• Title/Summary/Keyword: digital feedback

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A study on the integrative feedback modeling to develop pre-service teachers' competence of planning STEAM lessons (예비교사의 융합적 수업구성 역량 향상을 위한 통합적 피드백의 모델링)

  • Hong, Ye-Yoon;Im, Yeon-Wook
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.75-88
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    • 2021
  • Along with the advent of the Fourth Industrial Revolution, fostering young talents with convergent mind is getting important. Moreover pre-service teachers' ability to design proper convergent classes can be a meaningful issue for high quality future education. This study proposes the role of professors' exquisite feedback is so significant for developing their competence in STEAM education, It analyzed how various theories regarding feedback support them to enhance convergent knowledge with e-learning. They participated in the 5 step group and individual activities for creating STEAM lesson plan and received suitable feedback. Lastly a survey was performed. The researchers did modeling how integrative feedback was applied to the procedure step by step according to the 'Ladder of Inference' theory. This strategic model contributed to elevating the participants' convergent knowledge, competence, achievement and satisfaction.

Effects of Formative Feedback Practice on Practice satisfaction, Learning motivation and Academic Self efficacy (자율실습에서 형성적 피드백이 간호대학생의 실습만족도, 학습동기 및 학업적 자기효능감에 미치는 효과)

  • Choi, Dong-Won;Park, Min-Jeong
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.305-313
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    • 2019
  • This study was a quasi-experimental design with a non-equivalent pre-post test that verified the effect of formative feedback practice on practice satisfaction, learning motivation and academic self efficacy for nursing students. 37 were assigned to an intervention group and 41 to a control group. Formative feedback practice was applied to intervention group and peer review smartphone videos was applied to control group. Data were analyzed using the SPSS/WIN 22.0 program. There was no significant difference in learning motivation between the groups, but there were a significant difference in practice satisfaction(t=-2.79, p=.007) and academic self efficacy(t=2.30, p=.024) between the pre-post scores of the experimental group. This is meaningful in that it is more effective to provide formative feedback practice than to provide peer review smartphone videos. Therefore, it is necessary to consider formative feedback practice for the acquisition of core fundamental nursing skills of nursing students.

A New Robust Discrete Static Output Feedback Variable Structure Controller with Disturbance Observer for Uncertain Discrete Systems (불확실 이산 시스템을 위한 외란관측기를 갖는 새로운 둔감한 이산 정적 출력 궤환 가변구조제어기)

  • Lee, Jung-Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.3
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    • pp.630-635
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    • 2010
  • In this paper, a new discrete static output feedback variable structure controller based on a new dynamic-type sliding surface and output feedback discrete version of the disturbance observer is suggested for the control of uncertain linear systems. The reaching phase is completely removed by introducing a new proposed dynamic-type sliding surface. The output feedback discrete version of disturbance observer is derived for effective compensation of uncertainties and disturbance. A corresponding control with disturbance compensation is selected to guarantee the quasi sliding mode on the predetermined dynamic-type sliding surface for guaranteeing the designed output in the dynamic-type sliding surface from any initial condition for all the parameter variations and disturbances. Using Lyapunov function, the closed loop stability and the existence condition of the quasi sliding mode is proved. Finally, an illustrative example is presented to show the effectiveness of the algorithm.

Neural Equalization Techniques in Partial Erasure Model of Nonlinear Magnetic Recording Channel (부분 삭제 모델로 나타난 비선형 자기기록 채널에서의 신경망 등화기법)

  • Choi, Soo-Yong;Ong, Sung-Hwan;You, Cheol-Woo;Hong, Dae-Sik
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.103-108
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    • 1998
  • The increase in the capacity of the digital magnetic recording systems inevitably causes severe intersymbol interference (ISI) and nonlinear distortions in the digital magnetic recording channel. In this paper, to cope with severe ISI and nonlinear distortions a neural decision feedback equalizer (NDFE) is applied to the digital magnetic recording channel - partial erasure channel model. In the performance comparison of bit error probability (or bit error ratio : BER) between the NDFE and the conventional decision feedback equalizer (DFE) via computer simulations. It has been found that as nonlinear distortions increase the NDFE has more SNR (SIgnal-to-Noise Ratio) advantage over the conventional DFE. In addition, in spite of the same recording density, as nonlinear distortions are increased, NDFE has the better performance of BER and the greater stability over conventional DFE.

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Differences of Fun and Immersion according to Game User Interfaces in the Virtual Space (게임의 가상공간 환경에서 사용자 인터페이스 속성에 따른 재미와 몰입감 차이)

  • Kim, Ki-Yoon;Lee, Ju-Hwan
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1489-1494
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    • 2017
  • The purpose of this study is to investigate the limitations of virtual space game contents staying in the first-person viewpoint in the field of digital games with various genres through precedent researches and case studies, and to investigate the differences of immersion, presence, and fun based on the user interfaces, such as the viewpoints (first-person, third-person) and haptic feedback. The experimental results show that when the game is the first-person with the haptic feedback, the immersion, presence, and fun increase. However, the interaction effect between the virtual space environment and the game viewpoint was not found. As a result, it is appropriate to use the haptic feedback and the first-person viewpoint in the virtual reality games, but the fact that the game viewpoints and the virtual space environment are not huge relevant, and the third-person viewpoint is more popular than first-person viewpoint game, therefore the possibility of a third-person viewpoint game would be suggested.

Test Technology of Digital Circuit Board Based on Serial Signature Analysis Technique in Production Line (생산라인에서 SSA 기법에 근거한 디지털 회로 보오드 검사 기술)

  • Ko, Yun-Seok
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2193-2195
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    • 2001
  • This paper proposes test strategy detecting the faulted digital device or the faulted digital circuit on the digital circuit board using signature analysis technique based on the polynoimal division theory. SSA(serial Signature Analysis) identifies the faults by comparing the reminder from good device and reminder from the tested device, which reminder is obtained by enforcing the data stream outputed from output pins of tested device on LFSR(Linear Feedback Shift Resister) representing the characteristic equation.

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Implementation of Multichannel Digital Hearing Aid Algorithm Development Platform using Simulink (Simulink 기반 다채널 디지털 보청기 알고리즘 개발 플랫폼 구현)

  • Byun, Jun;Min, Ji-hwan;Cha, Tae-hwan;Ji, You-na;Park, Young-cheol
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.2
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    • pp.205-212
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    • 2016
  • In this paper, we implement the development platform of multichannel digital hearing aid algorithm using Simulink provided by Matlab. The digital hearing aids are considered medical devices designed to compensate for hearing loss, they need to be correctly selected, to help a person who has difficulty in hearing. The development platform that implemented in this paper, includes WOLA filterbank for analysis/synthesis of input signal, Wide dynamic range compression for hearing loss compensation and adaptive filter for feedback cancellation. Using the development platform, algorithm parameters for each block can be set depending on the hearing aid user. Thus it is possible to test the algorithm before the machine language. As a result, the time for algorithm development can be saved and performance and computational complexity can be optimized.

Near-Optimum Blind Decision Feedback Equalization for ATSC Digital Television Receivers

  • Kim, Hyoung-Nam;Park, Sung-Ik;Kim, Seung-Won;Kim, Jae-Moung
    • ETRI Journal
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    • v.26 no.2
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    • pp.101-111
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    • 2004
  • This paper presents a near-optimum blind decision feedback equalizer (DFE) for the receivers of Advanced Television Systems Committee (ATSC) digital television. By adopting a modified trellis decoder (MTD) with a trace- back depth of 1 for the decision device in the DFE, we obtain a hardware-efficient, blind DFE approaching the performance of an optimum DFE which has no error propagation. In the MTD, the absolute distance is used rather than the squared Euclidean distance for the computation of the branch metrics. This results in a reduction of the computational complexity over the original trellis decoding scheme. Compared to the conventional slicer, the MTD shows an outstanding performance improvement in decision error probability and is comparable to the original trellis decoder using the Euclidean distance. Reducing error propagation by use of the MTD in the DFE leads to the improvement of convergence performance in terms of convergence speed and residual error. Simulation results show that the proposed blind DFE performs much better than the blind DFE with the slicer, and the difference is prominent at the trellis decoder following the blind DFE.

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Development of the Digital Controller for High Precision Digital Power Supply (고정밀전원장치를 위한 디지털 제어기 개발)

  • Ha, K.M.;Lee, S.K.;Kim, Y.S.
    • Proceedings of the Korean Society of Marine Engineers Conference
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    • 2006.06a
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    • pp.249-250
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    • 2006
  • In this paper, hardware design and implementation of digital controller for the High Precision Digital Power Supply (HPDPS) based on Digital Signal Processor (DSP) and Field Programmable Gate Array (FPGA) is presented. Developed digital controller is composed of high resolution Digital Pulse Width Modulation (DPWM) and high resolution analog to digital converter circuit with anti-aliasing filter. And Digital Signal Processor (DSP) has the capability of a few micro-second calculation time for one feedback loop. 32-bit DSP and DPWM with 150[ps] step resolution is used to implement the HPDPS. Also 18-bit 2 mega sample per second ADC board is adopted for the developed digital controller. Also, hardware structure of the developed digital controller and experimental results of the first prototype board for HPDPS is described.

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An EDOCR with a Feedback Interference Canceller for the ATSC Terrestrial DTV System (ATSC 지상파 DTV 시스템을 위한 궤환간섭 제거기를 가지는 EDOCR)

  • Park, Sung-Ik;Lee, Young-Jun;Suh, Ki-Hwan;Eum, Ho-Min;Seo, Jae-Hyun;Kim, Heung-Mook;Kim, Hyoung-Nam
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.830-844
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    • 2010
  • In this paper, we propose an equalization digital on-channel repeater (EDOCR) with a feedback interference canceller (FIC) for single frequency network of the ATSC terrestrial DTV system. The proposed EDOCR with FIC does not have only high output power by cancelling feedback signals caused by insufficient antenna isolation through the FIC, but also shows better quality of output signals than the conventional on-channel repeaters (OCRs) by removing multipath signals existing between the main transmitter and the OCR, and residual feedback signals through an equalizer. In addition, computer simulations are provided to figure out the superior performance of the proposed EDOCR with FIC.