• Title/Summary/Keyword: actuality

Search Result 256, Processing Time 0.024 seconds

A Study on Simulation Numerical Formula Model for Construction Process Efficiency (시공공정 효율화를 위한 시뮬레이션 수식모형 구축에 관한 연구)

  • Park, Jong-Hyuk;Jeon, Yong-Bae
    • Korean Journal of Construction Engineering and Management
    • /
    • v.8 no.1 s.35
    • /
    • pp.87-95
    • /
    • 2007
  • If construction process operate composing work team by judgment manager's experience, possibility that progress of construction process becomes as inefficient is much. But, If produce optimal proposal of resources allocation, construction cost and duration through simulation at work plan step, work schedule because do quantification efficient operate do on. When plan construction process in this research, resources allocation by change of work team operation change, resources cost loss, total cost, optimal proposal of construction duration tentative plan of numerical formula model that can do simulation propose. Apply and revealed to apartment house framework which horizontal work area of process and vertical work area are composed as is each different construction process to verify proposed numerical formula model. Achieved efficiency than work team's operation results which apply numerical formula model that is presented in this research and enforce simulation is applied in actuality example construction.

The Suggestion of Applicable Concepts and Directions for the Effective Management on Biotope Types (효율적 비오톱유형 관리를 위한 적용개념 및 방향 제안)

  • Choi, Il-Ki;Lee, Eun-Heui
    • Journal of the Korean Society of Environmental Restoration Technology
    • /
    • v.14 no.1
    • /
    • pp.1-10
    • /
    • 2011
  • The purpose of this study is to derive the actually applicable directions and measures for conservation and restoration according to biotope types. Recently biotope project-installing eco-river, restoring damaged area, protecting habitate for flora and fauna- is processed according to being interested in making and restoring the biotope. But it is lack of study to estimate and systematize which biotope preserve and restore primary. For this purpose, the direction and measures of conservation and restoration be applicable to actuality are drafted by a review on the preceded case studies until now at the inside and outside of the country. And then this study proposed the concept, direction and measures for the effective systematic biotope management through continual feed back such as field applications in selected case study areas and consultations. First, the applicable directions and measures for conservation and restoration according to biotope types is suggested with the 'conservation' divided into two parts; protection and maintenance, the 'restoration', and the 'enhancement' divided into two parts; improvement and creation. Second, for the effective biotope management, the biotope types are classified into urban type, agricultural types and natural types according to the naturalness and dominant landscape. However, this study suggests that the direction and measures suitable to the regional conditions should be reviewed enough and selected and also the detail measures should be supplemented with the foundation of directions and measures for biotope conservation and management proposed in this study because the biotope management should consider regional characteristics.

Design and Implementation Testbed of Home Network based PLC (PLC 기반의 홈 네트워크 테스트베드 설졔 및 구현)

  • Kim, Hyeock-Jin;Han, Kuy-Ban;Jean, Byoung-Chan
    • Journal of the Korea Computer Industry Society
    • /
    • v.10 no.4
    • /
    • pp.143-150
    • /
    • 2009
  • Remote control service, monitoring, gear service of information electronic appliance, various services of security service and so on of Home network that is by link of Ubiquitous environment are offered. These services need verification process through priority test to use and are changed. If test using actuality information electronic device for test, much expenses and time may be invested. Home network test bed offers softness of research using control model and simulator, in this paper, Wish to design and embody home network test bed to do environment construction of home network and test of application service. Because use istent power line just as it is without necessity to establish circuit in addition by solution of home network testbed, expense costs to be less and establishment used easy PLC. Also, propriated Wireless sensor network that use Zigbee by solution of home network testbed. Appliance check and monitor square do by Home Auto that know embodied, and embodied by Home Gateway that interlink terminals of Home Auto and out of.

  • PDF

Research about VOD Client that use Internal net (Internet망을 이용한 VOD Client에 관한 연구)

  • Seo, Seung-Beom;Hong, Cheol-Ho;Sin, Dong-Uk;Kim, Seon-Ju;Lee, Mu-Jae
    • Proceedings of the KIEE Conference
    • /
    • 2003.11b
    • /
    • pp.211-214
    • /
    • 2003
  • Current VOD embodiment way is embodied using PC base. However, achieved research that embody this by Embedded System that PC base is not. OS of this system used WindowsCE.net and x86core used having built-ined SC1200(National company's Geode's familys) by CPU and memory used 128MByte SDRAM. Used Mpeg Decoder for processing of video data, and used Enthernet Controller for Internet. Composite, component, S-Video of video output section of this system is and select one of these and connect on TV and did so that get into action. Actuality implementation manufactured necessary BIOS, WinodwsCE.NET Porting, DeviceDriver in system development and necessary simple Application in action confirmation, and Video Player used Window Media Player had included to WindowsCE.net. Therefore, treatise that see to supplement shortcomings of VOD service been embodying in current PC in Embedded System's form embody that there is sense do can.

  • PDF

A Study On The Development Of Virtual Underwater Environment And Sensory Simulator (가상 수중 환경과 체감형 시뮬레이터 개발에 관한 연구)

  • Youn, Jae-Hong;Hur, Gi-Taek;Kang, Im-Chul
    • Journal of Korea Multimedia Society
    • /
    • v.15 no.4
    • /
    • pp.560-568
    • /
    • 2012
  • As for the implementation technology of virtual space, the experience method becomes multifunctional and it recognizes movement, sound, temperature and pressure and is expanding to the studies on the interaction possible intelligent interaction technology field between contents and users. The virtual reality technology is being studied to apply the 3D graphic technology and physical phenomena to virtual space to increase the sense of reality and use hardware devices to the virtual environment to increase immersive experience. The production of interactive contents about the virtual underwater environment needs bidirectional interface technology to connect hardware devices and ocean contents in order to increase the sense of a user to increase the sense of immersion. In this study, it tried to express the virtual underwater environment with the sense of actuality and reality from the analysis of the environmental factors according to changes in depth of water and from the application of the normalized underwater physical laws. Also it was to develop sensory contents having to experience the skin scuba without directly entering the water by connecting a sensory simulator about the skin scuba with the virtual underwater environment.

A Study on the Performance Evaluation of the Welded Joint to Maintain the Quality of the Tandem GMAW (탠덤 GMAW의 품질확보를 위한 용접이음부위의 성능평가에 대한 연구)

  • Park, Cheol-Kyun;Lee, Jong Pyo;Park, Min Ho;Kim, Ill Soo
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.39 no.3
    • /
    • pp.230-237
    • /
    • 2015
  • To improve productivity and improve the welding process, we have studied the automated system of the weld by applying a tandem welding. Then, the speed of the welding process is improved, production of industries is increasing. Productivity of the industrial sector has increased the application of tandem welding for automated system of welding. But quality assurance for the product take place welding defects in the welding process because the speed of the process is increased. Definitive research solutions an dit's actuality, however, there is insufficient. Accordingly, it is a situation that the performance of the weld to ensure quality of the weld is required urgently after the welding process. Comparing and analyzing the results of passing each experiment of the two-electrode welding and the welding electrode1, a study attempted to quality assurance of the welded joint portion.

Study of Specific energy of mechanical destruction of ice for calculation of ice load on ships and offshore structures

  • Tsuprik, V.G.
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.37 no.7
    • /
    • pp.718-728
    • /
    • 2013
  • Analysis of scenarios of transportation oil and gas which produced in the Arctic and others cold seas shows that in the near-term there will be a significant increase of tonnage of tankers for oil and gas and number of ships which should be exploited in difficult ice conditions. For the construction of ice-resistant structures (IRS) intended for production of oil and gas and transportation of these products at ice-class vessels, calculating the load from ice to board the ship and on surface of supports of the platforms are the actuality and urgent tasks. These tasks have one basis in both cases: at beginning of the contact occurs fracture of edge of ice, then occurs compressing of rubble shattered of ice, then they extruding from contact area, after this next layer of ice begin to destruct. At calculating the strength of plating and elements construct of vessels, icebreakers and ice-resistant platforms the specific energy of mechanical destruction ice ${\epsilon}_{cr}$ is an important parameter. For the whole period of study of physical and mechanical characteristics of sea ice have been not many experimental studies various researchers to obtain numerical values of this energetic characteristic of the strength of ice by a method called Ball Drop Test. This study shows that the destruction of the ice from dynamic loading in zone of contact occurs in several cycles, and the ice destructed with a minimum numerical values of ${\epsilon}_{cr}$. The author offer this energy characteristic to take as a base value for the calculation of ice load on ships and offshore structures.

Simulation for the Fuel Economy and the Emission of Diesel Hybrid Electric Vehicle (디젤 하이브리드 전기 자동차의 연료경제성 및 배출가스에 관한 시뮬레이션)

  • Han, Sung-Bin;Chang, Yong-Hoon;Suh, Buhm-Joo;Chung, Yon-Jong
    • Journal of Energy Engineering
    • /
    • v.18 no.1
    • /
    • pp.31-36
    • /
    • 2009
  • There are several types of environment friendly vehicle being developed by auto manufactures. HEV (Hybrid Electric Vehicle) is most applicable one among them in actuality. HEV has two power sources, one is an internal combustion engine, the other one is an electric device. The HEV is developed for reducing fuel consumption and emissions. We selected the diesel engine as a main power source of HEV. The tests were carried out under different driving cycles which was CBDBUS (Central Business Driving Bus Schedule) and HWFET (Highway Fuel Economy Test). This research presents a simulation for the fuel economy and the emission of heavy diesel hybrid vehicle according to the SHEV (Serial Hybrid Electric Vehicle), PHEV (Parallel Hybrid Electric Vehicle), Plug-in SHEV and plug-in PHEV.

Research about development process of game tendencious advertisement contents that drive active participation of internet user (인터넷 유저의 능동적인 참여를 유도하는 게임성향 광고 콘텐츠 개발 과정에 관한 연구)

  • Lim, Woo-Soung;Ryu, Seuc-Ho
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2004.11a
    • /
    • pp.101-109
    • /
    • 2004
  • Internet got into popularization by development of digitech today, and according as Internet user increases, advertisement that use internet is increasing. Specially, advertisement that use internet regardless of time customer and company both direction(interactive) communication possible because, image about special quality of product or company feature that can be active to customer and offer effectively have. There is charm that both direction communication that internet advertisement can attract to unspecified multitude internet connecter regardless of time this are available, internet user can do participation more easily. Interaction of Banner advert or different advertisement that form commentary of current internet advertisement is inert with internet posthumous work. It can become more efficient advertisement if take advantage of prognostication that most important element of game is interaction in internet advertisement. Investigator who aim in this point wishes to do on the basis of special quality of internet advertisement and interaction attribute of game and present actuality design process case of internet ad of game inclination.

  • PDF

A Study on the producing of Non-realistic 3D Character Animation with the style of 2D Animation (비사실적 3D 캐릭터 애니메이션의 효과적인 2D 애니메이션 스타일 연출 연구)

  • Kim, Sungrae
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2007.11a
    • /
    • pp.894-898
    • /
    • 2007
  • Now a day, lots of the animations include TV series Animations are made by the technique of 3D Animation. However, 3D Animation obstructs visual elements and deteriorates an acquaintance with the limit of unfamiliar material methods and dispersion of light. For this reason, a large of number of 3D Animations are repacked with the style of 2D Animation. Most of previous studies for the conversion of output 3D Animation to the style of 2D Animation are analysis for 2D rendering techniques. In case of Non-realistic 3D Character Animation, first and foremost it needs investigation of the basic producing method for the 2D Animation is different with the realistic expression way of the one for the 3D animation. For a case study, expression methods for the non-realistic and the non-actuality 2D Character Animation come with impossible ways in the real life. This study for the 3D Animation with the style of 2D Animation is to investigate on the keynote for effective expression methods, when we turn 3D Animation into the style of 2D Animation.

  • PDF