• Title/Summary/Keyword: fast image processing

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An Auto-range Fast Bilateral Filter Using Adaptive Standard Deviation for HDR Image Rendering (HDR 영상 렌더링을 위한 적응적 표준 편차를 이용한 자동 레인지 고속 양방향 필터)

  • Bae, Tae-Wuk;Lee, Sung-Hak;Kim, Byoung-Ik;Sohng, Kyu-Ik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4C
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    • pp.350-357
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    • 2010
  • In this paper, we present an auto-range fast bilateral filter (FBF) for high-dynamic-range (HDR) images, which increases computation speed by using adaptive standard deviations for range filter (RF) of FBF in iCAM06. Many images that cover the entire dynamic range of the scene with different exposure times are fused into one High Dynamic Range (HDR) image. The representative algorithm for HDR image rendering is iCAM06, which is based on the iCAM framework, such as the local white point adaptation, chromatic adaptation, and the image processing transform (IPT) uniform color space. FBF in iCAM06 uses constant standard deviation in RF. So, it causes unnecessary FBF computation in high stimulus range with broad and low distribution. To solve this problem, the low stimulus image and high stimulus image of CIE tri-stimulus values (XYZ) divided by the threshold are respectively processed by adaptive standard deviation based on its histogram distribution. Experiment results show that the proposed method reduces computation time than the previous FBF.

Medical Image CODEC Hardware Design based on MISD architecture (MISD 구조에 의한 의료 영상 CODEC의 하드웨어 설계)

  • Park, Sung-Wook;Yoo, Sun-Kook;Kim, Sun-Ho;Kim, Nam-Hyeon;Youn, Dae-Hee
    • Proceedings of the KOSOMBE Conference
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    • v.1994 no.12
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    • pp.92-95
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    • 1994
  • As computer systems to make medical practice easy are widely used, a special hardware system processing medical data fast becomes more important. To meet the urgent demand for high speed image processing, especially image compression and decompression, we designed and implemented the medical image CODEC (COder/BECoder) based on MISD(Multiple Instruction Single Data stream) architecture to adopt parallelism in it. Considering not being a standart scheme of medical mage compression/decompress ion, the CODEC is designed programable and general. In this paper, we use JPEG (Joint Photographic Experts Group) algorithm to process images fast and evalutate it.

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A Study on Fast Thinning Unit Implementation of Binary Image (2진 영상의 고속 세선화 장치 구현에 관한 연구)

  • 허윤석;이재춘;곽윤식;이대영
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.5
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    • pp.775-783
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    • 1990
  • In this paper we implemented the fast thinning unit by modifying the pipeline architecture which was proposed by Stanley R. Sternberg. The unit is useful in preprocessing such as image representation and pattern recognition etc. This unit is composed of interface part, local memory part, address generation part, thinning processing part and control part. In thinning processing part, we shortened the thinning part which performed by means of look up table using window mapping table. Thus we improved the weakness of SAP, in which the number of delay pipeline and window pipeline are equal to image column size. Two independent memorys using tri-state buffer enable the two direction flow of address generated by address generation part. This unit avoids the complexity of architecture and has flexibility of image size by means of simple modification of logic bits.

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Fast Sequential Bundle Adjustment Algorithm for Real-time High-Precision Image Georeferencing (실시간 고정밀 영상 지오레퍼런싱을 위한 고속 연속 번들 조정 알고리즘)

  • Choi, Kyoungah;Lee, Impyeong
    • Korean Journal of Remote Sensing
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    • v.29 no.2
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    • pp.183-195
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    • 2013
  • Real-time high-precision image georeferencing is important for the realization of image based precise navigation or sophisticated augmented reality. In general, high-precision image georeferencing can be achieved using the conventional simultaneous bundle adjustment algorithm, which can be performed only as post-processing due to its processing time. The recently proposed sequential bundle adjustment algorithm can rapidly produce the results of the similar accuracy and thus opens a possibility of real-time processing. However, since the processing time still increases linearly according to the number of images, if the number of images are too large, its real-time processing is not guaranteed. Based on this algorithm, we propose a modified fast algorithm, the processing time of which is maintained within a limit regardless of the number of images. Since the proposed algorithm considers only the existing images of high correlation with the newly acquired image, it can not only maintain the processing time but also produce accurate results. We applied the proposed algorithm to the images acquired with 1Hz. It is found that the processing time is about 0.02 seconds at the acquisition time of each image in average and the accuracy is about ${\pm}5$ cm on the ground point coordinates in comparison with the results of the conventional simultaneous bundle adjustment algorithm. If this algorithm is converged with a fast image matching algorithm of high reliability, it enables high precision real-time georeferencing of the moving images acquired from a smartphone or UAV by complementing the performance of position and attitude sensors mounted together.

Fast Extraction of Objects of Interest from Images with Low Depth of Field

  • Kim, Chang-Ick;Park, Jung-Woo;Lee, Jae-Ho;Hwang, Jenq-Neng
    • ETRI Journal
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    • v.29 no.3
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    • pp.353-362
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    • 2007
  • In this paper, we propose a novel unsupervised video object extraction algorithm for individual images or image sequences with low depth of field (DOF). Low DOF is a popular photographic technique which enables the representation of the photographer's intention by giving a clear focus only on an object of interest (OOI). We first describe a fast and efficient scheme for extracting OOIs from individual low-DOF images and then extend it to deal with image sequences with low DOF in the next part. The basic algorithm unfolds into three modules. In the first module, a higher-order statistics map, which represents the spatial distribution of the high-frequency components, is obtained from an input low-DOF image. The second module locates the block-based OOI for further processing. Using the block-based OOI, the final OOI is obtained with pixel-level accuracy. We also present an algorithm to extend the extraction scheme to image sequences with low DOF. The proposed system does not require any user assistance to determine the initial OOI. This is possible due to the use of low-DOF images. The experimental results indicate that the proposed algorithm can serve as an effective tool for applications, such as 2D to 3D and photo-realistic video scene generation.

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The Method of fast Fractal Image Coding (고속 프랙탈 영상 부호와 기법)

  • Kim, Jeong-Il;Song, Gwang-Seok;Gang, Gyeong-In;Park, Gyeong-Bae;Lee, Gwang-Bae;Kim, Hyeon-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.5
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    • pp.1317-1328
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    • 1996
  • In this paper, we propose a fast image coding algorithm to shorten long time to take on fractal image encoding. For its Performance evaluation, the algorithm compares with other traditional fractal coding methods. In the traditional fractal image coding methods, an original image is contracted by a factor in order to make the corresponding image to be compared with. Them, the whole area of the contracted image is searched in order to find the fixed point of contractive transformation of the orignal image corresponding to the contracted image. It needs a lot of searching time on encoding However, the proposed algorithm considerable reduces encoding time by using scaling method and limited search area method. On comparison of the proposed algorithm with Joaquin's method, the proposed algorithm is at least 180 times as fast as that of Jacquin's method on encoding time with a little degradation of the decoded image quality and a little increase of the compression rate. There-for, it is found that the proposed algorithm largely improves the performance in the aspect of encoding time when compared with other fractal image coding methods.

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GPU-Based Optimization of Self-Organizing Map Feature Matching for Real-Time Stereo Vision

  • Sharma, Kajal;Saifullah, Saifullah;Moon, Inkyu
    • Journal of information and communication convergence engineering
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    • v.12 no.2
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    • pp.128-134
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    • 2014
  • In this paper, we present a graphics processing unit (GPU)-based matching technique for the purpose of fast feature matching between different images. The scale invariant feature transform algorithm developed by Lowe for various feature matching applications, such as stereo vision and object recognition, is computationally intensive. To address this problem, we propose a matching technique optimized for GPUs to perform computations in less time. We optimize GPUs for fast computation of keypoints to make our system quick and efficient. The proposed method uses a self-organizing map feature matching technique to perform efficient matching between the different images. The experiments are performed on various image sets to examine the performance of the system under varying conditions, such as image rotation, scaling, and blurring. The experimental results show that the proposed algorithm outperforms the existing feature matching methods, resulting in fast feature matching due to the optimization of the GPU.

Fast Grid-Based Refine Segmentation on V-PCC encoder (V-PCC 부호화기의 그리드 기반 세그먼트 정제 고속화)

  • Kim, Yura;Kim, Yong-Hwan
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.265-268
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    • 2022
  • Video-based Point Cloud Compression(V-PCC) 부호화기의 세그먼트 정제(Refining segmentation) 과정은 3D 세그먼트를 2D 패치 데이터로 효율적으로 변환하기 위한 V-PCC 부호화기의 핵심 파트이지만, 많은 연산량을 필요로 하는 모듈이다. 때문에 이미 TMC2 에 Fast Grid-based refine segmentation 과정이 구현되어 있으나, 아직도 세그먼트 정제 기술의 연산량은 매우 높은 편이다. 본 논문에서는 현재 TMC2 에 구현되어 있는 Fast Gridbased Refine Segmentation 을 살펴보고, 복셀(Voxel) 타입에 따른 특성에 맞춰 두 가지 조건을 추가하는 고속화 알고리즘을 제안한다. 실험 결과 압축성능(BD-BR)은 TMC2 와 거의 차이를 보이지 않았지만, 모듈 단위 평균 10% 연산량이 절감되는 것을 확인하였다.

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A Study On Development of Fast Image Detector System (고속 영상 검지기 시스템 개발에 관한 연구)

  • Kim Byung Chul;Ha Dong Mun;Kim Yong Deak
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.41 no.1
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    • pp.25-32
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    • 2004
  • Nowadays image processing is very useful for some field of traffic applications. The one reason is we can construct the system in a low price, the other is the improvement of hardware processing power, it can be more fast to processing the data. In traffic field, the development of image using system is interesting issue. Because it has the advantage of price of installation and it does not obstruct traffic during the installation. In this study, 1 propose the traffic monitoring system that implement on the embedded system environment. The whole system consists of two main part, one is host controller board, the other is image processing board. The part of host controller board take charge of control the total system interface of external environment, and OSD(On screen display). The part of image processing board takes charge of image input and output using video encoder and decoder, Image classification and memory control of using FPGA, control of mouse signal. And finally, for stable operation of host controller board, uC/OS-II operating system is ported on the board.

Development of an edge-based point correlation algorithm for fast and stable visual inspection system (고속 검사자동화를 위한 에지기반 점 상관 알고리즘의 개발)

  • 강동중;노태정
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.8
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    • pp.640-646
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    • 2003
  • We presents an edge-based point correlation algorithm for fast and stable visual inspection system. Conventional algorithms based on NGC(normalized gray-level correlation) have to overcome some difficulties in applying automated inspection systems to real factory environment. First of all, NGC algorithms involve highly complex computation and thus require high performance hardware for realtime process. In addition, lighting condition in realistic factory environments is not stable and therefore intensity variation from uncontrolled lights gives many troubles for applying NGC directly as pattern matching algorithm. We propose an algorithm to solve these problems, using thinned and binarized edge data, which are obtained from the original image. A point correlation algorithm with the thinned edges is introduced with image pyramid technique to reduce the computational complexity. Matching edges instead of using original gray-level image pixels overcomes problems in NGC method and pyramid of edges also provides fast and stable processing. All proposed methods are proved by the experiments using real images.