• Title/Summary/Keyword: content template

Search Result 60, Processing Time 0.025 seconds

A Study on Correlation between the CMMI SPs and GPs at Maturity Levels 2 and 3

  • Lee, Min Jae;Rhew, Sung-Yul
    • Journal of the Korean Society of Systems Engineering
    • /
    • v.7 no.1
    • /
    • pp.9-21
    • /
    • 2011
  • Assuming that the Capability Maturity Model Integration for Development v1.2 (CMMI) could be applied to an organization more effectively if the content similarities among practices were improved in terms of structure and composition, this paper presents the analysis of the correlations between the CMMI Specific Practices (SP) and Generic Practices (GP) for the Maturity Level 2 and 3 Process Areas using the Chi-square independence test. According to the analysis, a 22.2% correlation was observed. To minimize the problem of repeatedly applying similarities, 6 GPs that are highly correlated with the SPs were grouped together. Then, three different improvement plans: 1) development of a standard template-based project plan, 2) establishment of a configuration management system based on open source software to control work products and leverage experience, and 3) establishment of project assurance through an independent quality assurance-based organization and intensive review by higher-level management - were defined.

유기실리카와 나노기공형성 수지의 상용성 변화에 의한 나노기공의 구조 변화

  • 차국헌;최연승;김상율;진문영
    • Proceedings of the Korea Crystallographic Association Conference
    • /
    • 2002.11a
    • /
    • pp.52-52
    • /
    • 2002
  • Recently, nanoporous low-k materials using porogen (pore generating material) template method have gained much attraction due to the feasible advantage of dielectric constant decrease with the increase of porogen content, which is burning out and making air void by thermal curing. In nanoporous thin films, further, control of pore size and its distribution is very important to retain suitable thermal, mechanical and electrical properties. In this study, nanoporous low-k films were prepared with MTMS-BTMSE copolymer and porogen. The effect of interaction of copolymer matrix and porogen on pore size and distribution was comparatively to investigate with molecular structure and end functional group. The characterization of nanoporous thin film prepared was also performed using various techniques including NMR, GPC, Ellipsometer, FE-SEM, TGA, and FT-IR.

  • PDF

Extraction and Recognition of Character from MPEG-2 news Video Images (MPEG-2 뉴스영상에서 문자영역 추출 및 문자 인식)

  • Park, Yeong-Gyu;Kim, Seong-Guk;Yu, Won-Yeong;Kim, Jun-Cheol;Lee, Jun-Hwan
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.5
    • /
    • pp.1410-1417
    • /
    • 1999
  • In this paper, we propose the method of extracting the caption regions from news video and the method of recognizing the captions that can be used mainly for content-based indexing and retrieving the MPEG-2 compressed news for NOD(News On Demand). The proposed method can reduce the searching time on detecting caption frames with minimum MPEG-2 decoding, and effectively eliminate the noise in caption regions by deliberately devised preprocessing. Because the kind of fonts that are used for captions is not various in the news video, an enhanced template matching method is used for recognizing characters. We could obtain good recognition result in the experiment of sports news video by the proposed methods.

  • PDF

Electrostatic and Hydrophobic on Recognition and Deacylation of an Anionic Ester by Ni(II)-Macrocyclic Complexes Built on Poly(ethylenimine)

  • Suh, Jung-Hun;Kim, No-Won
    • Bulletin of the Korean Chemical Society
    • /
    • v.14 no.2
    • /
    • pp.292-294
    • /
    • 1993
  • Three derivatives of poly(ethylenimine) (PEI) are prepared by Ni(II)-template condensation with glyoxal(GO): PEI[Ni(II)-GO]$_{0.08}$ (1), PEI[Ni(II)-GO]$_{0.03}$ (2), and lau$_{0.18}$PEI[Ni(II)-GO]$_{0.03}$ (3). The contents of Ni(II)-macrocyclic center of 1-3 are 8%, 3%, or 3%, respectively, of the monomer residues, and 18% of monomer residues for 3 are laurylated. The pH profiles for k$_{cal}$ and k$_m$ for the deacylation of 4-carboxy-2-nitrophenyl acetate are measured. The relative magnitude of the parameters for 1-3 and different shapes of the pH profiles for 1-3 are explained in terms of the electrostatic and the hydrophobic effects exerted by the metal centers and lauryl groups. For the artificial metalloenzymes built on PEI, therefore, the ionization of functional groups and the affinity toward counter-anions can be controlled by adjusting charge density and the content of hydrophobic groups.

Road Sign Recognition and Geo-content Creation Schemes for Utilizing Road Sign Information (도로표지 정보 활용을 위한 도로표지 인식 및 지오콘텐츠 생성 기법)

  • Seung, Teak-Young;Moon, Kwang-Seok;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
    • /
    • v.19 no.2
    • /
    • pp.252-263
    • /
    • 2016
  • Road sign is an important street furniture that gives some information such as road conditions, driving direction and condition for a driver. Thus, road sign is a major target of image recognition for self-driving car, ADAS(autonomous vehicle and intelligent driver assistance systems), and ITS(intelligent transport systems). In this paper, an enhanced road sign recognition system is proposed for MMS(Mobile Mapping System) using the single camera and GPS. For the proposed system, first, a road sign recognition scheme is proposed. this scheme is composed of detection and classification step. In the detection step, object candidate regions are extracted in image frames using hybrid road sign detection scheme that is based on color and shape features of road signs. And, in the classification step, the area of candidate regions and road sign template are compared. Second, a Geo-marking scheme for geo-content that is consist of road sign image and coordinate value is proposed. If the serious situation such as car accident is happened, this scheme can protect geographical information of road sign against illegal users. By experiments with test video set, in the three parts that are road sign recognition, coordinate value estimation and geo-marking, it is confirmed that proposed schemes can be used for MMS in commercial area.

A Study on the Comparison of the Virtual Reality Development Environment in Unity and Unreal Engine 4 (유니티와 언리얼 엔진 4 에서의 가상현실 개발환경에 관한 비교연구)

  • Yunsik, Cho;Jinmo, Kim
    • Journal of the Korea Computer Graphics Society
    • /
    • v.28 no.5
    • /
    • pp.1-11
    • /
    • 2022
  • Game engines have the advantage of enabling efficient content production, such as reducing development time, with minimal visual quality guarantees and support for multi-platforms. Recently, game engines have provided various functions that can easily, quickly, and effectively produce immersive content using virtual reality (VR) HMD. Therefore, this study conducts a comparative study on the development environment in VR content production using Oculus Quest 2 HMD, focusing on Unity and Unreal game engines, which are widely used in the content production industry, including games. First, we compare the basic setup process of building a development environment using Oculus Quest 2 HMD and a dedicated controller based on a VR template project that includes the minimum functions and settings provided by each engine. Next, we present a simple experience environment that can interact in a virtual environment and compare the development environment to use a dedicated controller and the process of building a development environment that directly utilizes hands through the hand tracking function provided by Oculus Quest 2. Through this process, we will understand the basic process of building a VR development environment, and at the same time, we will check the characteristics and differences of the engine and use it as a research that can be applied to various immersive content production.

Implementation of a Template-Based Authoring Tool for Multimedia Content (템플릿 기반 멀티미디어 컨텐트 저작도구 구현)

  • 고현일;성미영
    • Journal of Korea Multimedia Society
    • /
    • v.7 no.3
    • /
    • pp.368-376
    • /
    • 2004
  • Currently, the package tools and software development kits of Microsoft's Windows Media Technology provides users an environment to write, distribute and play multimedia contents. However, it is very difficult for common users to create a media streaming content using the Windows Media technology, because of its technical hardship. Therefore, we developed an easy-to-use authoring tool for multimedia streaming content which can be used in the Windows Media Technology environment. Our authoring tool is based on the web page templates by which HTML codes can be generated automatically. Using the existing streaming media authoring tool provided by the Microsoft, users have to code the temporal markers and the event script commands directly to the ASF(Advanced Systems Format) files or ASX (ASF Stream Redirector) format files. We developed an easy-to-use interface for insetting temporal markers and the event script commands to the ASF files by simple mouse clicking and dragging to minimize the effort of users for creating multimedia streaming content. In addition, we implemented an ASX file creation wizard that allows users to create ASX format file without coding ASX tags. We also implemented various web page templates where the ASF files and the ASX files can be embedded by just clicking the corresponding templates. The target web pages can be automatically generated from those templates and previewed directly on the web browser at the time of creation.

  • PDF

A Study on The Metaverse Content Production Pipeline using ZEPETO World (제페토 월드를 활용한 메타버스 콘텐츠 제작 공정에 관한 연구)

  • Park, MyeongSeok;Cho, Yunsik;Cho, Dasom;Na, Giri;Lee, Jamin;Cho, Sae-Hong;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
    • /
    • v.28 no.3
    • /
    • pp.91-100
    • /
    • 2022
  • This study proposes the metaverse content production pipeline using ZEPETO World, one of the representative metaverse platforms in Korea. Based on the Unity 3D engine, the ZEPETO world is configured using the ZEPETO template, and the core functions of the metaverse content that enable multi-user participation such as logic, interaction, and property control are implemented through the ZEPETO script. This study utilizes the basic functions such as properties, events, and components of the ZEPETO script as well as the ZEPETO player which includes avatar loading, character movement, and camera control functions. In addition, based on ZEPETO's properties such as World Multiplayer and Client Starter, it summarizes the core synchronization process required for multiplay metaverse content production, such as object transformation, dynamic object creation, property addition, and real-time property control. Based on this, we check the proposed production pipeline by directly producing multiplay metaverse content using ZEPETO World.

Post-earthquake building safety evaluation using consumer-grade surveillance cameras

  • Hsu, Ting Y.;Pham, Quang V.;Chao, Wei C.;Yang, Yuan S.
    • Smart Structures and Systems
    • /
    • v.25 no.5
    • /
    • pp.531-541
    • /
    • 2020
  • This paper demonstrates the possibility of evaluating the safety of a building right after an earthquake using consumer-grade surveillance cameras installed in the building. Two cameras are used in each story to extract the time history of interstory drift during the earthquake based on camera calibration, stereo triangulation, and image template matching techniques. The interstory drift of several markers on the rigid floor are used to estimate the motion of the geometric center using the least square approach, then the horizontal interstory drift of any location on the floor can be estimated. A shaking table collapse test of a steel building was conducted to verify the proposed approach. The results indicate that the accuracy of the interstory drift measured by the cameras is high enough to estimate the damage state of the building based on the fragility curve of the interstory drift ratio. On the other hand, the interstory drift measured by an accelerometer tends to underestimate the damage state when residual interstory drift occurs because the low frequency content of the displacement signal is eliminated when high-pass filtering is employed for baseline correction.

Micro-Chemical Structure of Polyaniline Synthesized by Self-Stabilized Dispersion Polymerization

  • NamGoong, Hyun;Woo, Dong-Jin;Lee, Suck-Hyun
    • Macromolecular Research
    • /
    • v.15 no.7
    • /
    • pp.633-639
    • /
    • 2007
  • A variety of NMR techniques were applied to the micro-chemical structural characterization of polyanilines prepared via an efficient synthetic method in a self-stabilized dispersion medium in which the polymerization was conducted in a heterogeneous organic/aqueous biphasic system without any stabilizers. Here, the monomer and growing polymer chain were shown to function simultaneously as a stabilizer, imparting compatibility for the dispersion of the organic phase, and as a form of flexible template in an aqueous reaction medium. Polymerizations predicated on this concept generated polyanilines with a low defect content: solution state $^{13}C-NMR$ and solid $^{13}CDD/CP/MAS$ spectroscopy indicated that the synthesized HCPANi and its soluble derivative, HCPANi-t-BOC, evidenced distinctly different NMR spectra with fewer side peaks, as compared to conventionally prepared PANis, and the complete structural assignments of the observed NMR peaks could be determined via the combination of both 1D and 2D techniques. Ortho-linked defects in HCPANi were estimated to be as low as 7%, as shown by a comparison of the integration of the carbonyl carbon resonance peaks.