• Title/Summary/Keyword: component reuse

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Design and Implementation of Secure E-Procurement System based on XML (XML기반의 안전한 E-Procurement 시스템 설계 및 구현)

  • Moon, Tae-Soo;Song, You-Jin
    • The KIPS Transactions:PartD
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    • v.9D no.6
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    • pp.1043-1054
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    • 2002
  • This paper intends to suggest a XML-based secure E-Procurement system using Unified Modeling Language(UML), as an application system for domestic automobile industry. Applying UML methodology, which is Component-based Development (CBD), we analyzed the workflow on procurement operation of automobile industry and implemented a prototype of efficient E-Procurement system for automobile industry, by developing XML/EDI and XML signature. Also, on this paper, object-oriented CBD is employed to minimize the risk of life cycle and reuse software as mentioned to limitation of information engineering methodology. It enables the interoperability with ERP (Enterprise Resource Planning) as corporate legacy system. This system proposes a solution to apply analysis and design of workflow, component development, interoperability with corporate information system, and XML signature for integrity and authentication of electronic documents in other system so far.

Library Management and Services for Software Component Reuse on the Web (Web 소프트웨어 컴포넌트 재사용을 위한 라이브러리 관리와 서비스)

  • Lee, Sung-Koo
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.10-19
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    • 2002
  • In searching and locating a collection of components on the Web, users require a Web browser. Since the Web libraries tend to grow rapidly, there needs to be an effective way to organize and manage such large libraries. Traditional Web-based library(retrieval) systems provide various classification scheme and retrieval services to store and retrieve components. However, these systems do not include invaluable services, for example, enabling users to grasp the overall contents of the library at the beginning of retrieval. This paper discusses a Web-based library system, which provides the efficient management of object-oriented components and a set of services beyond simple component store and retrieval. These services consist of component comprehension through a reverse engineering process, automated summary extraction, and comprehension-based retrieval. Also, The performance of an automated cluster-based classification scheme adopted on the system is evaluated and compared with the cluster-based classification scheme adopted on the system is evaluated and compared with the performance of two other systems using traditional classification scheme.

A Study on The Reengineering Tool From conventional System into Design Pattern (기존 시스템에서 설계 패턴으로의 재공학 툴에 관한 연구)

  • Kim, Haeng-Kon;Cha, Jung-Eun
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.9
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    • pp.2334-2344
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    • 1998
  • Appliciltion systems focusing class units, as component abstraction based on source code, has insufficient benefit of independency and reuse of elements. Only few effects are acquired, because it is only inclined implementation. We need design pattern to represent not only the problem abstraction but also information and relationship between system elements for generic solutions of specific domain Also, it is essential to software reverse engineering to catch the correct system through examming the cxisting system and utilizing the acquired knowledges as reusable resource. Namely, software reverse engineering for extracting the design pattern is very important because it improves the understand ability for system analysis and design through extracting the design structure of object-oriented system, and provides rich and high leIel reusabilitv through grasping the standard idioms and relationships between components. In this paper, we defined the extraction algorithm for design patterns with standardized, packaged and quantitative measlIIul thruugh applying reyerse engineering into existing ubject Olicnted system. And we designed the reengineering toul including reverse engineering for autumatic extractiun of design patterns ami reuse fur retrieval. editing and rebuilding oi design patterns. Also we applied the algorithms into Java applications.

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A Desing and Implementation of an Integrated Environment for Sharing and Reusing OLE Objects (OLE 객체의 공유와 재활용을 위한 통합 환경 설계 및 구현)

  • Jang, Jung-Hyeok;Lee, Hyeon-Ho;Lee, Won-Seok
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.2
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    • pp.349-362
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    • 1997
  • In order to make a meaningful multi-media object,it is usually necessary to apply a number of non-trival operations.If multi-media data can be encapsulated in a standaridized form and stored in a database,it is poss-ible to share and reuse multi-media data among users without repeating the same or similar operations. Based on the OLE component object model,this paper proposes the integrated computing enviroment for naive user to share and reuse of Ole objects.Various types of multi- media objects that are created by their appropriate OLE application programs can be aggreagated to form a multi-media document.In addition,the OLE objects can also be stored in database by a controlled manner.TheOLE object in a database can be retrieved by a visual query interface and reused to make a new document.This paper describes the common Platform to integrate various ment of OLE appfication programs,the separation process of an OLE object form a document,and the overall management of OLE object in a database.

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An Efficient Reengineering Process based on RUP for Reusing Legacy Systems (레거시 시스템의 재사용을 위한 RUP 기반의 효율적 재공학 프로세스)

  • Choi, Il-Woo;Rhew, Sung-Yul
    • Journal of KIISE:Software and Applications
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    • v.29 no.9
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    • pp.619-630
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    • 2002
  • The various software engineering techniques have been come out in order to cope with the software crisis since 1980's. The software Engineering has focused on the process of software component development. The process products a development guide for a quality and productive improvement of software. But, most of the methodologies assume that a new system will be constructed and reused in the future. these do not actually support efficiently how we reuse legacy system's resources and construct a new system. In this paper, we present an efficient Reengineering Process for reusing legacy systems, RUP+re, which extends and customizes RUP. Rup+re consists of Reverse Engineering Workflow, Re-Engineering Workflow and forward Engineering Process. We describe RUP+re's workflows with their own detail steps and verify them practically through the case study. So, we provide efficient guidelines to the software Reengineering process construction which reuses the resources of a legacy system.

Investigation of Reclamation for Waste $CO_2$ Mold Sand of Steel Foundries in Busan and Gyeong Area (부산 ${\cdot}$ 경남지역 주강 공장의 $CO_2$ 주형 고사의 발생실태와 재생에 관한 연구)

  • Choi, Jun-Oh;Kim, Min-Seop;Choi, In-Seok;Cheon, Byung-Wook;Choi, Chang-Ock
    • Journal of Korea Foundry Society
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    • v.22 no.3
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    • pp.121-129
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    • 2002
  • According to the investigation of waste $CO_2$ molding sand in the 15 steel foundries in Busan and Gyeong area, about 1 ton of waste $CO_2$ molding sand per ton of steel castings production was produced In order to reduce amount of $Na_2O$, Loss of Boiling (L.O.B), Loss of Ignition (L.O.I), Conductivity and PH which are present in the waste $CO_2$ molding sand below the reclamation effect, more than 50% of elimination for reclamation was required. It was found that the waste $CO_2$ molding sand does not contain a harmful component designated by industrial waste materials. Reclamation of the waste $CO_2$ molding sand was practically achieved by an abrasive-dry reclamation process. According to bench time of the sodium silicate-bonded $CO_2$ molding sand, reduction of compressive strength and surface stability index(S.S.I) become slowdown. Therefore, the reclaimed sand could be allowed the reuse of molding sand in $CO_2$ molding process including core sand.

Defense software test procedure improvement measure reflecting the TMMi (TMMi를 반영한 국방 소프트웨어 테스트 절차 발전방안)

  • Park, Yeon-Dong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.87-93
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    • 2021
  • As the portion of modern weapons systems equipped with electronic components increases, the presence of embedded software has also increased, subsequently drawing interest in quality management and development methods. Unlike mechanical systems, software is logically intangible, hard to troubleshoot, and hard to reuse, making it hard to utilize limited resources when exposed to failures. The United States had successful results in establishing the Capability Maturity Model (CMM) by studying and applying separate processes for development and quality management of defense software. South Korea has also established, and utilizes, a standard of development and quality management for defense software based on international standards. However, some say those standards still remain at a basic level, and should be modified along with the progress in software. If the standard stays at a basic level, compared to software progression, the cost to reuse and restore resources will increase exponentially. This paper discusses improvement in the test processes for defense software through the Test Maturity Model-integration (TMMi)-derived from the CMM-and presents a blueprint for defense software quality management.

A Study on OLE/COM-based GIS Data Provider Component Development Toward Application System Development (응용시스템 구축을 위한 OLE/COM 기반의 GIS 데이터 제공자 컴포넌트 시스템에 관한 연구)

  • 김민수;김광수;오병우;이기원
    • Spatial Information Research
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    • v.7 no.2
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    • pp.175-190
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    • 1999
  • Recently , as GIS technology is rapidly improved and stabilized, there are some needs to reuse pre-developed and powerful GIS technology. GIS standardization based on components and open interfaces becomes a way to solve those reusability of previous GIS technology. This GIS standardization currently focuses on building the GIS Data Infrastructure that is being deployed globally. Especially, OpenGIS consortium which is mainly made up of international GIS leading vendors is announcing some GIS abstract specifications and implementation specifications. This study focuses on how could we design and implement the OLE/COM-based data provider component based on various DBMS or file systems, how could these data provider components be used for enterprise UIS(Urban Information Systems) and how could various formatted GIS data be shared in one system. Also some problems practically caused by an implementation process of data provider component are listed up and some solutions are given. Furthermore, design and analysis of UML(Unified Modeling Language) was reformed through the data provider component development task and this UML methodology is able to indicate a standardized model for newly developed data provider component.

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Techniques for Designing Logic and Workflow Variability in Software Component Development (소프트웨어 컴포넌트 개발을 위한 논리 및 워크플로우 가변성 설계 기법)

  • 정광선;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.8
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    • pp.1027-1042
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    • 2004
  • A Software Component is a module that is reused among a lot of projects, systems, and companies rather than a single application. Components can be reused in various systems if they provide not only the common functionalities required in many applications but also the diverse aspects to be customized for being suitable for customers' demands. From the development phase, components should be designed and developed considering the variable aspects they have for convenient customization. Easily customized components can be frequently reused in lots of applications. In the literature, there are some modeling and customizing techniques. But they suggested only conceptual or basic methods based on Object-Oriented. And the practical instructions for reusing component were not provided sufficiently. Moreover, there are few techniques that consider the proper variability types components have. Thus, those techniques are not appropriate for applying to black box component completely developed and released. In this paper, we classify variabilities that components have in functional aspect into two categories. The one is logic variability, and the other is workflow variability. For each classified variability, we propose the three kind of modeling techniques, which are selection, plug in and externalization. Also detailed instructions for practical design and application are provided.

Development of a 3D real-time visualization system for ship handling simulators using an open source 3D graphics engine (공개형 3D 그래픽 엔진을 활용한 선박 운항 시뮬레이터용 실시간 3D 가시화 시스템 개발)

  • Fang, Tae-Hyun;Oh, Jae-Yong;Hwang, Ho-Jin;Kim, Byung-Chul;Mun, Du-Hwan
    • Journal of Navigation and Port Research
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    • v.35 no.3
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    • pp.187-195
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    • 2011
  • A ship handling simulator is popular means of preventing marine accidents caused by human error. It can also be used to train navigators. A real-time 3D visualization system, a component of a ship handling simulator, is an important component, as realistic and intuitive image generation play an essential role in improving the effects of education using ship handling simulators. This paper discusses the design of a new real-time 3D visualization system based on an open source 3D graphics engine as well as its implementation. The developed real-time 3D visualization system satisfies the operational requirements derived in terms of visualization functionalities, reuse of legacy graphic data, and interoperability with other systems constituting a ship handling simulator. This system has an architecture in which new functionalities are easily added.