simulator

검색결과 12건 처리시간 0.024초

차량 시스템 개발 및 운전자 인자 연구를 위한 실시간 차량 시뮬레이터의 개발 (Development of a Real-Time Driving Simulator for Vehicle System Development and Human Factor Study)

  • 이승준
    • 한국자동차공학회논문집
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    • 제7권7호
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    • pp.250-257
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    • 1999
  • Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actural driving conditions in a safe and tightly controlled enviornment. Interactive simulation requries appropriate sensory and stimulus cuing to the driver . Sensory and stimulus feedback can include visual , auditory, motion, and proprioceptive cues. A fixed-base driving simulator has been developed in this study for vehicle system developmnet and human factor study . The simulator consists of improved and synergistic subsystems (a real-time vehicle simulation system, a visual/audio system and a control force loading system) based on the motion -base simulator, KMU DS-Ⅰ developed for design and evaluation of a full-scale driving simulator and for driver-vehicle interaction.

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험로 주행용 무인차량과 차량 시뮬레이터의 융합을 위한 퍼지 알고리즘 개발 (Fuzzy Algorithm Development for the Integration of Vehicle Simulator with All Terrain Unmanned Vehicle)

  • 윤득선;유환신;임하영
    • 지능정보연구
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    • 제11권2호
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    • pp.47-57
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    • 2005
  • 본 논문에서는 험로를 주행하는 무인 자동차의 운동을 재현하는 차량 시뮬레이터의 운동큐를 생성함에 있어서 중요한 인자들을 결정할 때 충실한 재현을 위하여 필터를 적용하였다. 그러나 필터의 성능한계와 차량운동을 재현하는 워시아웃 알고리즘의 한계를 극복하기 위한 방안으로 퍼지논리를 이용한 필터의 설계를 하여 실차 실험에 적용하였고 향후의 연구방향을 제시하였다.

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SIMULATOR-BASED HUMAN FACTORS EVALUATION OF AUTOMATED HIGHWAY SYSTEM

  • Cha, D.W.;Park, P.
    • International Journal of Automotive Technology
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    • 제7권5호
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    • pp.625-635
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    • 2006
  • From a viewpoint of human factors, automated highway systems(AHS) can be defined as one of the newly developing human-machine systems that consist of humans(drivers and operators), machines(vehicles and facilities), and environments(roads and roadside environments). AHS will require a changed vehicle control process and driver-vehicle interface(DVI) comparing with conventional driving. This study introduces a fixed-based AHS simulator and provides questionnaire-based human factors evaluation results after three kinds of automated driving speed experiences in terms of road configuration, operation policies, information devices, and overall AHS use. In the simulator, the "shared space-at-grade" concept-based road configuration was virtually implemented on a portion of the Kyungbu highway in Korea, and heads-up display(HUD), AHS information display, and variable message signs(VMS) were installed for appropriate AHS DVI implementation. As the results, the subjects expressed positive opinions on the implemented road configuration, operation policies, and the overall use of AHS. The results of this study would be helpful in developing the road configuration and DVI design guideline as the basic human factors research for the future implementation of AHS.

Washout Algorithm with Fuzzy-Based Tuning for a Motion Simulator

  • Song, Jae-Bok;Jung, Ui-Jung;Ko, Hee-Dong
    • Journal of Mechanical Science and Technology
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    • 제17권2호
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    • pp.221-229
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    • 2003
  • In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research the Stewart-Gough-platform-based motion simulator has been developed. Implementation of vehicle dynamics is necessary in the motion simulator for realistic sense of motion, so bicycle dynamics is adopted in this research. In order to compensate for the limited range of the motion simulator compared with the real vehicle motion, washout algorithm composed of high-pass filter, low-pass filter and tilt coordination is usually employed. Generally, the washout algorithm is used with fixed parameters. In this research a new approach is proposed to tune the filter parameters based on fuzzy logic in real-time. The cutoff frequencies of the filters are adjusted according to the workspace margins and driving conditions. It is shown that the washout filter with the fuzzy-based parameters presents better performance than that with the fixed ones.

동적 시뮬레이터에서 속도와 운전 형태 변화에 따른 운전자의 감성 평가 (Assessment of the Drivers Sensibility due to the Changes on Speed and Driving Mode of a Vehicle in a Dynamic Simulator)

  • 정순철;민병찬;신미경;김철중
    • 산업경영시스템학회지
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    • 제24권65호
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    • pp.51-63
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    • 2001
  • The present experiment investigated the possibility of evaluating of the human sensibility contingent on the speed and modes of driving using the responses from the autonomic nervous system, subjective assessments, Simulator Sickness (55) in dynamic simulator. The three conditions of the speed of driving were 40 $\pm$ 10 km/h, 100$\pm$10 km/h, 160 $\pm$ 10 km/h, and the participant was instructed to drive the car for three minutes on the elliptical track. It is programed in such a way that the modes of driving can be changed smoothly using road DB in Dynamic Simulator, and for signifying the change of the condition the road signs were used. The instruction was given to the participant to drive the car on the fixed speed of 20 km/h for 30 seconds, then to drive the car on sudden-start mode of driving from the 20 km/h to 160 km/h within 10 seconds. For the sudden-stop mode of driving, it was instructed that stop the car from the speed of 160km/h to 20km/h within 10 seconds when the subject see the road sign, then drive the car at the fixed speed of 20 km/h for 30 seconds. The results of the subjcetive assessment showed that the level of pleasantness and the tension was increased, and physiological response showed that the level of activity of the autonomic responses were also increased as the speed of the car increased. Also, for results on the driving modes showed that the level of pleasantness was highest for the sudden-stop, next highest was sudden-start, and the lowest was 20 km/h fixed speed condition for the subjective assessment, and tile order of the level of activation of the autonomic nervous system showed the same results as above. From the results of the present study it was concluded that the presentation and evaluation of the stimulus for the human sensitivity is possible in dynamic simulator.

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Development and Usability Evaluation of Fixed-base AHS Simulator

  • Cha, Doo-Won;Park, Peom
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2002년도 춘계학술대회 논문집
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    • pp.57-62
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    • 2002
  • This study described the specification and configuration of developed fixed-base AHS (Automated Highway System) simulator fur the human factors researches, and its usability evaluation results after riding 120, 140, and 160kph automated driving speed. As the results, this study suggested the subjects' preferences and opinions about simulator and AHS configurations that would help to establish the AHS R&D plan and driver-vehicle/road interface design guidelines as the basic researches of the AHS human factors.

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운전자의 운전수행과 관련된 지각적, 인지적 특성분석 및 그 특성이 운전에 미치는 영향분석 (Analysis of Perceptual , Cognitive, and Motoral Characteristics and their Effects on Driving Performance)

  • 유완석;손정현;김광석;이재식
    • 한국자동차공학회논문집
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    • 제7권6호
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    • pp.222-230
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    • 1999
  • A fixed type driving simulator is constructed with a car body, beam projector, operation software , driving scenario, and audio equipments. With the simulator, the cognitive effects of fatigue due to two hour continuous driving of a straight road is investigated . The effects of alcohol on driving performance is also studied. The braking operation and lane keeping performance due to fatigue and alcohol are investigated. Changes of vehicle motion due to these effects are verified by computer simulation.

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원격주행을 위한 무인 자동차에 관한 기본설계와 성능분석에 관한 연구 (THE BASIC DESIGN AND ANALYSIS OF UNMANNED VEHICLE FOR TH TELE-OPERATION CONTROL)

  • 심재흥;윤득선;김민석;김정하
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.139-139
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    • 2000
  • The subject of this paper is the tole operation for unmanned vehicle. The aim is studied in context of motor control system and algorithms for the mid to low level control of tele operation unmanned vehicle described. Modern, vehicle related researches have been implemented about control, chassis, body and safe쇼 but now is to driving comfort, I.T.S. and human factor, etc. As a result of this fact, unmanned vehicle is main research topic over the world but it is still very expensive and unreasonable. A hierarchical approach is studied in context of motor control system and algorithms for the mid to low level control of tele operation unmanned vehicle described. The real time control and monitoring of longitudinal, lateral, Pitching motion is to be solved by system integration and optimization technique. We show the experimental result about fixed brake range test and acceleration test. And all system is to integrated for driving simulator and unmanned vehicle.

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운전모의장치를 이용한 고령자의 운전특성 연구 (A Study on Driving Characteristics of the Elderly Driver using a Driving Simulator)

  • 이원영
    • 한국안전학회지
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    • 제21권5호
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    • pp.103-111
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    • 2006
  • The purpose of this study was to analyse the relationships between cognitive abilities and driving characteristics of elderly drivers. Driving characteristics of elderly and younger drivers who were driving a fixed base driving simulator vehicle were examined. Participants consisted of 12 drivers over age 65 (the 'older' group) and 12 drivers between the ages of 25 and 55 (the "younger" group). As indices of cognitive ability, critical flicker fusion frequency (CFF) tests and cognitive reaction tests were given before the driving task. CFF was also tested after the simulated driving task for both groups. Cognitive reaction tests, which were composed of speed estimation tests, multiple choice reaction tests and obstacle avoidance tests, were developed by the Korean Road Traffic Safety Authority in 2003. CFF values between the two groups exhibited significant differences both before and after the task, with a p-value less than 0.01 and a t-value of -3.01 before the test and a p-value less than 0.031 and a t-value of -2.35 after the test. Older drivers' CFF values were lower than those of the younger. However, there was no difference in older or younger driver CFF values before and after the task within the same group. Except for the multiple choice reaction test, there was no difference in cognitive reaction test results between the two groups. The elderly drivers made more errors though they did not differ from the younger drivers in reaction times. At the simulated driving task the reaction time of the elderly driver was longer than that of the younger; however, the driving speed of the elderly was lower and the number of collisions greater. There was a positive correlation (r=.496) between the number of errors in the multiple choice reaction test and the number of collisions in the driving task. Therefore, it was identified that critical attributes contributing to automobile crashes involving elderly drivers included cognitive difficulty in judging and responding to complex situations.

주행 시뮬레이션을 활용한 고속도로 이동공사 안전성평가 (Evaluation of Freeway Mobile Work Zone Safety using Driving Simulations)

  • 박현진;오철;문재필
    • 한국ITS학회 논문지
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    • 제16권6호
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    • pp.124-140
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    • 2017
  • 공사구간으로 진입하는 운전자에게 안전한 회피행동을 유도하는 공사장 안내 및 경고정보가 제공되고 있다. 그러나 이동공사구간의 경우 작업차량 후방에 작업보호차량을 배치하여 운영하고 있지만 안전한 회피행동을 유도하기에는 한계가 있다. 본 연구에서는 이동공사구간에서 운전자의 주행행태분석을 통하여 안전성을 평가하고 능동적인 사고예방대책 방안을 제시하고자 하였다. 주행 시뮬레이션 실험을 통해 이동공사와 고정공사 구간에 대한 주행실험 시나리오를 제작하고 운전자의 주행궤적자료 수집하였다. 차로변경 시 종점, 차로변경 수행거리를 도출하여 주행특성분석 자료로 활용하였다. 또한 피실험자가 전방의 이동작업차량을 회피할 때의 주행궤적자료를 수집하여 주행안전성 평가지표인 Safety Distance Index를 산출하였다. 그 결과, 이동공사가 고정공사보다 위험한 주행행태를 나타냈다. 특히 주행차량은 저속으로 이동하는 작업차량을 사전에 인지하지 못하여 차로변경 시점이 늦게 나타나는 것을 확인하였다. 따라서 이동공사 시 운전자가 작업보호차량을 사전에 신속히 인지하고 적절한 회피행동을 수행할 수 있도록 경고정보를 제공하는 교통안전 향상 방안의 적극적인 도입이 필요하다.