• 제목/요약/키워드: creative characteristic

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현대 패션에 나타난 그런지 헤어 디자인의 표현 특성 및 조형성 분석 -2014~2016년 트렌드 컬렉션을 중심으로- (An Analysis on the Expressive Characteristic and the Formativeness of Grunge Hair-Design Appearing in Modern Fashion -Focused on 2014~2016 Trend Collections-)

  • 김경인
    • 패션비즈니스
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    • 제20권5호
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    • pp.87-101
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    • 2016
  • In this study, a variety of influence in the field of design and analysis about the value of a Grunge Design and the creative design inspirations in the field of hair design to help the development of the quality of research. The research methods use the Internet publications such as local and foreign information, analysis and related research and book form, such as the network search, library goes for consideration by a literature search. The contents of this study used review of the case and by Grunge design, expressive characteristics by color, texture and form of Grunge hair design, from 2014 to 2016 trend collections in the last three years through the analysis of design by date of the case. The result of this study is, Grunge design appearing in the areas of hair design, that are grunge anti fashion like the beauty of the disorder, the disharmony, the incomplete, the kitsch, the poverty. Although Grunge means dirt, filth, rubbish as a slang but it is valuable which was raised from the anti fashion to high fashion and alternative of main stream fashion and the hair design in modern fashion also brought. In this study, we can understand the grunge hair design in modern fashion was started from lower place as alternative and forecast the potentialities, the formativeness of the grunge design and value of the beauty and grunge anti fashion the identity and the spirit appearing steadily a modern fashion influence are reflected in our next fashion and design characteristics.

웹기반 디지털 콘텐츠에서의 시각적 촉각성 연구 (Visual Tactility in Web-based Digital Contents)

  • 김효중;박수진
    • 한국콘텐츠학회논문지
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    • 제11권4호
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    • pp.121-131
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    • 2011
  • 시각적 촉각성이란 시각을 통하여 촉각을 느끼는 것을 말한다. 정확히 말해서 몸이 아니라 눈이, 그리고 대상을 느끼는 것이 아니라 대상을 봄으로써 촉각적 체험과 유사한 체험을 하는 것을 말한다. 한마디로 말해서 유사 촉각성이다. 이러한 시각적 촉각성은 현실과 같은 경험은 물론 전혀 새로운 형태의 경험을 제공하기도 한다. 웹을 이용한 시각적 촉각성을 기반으로 하는 사용자 경험 요소는 디자이너와 사용자 사이의 더 풍부한 커뮤니케이션을 가져온다. 본 논문에서는 시각적 촉각성의 개념을 정리하고, 그 특성과 활용방식을 알아보고자 한다. 시각적 촉각성은 사용자의 감성을 자극하는 콘텐츠의 제작에 적절히 활용될 수 있는 방식이다. 시각적 촉각성을 활용하여 어린이를 대상으로 하는 웹 에듀테인먼트 콘텐츠나 웹사이트를 개발한다면 그 콘텐츠가 목표로 하는 문제해결 능력과 창의력 학습효과를 높이는 데에 많은 도움이 되며, 사이트에 몰입 시간을 늘려 재방문과 머무는 시간이 늘어난다. 본 논문은 시각적 촉각성에 대한 사용자 관찰 실험을 통해서 다양한 콘텐츠 유형에서의 시각적 촉각성을 사용하여 학습 하였을 때 다른 방법보다 효과적일 것이다. 라는 가설을 앞세워 이를 검증하는 실험을 설계하였다.

포스트모던시대 조형예술의 장소성과 환경 (Site-Specificity and Environment of Visual Art in the Postmodern Era)

  • 이봉순
    • 조형예술학연구
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    • 제13권1호
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    • pp.39-60
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    • 2008
  • Nature/Landscape is surrounding space in which we make living. It is considerably comprehensive tenn. but on the other hand, the site can be existence, experience, and certain circumstance with boundaries. Based on these places, through contemporary art criticism, this study is to contemplate how art since 1960s, especially, site-specific art in three-dimensional space intervene in the environment. Artists of today put more value on the process and act of art making founded on the external, and they tend to create the characteristic of site or to indicate linguistic documentation. Moreover, a large-scale tendency of contemporary sculpture and 'occupation of specific site' seems to accede spatial conception from architecture. The core that recognizes these artworks is with body, that is to say, the space in which Self becomes the subject by changing the structure of the work while moving around it. In particular, 'Site-specific Art (in situ)' sometimes determines the form inward or outward It also relates directly on viewer's five senses by looking, hearing, and feeling, touching, and interacting. For example, in Richard Serra's , the viewer who moves around the work has the role to manipulate the movement of the work by perception. Works of In situ and works that planned for specific site suggest 'occupation of site' as of the function of the work These sites are ideal and special as well as being independent. Ultimately, it seems that the creative process of contemporary artists is to carry those intended form on the structure of perception. Furthermore, law of nature such as entropy, and acceptance of contingency helped organic structure of artwork become more abundant. For Robert Smithson, entropy suggests of reaching to a state of equilibriumin which everything is the same. This means that any core is justifiable and any rank is possible. Because the world without a core is a labyrinth of boundless exploration.

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조형요소인 점, 선, 면을 적용한 네일아트 디자인 연구 (A Study on the Nail Art Design Applying Point, Line, and Plane as Forming Elements)

  • 고정민
    • 융합정보논문지
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    • 제10권11호
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    • pp.265-271
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    • 2020
  • 본 연구는 네일아트의 시각적 표현을 위해 공간을 구성하는 조형의 기본요소인 점, 선, 면을 적용한 네일아트를 제시하여 네일아트 디자인의 창의적인 발상과 예술적인 영역의 확대에 도움이 되고자 한다. 연구방법은 전문서적과 선행연구, 인터넷 웹사이트를 통해 조형요소의 개념과 특성을 고찰하였다. 다양한 표현 기법과 함께 점, 선, 면의 특성이 네일아트에 어떻게 적용되며 시각메세지로 표현되고 있는지를 각 특성에 따라 분석하여 총 6작품을 제작하였다. 본 연구는 조형요소인 점, 선, 면이 가지는 특성을 예술적으로 접근하여 재해석함으로써 네일아트 표현에 대한 시각을 새롭게 모색하고 이를 활용하여 네일아트 디자인의 무한한 가능성을 높이는데 기여하고자 한다.

라이프 스타일에 따른 복합문화공간의 브랜드 경험 연구 -사운즈 한남을 중심으로- (A study on Brand Experience of Complex Cultural Space by Life Style -Focusing on Sounds Hannam-)

  • 정다인;김승인
    • 디지털융복합연구
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    • 제18권3호
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    • pp.333-339
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    • 2020
  • 다변화된 사회 구조와 취향을 가진 20대라는 새로운 소비계층의 라이프 스타일이 사회 전반적으로 영향을 미치고 있다. 본 논문은 독특한 감성과 개성을 가진 복합문화공간이 곳곳에 생겨나는 현재, 이들의 라이프스타일을 분석하여 복합문화공간 브랜딩을 제안하는 논문이다. 복합문화공간으로는 사운즈 한남을 선정하여 방문자들을 대상으로 한 브랜드 경험 심층 인터뷰와 참여 관찰을 진행하였다. 연구 결과, 사운즈 한남의 감각적인 요인이 시각에 집중되어 있어 청각, 후각적인 요인이 필요하며, SNS를 통한 알맞은 소통 창구를 만들 필요성이 있다고 밝혀졌다. 사운즈 한남은 기존의 복합문화공간과는 다른 다양함을 바탕으로 한 감수성과 휴식, 그리고 콘텐츠라는 특징적 요인을 가지고 있었다. 위와 같은 연구를 통하여 행동과 창의적 사고를 유발하는 공간구성을 통해 영감을 주는 장소로써 기획하는 것이 복합문화공간의 지향점이며 동시에 20대의 라이프스타일을 반영한 효과적인 방법임을 도출하였다.

아이디어 발상 유형화를 통한 창의적 패션 디자인 전개 프로세스 연구 (Study on a Creative Fashion Design Development Process through Idea Classification)

  • 김윤경;박혜원
    • 복식
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    • 제60권9호
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    • pp.95-105
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    • 2010
  • The purpose of this study is in allowing thinking about the design development process which is more towards the visual and perceptional aspects related to the form structure by more diverse methods by typology of idea generation. To accomplish such goal, researches in the psychology, pedagogy, engineering, and consilient studies as well as related precedent researches and reference data in architecture, promotion, industrial design, and other art fields and fashion designs are collected and analyzed to see the study trend. In addition, in the content analysis method based on such, the idea generation was classified into types in consideration of relevancy, usefulness, and suitability with fashion. First, a concentrated thinking of a limited space is a method of leading an optimal design by focusing on solving the cause of a problem within a space which generates the problem. Second, plan thinking per section of structure decomposition is a method of dismantling the design problems per organization, thinking type, factor, and characteristic into sub-modules to re-interpret and re-organize the problems in various aspects. Third, an associated thinking through interpreting relationships among vocabularies is a method of selecting the marginal languages that allow a person to come up with concrete forms and the key words related to fashion to import the characteristics and attributes of the marginal languages and thematic relationship between the two terms to search the relevancy. Lastly, the free integrated thinking of language extension is a method of groping integration between other fields and fashion by free integration among the extended terms by extending the vocabularies through inferring metaphorical expressions founded upon individual's memories or knowledge concepts regarding theme words that do not allow concrete forms to come up.

한국 패션 명품 브랜드 론칭을 위만 '비비안 탐' 컬렉션의 디자인 특성 분석 (An Analysis of the Design Characteristics of 'Vivienne Tam' Collections, for the Launch of Renowned Korean Luxury Fashion Brands)

  • 배수정
    • 복식
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    • 제59권8호
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    • pp.82-96
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    • 2009
  • The purpose of this study is to present the basic approach of producing the luxury fashion brands containing of the Korean traditional traits on the basis of traditional transformation with the modern concept, taking the 'Vivienne Tam' 2000's collections. This study has focused on its transformation of the traditional one of China, and made this as the subject of investigation. It's design characteristic could be defined as "modern interpretations of China chic", and it would be divided into two groups. The ingenious mixture of Chinese tradition into the modern chic could be concluded like these. The external characteristics is categorized in the three ways (1) the aesthetic application of the Chinese traditional patterns(dragon, water waves, peony, Japanese apricot flower, bamboo, bats, Chinese characters etc.), (2)the modern application of Chinese traditional costume details(front opening of Chipao, mandarin collar and knot buttons) and (3)the modernization of Chinese traditional technique(knotting, embroidery, beading and paper cutting). To deal with the internal characteristics, (1)the aesthetic mixture of East and West, (2)the formative expressions of the traditional view on the universe and religion are remarkable. The Chinese embodiment and the view of the universe and religion was integrated into the patterns of dragon, water waves, clouds, fire, woods, and metals. In order to afford the creative designer capable of encompassing the East and West, the teaching about the Korean tradition along with the technical and practical aspect of fashion is most important, while encouraging the professional designer to make a sophisticated ones which are attributed to the Korean tradition, and thereby come to be attractive to the world customer. The study about the Korean costumes, traditional colors, the symbolic meaning of the traditional patterns, cuttings, compositions, extending to the various kinds of myths, songs, paintings and crafts are essential for the Korean designer brand to be the global luxury brands.

지아니 베르사체의 패션디자인 발상 연구 (A Study on Gianni Versace's Idea Source for Fashion Design)

  • 오윤정;김지영
    • 복식
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    • 제61권8호
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    • pp.18-31
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    • 2011
  • Gianni Versace was a designer who established his unique fashion world by thinking creatively and using rich design sources. The purpose of this study is to present designers a methodology for creative and characteristic design development by searching Gianni Versace's idea source for fashion design. As a method of the study, visual and textual data were investigated for Versace's fashion and design source especially focusing on those elements that inspired him. Versace was born in the southern area of Italy in 1946. Ever since his childhood, he had a lot of experience with clothes because his mother was a dressmaker. His first collection was made in 1978, and Versace became one of the most famous fashion designers in the world within 20 years. He used a wide range of design sources such as history, culture, and art and created his design world with it. He focused on four important epochs. They were classicism, Byzantium, the eighteenth century centering on Baroque, and the 1920s and 1930s centering on Madeleine Vionnet and Madame Gres. Among cultural elements, costume design for ballet and opera and rock 'n' roll music inspired him greatly. Also, Pop art and various paintings such as Chagall's and Delaunay's had a huge effect on Versace. With these elements, he created a bold and unique coordination of style by mixing & matching history, genre, material, and style into his design. Thus he completed an extraordinary and original fashion style by emphasizing on decorative and glamorous points and changing a way of thinking.

Median Filtering Detection of Digital Images Using Pixel Gradients

  • RHEE, Kang Hyeon
    • IEIE Transactions on Smart Processing and Computing
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    • 제4권4호
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    • pp.195-201
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    • 2015
  • For median filtering (MF) detection in altered digital images, this paper presents a new feature vector that is formed from autoregressive (AR) coefficients via an AR model of the gradients between the neighboring row and column lines in an image. Subsequently, the defined 10-D feature vector is trained in a support vector machine (SVM) for MF detection among forged images. The MF classification is compared to the median filter residual (MFR) scheme that had the same 10-D feature vector. In the experiment, three kinds of test items are area under receiver operating characteristic (ROC) curve (AUC), classification ratio, and minimal average decision error. The performance is excellent for unaltered (ORI) or once-altered images, such as $3{\times}3$ average filtering (AVE3), QF=90 JPEG (JPG90), 90% down, and 110% up to scale (DN0.9 and Up1.1) images, versus $3{\times}3$ and $5{\times}5$ median filtering (MF3 and MF5, respectively) and MF3 and MF5 composite images (MF35). When the forged image was post-altered with AVE3, DN0.9, UP1.1 and JPG70 after MF3, MF5 and MF35, the performance of the proposed scheme is lower than the MFR scheme. In particular, the feature vector in this paper has a superior classification ratio compared to AVE3. However, in the measured performances with unaltered, once-altered and post-altered images versus MF3, MF5 and MF35, the resultant AUC by 'sensitivity' (TP: true positive rate) and '1-specificity' (FN: false negative rate) is achieved closer to 1. Thus, it is confirmed that the grade evaluation of the proposed scheme can be rated as 'Excellent (A)'.

과학 영재아의 창의적 과제 수행과정에서의 특성 분석 (Characteristics of Scientifically Gifted Students' Performance Processes in the Creative Tasks)

  • 박종원;지경준
    • 한국과학교육학회지
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    • 제30권6호
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    • pp.770-784
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    • 2010
  • 본 연구에서는 박종원(2004)의 과학적 창의성 모형과 3단계 수업모형(박종원, 박종석, 이강길, 2008)에 따라 개발된 과학적 창의성 활동을 과학 영재아에게 적용하여, 학생들의 과학적 창의성 활동에서 나타난 여러 가지 특징들을 분석하였다. 이를 위해 설문지로학생의 반응을 조사하였고, 학생의 활동지로부터 수업모형의 효과성을 탐색하였다. 그리고 학생의 창의성 활동 과정을 녹화한 자료로부터 학생의 여러 가지 행동특성을 조사하였다. 결과적으로 학생들은 과학적 창의성 활동이 어려운 편이었지만, 흥미 있어 하였고, 창의성에도 도움이 된다고 하였다. 또한 끝가지 과제를 수행하고 싶어 했으며, 앞으로도 이러한 과제 수행을 원하는 것으로 나타났다. 또한 활동과정 중에 제시한 '안내'는 학생들의 발산적 사고에 도움을 준 것으로 나타났다. 이 외에 학생의 행동특성을 분석하여 앞으로 보다 효과적인 과학적 창의성 지도를 위한 제안들을 추출할 수 있었다.