• 제목/요약/키워드: computation

검색결과 7,980건 처리시간 0.031초

비행자료산출을 위한 소요시간과 정답오차범위에 관한 연구 (A Study on the Time Required and Error Tolerance Limits for Flight Data Computation)

  • 김칠영;한경근
    • 한국항공운항학회지
    • /
    • 제6권1호
    • /
    • pp.21-29
    • /
    • 1998
  • The purpose of the present paper is to determine the time required and error tolerance limits for flight data computation. The results of statistical analysis showed that the calculator side computation required about 50 seconds for each question and wind side computation needed about 115 seconds for each question. In case of error tolerance limits, it was found that the error tolerance limit for altitude computation war 90 feet and two knots of interval was recommanded for the speed computation in calculator side, and one degree of interval for heading computation and five knots interval for speed computation in wind side.

  • PDF

Analyses of Computation Time on Snakes and Gradient Vector Flow

  • Kwak, Young-Tae
    • Journal of the Korean Data and Information Science Society
    • /
    • 제18권2호
    • /
    • pp.439-445
    • /
    • 2007
  • GVF can solve two difficulties with Snakes that are on setting initial contour and have a hard time processing into boundary concavities. But GVF takes much longer computation time than the existing Snakes because of their edge map and partial derivatives. Therefore this paper analyzed the computation time between GVF and Snakes. As a simulation result, both algorithms took almost similar computation time in simple image. In real images, GVF took about two times computation than Snakes.

  • PDF

실시간 시뮬레이션을 위한 기호연산기법의 유용성 검증에 관한 연구 (Efficiency of a Symbolic Computation Method for the Real Time Simulation)

  • 최대한;유완석
    • 대한기계학회논문집A
    • /
    • 제24권7호
    • /
    • pp.1878-1884
    • /
    • 2000
  • In multibody dynamic analysis, one of the most important problems is to reduce computation times for real time simulation. In this paper, a symbolic computation method is implemented and tested for each dynamic analysis step. Applying symbolic formulations to the vehicle dynamics program AutoDyn7, the effectiveness of the symbolic computation method is verified.

SPARSE NULLSPACE COMPUTATION OF EQULILBRIUM MATRICES

  • Jang, Ho-Jong;Cha, Kyung-Joon
    • 대한수학회논문집
    • /
    • 제11권4호
    • /
    • pp.1175-1185
    • /
    • 1996
  • We study the computation of sparse null bases of equilibrium matrices in the context of structural optimization and incompressible fluid flow. In our approach we emphasize the parallel computatin and examine the applications. New block decomposition and node ordering schemes are suggested, and numerical examples are considered.

  • PDF

Parallel Prefix Computation and Sorting on a Recursive Dual-Net

  • Li, Yamin;Peng, Shietung;Chu, Wanming
    • Journal of Information Processing Systems
    • /
    • 제7권2호
    • /
    • pp.271-286
    • /
    • 2011
  • In this paper, we propose efficient algorithms for parallel prefix computation and sorting on a recursive dual-net. The recursive dual-net $RDN^k$(B) for k > 0 has $(2n_o)^{2K}/2$ nodes and $d_0$ + k links per node, where $n_0$ and $d_0$ are the number of nod es and the node-degree of the base-network B, respectively. Assume that each node holds one data item, the communication and computation time complexities of the algorithm for parallel prefix computation on $RDN^k$(B), k > 0, are $2^{k+1}-2+2^kT_{comm}(0)$ and $2^{k+1}-2+2^kT_{comp}(0)$, respectively, where $T_{comm}(0)$ and $T_{comp}(0)$ are the communication and computation time complexities of the algorithm for parallel prefix computation on the base-network B, respectively. The algorithm for parallel sorting on $RDN^k$(B) is restricted on B = $Q_m$ where $Q_m$ is an m-cube. Assume that each node holds a single data item, the sorting algorithm runs in $O((m2^k)^2)$ computation steps and $O((km2^k)^2)$ communication steps, respectively.

Adaptive Application Component Mapping for Parallel Computation Offloading in Variable Environments

  • Fan, Wenhao;Liu, Yuan'an;Tang, Bihua
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제9권11호
    • /
    • pp.4347-4366
    • /
    • 2015
  • Distinguished with traditional strategies which offload an application's computation to a single server, parallel computation offloading can promote the performance by simultaneously delivering the computation to multiple computing resources around the mobile terminal. However, due to the variability of communication and computation environments, static application component multi-partitioning algorithms are difficult to maintain the optimality of their solutions in time-varying scenarios, whereas, over-frequent algorithm executions triggered by changes of environments may bring excessive algorithm costs. To this end, an adaptive application component mapping algorithm for parallel computation offloading in variable environments is proposed in this paper, which aims at minimizing computation costs and inter-resource communication costs. It can provide the terminal a suitable solution for the current environment with a low incremental algorithm cost. We represent the application component multi-partitioning problem as a graph mapping model, then convert it into a pathfinding problem. A genetic algorithm enhanced by an elite-based immigrants mechanism is designed to obtain the solution adaptively, which can dynamically adjust the precision of the solution and boost the searching speed as transmission and processing speeds change. Simulation results demonstrate that our algorithm can promote the performance efficiently, and it is superior to the traditional approaches under variable environments to a large extent.

Strategy for Task Offloading of Multi-user and Multi-server Based on Cost Optimization in Mobile Edge Computing Environment

  • He, Yanfei;Tang, Zhenhua
    • Journal of Information Processing Systems
    • /
    • 제17권3호
    • /
    • pp.615-629
    • /
    • 2021
  • With the development of mobile edge computing, how to utilize the computing power of edge computing to effectively and efficiently offload data and to compute offloading is of great research value. This paper studies the computation offloading problem of multi-user and multi-server in mobile edge computing. Firstly, in order to minimize system energy consumption, the problem is modeled by considering the joint optimization of the offloading strategy and the wireless and computing resource allocation in a multi-user and multi-server scenario. Additionally, this paper explores the computation offloading scheme to optimize the overall cost. As the centralized optimization method is an NP problem, the game method is used to achieve effective computation offloading in a distributed manner. The decision problem of distributed computation offloading between the mobile equipment is modeled as a multi-user computation offloading game. There is a Nash equilibrium in this game, and it can be achieved by a limited number of iterations. Then, we propose a distributed computation offloading algorithm, which first calculates offloading weights, and then distributedly iterates by the time slot to update the computation offloading decision. Finally, the algorithm is verified by simulation experiments. Simulation results show that our proposed algorithm can achieve the balance by a limited number of iterations. At the same time, the algorithm outperforms several other advanced computation offloading algorithms in terms of the number of users and overall overheads for beneficial decision-making.

Path Computation Element 프로토콜 (PCEP)의 설계 및 구현 - FSM과 인터페이스 (Design and Implementation of Path Computation Element Protocol (PCEP) - FSM and Interfaces)

  • 이원혁;강승애;김현철
    • 융합보안논문지
    • /
    • 제13권4호
    • /
    • pp.19-25
    • /
    • 2013
  • 백본(코어) 네트워크에서 유연하고 안정적인 품질이 보장되는 서비스 제공에 대한 요구가 폭발적으로 증가하면서 이러한 요구를 수용하기 위해 제어평면의 프로토콜로 MPLS/GMPLS가 도입되었다. GMPLS 기반 제어평면에서 경로계산 및 상호연동 기능은 최적의 서비스 품질을 제공하기 위한 핵심기술 중의 하나이다. 이를 위해 IETF에서는 Path Computation Element (PCE) 구조를 제안하였다. PCE는 경로계산 전용의 네트워크 요소이며 경로계산을 요청하는 Path Computation Clients (PCC) 와 경로계산을 수행하는 PCE 간의 통신은 PCE 프로토콜 (PCEP)을 이용한다. 본 논문은 PCE 기반 경로계산 구조에 대해서 살펴보고 이를 기반으로 PCEP 설계 및 구현을 위한 몇 가지 요소를 제시하였다. 우선 본 논문에서는 PCEP Finite State Machine (FSM)을 포함하여 각 상태에서 필요한 동작 요소를 정리하였다. 또한 본 논문에서는 PCEP에서 제공하는 통신 채널을 효과적으로 제어하기 위한 내부/외부 인터페이스를 더불어 제안하였다.

Computation Controllable Mode Decision and Motion Estimation for Scalable Video Coding

  • Zheng, Liang-Wei;Li, Gwo-Long;Chen, Mei-Juan;Yeh, Chia-Hung;Tai, Kuang-Han;Wu, Jian-Sheng
    • ETRI Journal
    • /
    • 제35권3호
    • /
    • pp.469-479
    • /
    • 2013
  • This paper proposes an efficient computation-aware mode decision and search point (SP) allocation algorithm for spatial and quality scalabilities in Scalable Video Coding. In our proposal, a linear model is derived to allocate the computation for macroblocks in enhancement layers by using the rate distortion costs of the base layer. In addition, an adaptive SP decision algorithm is proposed to decide the number of SPs for motion estimation under the constraint of the allocated computation. Experiment results demonstrate that the proposed algorithm allocates the computation resource efficiently and outperforms other works in rate distortion performance under the same computational availability constraint.

유리 $B\{e}zier$ 곡선의 미분계산방법의 평가 (Evaluations of Representations for the Derivative of Rational $B\{e}zier$ Curve)

  • 김덕수;장태범
    • 한국CDE학회논문집
    • /
    • 제4권4호
    • /
    • pp.350-354
    • /
    • 1999
  • The problem of the computation of derivatives arises in various applications of rational Bezier curves. These applications sometimes require the computation of derivative on numerous points. Therefore, many researches have dealt with the representation for the computation of derivatives with the small computation error. This paper compares the performances of the representations for the derivative of rational Bezier curves in the performances. The performance is measured as computation requirements at the pre-processing stage and at the computation stage based on the theoretical derivation of computational bound as well as the experimental verification. Based on this measurement, this paper discusses which representation is preferable in different situations.

  • PDF