• 제목/요약/키워드: aesthetic

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지각적-인지적 판단과 감정적 판단에 따른 복잡성과 선호도의 관계 - 상업공간의 실내디자인을 중심으로 - (A Study on the Relationships between Complex and Preference by Perceptual-cognitive and Affective Judgement - Focused on the Commercial Interior Design -)

  • 최은희;권영걸
    • 한국실내디자인학회논문집
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    • 제15권3호
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    • pp.173-183
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    • 2006
  • Design is inseparably related to aesthetics. In spite of that, it is difficult to explain the precise aesthetic variables that affect the aesthetic value of space or environment. Therefore, this study intended to find the relationships between aesthetic variables by perceptual and affective judgement for space design with focus on complexity and preference variables. The research found low level of 'arousing' as well as high levels of affective dimension variables 'pleasant' and 'relaxing' evoked high preference. High preference also appeared in space design cases with high unity, order, and clarity with low contrast and complexity, which are variables of perceptual dimension. Complexity, one variables of preference by Kaplan, is in an inverse proportion to space preference. Thus, space design with high complexity has high level of 'exciting' and 'arousing' affective responses and relatively low level of 'relaxing' response. Additionally, it was confirmed that the most importantly influential factor on complexity was diverse components rather than visual richness and ornamentation.

창의상품의 심미적 체험이 창의경제에 미치는 역할 (The Role of Aesthetic Experience with the Creative Product in the Creative Economy)

  • 전택수
    • 문화경제연구
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    • 제19권2호
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    • pp.73-96
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    • 2016
  • 본 논문은 창의경제에서 창의상품을 감상하는데서 얻게 되는 심미적 체험의 역할을 규명하는 것을 목적으로 한다. 이를 위해 먼저 창의경제는 창의성의 보편성을 기본 전제로 삼고 있음을 밝혔다. 그리고 누구든지 창의상품을 감상함으로써 창의성을 함양할 수 있고, 이렇게 함양된 창의성을 창의경제가 아닌 일반 직장에서도 활용할 수 있다는 점을 밝혔다. 이 발견으로부터 우리는 공공정책의 방향을 위한 두 가지 함의를 찾을 수 있다. 우선, 정부는 일반인들이 다양하고도 독특한 체험. 특히 창의상품의 감상을 통한 심미적 체험을 겪을 수 있도록 지원해야 한다. 다음으로는 정부는 성인들이 창의상품의 감상력을 높이도록 학교 및 사회에서의 예술교육을 강조하여야 한다.

A new flap combination for reconstruction of lower nasal dorsum and supra-tip skin defects

  • Guesnier, Melanie;Claveleau, Xavier;Longeac, Marielle;Barthelemy, Isabelle;Dang, Nathalie Pham;Depeyre, Arnaud
    • Archives of Plastic Surgery
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    • 제46권5호
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    • pp.480-483
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    • 2019
  • Repairing surgical defects of the nose is still challenging due to its tridimensional shape and its aesthetic concern. Difficulty in reconstructing nasal subunits lies in their contour, skin texture and limited availability of adjacent skin. For lower nasal dorsum and supra-tip regions, we design a new combined local flap as existing local flaps may give disappointing results. This combination flap was performed on two patients for reconstruction of the lower nasal dorsum area after basal cell carcinoma excision. Size of the excision ranged from 20 to 25 mm diameter and safe margins were obtained. The defects were reconstructed with a local flap that combined a rotation nasal flank flap and a V-Y advancement nasolabial flap. Excision and reconstruction were performed in a one-stage surgery under intravenous sedation and local anesthesia. There were no postoperative complications and no flap loss occurred. Aesthetic and functional results after 6 months postoperatively were satisfying without modification of nasal shape. This flap is reliable and offers interesting functional and aesthetic outcomes. It can be considered as a new reconstruction alternative for supra-tip and lower nasal dorsum skin defects performed in a one-stage procedure under local anesthesia.

Does need for touch matter in the context of apparel online shopping? - Compensatory role of online aesthetic and instrumental cues -

  • Ha, Young
    • 복식문화연구
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    • 제27권1호
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    • pp.46-56
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    • 2019
  • The purpose of this study is to examine the compensatory role of instrumental (e.g., product information) and aesthetic (e.g., website background) online cues presented within apparel websites where touch is unavailable. The moderating role of two need for touch (NFT) dimensions (i.e., autotelic and instrumental NFT) between online cues and consumer responses was also investigated. Results demonstrate that personal differences in autotelic and instrumental NFT moderate the relationship between online cues and affective responses. It was found that consumers high in autotelic NFT (i.e., who need to touch for fun) seek more instrumental cues to compensate for lack of touch when shopping apparel products online. Surprisingly, consumers high in instrumental NFT (i.e., who need to touch for product evaluation) use aesthetic as well as instrumental cues to supplement the absence of touch. In contrast, for the low NFT groups, only aesthetic online cues showed significant effects on consumer arousal. Further analysis shows that instrumental NFT is negatively related to purchase intention while autotelic NFT has a positive effect on purchase intention. This implies that need for hedonic-oriented touch is no longer a barrier for online apparel shopping. However, the instrumental NFT seems a significant obstacle for the adoption of online apparel purchasing.

어드벤처 게임에서 플레이어 경험수준별 미적경험 반응코드 차이 (Differences of Aesthetic Experience Response Code by Player's Experience Level in Adventure Game)

  • 최규혁;김미진
    • 한국게임학회 논문지
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    • 제20권6호
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    • pp.3-12
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    • 2020
  • 플레이어 경험연구는 게임콘텐츠에 대한 플레이어의 행동과 심리적 반응을 포함하며, 포괄적인 게임경험보다는 특정 게임요소에 대한 플레이어의 미적경험에 집중하고 있다. 본 논문은 게임플레이 과정에서 도출되는 플레이어의 미적경험 데이터를 코드로 제시하고 어드벤처 게임을 대상으로 플레이어 경험수준별 미적경험 데이터를 분석하였다. 이러한 연구결과는 기존 게임분석 연구의 한계를 보완할 수 있으며, 창작자가 게임디자인 단계에서 적용할 수 있는 실질적인 정보를 제공할 수 있을 것이다.

애니메이션 분야의 심미적 인식에 의한 동일시와 동기화 연출 (Directed Identification, Synchronization by Aesthetic Recognition of Animation Field)

  • 이현우;류창수
    • 한국멀티미디어학회논문지
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    • 제25권10호
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    • pp.1475-1482
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    • 2022
  • Mickey Mousing perfect match between animation sound and image was an aesthetic in the field of animation, but since the 2000s, works such as and released by producers such as DreamWorks and Pixar have expanded the perfection of synchronization to irony. It also influenced the identification system of sentiment. It is time to view the directing attempt of these elements as a factor that changed the new paradigm of narrative, and related research is needed. In this study, the scene of was analyzed as a case study for the synchronization of animation sound and image components and the boundary direction on the recognition of identification between reality and fiction. Aesthetic recognition of the research work is based on the premise of real time and space perception, and the audience can recognize in the conceptual world as an integrated art by playfully producing fictional time and space. The direct antithesis of synchronization and identification was drawn to maintain the curiosity of the next scene by repeating selective concealment and disclosure of information in the direction of conveying an unfamiliar and heterogeneous feeling to the audience.

소비자의 심미적 선호도에서 디자이너의 인지차이에 대한 연구 - 제품 CMF를 중심으로 - (A Study of Designers' Cognitive Differences in Consumers' Aesthetic Preferences - Focus on Product CMF -)

  • 왕류풍;김치용
    • 한국멀티미디어학회논문지
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    • 제24권4호
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    • pp.619-627
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    • 2021
  • With growing competition in the market, more product differentiation in visual perception is needed to enhance competitive power of products. The purpose of this paper is to have a research on designer's cognitive differences in aesthetic preferences of female consumers in product CMF design, and the deviation result in different female consumer groups will be obtained based on collected data of CMF design preferences of different female consumer groups. The research method adopted is to conduct matching experiment with professional products designers as participant to test the matching through correlation analysis between designers' cognition of female consumers and their preferences and female consumer preferences on the basis of the constructed typical user roles of female consumers. The results of the research show the correlation between designers' understanding of female consumer groups and their own real needs, and the surface processing of product surface decoration is the highest aesthetic preference of female consumer groups. The research provides reference for product design industry and designers of small and medium-sized enterprises who have substantial difficulty in surface design analysis.

현대무용 작품에 나타난 신체 미학 연구 중국 타오 댄스 시어터(TAO DANCE THEATER)작품을 중심으로 (Style on the Aesthetics of the Body in Contemporary Dance Works Focusing on the Works of TAO DANCE THEATER in China)

  • 진유에
    • 한국콘텐츠학회논문지
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    • 제22권5호
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    • pp.611-619
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    • 2022
  • 본 논문은 슈스터만의 신체미학적 개념과 현대무용 초기 댄서의 심미적 특징을 결합하여 타오 댄스 시어터를 연구 대상으로 무용의 신체관념적 특징과 신체 미학적 특징을 연구에 출발점으로 하여 타오 댄스 시어터의 신체언어에 대해 이들이 표현하고 전체적인 연구를 진행하며 미니멀리즘과 추상적 미학적 관점에서 타오 댄스 시어터의 신체미학을 분석하였다. 그러므로 본 연구는 타오 댄스 시어터의 작품 <10>의 창작의도, 작품내용, 신체미학적 요소, 복장무대 등의 요소를 분석하고자한다. 이에 작품을 통해 이가 주장한 신체 미학적 개념을 이해하며 예술사조의 변화에 따른 현대무용예술의 발전 현황을 분석했다는 점에서 의미가 있다.

고려시대 여성의복의 미적특성 연구 (A Study of the Aesthetic Characteristics of Women's Clothes in the Goryeo Dynasty)

  • 김은경;채금석
    • 한국의류학회지
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    • 제46권2호
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    • pp.272-291
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    • 2022
  • The purpose of this study is to analyze the external characteristics of the clothes formed from the culture and worldview of Goryeo women and to identify the aesthetic characteristics. This paper posits the following: First, that the practice of Buddhism contributed to gender equality between Goryeo women and men; second, that Goryeo had a worldview of unified as in with the East and Korea differentiating from the dichotomous thinking of the West; and third, that the aesthetic characteristics of Goryeo women's clothing included (a) color contrast and an emphasis on patterns based on Pure Land Buddhism and Esoteric Buddhism; (b) The beauty of unitary convergence is the beauty of freedom as an expression of various cultural exchanges and the free and open ways of thinking of Goryeo women; (c) an expression of rhythmical beauty, with the shape of line led to straight to curve line and the change of line through human body's movements; and (d) a perfect balance of proportion and symmetry based on Pure Land Buddhism.

Total Urethra and Penile Shaft Reconstruction with Combined Pedicled Anterolateral Thigh Flap and Radial Forearm Free Flap after Total Penectomy

  • di Summa, Pietro Giovanni;Sapino, Gianluca;Bauquis, Olivier
    • Archives of Plastic Surgery
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    • 제49권3호
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    • pp.448-452
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    • 2022
  • Total reconstruction of the penis (TPR) represents a challenge for urologists and plastic surgeons, especially when urethral length is severely reduced. We here describe, for the first time in an oncologic scenario, a double flap phalloplasty using a pedicled anterolateral thigh (ALT) flap for penile reconstruction and a radial forearm free flap (RFFF) for complete neourethra and glans reconstruction following penile amputation. A 48-year-old patient came to our department following a total penectomy with inferior urethral derivation. The indication for a double flap phalloplasty was posed as only way to fully reconstruct the urethra on its length avoiding possible complications of single flap reconstruction using tube-into-tube technique. Both flaps healed uneventfully with no neourethral strictures or fistulas described. At 18 months follow-up, the patient was extremely satisfied with the aesthetic result and was able to void in standing position. We think that a double free tissue transfer for TPR should be considered, particularly when a urethral length > 14 cm needs to be reconstructed. While the pedicled ALT can be used to reconstruct a proper penile shaft with an easily concealed scar, the RFFF can provide adequate neourethra length with satisfactory sensory recovery at the neoglans.