• Title/Summary/Keyword: base learners

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A Hybrid Knowledge Representation Method for Pedagogical Content Knowledge (교수내용지식을 위한 하이브리드 지식 표현 기법)

  • Kim, Yong-Beom;Oh, Pill-Wo;Kim, Yung-Sik
    • Korean Journal of Cognitive Science
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    • v.16 no.4
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    • pp.369-386
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    • 2005
  • Although Intelligent Tutoring System(ITS) offers individualized learning environment that overcome limited function of existent CAI, and consider many learners' variable, there is little development to be using at the sites of schools because of inefficiency of investment and absence of pedagogical content knowledge representation techniques. To solve these problem, we should study a method, which represents knowledge for ITS, and which reuses knowledge base. On the pedagogical content knowledge, the knowledge in education differs from knowledge in a general sense. In this paper, we shall primarily address the multi-complex structure of knowledge and explanation of learning vein using multi-complex structure. Multi-Complex, which is organized into nodes, clusters and uses by knowledge base. In addition, it grows a adaptive knowledge base by self-learning. Therefore, in this paper, we propose the 'Extended Neural Logic Network(X-Neuronet)', which is based on Neural Logic Network with logical inference and topological inflexibility in cognition structure, and includes pedagogical content knowledge and object-oriented conception, verify validity. X-Neuronet defines that a knowledge is directive combination with inertia and weights, and offers basic conceptions for expression, logic operator for operation and processing, node value and connection weight, propagation rule, learning algorithm.

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The Effects of Emotional Sensibilities Using MTBL Approach in a College-Level Liberal Arts Class (대학 교양과목 수업에서 음악테크놀로지 기반학습 (Music Technology-Based Learning : MTBL)이 감성의 활성화에 미치는 효과)

  • Kim, Eun-Jin;Kang, In-Ae
    • Science of Emotion and Sensibility
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    • v.14 no.4
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    • pp.513-524
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    • 2011
  • Digital Technology actively utilized in all spheres by rapid changes in information and knowledge demands transformations not only in the sociocultural and educational spheres but also specifically in the field of arts education. Digital Technology becomes a challenging factor for the field of arts education. In this study purposed a new teaching-learning approach method in arts education, called "Music Technology-Based Learning"(hereafter, MTBL), which is to, first, take interdisciplinary approaches combining various subjects in the field of arts education. In the case study was conducted to examine the educational effects of the MTBL approach to the liberal arts course in university: mind maps derived from 2 sessions (pre-class and post-class), evaluation sheets regarding self-directed learning and in-depth interviews with ten voluntary learners after the class were used as methods for data collection. The result of case study shows positive changes in the terms of the degrees of emotional sensibilities of the learners. Moreover, the research confirmed the potential of MTBL as a new teaching and learning methodology in art education.

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Analysing the Differences in the Patterns of their Decision-Making and Personalities of Discourses for Socio-Scientific Issues as Argumented by Pre-Service Biology Teachers (의사결정 유형 및 성격특성에 따른 예비생물교사들의 SSI(Socio-Scientific Issues) 토론 담화 차이 분석)

  • Choi, Go-Eun;Cha, Heeyoung
    • Journal of The Korean Association For Science Education
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    • v.38 no.5
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    • pp.739-751
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    • 2018
  • The purpose of this study is to identify the differences of argumentation discourses for Socio-Scientific Issues in the types of decision-making and personality traits of pre-service biology teachers. For this study, SSI discussion topics were selected according to four types of decision making: logical reasoning, suggestion of complement, emotional base, and internal conflict. Three groups were constructed based on personality traits such as extroversion, acceptability, and integrity. Each three group used the workbook specially developed and freely used the smart device for discussion. A recorder and a camcorder were used to record each group, their behavior was recorded and the written materials during the discussion were collected for the results. Using Walton's analysis framework, the collected data analyzed in terms of the source of utterance, the process of dialogue shift, and the critical movements that can judge the reasoning of utterance. As a result of the study, it was confirmed that the decision-making type of SSI topics and learners' personalities were influential in the decision-making process of SSI small group discussions. This research shows that there is a need to develop instructional materials considering decision-making types and learners' personality types of students as well as pre-service teachers for SSI discussion.

Educational usage of Web 2.0-tool for Cooperative Learning (협동학습을 위한 Web 2.0도구의 교육적 활용 방안)

  • Kim, Heejin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.9-14
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    • 2018
  • In this paper, I introduce web 2.0 tool with which cooperative learning is possible based on C4LPT, and suggest educational application plan of web 2.0 tool by offering briefly the teaching-learning process plan for application class of web 2.0 tool. The class through the suggested teaching-learning process plan encouraged participation so that the common goal of a small group could be achieved and provided a web base where free communication could be possible. Futhermore, by using the collaboration space of web 2.0 tool, I could attract learners' study interest and maintain learning atmosphere. Based on teaching-learning process plan, I have taught university freshmen from 2012 to the present, and I could confirm the possibility of education application and the satisfaction of education application of web 2.0 tool through students' learning results and a survey.

A Study on Instruction Method for Mutual Exclusion Using Simulation Based on Graphic (그래픽 기반 시뮬레이션을 활용한 상호배제 교육방법 연구)

  • Lee, Young-Suk;Nam, Young-Ho
    • The Journal of Korean Association of Computer Education
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    • v.13 no.6
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    • pp.9-21
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    • 2010
  • Concurrent processes come into conflict with each other when they are competing for the use of the same resources. In the case of competing processes three control problems must be faced: mutual exclusion, deadlock, and starvation. The concurrency is a subject rather difficult to understand. In addition, because concurrent programs included in most of OS texts are described by pseudocode and are not being able to execute directly, almost learners are difficult to understand behaviour of concurrent programs. The purpose of this study is to propose instruction method for mutual exclusion using SDL and MSC base on graphic. In order to verify the effectiveness of the proposed materials, we compare with materials based on pseudocode. The results indicated that the proposed materials is more effective than materials based on pseudocode in teaching-learning for mutual exclusion mechanisms.

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An Agent System for Efficient VOD Services on Web (효율적 웹 기반 VOD 서비스를 위한 에이전트 시스템)

  • Lee Kyung-Hee;Han Jeong-Hye;Kim Dong-Ho
    • Journal of Digital Contents Society
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    • v.2 no.1
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    • pp.73-79
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    • 2001
  • Most of the existing algorithms try to disseminate the multimedia contents of internet service provider(ISP), without taking into account the needs and characteristics of specific websites including e-learning systems with web-based .educational contents. Sometimes the client must select the best one among the replicated repositories. However, this is a less reliable approach because clients' selections are made without prior information on server load capacity. In this paper we propose an agent system inspired by the need of improving QoS of delivering web-based educational multimedia contents without incurring long access delays. This agent system consists of three components, Analyzer, Knowledge Base, and Automaton embedded the capacity algorithm. It analyzes and investigates traffic information collected from individual replicated server by learners' requests, and selects a server which is available and is expected to provide the fastest latency time and the lowest loaded capacity, and achieves high performance by dynamic replicating web resources among multiple repositories.

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Development of Elementary learning materials for Data error detection and correction (데이터 에러 검출과 수정에 대한 초등교육자료 개발)

  • Ko, Hyeongcheol;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.169-176
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    • 2018
  • CS Unplugged education at the base of computer science is emphasized as an instrument for teaching the basic principles of elementary SW education, but these materials for elementary education are very lacking. So We'll present the data error detection and correction materials for elementary school classes. Based on previous studies related to this topic, we developed learning materials for elementary higher grade students using Hamming code. We introduces the card magic in the introduction part. 'error detection and correction' learning materials based on the principle of Hamming code, were composed as activity-based education. The results of the questionnaire survey showed that it had a positive effect on improving learners' understanding of computer science.

Designing a Conceptual Model of Knowledge Creation Type e-PBL Support System - Focused on Naval e-PBL Support System - (지식창출형 e-PBL 지원시스템의 개념적 모형 구안 - 해군 e-PBL지원시스템을 중심으로 -)

  • Park, Soo-Hong;Hong, Jin-Yong;Woo, Cha-Seop;Kim, Du-Gyu
    • Journal of The Korean Association of Information Education
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    • v.12 no.4
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    • pp.437-448
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    • 2008
  • As the importance of knowledge is emphasized and the environment of battlefields is changing, the military also demands competent people equipped with creativity, cooperativeness and communication ability, and in this situation it is required to apply PBL to education in the navy. The present study went through three stages in order to develop a prototype to implement a naval e PBL support system for knowledge creation. First, databases in Korea Education and Research Information Service, National Assembly Library, etc. were searched using keywords such as PBL, e-PBL, knowledge creation and knowledge ecosystem. In addition, we selected and analyzed frequently quoted literature and recent research reports related to this study among domestic and foreign theses, books, research papers, etc. recommended by specialists in contents, and derived the key values of a knowledge creation type e-PBL support system and design strategies. Second, we developed a primary prototype based on the contents of analysis and, revising it according to teaching design specialists' opinions, we proposed the final prototype of knowledge creation type naval e PBL support system and it has values as follows. First, the knowledge creation type naval e PBL support system provides learners with opportunities to apply e PBL and helps them improve their creativity, cooperativeness and communication ability and accumulate know how of services. Second, it improves work efficiency by circulating knowledge through sharing among individuals or groups, and produces synergy that promotes the organizational culture of learning. Third, the knowledge creation type naval e-PBL support system enables teachers who apply PBL to school education to find new applications of PBL in constructing knowledge bases.

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The Use of Analogy in Teaching and Learning Geography (효과적인 지리 교수.학습을 위한 유추의 이해와 활용)

  • Lee, Jong-Won;Harm, Kyung-Rim
    • Journal of the Korean Geographical Society
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    • v.46 no.4
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    • pp.534-553
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    • 2011
  • Analogical thinking is a problem-solving strategy to use a familiar problem (or base analog) to solve a novel problem of the same type (the target problem). The purpose of this study is to provide new insight into geography teaching and learning by connecting cognitive science research on analogical thinking with issues of geography education and suggest that teaching with analogies can be a productive instructional strategy for geography. In this study, using the various examples of analogical thinking used in geography we defined analogical thinking, addressed the theoretical models on analogical transfer, and discussed conditions that make an effective analogical transfer. The major research findings include the following: a) the spatial analogy, indicating skills to find places that may be far apart but have similar locations, and therefore have other similar conditions and/or connections, can provide a useful way to design contents for place learning; b) representational transfer, specifying a common representation for two problems, can play a key role in solving geographic problems requiring data visualization and spatialization processes; and c) either asking learners to compare/analyze similar examples sharing common structure or providing them examples bridging the gap between concrete, real-life phenomena and the ideas and models can contribute to learning in geographic concepts and skills. The spatial analogy requiring both geographic content knowledge and visual/spatial thinking has the potential to become a content-specific problem-solving strategy. We ended with recommendations for future research on analogy that is important in geography education.

The Effect of Project-Based Learning on Science Concepts and Science Learning Motivation (프로젝트 기반 수업이 과학개념 및 과학학습 동기에 미치는 효과)

  • Lee, Yong-seob
    • Journal of the Korean Society of Earth Science Education
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    • v.11 no.3
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    • pp.203-211
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    • 2018
  • The purpose of this study is to investigate the effects of Project-Based Learning on Science Concepts and Science Learning Motivation. This particular study was proceeded to 4th grader at S elementary school, there was a mutual agreement with a homeroom teacher about assigning a research group and comparison group and it was agreed to students by explaining the reason and purpose of the study. There searcher visited in person to pick 22 students for research group and another 20 students for comparison group. For a research group, an experimental group, homeroom teacher, proceeded a science class with the application of Project-Based Learning. The experimental period was set up as a 40 minutes class unit for 12 weeks. After an experimental group, Science Concepts and Science Learning Motivation were examined, data collection and data analysis were proceeded by order. The following experimental results are as below. First, the application of Project-Based Learning method in a class was effective in improvement of Science Concepts acquisition. Second, the application of Project-Based Learning method in a class was effective in cultivation of Science Learning Motivation. Third, the application of Project-Based Learning method in a class had a positive cognition from the learners in the experimental group. Based on the discussions and implications of the results of this study, some suggestions in the follow - up study are as follows. First, applying Project-Base Learning to various science lessons and learning effects can be suggested as one of the new teaching methods. Second, the use of the Project-Based Learning to test the effects of elementary school students' different grades may be regarded as another teaching method for science class.