• 제목/요약/키워드: a force feedback

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부력 및 모멘트 제어를 이용한 수중글라이더의 안정화: 피드백 선형화 접근법 (Stabilization of Underwater Glider by Buoyancy and Moment Control: Feedback Linearization Approach)

  • 지성철;이호재;김문환;문지현
    • 한국해양공학회지
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    • 제28권6호
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    • pp.546-551
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    • 2014
  • This paper addresses a feedback linearization control problem for the nonlinear dynamics of an underwater glider system. We consider the buoyancy and moment as control inputs, which come from the mass variation and elevator control, respectively. Moment-to-force coupling increases the nonlinearities, which make the controller design difficult. By using a feedback linearization technique, we convert the nonlinear underwater glider to an equivalent linear model and design a linear controller. The controller for the equivalent converted linear system is designed using sufficient conditions in terms of linear matrix inequalities. Then, the control input of the nonlinear model of an underwater glider is formulated from the linear control input. An experimental examination is implemented to verify the effectiveness of the proposed technique.

무인차량 원격주행제어 신뢰성 향상을 위한 통합 시뮬레이터 구축에 관한 연구 (A Study on the Development of Driving Simulator for Improvement of Unmanned Vehicle Remote Control)

  • 강태완;박기홍;김준원;김재관;박현철;강창근
    • 한국산학기술학회논문지
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    • 제20권6호
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    • pp.86-94
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    • 2019
  • 본 논문은 보다 높은 실재감과 안전성을 확보하기 위한 무인차량 원격주행제어 환경 개발에 대한 내용을 설명한다. 주로 무인차량 원격주행제어를 위한 환경은 조이스틱 형태의 장치를 활용하여 조향과 가/감속이 가능하도록 개발되어 사용되었다. 그 외 일반 차량처럼 간이 조향-휠(steering-wheel)을 기반으로 개발된 시뮬레이터 환경도 있으나, 현재 주행 상황을 피드백하는 기술이 적용되어 있지 않거나 가/감속부를 포함하지 않는 것이 대부분이다. 피드백 기술이란 일반 차량을 직접 운전할 때 조향-휠과 가/감속 페달을 통해 느껴지는 현재 주행 상황을 시뮬레이터 환경에 구현하는 것을 의미한다. 이렇듯 무인차량 원격주행제어에 이질감을 감소시키는 피드백 기술 개발과 더불어 실재감을 높일 수 있는 시뮬레이터 환경 구축이 필수적이다. 따라서 본 연구에서는 선행 연구를 통해 개발된 힘반향 햅틱제어 기술을 적용할 수 있는 시뮬레이터 환경을 구축하고 시뮬레이터 하드웨어의 최소 요구사양을 도출하는 연구를 수행하였다. 하드웨어 구성은 일반 차량과 유사한 조향-휠 모듈과 가/감속 페달 모듈로 구성하였으며, 조향부와 가/감속부 모두 피드백 기술을 적용할 수 있도록 별도의 액추에이터를 설치하였다. 또한 제어부 PC를 통해 두 가지 조작부에 피드백 명령을 전달할 수 있도록 CAN(controller area network) 통신 환경을 구성하였다. 이렇게 구성한 시뮬레이터 환경의 성능을 검증하기 위하여 기 개발된 힘반향 햅틱제어 알고리즘을 직접 적용하여 각 상황 별 알고리즘 동작을 평가하였다.

촉감 피드백을 위한 유압증폭자기치유형 정전식 액추에이터 연구 개발 (HASEL Actuator Study for Tactile Feedback Device)

  • 송가혜
    • 로봇학회논문지
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    • 제16권1호
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    • pp.12-16
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    • 2021
  • Attempts are being made to provide various tactile feedbacks to user. In particular, a variety of soft actuators are being inserted into the tactile feedback device to give a more flexible, soft and strong stimulation. In this study, a basic study was performed to utilize a hydraulically amplified self-healing electrostatic (HASEL) actuator as a tactile feedback actuator. The HASEL actuator showed great displacement and force with a simple circuit configuration. In particular, by making the actuator in a circular shape, the angle was reduced and the electrode was arranged in a ring shape to maximize the displacement of the central part. As a result, the HASEL actuator showed a displacement difference according to the input waveform. In addition, in order to use it safely as an actuator for tactile feedback, we covered the surface with silicone and confirmed that the actuator works well. Using these actuators, it will be possible to manufacture a lightweight, portable tactile feedback device.

실감형 모델링을 위한 볼륨 햅틱 렌더링 알고리즘 (Volume Haptic Rendering Algorithm for Realistic Modeling)

  • 정지찬;박준영
    • 한국CDE학회논문집
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    • 제15권2호
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    • pp.136-143
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    • 2010
  • Realistic Modeling is to maximize the reality of the environment in which perception is made by virtual environment or remote control using two or more senses of human. Especially, the field of haptic rendering, which provides reality through interaction of visual and tactual sense in realistic model, has brought attention. Haptic rendering calculates the force caused by model deformation during interaction with a virtual model and returns it to the user. Deformable model in the haptic rendering has more complexity than a rigid body because the deformation is calculated inside as well as the outside the model. For this model, Gibson suggested the 3D ChainMail algorithm using volumetric data. However, in case of the deformable model with non-homogeneous materials, there were some discordances between visual and tactual sense information when calculating the force-feedback in real time. Therefore, we propose an algorithm for the Volume Haptic Rendering of non-homogeneous deformable object that reflects the force-feedback consistently in real time, depending on visual information (the amount of deformation), without any post-processing.

Comparison of Effects on Static Balance in Stroke Patients According to Visual Biofeedback Methods

  • Kyu-Seong Choi;Il-Ho Kwon;Won-Seob Shin
    • Physical Therapy Rehabilitation Science
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    • 제12권3호
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    • pp.320-326
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    • 2023
  • Objective: The purpose of this study is to investigate the impact of visual biofeedback methods utilizing pressure sensors on the static balance of stroke patients. Design: Randomized crossover study. Methods: A total of 27 patients with hemiparesis participated in this study. The following three feedback conditions were considered: condition 1 (Knowledge of performance feedback), condition 2 (Knowledge of result feedback), and condition 3 (None feedback). A force plate was used to measure static balance. The total sway length, average sway velocity, x-axis excursion, and y-axis excursion of the center of pressure were measured. One-way repeated-measures analysis of variance was employed for comparisons of variables between each condition. The statistical significance level was set at α = 0.05 for all analyses. Results: There was a significant difference in the static balance results between each feedback condition (p<0.05). In the post-hoc results, it was confirmed that the static balance was significant in the order of knowledge of performance feedback, knowledge of result feedback, and none feedback. Conclusions: When comparing the three conditions, it was observed that knowledge of performance feedback showed the most improved effect on static balance ability. As further research progresses, that this approach could be used as an effective intervention method in clinical settings.

Effect of feedback on PID controlled active structures under earthquake excitations

  • Nigdeli, Sinan Melih
    • Earthquakes and Structures
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    • 제6권2호
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    • pp.217-235
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    • 2014
  • In this paper, different feedback control strategies are presented for active seismic control using proportional-integral-derivative (PID) type controllers. The parameters of PID controller are found by using an numerical algorithm considering time delay, maximum allowed control force and time domain analyses of shear buildings under different earthquake excitations. The numerical algorithm scans combinations of different controller parameters such as proportional gain ($K_p$), integral time ($T_i$) and derivative time ($T_d$) in order to minimize a defined response of the structure. The controllers for displacement, velocity and acceleration feedback control strategies are tuned for structures with active control at the first story and all stories. The performance and robustness of different feedback controls on time and frequency responses of structures are evaluated. All feedback controls are generally robust for the changing properties of the structure, but acceleration feedback control is the best one for efficiency and stability of control system.

무인차량 원격주행제어를 위한 힘반향 햅틱제어 기술에 관한 연구 (A Study on the Haptic Control Technology for Unmanned Military Vehicle Driving Control)

  • 강태완;박기홍;김준원;강석원;김재관
    • 한국산학기술학회논문지
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    • 제19권12호
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    • pp.910-917
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    • 2018
  • 본 논문은 무인차량 원격 제어 시 실재감과 안전성을 향상시키기 위한 기술 개발 내용을 설명한 것이다. 일반적으로 무인차량 원격 운용 장치의 경우 조이스틱 형태의 장치나 간이 조향 휠로 구성하는 것이 대부분이다. 또한 차량 또는 장비를 직접 운전하는 감성을 구현하거나 현재 주행 상황을 운용 장치로 피드백하지 않기 때문에 사용자 입장에서는 이질감을 느낄수밖에 없었다. 최근 무인화 연구가 활발해짐에 따라, 이질감과 함께 현재의 주행 상황을 운전자에게 피드백하지 않아 발생하는 위험까지 제기되었고, 이러한 문제점을 제거하기 위한 힘반향 햅틱제어 기술의 필요성이 대두되었다. 따라서 본 연구에서는 기존의 무인차량 운용 장치가 가지고 있는 문제점을 해결하기 위하여 차량의 주행 상태를 고려한 힘반향 햅틱제어 기술을 제시하였다. 고려되어진 차량 주행 상태는 첫째로 차체 옆미끄럼각(${\beta}$)과 요레이트(${\gamma}$)와 같이 상태변수와 차량 동적 거동을 나타내는 파라미터를 포함하며, 위험 구역 접근, 장애물에 의한 조향 제한 등을 나타낼 수 있는 파라미터를 포함한다. 또한 햅틱제어 기술은 크게 일반 주행 상황, 위험 구역 접근 상황, 장애물에 의한 조향 제한 상황, 제어권 전환 상황 별 알고리즘으로 구성되며, 각 상황 별 천이 과정이 자연스럽도록 알고리즘을 구성하였다. 이러한 알고리즘을 검증하기 위하여 차량동역학 해석 시뮬레이션 툴을 활용, CAN 통신으로 구성된 시뮬레이터 환경을 구축하였으며, 각 상황 별 알고리즘 동작을 평가해봄으로써 실현 가능성 및 성능을 입증하였다.

[ $H_2$ ]-optimal Control with Regional Pole Assignment via State Feedback

  • Wang Guo-Sheng;Liang Bing;Duan Guang-Ren
    • International Journal of Control, Automation, and Systems
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    • 제4권5호
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    • pp.653-659
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    • 2006
  • The design of $H_2$-optimal control with regional pole assignment via state feedback in linear time-invariant systems is investigated. The aim is to find a state feedback controller such that the closed-loop system has the desired eigenvalues lying in some desired stable regions and attenuates the disturbance between the output vector and the disturbance vector. Based on a proposed result of parametric eigenstructure assignment via state feedback in linear systems, the considered $H_2$-optimal control problem is changed into a minimization problem with certain constraints, and a simple and effective algorithm is proposed for this considered problem. A numerical example and its simulation results show the simplicity and effectiveness of this proposed algorithm.

7 자유도 차량 모델과 출력 되먹임을 이용한 자동차 능동 현가장치 설계에 관한 연구 (Output feedback, decentralized controller design for an active suspension system using 7 DOF full car model)

  • 노태수;정길도;홍동표
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.871-875
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    • 1996
  • The Output feedback linear quadratic regulator control is applied to the design of active suspension system using 7 DOF full car model. The performance index reflects the vehicle vertical movement, pitch and roll motion, and minimization of suspension stroke displacements in the rattle space. The elements of gain matrix are approximately decoupled so that each suspension requires only local information to generate the control force. The simulation results indicates that the output feedback LQ controller is more effective than purely passive or full state feedback active LQ controllers in following the road profile at the low frequency range and suppressing the road disturbance at the high frequency ranges.

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압전 작동기를 갖는 2 링크 유연 매니퓰레이터의 힘 및 위치 제어 (Force and Position Control of a Two-Link Flexible Manipulator with Piezoelectric Actuators)

  • 김형규;최승복
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 1997년도 춘계학술대회논문집; 경주코오롱호텔; 22-23 May 1997
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    • pp.428-433
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    • 1997
  • This paper presents a new control strategy for the position and force control of flexible manipulators. The governing equation of motion of a two-link flexible manipulator which features piezoceramic actuators bonded on each flexible beam is derived via Hamilton's principle. The control torque of the motor to command desired position and force is determined by a sliding mode controller on the basis of the rigid-mode dynamics. In the controller formulation, the sliding mode controller with perturbation estimation(SMCPE) is adopted to determine appropriate control gains. The SMCPE is then incorporated with the fuzzy technique to mitigate inherent chattering problem while maintaining the stability of the system. A set of fuzzy parameters and control rules are obtained from a relation between estimated perturbation and actual perturbation. During the commanded motion, undesirable oscillation is actively suppressed by applying feedback control voltages to the piezoceramic actuators. These feedback voltages are also determined by the SMCPE. Consequently, accurate force and position control of a two-link flexible manipulator are achieved. Computer simulations are undertaken in order to demonstrate the effectiveness of the proposed control methodology.

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