• 제목/요약/키워드: computing environment

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Tangible Sound and Interactive Technology (탠저블 사운드와 인터액티브 테크놀로지)

  • 윤중선
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.503-506
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    • 2003
  • The most profound technologies are those that disappear. Silicon-based information technology, in contrast, is far from having become part of the environment. The idea of integrating computers seamlessly into the world at large runs counter to a number of present-day trends. Ubiquitous computing is not just aiming nomad multimedia. Rather, this computing environment lets us free to use computers without thinking and so to focus beyond them on new goals. In that context, Mom is such a fundamental membrane through which humans can interact with the environment. An embodied interaction paradigm, based on Mom, is investigated. Mom, space. sensing/perception, ubiquitous computing, and interactive technology are some of the key ideas to explore.

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PVDF Dynamic Tactile Event Sensor for Ubiquitous Computing

  • Kim, Tae-Hee;Park, Mi-Keung
    • Journal of Korea Multimedia Society
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    • v.7 no.6
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    • pp.767-780
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    • 2004
  • Interaction requires dynamic relationship between objects. In ubiquitous computing environment, interaction between human and the environment is implied. Tactile interaction has so far been less addressed, while tactile sensation should be an important topic in the field of multimedia study. This paper describes development of a novel PVDF (Polyvinylidene Fluoride) dynamic tactile sensor and associated experiments. PVDF dynamic tactile sensors detect touch events applied to the sensor skin by low frequency components of the signal. Rubber skin-covered sensing material was mounted on the bones. Robust performance with low noise was figured out in our robotic experiment. Whereas most conventional sensors are interested in measurement, our dynamic tactile sensor is sensitive to change of state, which could be a key for economic understanding of happenings in the dynamic world. We note that dynamic sensing uses motion as a part of sensing modality We suggest that dynamic sensing be understood in technological terms in the perspective of interactive media and ubiquitous computing.

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Web-based Distributed Parallel Computing Environment with Multi-Managing Method (멀티 매니징 기법을 이용한 웹기반 분산 병렬 컴퓨팅 환경)

  • Maeng, Hye-Seon;Han, Tak-Don;Kim, Sin-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.7
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    • pp.1777-1788
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    • 1999
  • The portability of Java language makes it possible to use heterogeneous computers without re-compiling of application programs. Java applet can also be transported to other computers via Web browser. In this research, a Cooperative Web Computing Environment(CWCE) that uses idle computers on the Intranet for cooperative parallel computing work is suggested. The CWCE allows to use more than a manager computer that sends applets and manages communication between other computers. The number of manager computers can be determined according to the characteristics of computing environment and any chosen application program. It can reduce the amount of communication overhead for the application programs especially with synchronized communication. For the CWCE, a decision function to determine the managing level is provided. The CWCE turns out to be useful computing environment for the applications with less computation request ratio and multi-managing can help to reduce the communication overhead especially for the applications with a high ratio of synchronization purpose communications.

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Efficient Workload Distribution of Photomosaic Using OpenCL into a Heterogeneous Computing Environment (이기종 컴퓨팅 환경에서 OpenCL을 사용한 포토모자이크 응용의 효율적인 작업부하 분배)

  • Kim, Heegon;Sa, Jaewon;Choi, Dongwhee;Kim, Haelyeon;Lee, Sungju;Chung, Yongwha;Park, Daihee
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.8
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    • pp.245-252
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    • 2015
  • Recently, parallel processing methods with accelerator have been introduced into a high performance computing and a mobile computing. The photomosaic application can be parallelized by using inherent data parallelism and accelerator. In this paper, we propose a way to distribute the workload of the photomosaic application into a CPU and GPU heterogeneous computing environment. That is, the photomosaic application is parallelized using both CPU and GPU resource with the asynchronous mode of OpenCL, and then the optimal workload distribution rate is estimated by measuring the execution time with CPU-only and GPU-only distribution rates. The proposed approach is simple but very effective, and can be applied to parallelize other applications on a CPU and GPU heterogeneous computing environment. Based on the experimental results, we confirm that the performance is improved by 141% into a heterogeneous computing environment with the optimal workload distribution compared with using GPU-only method.

Build the Teaching Practice System based on Cloud Computing for Stabilization through Performance Evaluation (성능분석을 통한 안정화된 클라우드 컴퓨팅 기반 교육 실습 시스템 구축)

  • Yoon, JunWeon;Song, Ui-Sung
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.595-602
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    • 2014
  • Cloud computing is already well known paradigm that a support computing resource flexible and scalable to users as the want in distributed computing environment. Actually, cloud computing can be implemented and provided by virtualization technology. Also, various products are released or under development. In this paper, we built the teaching practice system using cloud computing and evaluated practical environment which constructed over a virtual machine. Virtualization-based cloud computing provides optimized computing resources, as well as easy to manage practical resource and result. Therefore, we can save the time for configuration of practice environment. In the view of faculty, they can easily handle the practice result. Also, those practice condition reuse comfortably and apply to various configuration simply. And then we can increase capabilities and availabilities of limited resources. Additionally, we measure the performance requirements for educational applications through evaluation of virtual-based teaching practical system in advance.

Development of Wearable Assistance Suite for Interaction with Ubiquitous Environment (유비쿼터스 환경과 상호작용을 위한 착용형 도움 슈트 개발)

  • Seo, Yong-Ho;Han, Tae-Woo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.5
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    • pp.93-99
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    • 2009
  • The wearable computer that can understand the context of human life and intelligently communicate with various electronic media in ubiquitous computing environment would be very useful as an assistant for humans. In this paper we introduce an intelligent wearable assistance suite. The proposed wearable suite can interact with both humans and electronic media in ubiquitous computing environment. The developed system can sense the interactive electronic media that a user wants to use and also communicate with it. By utilizing these interaction capabilities, it intermediates between each media and the user and offers a friendlier interface to the user who wears this system. We also show the usages of the proposed system by demonstrating its interaction with the interactive electronic media in ubiquitous computing environment.

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Grid Transaction Network Modeling and Simulation for Resource Management in Grid Computing Environment (그리드 컴퓨팅 환경에서의 효율적인 자원 관리를 위한 그리드 거래망 모델링과 시뮬레이션)

  • Jang, Sung-Ho;Lee, Jong-Sik
    • Journal of the Korea Society for Simulation
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    • v.15 no.3
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    • pp.1-9
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    • 2006
  • As an effective solution to resolve complex computing problems and to handle geographically dispersed data sets, grid computing has been noticed. Grid computing separates an application to several parts and executes on heterogeneous computing platforms simultaneously. The most important problem in grid computing environments is to manage grid resources and to schedule grid resources. This paper proposes a grid transaction network model that is applicable for resource management and scheduling in grid computing environment and presents a grid resource bidding algorithm for grid users and grid resource providers. Using DEVSJAVA modeling and simulation, this paper evaluates usefulness and efficiency of the proposed model.

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A Secure Attribute-based Authentication Scheme for Cloud Computing (클라우드 컴퓨팅을 위한 안전한 속성기반 인증 기법)

  • Moon, Jongho;Choi, Younsung;Won, Dongho
    • KIISE Transactions on Computing Practices
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    • v.22 no.8
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    • pp.345-350
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    • 2016
  • Cloud computing services have different characteristics from the traditional computing environment such as resource sharing, virtualization, etc. These characteristics of cloud computing environment necessitate specific properties such as user identify, access control, security control property, etc. Recently, Yoo proposed an attribute-based authentication scheme for secure cloud computing. However, Yoo's authentication scheme is vulnerable to customer attack and an adversary can modify the authentication request message. In this paper, we propose a secure and efficient attribute-based authentication scheme for cloud computing based on Yoo's scheme.

A Study on the Environmental Elements for Physical Computing Game Development (피지컬 컴퓨팅 게임 개발을 위한 환경적 요소에 관한 연구)

  • Lee, Jun Suk;Rhee, Dae Woong
    • Journal of Korea Game Society
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    • v.21 no.1
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    • pp.81-90
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    • 2021
  • In this study, we derive the important environmental elements for developing physical computing game. Environmental elements are selected based on the analysis of the physical computing environment in the area including physical computing itself, existing physical computing games, digital art, and information education. The derived elements are verified by Delphi's investigation methodology. The 27 factors are chosen in terms of development environment, development case, and development service. Among them the environmental aspects of physical computing are ranked as the highest importance.

The Effect of Smart Work and Cloud Computing Fit on Intention to use Cloud Computing Based on TAM-TTF Model (스마트워크를 지원하는 클라우드 컴퓨팅의 사용의도 분석 : TAM-TTF 모델 관점)

  • Bae, Kyoung Eun;Suh, Chang Kyo
    • The Journal of Information Systems
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    • v.31 no.2
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    • pp.63-88
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    • 2022
  • Purpose The purpose of this study is to empirically analyze the factors affecting the intention to use cloud computing in the smart work environment. This study is meaningful in that it examines the characteristics of smart work and the fit of cloud computing characteristics, and it is a study that reveals the factors affecting the intention to use cloud computing by applying the integrated model of TTF and TAM. Design/methodology/approach In order to understand the factors affecting the intention to use cloud computing in the smart work environment, a research model that integrates TTF and TAM with the hypothesis was proposed. In order to verify the research hypothesis, this study conducted a survey on individuals with experience in smart work and cloud computing. And with the data 280 collected in the survey, path analysis was performed using the PLS structural equation. Findings As a result, it was found that task characteristics and technology characteristics had a positive (+) effect on task-skill fit, and task-skill fit had a positive (+) effect on perceived ease of use and usefulness. Also, task-skill fit, perceived ease of use, and perceived usefulness were found to have a positive (+) effect on intention to use.