• 제목/요약/키워드: Web based Internet

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웹 페이지 비교통합 기반의 정보 수집 시스템 설계 및 개발에 대한 연구 (A Study on Design and Development of Web Information Collection System Based Compare and Merge Method)

  • 장진욱
    • 한국IT서비스학회지
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    • 제13권1호
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    • pp.147-159
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    • 2014
  • Recently, the quantity of information that is accessible from the Internet is being dramatically increased. Searching the Web for useful information has therefore become increasingly difficult. Thus, much research has been done on web robots which perform internet information filtering based on user interest. If a web site which users want to visit is found, its content is searched by following the searching list or Web sites links in order. This search process takes a long time according as the number of page or site increases so that its performance need to be improved. In order to minimize unnecessary search with web robots, this paper proposes an efficient information collection system based on compare and merge method. In the proposed system, a web robot initially collects information from web sites which users register. From the next visit to the web sites, the web robot compares what it collected with what the web sites have currently. If they are different, the web robot updates what it collected. Only updated web page information is classified according to subject and provided to users so that users can access the updated information quickly.

Hybrid Intelligent Web Recommendation Systems Based on Web Data Mining and Case-Based Reasoning

  • Kim, Jin-Sung
    • 한국지능시스템학회논문지
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    • 제13권3호
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    • pp.366-370
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    • 2003
  • In this research, we suggest a hybrid intelligent Web recommendation systems based on Web data mining and case-based reasoning (CBR). One of the important research topics in the field of Internet business is blending artificial intelligence (AI) techniques with knowledge discovering in database (KDD) or data mining (DM). Data mining is used as an efficient mechanism in reasoning for association knowledge between goods and customers' preference. In the field of data mining, the features, called attributes, are often selected primary for mining the association knowledge between related products. Therefore, most of researches, in the arena of Web data mining, used association rules extraction mechanism. However, association rules extraction mechanism has a potential limitation in flexibility of reasoning. If there are some goods, which were not retrieved by association rules-based reasoning, we can't present more information to customer. To overcome this limitation case, we combined CBR with Web data mining. CBR is one of the AI techniques and used in problems for which it is difficult to solve with logical (association) rules. A Web-log data gathered in real-world Web shopping mall was given to illustrate the quality of the proposed hybrid recommendation mechanism. This Web shopping mall deals with remote-controlled plastic models such as remote-controlled car, yacht, airplane, and helicopter. The experimental results showed that our hybrid recommendation mechanism could reflect both association knowledge and implicit human knowledge extracted from cases in Web databases.

AHP기법을 이용한 최적의 웹사이트 선정 및 품질 평가에 관한 연구 (A Study on Optimal Web Site Selection and Quality Evaluation Using AHP)

  • 오기성
    • 정보처리학회논문지D
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    • 제11D권2호
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    • pp.381-386
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    • 2004
  • 인터넷 사용자의 급속한 증가로 여러 종류의 인기 웹사이트들이 생겨나고 있으나, 웹사이트의 품질을 사용자 관점에서 종합적이고 체계적으로 비교 및 평가하는 선정기법에 대한 연구는 미약한 상황이다. 일반적으로 웹사이트 품질을 평가하는 관점은 블랙박스, 화이트박스, 그레이박스 관점으로 구분할 수 있다. 본 논문에서는 최적의 웹사이트를 선정하기 위해 사용자 입장에서 블랙박스 관점으로 AHP(Analysis Hierarchy Process)기법을 사용하였고, 웹사이트의 품질은 국제표준 IS0/1EC 9126에서 규정하고 있는 6가지 소프트웨어 품질 특성 중에서 효율성, 사용성, 호환성을 고려하였다. 현재 인터넷상에서 운영하고 있는 웹사이트들에 대한 실증적 분석을 통하여, 본 논문에서 제시한 웹사이트 선정기법 및 품질 평가에 관한 연구가 최적의 웹사이트를 선택하는데 적용 가능한 것임을 보여준다

사물 웹(WoT) 환경에서 네트워크 모니터링 애플리케이션 개발을 위한 웹 프론트엔드 프레임워크의 적용 현황 및 트렌드 (Status and Trend on Applying Web Front-End Frameworks for Developing Network Monitoring Applications in a Web of Things Environment)

  • 차시호
    • 디지털산업정보학회논문지
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    • 제18권1호
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    • pp.47-54
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    • 2022
  • All things connected to the Internet have to ensure interoperability between each other. Web of Things (WoT) is an Internet of Things (IoT) Web standard technology that enables the communication between smart devices and web-based applications. In order for WoT to be possible, monitoring of all devices connected to the Internet have to be possible. To this end, various efforts are being made to develop network monitoring applications using the latest Web front-end frameworks, not traditional web-based monitoring. This paper examines and describes the possibilities of applying Web front-end frameworks such as React, Angular and Svelte to the development of network monitoring applications for WoT. This paper also describes the pros and cons of two major frameworks, React and Angular, in developing monitoring applications that support the cross-platforms and cross-browsers in WoT environments and examines the applicability of them by developing simple network monitoring applications using React.

가상현실 분신과 웹 의사결정지원 개념에 입각한 인터넷쇼핑몰 설계 및 구현에 관한 연구 (Design and Implementation of Internet Shopping Mall by Using Virtual Reality-Driven Avatar and Web Decision Support System)

  • 이건창;정남호
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 1999년도 춘계공동학술대회: 지식경영과 지식공학
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    • pp.361-371
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    • 1999
  • This paper is concerned with designing and implementing the Internet shopping mall by using virtual reality-driven avatar and web decision support system. Traditionally, the Internet shopping mall has been designed based on the combination of several hyperlinks, images, and tents. However, this sort of approach results in a lower performance because possible customers cannot make more accurate shopping decisions. To overcome this kind of pitfalls facing the current Internet shopping malls, we propose using a combination of virtual reality and web DSS. The main virtues of our proposed approach to designing the Internet shopping mall are as follows: First, the virtual reality technique is emerging as one of alternatives guaranteeing a sense of reality for customers' part and facilitating the complex process of shopping decision makings. Especially, the avatar, which is an artificially designed man working on the Internet, can make easy and absorbing the Internet shopping-related decision making processes. Second, the web DSS approach can provide an effective decision support mechanism for customers. Especially, we design a set of intelligent agents for the proposed web DSS. Experimental results with an illustrative example showed that our proposed approach can yield a new Internet shopping mall paradigm with which customers can benefit from a high level of decision support functions.

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가상현실 분신과 웹 의사결정지원 개념에 입각한 인터넷쇼핑몰 설계 및 구현에 관한 연구 (Design and Implementation of Internet Shopping Mall by Using Virtual Reality-Driven Avatar and Web Decision Support System)

  • 이건창;정남호
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 1999년도 춘계공동학술대회-지식경영과 지식공학
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    • pp.361-371
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    • 1999
  • This paper is concerned with designing and implementing the Internet shopping mall by using virtual reality-driven avatar and web decision support system. Traditionally, the Internet shopping mall has been designed based on the combination of several hyperlinks, images, and texts. However, this sort of approach results in a lower performance because possible customers cannot make more accurate shopping decisions. To overcome this kind of pitfalls facing the current Internet shopping malls, we propose using a combination of virtual reality and web DSS. The main virtues of our proposed approach to designing the Internet shopping mall are as follows: First, the virtual reality technique is emerging as one of alternative guaranteeing a sense of reality for customers part and facilitating the complex process of shopping decision makings. Especially, the avatar, which is an artificially designed man working on the Internet, can make easy and absorbing the Internet shopping-related decision making processes. Second, the web DSS approach can provide an effective decision support mechanism for customers. Especially, we design a set of intelligent agents for the proposed web DSS. Experimental results with an illustrative example showed that our proposed approach can yield a new Internet shopping mall paradigm with which customers can benefit from a high level of decision support functions.

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분산환경에 적합한 인터넷 원격제어 시스템에 관한 연구 (A Study on the Internet Remote Control System in the Distributed Environment)

  • 엄한성;안병원;김현수;박영산;노영오;김윤식
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2003년도 춘계종합학술대회
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    • pp.301-304
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    • 2003
  • 본 논문은 웹 브라우저 만으로 원격지에 위치한 설비의 모니터링과 제어를 할 수 있고, 서로 다른 시스템간의 호환성과 확장성을 지원할 수 있는 lava 플랫폼을 기반으로 응용 계층인 HTTP 프로토콜의 URL통신을 이용한 인터넷 원격제어 시스템 구축 방법을 제안하였다. 제안한 인터넷 원격제어시스템을 실험하기 위하여 서버 PC와 RS-232 통신방식으로 연결된 $\mu$-Processor를 통한 직류전동기의 속도 및 온도를 모니터링하고 제어하는 실험을 하였다.

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웹기반 교육에 관한 연구 (A Study on Web-Based Education)

  • 고성규;신용철
    • 대한예방한의학회지
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    • 제11권2호
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    • pp.113-120
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    • 2007
  • The Internet is increasingly changing our lives and enables the ordinary person to have access to never-ending quantities of information and knowledge. Technology and the Internet empower individuals and facilitate a more active role in the educational process. The webcast is a media file distributed over the Internet using streaming media technology and is used extensively in the commercial sector for investor relations presentations, in e-learning, and for related communications activities. And relating to computers, technology, and news are particularly popular and many new shows are added regularly. Especially e-learning is a general term used to refer to computer-enhanced learning and has the ability to level the learning playing field. So that the e-learning experience will be second nature to the growing Internet population. And this study intends to develop web-based education.

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인터넷 기반 범용 다물체 동역학 시뮬레이션 시스템 개발 (Development of a Internet-based Dynamic Simulation System for Multibody Systems)

  • 이재경;한형석;서종휘;박태원
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2003년도 춘계학술대회
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    • pp.699-704
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    • 2003
  • A Internet-based dynamic simulation system, called P-DYN, for multibody dynamic systems is developed. All the interfaces of the system are accessible via Web browsers, such as Netscape or Explorer. The system uses a template type P-DYN/Modeler as a preprocessor. The P-DYN postprocessor composed of P-DYN/Plotter and P-DYN/Animator is developed in JAVA. The P-DYN/Solver for predicting the dynamic behavior is run on the server. Anyone who wants to simulate the dynamics of multibody systems or share results data can access the analysis system over the Internet regardless of their OS, platform, or location.

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