• 제목/요약/키워드: educational video

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비디오 활용 학습공동체를 통해 나타난 보육교사의 전문적 시각의 구성 요소: 선택적 주의와 인지 기반 추론을 중심으로 (The Components of the Child-care Teachers' Professional Vision Through the Video-based Learning Community: Focusing on Selective Attention and Knowledge-based Reasoning)

  • 김수정;이영신;이민주
    • 한국보육학회지
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    • 제19권1호
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    • pp.27-43
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    • 2019
  • 본 연구는 보육활동을 수행하는 보육교사들이 자신이 교실 내에서 영유아와 수행한 상호작용에 관한 영상을 동료 교사들과 함께 살펴보는 비디오 활용 학습공동체에 참여함으로써 Sherin(2007)이 제시한 교사의 전문적 시각의 두 가지 구성요소와 관련한 보육교사들의 경험을 탐구하는 데에 그 목적이 있다. 이를 위해 서울 지역에 위치한 직장어린이집의 보육교사 3명을 연구참여자로 선정하여 질적 연구를 진행하였다. 교사들은 4회기의 비디오 활용 학습공동체 참여를 통해 자신의 상호작용 장면을 살펴보고 동료들과 함께 분석하고 협력적으로 토론해봄으로써 교사는 영유아의 의도 및 교사의 의도에 주목할 수 있었다. 또한, 비디오 활용 학습공동체 참여를 통하여 교사는 영유아의 사고, 관심을 기반으로 하는 추론, 교사의 사고, 의도를 기반으로 하는 추론을 경험하였다. 이러한 전문적 시각의 변화는 참여 교사 간의 협력적인 성찰을 통하여 가능할 수 있었다. 본 연구의 결과를 통해 보육교사의 전문적 시각 발달의 중요성 및 전문적 시각 발달 지원을 위한 비디오 활용 학습공동체 참여의 효과성을 논하였다.

동영상 학습에서 교육 에이전트와 자막이 학습자의 사회적실재감 및 학습지속의향에 미치는 영향 (The Effects of Pedagogical Agent and Redundant Text on Learners' Social Presence and Intention to Continue Learning in Video Learning)

  • 박소연;한광희
    • 문화기술의 융합
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    • 제9권2호
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    • pp.73-82
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    • 2023
  • 본 연구는 2(교육 에이전트: 유 vs. 무) × 2(자막: 유 vs. 무) 피험자간 요인 설계를 사용하여 교육 에이전트와 음성 내레이션과 중복된 자막이 학습에 미치는 영향에 대해 알아보는 것을 목표로 진행했다. 자막이 없을 때는 교육 에이전트의 포함여부와 관계없이 사회적 실재감, 만족도 및 학습 지속의향에 차이가 없었으나 자막이 있을 때는 교육 에이전트가 있을 때 참가자의 사회적 실재감, 만족도 및 학습 지속의향이 더 높게 나타났다. 학업성취도에서는 음성 내레이션과 중복된 자막에 따른 차이가 발견되지 않았는데 이는 역중복 효과에 대한 선행 연구를 일부 지지하는 결과로 중복된 자막을 포함한다고 하여 반드시 학습 성과가 감소하는 것은 아니라는 것을 시사한다. 비대면으로 진행되는 동영상 학습은 대면 학습에 비해 높은 중도 이탈률을 보인다. 따라서 학습자와의 상호작용을 강화하고 동기를 부여하여 지속적으로 학습에 참여하도록 하는 방법에 대해 이해하는 것이 특히 중요하다. 본 연구에서는 교육 에이전트와 자막이 동영상 학습에서 학습자의 지속적인 참여를 유도할 수 있는 요소인지에 대해 논의하였다.

응급구조학과 비대면 실습 강의에서 360° 가상현실 영상과 1인칭 시점 영상의 만족도, 흥미도, 경험인식 비교 (Comparison of satisfaction, interest, and experience awareness of 360° virtual reality video and first-person video in non-face-to-face practical lectures in medical emergency departments)

  • 이효주;신상열;정은경
    • 한국응급구조학회지
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    • 제24권3호
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    • pp.55-63
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    • 2020
  • Purpose: This study aimed to establish effective training strategies and methods by comparing the effects of 360° virtual reality video and first-person video in non-face-to-face practical lectures. Methods: This crossover study, implemented May 18-31, 2020, included 27 participants. We compared 360° virtual reality video and first-person video. SPSS version 25.0 was used for statistical analysis. Results: The 360° virtual reality video had a higher score of experience recognition (p=.039), vividness (p=.045), presence (p=.000), fantasy factor (p=.000) than the first-person video, but no significant difference was indicated for satisfaction (p=.348) or interest (p=.441). Conclusion: 360° virtual reality video and first-person video can be used as training alternatives to achieve the standard educational objectives in non-face-to-face practical lectures.

Design and Development of m-Learning Service Based on 3G Cellular Phones

  • Chung, Kwang-Sik;Lee, Jeong-Eun
    • Journal of Information Processing Systems
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    • 제8권3호
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    • pp.521-538
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    • 2012
  • As the knowledge society matures, not only distant, but also off-line universities are trying to provide learners with on-line educational contents. Particularly, high effectiveness of mobile devices for e-Learning has been demonstrated by the university sector, which uses distant learning that is based on blended learning. In this paper, we analyzed previous m-Learning scenarios and future technology prospects. Based on the proposed m-Learning scenario, we designed cellular phone-based educational contents and service structure, implemented m-Learning system, and analyzed m-Learning service satisfaction. The design principles of the m-Learning service are 1) to provide learners with m-Learning environment with both cellular phones and desktop computers; 2) to serve announcements, discussion boards, Q&A boards, course materials, and exercises on cellular phones and desktop computers; and 3) to serve learning activities like the reviewing of full lectures, discussions, and writing term papers using desktop computers and cellular phones. The m-Learning service was developed on a cellular phone that supports H.264 codex in 3G communication technology. Some of the functions of the m-Learning design principles are implemented in a 3G cellular phone. The contents of lectures are provided in the forms of video, text, audio, and video with text. One-way educational contents are complemented by exercises (quizzes).

YouTube as a source of information about pulpotomy and pulp capping: a cross sectional reliability analysis

  • Konstantinos Kodonas;Anastasia Fardi
    • Restorative Dentistry and Endodontics
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    • 제46권3호
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    • pp.40.1-40.12
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    • 2021
  • Objectives: The purpose of this study was to critically evaluate the quality, reliability and educational content of the information of vital pulp treatment videos available on YouTube. Materials and Methods: The keywords "pulpotomy" and "pulp capping" were searched on YouTube on 5th July 2020, until 60 English language videos of each search term with a duration shorter than 15 minutes were acquired. Video characteristics were recorded and Video Power Index (VPI) was calculated. Reliability and educational quality of videos were evaluated using the Modified DISCERN score, the Journal of American Medical Association (JAMA) benchmark criteria and Global Quality Scores (GQS). Videos were categorized by uploading source. Results: Regarding pulpotomy, 31.7% of the videos were uploaded by specialists and 68.3% were directed by non-specialists. In the case of pulp capping, the corresponding percentages were 45% and 55%, respectively. Videos uploaded by specialists had significantly higher modified DISCERN, JAMA and GQS scores compared to those uploaded by non-specialists. Endodontists tended to have the highest reliability and VPI scores. Conclusions: YouTube videos on vital pulp treatment contain low educational quality or incomplete information. Low popularity of dental pulp capping and pulpotomy videos may be attributed to the specialized nature of these procedures. As YouTube represents an important source for patient information about different health topics, reliable informative videos should be uploaded by specialized dental professionals.

일부 대학생들의 자동제세동기(Automatic External Defibrillator) 동영상 자가 학습(Video Self-Instruction)과 강사 중심 학습 간의 교육 효과 비교 (Comparison of Educational Effects Between VSI(Video Self-Instruction) and Lecturer-Centered Learning on AED(Automated External Defibrillator) in Some Undergraduates)

  • 박상섭;이창희;안주영
    • 한국학교ㆍ지역보건교육학회지
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    • 제11권2호
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    • pp.129-140
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    • 2010
  • Objectives: The purpose of this study is to be conducive to selecting effective educational method for AED(Automated External Defibrillator) education through comparing educational effects between VSI(Video Self-Instruction) and lecturer-centered learning on AED(Automated External Defibrillator) in undergraduates. Method: This study targeted totally 76 undergraduates (39 people for experimental group, 37 people for control group) at J university where is located in J province, from June 8, 2009 to June 12. The analytical method was performed by using SPSS WIN 12.0 Version program. Results: In difference before and after education of the skill performance accuracy in AED between groups, the experimental group(2.89) was higher compared to the control group(2.75). In difference before and after education of knowledge in AED between groups, the experimental group(2.03) was higher compared to the control group(1.82). In difference before and after education of attitude toward AED between groups, the control group(2.14) was higher compared to the experimental group(1.85). In difference before and after education of self-confidence in AED between groups, the experimental group(1.88) was higher compared to the control group(1.76).

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B형 간염예방에 대한 교육매체의 효과 - 중․고등학생을 대상으로 - (Effect of Educational Materials for Preventing Hepatitis B)

  • 김매자;신계영;장애경;서민희
    • 한국학교보건학회지
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    • 제18권1호
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    • pp.37-46
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    • 2005
  • Purpose: Our research team developed two types of hepatitis B prevention materials: video tape and leaflet. We showed them to two groups of subjects separately, and the effect of education was compared to find out a more effective educational material for preventing hepatitis B. Method: Students at a middle school and a high school, one class for each school year, participated in the five areas of this study. They were educated for hepatitis management using the video tape and the leaflet. Before and after the education, they were tested for knowledge on hepatitis and health belief to analyze the effect of education. Results: 1) The video tape was more effective than the leaflet in delivering hepatitis knowledge and enhancing sensitivity & severity in health belief. 2) Hepatitis knowledge was improved significantly after the education. 3) Sensitivity & severity in health belief was improved significantly after the education. 4) Benefit in health belief was improved significantly after the education. 5) Barrier in health belief decreased significantly after the education. 6) There was a correlation between hepatitis knowledge, sensitivity & severity in health belief and benefit in health belief. Conclusion: We suggest that for preventing hepatitis B it would be helpful to educate students in middle school and high school face to face with educational materials.

Innovative Educational Technologies in Management Training: Experience of EU Countries

  • Vitaliy, Kryvoshein;Nataliia, Vdovenko;Ievgen, Buriak;Volodymyr, Saienko;Anna, Kolesnyk
    • International Journal of Computer Science & Network Security
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    • 제22권6호
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    • pp.45-50
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    • 2022
  • The article substantiates the feasibility of using and actively implementing innovative technologies in the practice of organizing the educational process. The need for the use of telecommunication technologies, which provide constant communication between students and the teacher outside the classroom, has been identified. Particular attention is paid to the latest approaches to the use of various forms of multimedia technologies in student education, which intensify the process of acceptance and assimilation of educational material by foreign students. The advantages of using innovative means of distance education are determined, which thanks to modern electronic educational systems allow students to receive quality higher education. Innovative technologies promote the development of cognitive interest in students, they learn to systematize and summarize the material studied, discuss and debate. In this regard, the reorientation of the system of higher education in Europe towards innovation is becoming the most important tool in ensuring the competitiveness of graduates in the labor market. In addition, the investment attractiveness of a university often depends on the innovative nature of the development of scientific, educational and practical activities of the subjects of the educational process, their inclusion in the national innovation system. The article analyzes that in the universities of the European Union in the training of specialists in the management of basic interactive methods, forms and tools are binary lecture, briefing, webinar, video conference, video lecture, virtual consultation, virtual tutorial, slide lecture, comp. utheric tests. Various classes on slide technology took active forms during the training of management specialists.

온라인 학습판단 시스템을 활용한 e-러닝 동영상 수업의 효과연구 : 초등학교 사회과 수업을 중심으로 (A Study on the Effectiveness of e-learning video class using the online learning judgement system : Focused on the social studies classes in Elementary school)

  • 김지현;정재범;조재춘;임희석
    • 한국융합학회논문지
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    • 제10권2호
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    • pp.141-148
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    • 2019
  • 초등 e-러닝 동영상 수업에서 교육적 효과성을 비교 분석 하고자 한다. 교육용 동영상의 활용빈도가 높은 초등학교 현장에서 동영상 자료에 대한 학습판단은 중요하지만 판단을 하기에는 어려운 실정이다. 이러한 현장의 문제점을 해결해 보고자, 초등학교 5학년 사회과 수업을 대상으로, 실험집단에는 온라인 학습판단 시스템을 이용하여 동영상 학습을 하였고 비교 집단에는 전통적인 방법으로 동영상 학습을 진행 하였다. 실험 결과, 온라인 학습판단시스템을 활용한 수업은 학습자의 학업 성취도를 신장시키는데 효과적이었다. 또한 학습자의 학습 만족도에도 긍정적 영향을 주었다. 교수자의 수업 만족도는 교수자들의 수가 적어 유의미한 통계 분석 결과가 도출되지 않았으나 평균값은 실험집단의 교수자의 수업 만족도가 높으며, 편차는 실험집단의 교수자 결과가 작은 것을 확인 할 수 있었다.

Correlation between cognitive load, vividness and cyber sickness for 360-degree education video

  • Park, Jung Ha
    • International Journal of Advanced Culture Technology
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    • 제8권4호
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    • pp.89-94
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    • 2020
  • This study attempted to investigate cognitive load, vividness, and cybersickness in nursing students, in the last year of nursing college, who used a 360-degree video content for studying intravenous fluid infusion, one of the core fundamental nursing skills. The aim was to determine the correlation between the variables, and to decide whether the 360-degree video content can be used as an effective supplementary educational material in the regular curricula. This study, a descriptive research, was conducted from October 31, 2019 to November 14, 2019. The participants in this study were 64 students in the 4th year of nursing college at a university located in B City, South Korea. They were instructed to watch a 360-degree video content for intravenous infusion using a Samsung Head Mounted Display (HMD) while ensuring the safety of the students. The results showed that the scores, out of 7 points, for material design, self-evaluation, and physical effort for cognitive load in nursing students were 5.93±0.71, 5.92±0.71, and 5.64±0.74 points, respectively. In addition, the scores, out of 7 points, for mental effort and task difficulty were 2.55±1.08 and 1.94±0.75 points, respectively, and the scores for vividness and cybersickness in the participants were 5.82±0.84, and 2.57±0.98 points, respectively. Physical effort, self-evaluation, and material design for cognitive load in the participants were positively correlated with vividness (r=.379, r=.458, r=.507). In addition, mental effort for cognitive load was positively correlated with cybersickness (r=.684), whereas self-evaluation and material design were negatively correlated with cybersickness (r=-.388, r=-.343). Based on the results of this study, we believe that the 360-degree video content for intravenous fluid infusion can be used as an educational medium in regular and non-regular curricula. In addition, future studies are needed to specifically develop and verify teaching and learning methods on how to apply 360-degree video contents..