• Title/Summary/Keyword: depth filter

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A Study of Localization Algorithm of HRI System based on 3D Depth Sensor through Capstone Design (캡스톤 디자인을 통한 3D Depth 센서 기반 HRI 시스템의 위치추정 알고리즘 연구)

  • Lee, Dong Myung
    • Journal of Engineering Education Research
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    • v.19 no.6
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    • pp.49-56
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    • 2016
  • The Human Robot Interface (HRI) based on 3D depth sensor on the docent robot is developed and the localization algorithm based on extended Kalman Filter (EKFLA) are proposed through the capstone design by graduate students in this paper. In addition to this, the performance of the proposed EKFLA is also analyzed. The developed HRI system consists of the route generation and localization algorithm, the user behavior pattern awareness algorithm, the map data generation and building algorithm, the obstacle detection and avoidance algorithm on the robot control modules that control the entire behaviors of the robot. It is confirmed that the improvement ratio of the localization error in EKFLA on the scenarios 1-3 is increased compared with the localization algorithm based on Kalman Filter (KFLA) as 21.96%, 25.81% and 15.03%, respectively.

Disturbance countermeasurement of depth control system using adaptive notch filter (적응노치필터를 이용한 심도제어시스템 외란처리)

  • 김윤호;윤형식;임재환;이석필;박상희
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.86-89
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    • 1992
  • One of the most difficult problems in depth control for underwater vehicle is the effect of seaway disturbance. One component of the seaway forces is of large magnitude with a relatively narrow-band, first order component. The other component is generaly of somewhat smaller magnitude, second order component. Since the magnitude of the first order component is generally much greater than the compensating force that can be generating by the planes, it is undesirable for the controller to generate a control command. In this paper, we disigned adaptive notch filtering system using filter bank structure. Energies of each band-passed signal are obtained by MA(Moving Average) method and compared to produce center frequency. By adapting this parameter to notch filter, 1st order seaway disturbance can be removed, which lead to the improvement of automatic depth control system.

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An Adaptive Spatial Depth Filter for 3D Rendering IP

  • Yu, Chang-Hyo;Lee, Sup-Kim
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.3 no.4
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    • pp.175-180
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    • 2003
  • In this paper, we present a new method for early depth test for a 3D rendering engine. We add a filter stage to the rasterizer in the 3D rendering engine, in an attempt to identify and avoid the occluded pixels. This filtering block determines if a pixel is hidden by a certain plane. If a pixel is hidden by the plane, it can be removed. The simulation results show that the filter reduces the number of pixels to the next stage up to 71.7%. As a result, 67% of memory bandwidth is saved with simple extra hardware.

Depth Image Based Feature Detection Method Using Hybrid Filter (융합형 필터를 이용한 깊이 영상 기반 특징점 검출 기법)

  • Jeon, Yong-Tae;Lee, Hyun;Choi, Jae-Sung
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.6
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    • pp.395-403
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    • 2017
  • Image processing for object detection and identification has been studied for supply chain management application with various approaches. Among them, feature pointed detection algorithm is used to track an object or to recognize a position in automated supply chain systems and a depth image based feature point detection is recently highlighted in the application. The result of feature point detection is easily influenced by image noise. Also, the depth image has noise itself and it also affects to the accuracy of the detection results. In order to solve these problems, we propose a novel hybrid filtering mechanism for depth image based feature point detection, it shows better performance compared with conventional hybrid filtering mechanism.

Enhancement of Common-path Fourier-domain Optical Coherence Tomography using Active Surface Tracking Algorithm (표면 추적 알고리즘을 적용한 공통경로 FD-OCT의 성능개선)

  • Kim, Min-Ho;Kim, Keo-Sik;Song, Chul-Gyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.4
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    • pp.639-642
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    • 2012
  • Optical coherence tomography(OCT) can provide real-time and non-invasive subsurface imaging with ultra-high resolution of micrometer scale. However, conventional OCT systems generally have a limited imaging depth range within a depth of only 1-2 mm. To overcome the limitation, we have proposed an active surface tracking algorithm used in common-path Fourier-domain OCT system in order to extend the imaging depth range. The surface tracking algorithm based on the threshold and Savitzky-Golay filter of A-scan data was applied to real-time tracking. The algorithm has controlled a moving stage according to the sample's surface variance in real time. An OCT image obtained by the algorithm clearly show an extended imaging depth range. Consequently, the proposed algorithm demonstrated the potential for improving the conventional OCT systems with limitary depth range.

Analysis of Depth Map Resolution for Coding Performance in 3D Video System (깊이영상 해상도 조절에 따른 3 차원 비디오 부호화 성능 분석)

  • Lee, Do Hoon;Yang, Yun mo;Oh, Byung Tae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.452-454
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    • 2015
  • This paper provides the coding performance comparisons of depth map resolution in 3D video system. In multiview plus depth map system, depth map is used for synthesis view rendering, and affects to synthesis views quality. In the paper, we show the experimental results as depth map resolution in 3D video system, and show performance variation as dilation filter.

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Real-time Rebar Injection Endpoints Tracking Method to Improve the Straightness of Rebars (철근 직진도 개선을 위한 실시간 철근 사출 끝점 추적 방법)

  • Kim, Jong-Sik;Kang, Dae-Seong
    • The Journal of Korean Institute of Information Technology
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    • v.17 no.8
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    • pp.75-83
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    • 2019
  • In this paper, we propose a method that can detect and trace the end point of real - time reinforcement steel to various environmental conditions of industrial field by using Median flow and Depth information. We proposed a method to derive two steel end points by using Median filter, Binarization, Morphology, and Blob algorithm on image depth information. The coordinates of the final position were determined by comparing the coordinates of the reinforcement steel endpoints detected in the Depth image and the position tracking coordinates of the reinforcement steel using Median Flow. As a result, when the existing Median Flow method was used, the success rate of the final position determination of reinforcement steel of 75% was increased to 95% when the Depth of reinforcement steel was used.

Real-time Depth Image Refinement using Hierarchical Joint Bilateral Filter (계층적 결합형 양방향 필터를 이용한 실시간 깊이 영상 보정 방법)

  • Shin, Dong-Won;Hoa, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.140-147
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    • 2014
  • In this paper, we propose a method for real-time depth image refinement. In order to improve the quality of the depth map acquired from Kinect camera, we employ constant memory and texture memory which are suitable for a 2D image processing in the graphics processing unit (GPU). In addition, we applied the joint bilateral filter (JBF) in parallel to accelerate the overall execution. To enhance the quality of the depth image, we applied the JBF hierarchically using the compute unified device architecture (CUDA). Finally, we obtain the refined depth image. Experimental results showed that the proposed real-time depth image refinement algorithm improved the subjective quality of the depth image and the computational time was 260 frames per second.

Detection of Moving Objects using Depth Frame Data of 3D Sensor (3D센서의 Depth frame 데이터를 이용한 이동물체 감지)

  • Lee, Seong-Ho;Han, Kyong-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.243-248
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    • 2014
  • This study presents an investigation into the ways to detect the areas of object movement with Kinect's Depth Frame, which is capable of receiving 3D information regardless of external light sources. Applied to remove noises along the boundaries of objects among the depth information received from sensors were the blurring technique for the x and y coordinates of pixels and the frequency filter for the z coordinate. In addition, a clustering filter was applied according to the changing amounts of adjacent pixels to extract the areas of moving objects. It was also designed to detect fast movements above the standard according to filter settings, being applicable to mobile robots. Detected movements can be applied to security systems when being delivered to distant places via a network and can also be expanded to large-scale data through concerned information.

Separation-sounding Filter for Potential Data (퍼텐셜 자료의 깊이 분리)

  • Park, Yeong-Sue;Lim, Mu-Taek;Rim, Hyoung-Rae
    • Geophysics and Geophysical Exploration
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    • v.15 no.2
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    • pp.51-56
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    • 2012
  • One of the most critical and essential procedures in the interpretation of gravity and magnetic data is to separate the anomaly due to the specific geologic structure from the summation of effects from a broad variety of geologic sources, especially those of different depths. Separation of the residual anomaly from the regional field is the most simple case of the vertical separation. If the anomaly due to a layer of specific depth can be separated or the depth of the separated layer can be quantitatively determined, it may deserve the separation-sounding. We suggest a wavelength filter whose cutoff frequency is determined by log-power spectrum analysis, as a separation-sounding filter. We applied this filter both to synthetic and real gravity data acquired at Heunghae area, and compared the results with those of Jacobsen's upward continuation filter. These showed that the proposed separation-sounding filter could be a useful tool for interpretation of the vertical geologic structure by stripping the gravity effects of geologic sources down to the desired depth.