• Title/Summary/Keyword: cognitive and language development

Search Result 150, Processing Time 0.025 seconds

Development and Application of Horticultural Kit for Children's Horticulture Education

  • Kwack, Hye Ran
    • Journal of People, Plants, and Environment
    • /
    • v.24 no.6
    • /
    • pp.595-608
    • /
    • 2021
  • Background and objective: For effective horticultural education, it is required to develop kits for practice. In this study, we developed a horticultural kit for germination that introduces storytelling, characterization, and assembly, and investigated the educational effects of using it to study its educational differentiation and usefulness. Methods: First, we developed a seed germination kit for learning. It consists of three components: the kit main frame for hydroponics, the activity sheet for storytelling, and the instruction manual. It is made into an acrylic assembly in consideration of the ease of delivery for contactless learning. Second, we developed two programs, each using a germination kit for horticultural education (experimental group) and a general germination kit program (control group). At this time, the class consists of pre-questionnaire, the 1st and 2nd classes, observation log writing (total six times for two weeks), the 3rd class, and post-questionnaire. The experimental group and control group were separately executed. Third, the application results were compared and analyzed before and after class. As a quantification questionnaire, the effects before and after class were compared through t-test with a questionnaire on program satisfaction and attitude change toward plants. The quantitative results were analyzed through observation activity sheets and effects before and after the class were analyzed through t-test with quantification and language coding. Results: The effect of horticulture education using the developed kit was estimated by a quantification questionnaire. Both the program satisfaction and the change in attitude toward plants showed high in the experimental group, and this difference was statistically significant (p < .05). As a result of analyzing the observation paper with a qualitative questionnaire, various cognitive and affective expressions appeared in the experimental group as well as the contents of the observation paper. The number of syllables and various qualitative expressions appeared, and these differences were also statistically significant (p < .05). Conclusion: Compared to general germination activities, it was found that the germination activities using storytelling-based horticultural kits would be effective for contactless classes in the post-COVID-19 era and in increasing the educational effect of horticultural activities.

Research on art contents based on 4th industrial technology -Focusing on artificial intelligence painting and NFT art- (4차 산업 기술 기반의 예술 콘텐츠 연구 -인공지능 회화와 NFT 미술을 중심으로-)

  • Bang Jinwon
    • The Journal of the Convergence on Culture Technology
    • /
    • v.10 no.4
    • /
    • pp.613-625
    • /
    • 2024
  • This study analyzed the convergence case of AI painting and NFT art, art content created based on digital technology, an innovative technology of the 4th industrial technology, and explored its characteristics. Digital technology that innovates the paradigm of life in the 21st century is being used in creative art, and AI painting and NFT art that use it as an expression tool are changing the way they perceive and accept art. AI painting using big data and artificial intelligence technology is evolving into interactive daily art, and NFT art using blockchain and NFT technology is becoming the art of the metaverse with economic and cultural values. Therefore, this study attempted to explore various aspects and values of these digital convergence arts. For the study, representative examples of AI painting and NFT art were classified into cognitive creative AI painting and language generative AI, art economic NFTs, and art and cultural NFTs, and their characteristics, contents, and meanings were analyzed. It is hoped that the results of this study will contribute to the development of AI painting and NFT art, which are digital convergence arts.

The Development of Infant Montessori Performance Assessment Scales - Centered on 6 to 24 Month Infants - (영아용 몬테소리 수행평가 도구 개발 - 6~24개월 영아를 중심으로 -)

  • Kim, Myung-Hee;Shin, Hwa-Sik;Kim, Ji-Young;Kim, Min-Sun
    • Korean Journal of Child Studies
    • /
    • v.26 no.2
    • /
    • pp.27-41
    • /
    • 2005
  • The purpose of this study was to test the reliability and validity of the Infant Montessori Performance Assessment Scales developed by the authors. Subjects of the study consisted of 132 Montessori teachers and 50 infants who were attending Montessori home school throughout the whole country, using census method. Infant's age ranged from 6 to 24 months. Data were analysed by using SAS 8.2 PC program. Statistical methods employed were frequency, Cronbach's alpha, Kappa coefficient, test-retest correlation, construct validity, and concurrent validity. The Cronbach's alpha of 6 sub-scales included physical, creativity, practical life, sense, language, and cognitive education, which ranged from .70 to .86. And the! correlation of the test/re-test was .72. The correlation between the 6 sub-scales of Infant-Montessori Performance Assessment Scales and the total scores of 6 items ranged from .06 to .84. Therefore, the construct validity of Infant Montessori Performance Assessment Scales was verified. The Kappa coefficient of inter-rater reliability was .76. The correlation between the Infant Montessori Performance Assessment Scales and the Standardized Korean Creativity Traits Checklist(K-CTC) and the Korean Child Social Maturity Scales showed non-significant levels of .16 and .12 respectively. Conclusively, Infant Montessori Performance Assessment Scales developed by the authors were verified through the above reliability and validity tests. Specifically the Infant Montessori Performance Assessment Scales showed the relationship of the convergent and divergent validity with the Korean Child Social Maturity Scales and the Standardized Korean Creativity Traits Checklist, respectively.

  • PDF

Voice Recognition Chatbot System for an Aging Society: Technology Development and Customized UI/UX Design (고령화 사회를 위한 음성 인식 챗봇 시스템 : 기술 개발과 맞춤형 UI/UX 설계)

  • Yun-Ji Jeong;Min-Seong Yu;Joo-Young Oh;Hyeon-Seok Hwang;Won-Whoi Hun
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.4
    • /
    • pp.9-14
    • /
    • 2024
  • This study developed a voice recognition chatbot system to address depression and loneliness among the elderly in an aging society. The system utilizes the Whisper model, GPT 2.5, and XTTS2 to provide high-performance voice recognition, natural language processing, and text-to-speech conversion. Users can express their emotions and states and receive appropriate responses, with voice recognition functionality using familiar voices for comfort and reassurance. The UX/UI design considers the cognitive responses, visual impairments, and physical limitations of the smart senior generation, using high contrast colors and readable fonts for enhanced usability. This research is expected to improve the quality of life for the elderly through voice-based interfaces.

The Effects of Programming Lessons using 'Dolittle' on Logical Thinking ('Dolittle'을 활용한 프로그래밍 수업이 논리적 사고에 미치는 효과)

  • Kwon, Chang-Mi;Kwon, Bo-Seob
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.7
    • /
    • pp.1467-1474
    • /
    • 2009
  • What matters in the society of knowledge and information is not that they just know certain facts, but that when faced with new situations, they should be able to develop novel ideas, apply them and do the problems or the tasks confronting them. This cannot be achieved through learning of mere knowledge. Computer programming lessons have shown positive effects on general thinking ability, metacognitive aspects, and logical thinking. The ACM has suggested that 8th grade students at the first level (second year students of middle school) be educated in programming languages such as LOGO to raise their ability to think logically. Previous studies have confirmed educational programming languages such as LOGO and BASIC, which are currently used, are helpful in improving the ability to think logically and to solve problems. However these languages lack connectivity with later learning. Little research has been done on 'Dolittle', an educational programming language, newly developed, using object-oriented notions. Few studies have been made of the effects of 'Dolittle' on the ability to think logically. The following results were obtained. The research didn't lead to a statistically significant improvement of the students' cognitive development level. However, proportional logic and combinational logic, among the six subcategories of logic, improved through the introduction of 'Dolittle' programming lessons. This leads to the conclusion that in the processing of solving the problems given, the students learned by themselves and improved their ability to think logically.

A study on Nature of the Fixed Idea and the Activation of the Brain for Creative Thinking (고정관념의 정체와 창조적 사고를 위한 두뇌활용법 연구)

  • 유재춘
    • Archives of design research
    • /
    • v.13 no.1
    • /
    • pp.157-166
    • /
    • 2000
  • Since the cognitive science developed as a brandl of academic researdl, studies on human brains have flourished. Emotional features have been centered on the field of design, and the development of the design process has been diversified that makes use of the factors. The purpose of this study is to reflect the current trend and to convert the results into a method for designing. The researdl is based on the mind map techniques which spread like a trendy fashion, and tries to supply a theoretical explanation of how to overcome the fixed idea. Recognizing the importance of learned information in approaching a problem, I regarded the roles of left and right brain as analogue and digital images interpreting them by freely crossing language(digital images) and visual thought (analogue images), using mapping tedlniques. I pursued the research goal of the techniques focusing on the idea of using mapping. As a result of this. I established a logic system [figure 8] in that a proposition which starts as a problem introduction goes on until a problem solution, which is visualized with concept presentation, using a brainstorming technique. According to the suggested concept. I concluded that idea proliferation as a design demand can be solved by applying mapping techniques like one shown in figure 12.

  • PDF

IoT model to improve parent-child interaction -Focus on smart watch for kids- (부모-자녀 상호작용을 증진하는 IoT 모델 -유아용 스마트워치를 중심으로-)

  • Yee, Young-Hwan
    • Journal of Convergence for Information Technology
    • /
    • v.7 no.6
    • /
    • pp.209-218
    • /
    • 2017
  • To propose a contents model for children's smart watch, this study interview 15mothers who have a child using smart watches. Most mothers purchase smart watches for children to warrant their security and manage their schedules, and they use them for sending a call or text to their children, tracking or managing children's location and schedule. Mothers were satisfied with a smart watch's function of communication and safety management, but dissatisfied learning-oriented contents and worrried about bad influenced on children development. Through in-depth interviews, this study propose a persona model for children's smart watch for enhancing parent-child interaction and physical cognitive language socioemotional convergence play contents.

A Literature Review on Media-Based Learning in Science (과학과 미디어 기반 학습 관련 문헌 연구)

  • Byun, Taejin
    • Journal of The Korean Association For Science Education
    • /
    • v.37 no.3
    • /
    • pp.417-427
    • /
    • 2017
  • Media is the medium that impart information beyond time and space. They refer to characters or images that serve as means to convey information. From old media such as newspapers and television to new media such as the internet and smart phones, media has developed cumulatively with the development of technology. The goal of media education is to develop the understanding of the properties of media, the ability of critical interpretation of media and selective acceptance. Furthermore it is to cultivate the ability to express meaning creatively and communicate through media. I carried out 'the research of Korean classroom instruction models based on media' with Korean language and social studies education researchers from July 2016 to December 2016. This study is a fundamental study of the project. Based on 58 research papers published between 2006 and 2016, research trends and factors were extracted through literature studies related to media-based science learning. The Result has shown that the studies related to media-based science learning is on the rise, and more than half of all researchers studied about elementary school students. The studies were divided into research on students, research on teachers and pre-service teachers, research on smart devices or media contents, and research on the development of digital textbooks. Among the four variables, there were many researches related to students' cognitive and affective development, and the development and application of media contents.

The Study Trends of the Right Hemisphere Damage Cognitive-Communication Disorders - Focused of Recent 10 Years - (우반구 손상 환자의 인지의사소통장애의 연구동향 -최근 10년간을 중심으로-)

  • Woo, HeeRim;Kim, JungWan
    • 재활복지
    • /
    • v.21 no.1
    • /
    • pp.213-231
    • /
    • 2017
  • Communication disorders caused by Right Hemisphere Damage manifests different symptom with that of left, and studies concerning language evaluation and intervention have not been actively investigated because they are either mild or difficult to discern through the aphasic assessment targeted to left hemisphere damage patients. This study analyzes domestic and international RHD group study trends in last 10 years for the purpose of examining the trends regarding directions of RHD group communication disorders and intervention. 75 thesis were analyzed(13 domestic and 62 international) after classifying them into two categories, study type and research area. Regarding research type, both domestic and international studies primarily comprised characteristic comparison. As for the research area, both studies mainly investigated on extra-linguistic ability. While international studies frequently investigated the development and suitability of evaluation instrument as well as RHD group's activities of daily life. Domestic studies have shown limited scopes of research. Therefore, it seems that more attention should henceforth be payed to RHD patients in domestic level, and in-depth studies of diverse subjects should be conducted as well.

Reviewing connectionism as a theory of artificial intelligence: how connectionism causally explains systematicity (인공지능의 이론으로서 연결주의에 대한 재평가: 체계성 문제에 대한 연결주의의 인과적 설명의 가능성)

  • Kim, Joonsung
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.9 no.8
    • /
    • pp.783-790
    • /
    • 2019
  • Cognitive science attempts to explain human intelligence on the basis of success of artificial neural network, which is called connectionism. The neural network, e.g., deep learning, seemingly promises connectionism to go beyond what it is. But those(Fodor & Pylyshyn, Fodor, & McLaughlin) who advocate classical computationalism, or symbolism claim that connectionism must fail since it cannot represent the relation between human thoughts and human language. The neural network lacks systematicity, so any output of neural network is at best association or accidental combination of data plugged in input units. In this paper, I first introduce structure of artificial neural network and what connectionism amounts to. Second, I shed light on the problem of systematicity the classical computationalists pose for the connectionists. Third, I briefly introduce how those who advocate connectionism respond to the criticism while noticing Smolensky's theory of vector product. Finally, I examine the debate of computationalism and connectionism on systematicity, and show how the problem of systematicity contributes to the development of connectionism and computationalism both.