• 제목/요약/키워드: creative talent

검색결과 152건 처리시간 0.024초

창의적 인재 양성을 위한 IT & 디자인 분야의 융합 교육 연구 (A Study on Convergence Education of IT & Design for Training Creative Talent)

  • 권효정
    • 한국멀티미디어학회논문지
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    • 제17권11호
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    • pp.1354-1362
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    • 2014
  • In order to solve the complicated problems faced by the spread of diversified information devices and changes in the user environment in recent years, the importance of training creative talent as well as the need for interdisciplinary convergent approach have emerged. As a future technology development project, convergence education with the design sector for training creative talent in the IT field is also urgent. In this study, we recognized the importance and problems of the convergent approach between IT and design sector by examining the convergence theory and cases with a focus on effective creativity development and sought a new direction for convergence education in the future by investigating the awareness on the convergent approach of college students and analyzing the results. This will be able to have significance as a basic study for discovering creative and innovative convergent talent in the IT and design sector in the future and strengthening basic competence.

Post Catch-Up Innovation and Development of Creative Talent in Korea: Limitations and Challenges

  • Seong, Jieun;Kim, Wangdong
    • STI Policy Review
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    • 제1권3호
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    • pp.39-51
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    • 2010
  • Korea faces challenges from the recent development catch-up countries and the absence of catch up incentives. For Korea to solve the issue of post catch-up problems and create a new development path based on creative innovation, there is an urgent need to secure a system design capability for the production of creative knowledge and talent that can create a competitive society. However, the conservative inclination and a lack of a customer-oriented attitude of Korean universities and professors leads to a standardization of talent and a passive restructuring of the curriculum by universities instead of a direct correspondence with the demands of companies and society. The compatibility of Korean university education with the demands of society remains the lowest in the world and creative education in Korea faces a difficult situation. The world is transforming from a knowledge-based economy to a creativity-based economy and a competitive society will led by creativity, not by knowledge. The success of a country in nurturing creative talent will determine its future national competitiveness. For Korea to be become a global leader in the new era of creativity, it needs to make proactive preparations. It is imperative for Korea to transform the educational system from the previous cramming system to a creativity-nurturing system.

Metabolomic analysis of healthy human urine following administration of glimepiride using a liquid chromatography-tandem mass spectrometry

  • Do, Eun Young;Gwon, Mi-Ri;Kim, Bo Kyung;Ohk, Boram;Lee, Hae Won;Kang, Woo Youl;Seong, Sook Jin;Kim, Hyun-Ju;Yoon, Young-Ran
    • Translational and Clinical Pharmacology
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    • 제25권2호
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    • pp.67-73
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    • 2017
  • Glimepiride, a third generation sulfonylurea, is an antihyperglycemic agent widely used to treat type 2 diabetes mellitus. In this study, an untargeted urinary metabolomic analysis was performed to identify endogenous metabolites affected by glimepiride administration. Urine samples of twelve healthy male volunteers were collected before and after administration of 2 mg glimepiride. These samples were analyzed by liquid chromatography-tandem mass spectrometry (LC-MS/MS), and then subjected to multivariate data analysis including principal component analysis and orthogonal partial least squares discriminant analysis. Through this metabolomic profiling, we identified several endogenous metabolites such as adenosine 3', 5'-cyclic monophosphate (cAMP), quercetin, tyramine, and urocanic acid, which exhibit significant metabolomic changes between pre- and posturine samples. Among these, cAMP, which is known to be related to insulin secretion, was the most significantly altered metabolite following glimepiride administration. In addition, the pathway analysis showed that purine, tyrosine, and histidine metabolism was affected by pharmacological responses to glimepiride. Together, the results suggest that the pharmacometabolomic approach, based on LC-MS/MS, is useful in understanding the alterations in biochemical pathways associated with glimepiride action.

The Effect of Entrepreneurial Orientation and Talent Management on Business Performance of the Creative Industries in Indonesia

  • MUDJIJAH, Slamet;SURACHMAN, Surachman;WIJAYANTI, Risna;ANDARWATI, Andarwati
    • The Journal of Asian Finance, Economics and Business
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    • 제9권1호
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    • pp.105-119
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    • 2022
  • This study aims to develop a concept based on empirical research on improving optimal business performance. This goal is achieved by examining the relationship between variables of entrepreneurial orientation, talent management, market orientation, and business performance. The construction of the relationship between research variables, namely entrepreneurial orientation, talent management, on business performance is mediated by market orientation on handicraft businesses in Indonesia. The sampling method was used to collect data from 145 businessmen in Indonesia, using surveys and questionnaires. Data was collected using a survey technique carried out from June 2020 to December 2020. The data obtained was analyzed using the PLS Pro 19. This study developed 9 hypotheses that were tested directly, indirectly, and through mediation. This study has five findings. First, Entrepreneurship Orientation does not directly affect Business Performance. Second, Entrepreneurship Orientation also has a significant direct effect on Talent Management and market orientation. Third, Talent Management and market orientation have a direct and significant impact on business performance. Fourth, market orientation mediates the effect of entrepreneurial orientation on business performance. Fifth, talent management mediates the effect of entrepreneurial orientation on business performance. The results show that entrepreneurial orientation mediated by talent management and market orientation can improve creative industry business performance for the better.

창조경제 IT인재 선발을 위한 국가직무능력표준 연구 (Study on National Competency Standards for Selection of Creative Economy IT Talented Person)

  • 조준범;박대우
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 춘계학술대회
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    • pp.250-252
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    • 2015
  • 창조경제를 내세운 박근혜 정부는 인력채용에 있어서도 학벌, 스펙 위주의 인재선발을 지양한다. 따라서 공공기관이나 기업이 창조경제를 뒷받침할 만한 인재선발을 추진하고 있다. 이를 위해 도입한 방식이 국가직무능력표준 이다. 특히 IT분야는 전 공공기관에서 인재가 필요하다. 따라서 본 논문은 국가직무능력표준의 IT인재 부문을 연구하고, 국가직무능력표준을 적용한 IT인재 선발에 대해 분석한다. 본 논문은 국가 공공기관 뿐만 아니라 창조 경제를 발휘하는 기업에서 필요한 IT인재상에 대한 중요한 연구 자료가 될 것이다.

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사서의 인재상 정립에 관한 기초연구 (The Basic Research on the Establishment of a Librarian's Talent)

  • 노영희
    • 한국문헌정보학회지
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    • 제55권2호
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    • pp.51-90
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    • 2021
  • 인재는 국가, 사회, 조직, 개인의 효율적 목표달성과 성과창출을 위하여 필요한 가치와 능력 또는 이를 가진 사람으로, 국가 및 기업의 성공 또는 성과를 발생시키는 데 핵심적인 역할을 하는 사람이며, 사서는 전문성을 갖춘 도서관계와 지식문화기반 국가사회를 이룩할 인재라고 할 수 있다. 본 연구에서는 사서의 인재상을 도출하기 위해 도서관계를 포함하여 사회 각 분야에서 제시된 인재상, 역량, 사서의 역할, 사서직무개발, PEST 분석 등을 수행하였다. 1차적으로 11개의 인재상을 도출하고, FGI 과정을 거쳐 4개의 인재상 유형을 도출하였으며, 이용자 및 사서, 학생 등을 대상으로 검증과정을 거쳤다. 본 연구에서는 최종적으로 창의융합형 인재, 인성형 인재, 전문형 인재, 소통형 인재 등 4개의 사서 인재상을 제안하였다.

Strategic Model Design based on Core Competencies for Innovation in Engineering Education

  • Seung-Woo LEE;Sangwon LEE
    • International journal of advanced smart convergence
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    • 제12권3호
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    • pp.141-148
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    • 2023
  • As the direction of education in the fourth industry in the 21st century, convergence talent education that emphasizes the connection and convergence between core competency-based education and academia is emerging to foster creative talent. The purpose of this paper is to present the criteria for evaluating the competency of learning outcomes in order to develop a strategic model for innovation in engineering teaching-learning. In this paper, as a study to establish the direction of implementation of convergence talent education, a creative innovation teaching method support system was established to improve the quality of convergence talent education. Firstly, a plan to develop a teaching-learning model based on computing thinking. Secondly, it presented the development of a teaching-learning model based on linkage and convergence learning. Thirdly, we would like to present educational appropriateness and ease based on convergence learning in connection with curriculum improvement strategies based on computing thinking skills. Finally, we would like to present a strategic model development plan for innovation in engineering teaching-learning that applies the convergence talent education program.

IT분야의 창의적 발상을 위한 비주얼 커뮤니케이션의 필요성 (The Necessity of Visual Communication for Creative Thinking in the field of IT)

  • 권효정
    • 한국멀티미디어학회논문지
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    • 제17권11호
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    • pp.1345-1353
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    • 2014
  • In a situation where the demand for creative talent creating new values and ideas is increasing day by day in the 21st century, students dealing with technology in the IT field have quite insufficient communication skills of materializing ideas and logically visualizing them. Therefore, the importance of systematic means of expression and methodology that can convey ideas more effectively and sensitively in the IT field is increasing. In this study, we recognized the importance of idea visualization education in the IT field by reviewing the relevant theory and examining creative thinking system cases and sought a more systematic visual communication method by investigating the awareness on creative thinking and expression. The results obtained in this study are considered to not only provide academic value as basic research in building new education programs in the IT sector in the future but be an opportunity for further research associated with creative talent training.

Development of Creative Convergence Talent in the era of the 4th Industrial Revolution through Self-Directed Mathematical Competency

  • Seung-Woo, LEE;Sangwon, LEE
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.86-93
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    • 2022
  • To combine the science and technology creativity necessary in the era of the 4th Industrial Revolution, it is necessary to cultivate talents who can discover new knowledge and create new values by combining various knowledge with self-directed mathematical competencies. This research attempted to lay the foundation for the curriculum for fostering future creative convergence talent by preparing, executing, and reflecting on the learning plan after learners themselves understand their level and status through self-directed learning. Firstly, We would like to present a teaching-learning plan based on the essential capabilities of the future society, where the development of a curriculum based on mathematics curriculum and intelligent informatization are accelerated. Secondly, an educational design model system diagram was presented to strengthen the self-directed learning ability of mathematics subjects in the electronic engineering curriculum. Consequently, through a survey, we would like to propose the establishment of an educational system necessary for the 4th industry by analyzing learning ability through self-directed learning teaching methods of subjects related to mathematics, probability, and statistics.

수력에너지에 관한 융합인재교육 프로그램이 초등학생의 에너지소양과 창의적 문제해결력에 미치는 영향 (The Effect of STEAM Program for Hydroelectric Energy on Elementary Students' Energy Literacy and Creative Problem-solving)

  • 최일훈;소금현
    • 한국초등과학교육학회지:초등과학교육
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    • 제40권4호
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    • pp.498-509
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    • 2021
  • 본 연구에서는 수력에너지에 관한 융합인재교육 프로그램을 개발하고 초등학생들에게 적용하여 에 너지소양과 창의적 문제해결력에 미치는 영향을 알아보고자 하였다. 이를 위하여 초등학교 6학년 학생 29명을 대상으로 연구를 실시하였고, 에너지소양과 창의적 문제해결력에 관한 사전·사후 검사 결과를 분석하였다. 본 연구의 결과는 다음과 같다. 첫째, 수력에너지에 관한 융합인재교육 프로그램은 초등학생들의 에너지소양에 긍정적인 영향을 주었다. 둘째, 수력에너지에 관한 융합인재교육 프로그램은 초등학생들의 창의적 문제해결력에 긍정적인 영향을 미쳤다. 셋째, 수력에너지에 관한 융합인재교육 프로그램을 마친 후, 학생들은 에너지 및 과학에 대한 관심 및 흥미가 높아졌고, 일상생활과 연계하려는 태도를 가지게 되었다. 융합인재교육 프로그램을 통해 학생 중심 수업으로 학생들이 스스로 문제 해결 계획을 수립하여 수력에너지를 발생시키고, 이를 활용해보는 과정에서 의미 있는 성과를 거둔 것으로 보인다.