• 제목/요약/키워드: Virtual Training Data

검색결과 192건 처리시간 0.037초

멀티젠을 이용한 해상환경 DB개발 개선에 관한 연구 (A Study on the Improvement of Database contruction for Marine Environment by Multigen)

  • 김창제;김원욱;고성정
    • 해양환경안전학회지
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    • 제7권3호
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    • pp.85-92
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    • 2001
  • Ship handling simulator has much merit to provide trainees with real-like circumstances in doing virtual education and training. To improve the quality of the education, it should be included both the mathematical model which can explain complicated ship's manoeuvrability and graphic tools for 3D images which can embody the visual scenes of reality on screen. This paper is focused on how to construct the marine environment DB(data Base) using S-57 data of ENC(Electronic Navigational Chart).

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Progression-Preserving Dimension Reduction for High-Dimensional Sensor Data Visualization

  • Yoon, Hyunjin;Shahabi, Cyrus;Winstein, Carolee J.;Jang, Jong-Hyun
    • ETRI Journal
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    • 제35권5호
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    • pp.911-914
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    • 2013
  • This letter presents Progression-Preserving Projection, a dimension reduction technique that finds a linear projection that maps a high-dimensional sensor dataset into a two- or three-dimensional subspace with a particularly useful property for visual exploration. As a demonstration of its effectiveness as a visual exploration and diagnostic means, we empirically evaluate the proposed technique over a dataset acquired from our own virtual-reality-enhanced ball-intercepting training system designed to promote the upper extremity movement skills of individuals recovering from stroke-related hemiparesis.

Time series prediction using virtual term generation scheme

  • Jo, Taeho;Cho, Sungzoon
    • 한국경영과학회:학술대회논문집
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    • 대한산업공학회/한국경영과학회 1996년도 춘계공동학술대회논문집; 공군사관학교, 청주; 26-27 Apr. 1996
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    • pp.67-70
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    • 1996
  • The values measured at different time and enumerated sequentially by homogenous interval is called time series. Its goal is to predict values in future by analysing the measured values in past. The stastical approach to time series prediction tend to be by a neural approach with difficulties in expressing the reationship among past data. In neural approach, the preblem is the acquisting of the enough training data in advance. The goal of this paper is that such problem is solved by generating another term as virtual term between terms in time series.

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A Design Procedure for Safety Simulation System Using Virtual Reality

  • Ki, Jae-Seug
    • 대한안전경영과학회지
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    • 제1권1호
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    • pp.69-77
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    • 1999
  • One of the objectives of any task design is to provide a safe and helpful workplace for the employees. The safety and health module may include means for confronting the design with safety and health regulations and standards as well as tools for obstacles and collisions detection (such as error models and simulators), Virtual Reality is a leading edge technology which has only very recently become available on platforms and at prices accessible to the majority of simulation engineers. The design of an automated manufacturing system is a complicated, multidisciplinary task that requires involvement of several specialists. In this paper, a design procedure that facilitates the safety and ergonomic considerations of an automated manufacturing system are described. The procedure consists of the following major steps. Data collection and analysis of the data, creation of a three-dimensional simulation model of the work environment, simulation for safety analysis and risk assessment, development of safety solutions, selection of the preferred solutions, implementation of the selected solutions, reporting, and training. When improving the safety of an existing system the three-dimensional simulation model helps the designer to perceive the work from operators point of view objectively and safely without the exposure to hazards of the actual system.

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가상간호시뮬레이션을 활용한 정신간호실습 교육의 효과 (Effects of Psychiatric Nursing Practice Education Using Virtual Simulation for Nursing)

  • 한미라;이지혜
    • 한국융합학회논문지
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    • 제12권10호
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    • pp.333-342
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    • 2021
  • 본 연구의 목적은 간호대학생에게 가상간호시뮬레이션을 적용한 정신간호실습 전·후 전이동기, 학습자기효능감의 차이를 비교하고 실습 후 실습만족도를 비롯한 전이동기, 학습자기효능감 간의 상관성을 확인하여 효과적인 정신간호실습 교육의 기초자료로 제공하기 위함이다. 본 연구는 2020년 10월 부터 12월 까지 진행되었으며 U시 소재 대학 3학년에 재학 중이고 가상간호시뮬레이션을 적용한 정신간호실습 교육을 받은 41명을 대상으로 하였다. 자료분석은 Paired t-test와 피어슨상관관계(Pearson's correlation coefficient)로 분석하였다. 연구결과, 가상간호시뮬레이션을 적용한 정신간호실습 후 실습 전에 비하여 전이동기는 유의하게 상승하였고 학습자기효능감은 상승하였으나 통계적으로 유의하지 않았다. 가상간호시뮬레이션을 활용한 정신간호실습 후 전이동기, 학습자기효능감, 실습만족도는 통계적으로 유의한 상관관계를 보였다. 이를 통해 가상간호시뮬레이션을 활용한 정신간호실습 교육은 부분적으로 효율적인 실습 전략임이 확인되었다.

학습자 중심의 가상현실 시뮬레이션 교육 효과 (Effect of Learner-Centered Virtual Reality Simulation Education)

  • 김성은;김미진
    • 디지털융복합연구
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    • 제20권4호
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    • pp.705-713
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    • 2022
  • 본 연구는 학습자 중심의 가상현실 시뮬레이션 교육의 효과를 확인하기 위한 것이다. 그리고 교육효과 확인을 통해 가상현실 시뮬레이션 교육이 실습교육으로서 활용될 수 있게 하는 기초 자료를 제시하고자 한다. 자료수집은 2021년 4월 26일~6월 4일까지였으며 자료분석은 IBM SPSS Statistics 25 program을 활용하여 paired t-test, Wilcoxon Signed-Rank Test, Spearman's correlation coefficient로 분석하였다. 연구결과 가상현실 시뮬레이션 교육 후 비판적 사고성향, 임상수행능력, 실습만족도가 향상되었고 각각 양의 상관관계가 있는 것으로 나타났다. 가상현실 시뮬레이션 교육은 간호학과 학생에게 효과적인 교수방법이며 향후 다양하고 체계적인 시나리오 및 실습 프로그램을 개발하고 적용해 나갈 필요가 있다.

Development of Tissue-Tool Interaction Simulation Algorithms for Rotator Cuff Surgery Scenario in Arthroscopic Surgery Training Simulator

  • Jo, Kyungmin;Bae, Eunkyung;You, Hyeonseok;Choi, Jaesoon
    • 대한의용생체공학회:의공학회지
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    • 제41권4호
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    • pp.154-164
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    • 2020
  • Various simulator systems for surgery training have been developed and recently become more widely utilized with technology advancement and change in medical education adopting actively simulation-based training. The authors have developed tissue-instrument interaction modeling and graphical simulation algorithms for an arthroscopic surgery training simulator system. In this paper, we propose algorithms for basic surgical techniques, such as cutting, shaving, drilling, grasping, suturing and knot tying for rotator cuff surgery. The proposed method constructs a virtual 3-dimensional model from actual patient data and implements a real-time deformation of the surgical object model through interaction between ten types of arthroscopic surgical tools and a surgical object model. The implementation is based on the Simulation Open Framework Architecture (SOFA, Inria Foundation, France) and custom algorithms were implemented as pulg-in codes. Qualitative review of the developed results by physicians showed both feasibility and limitations of the system for actual use in surgery training.

Human Detection using Real-virtual Augmented Dataset

  • Jongmin, Lee;Yongwan, Kim;Jinsung, Choi;Ki-Hong, Kim;Daehwan, Kim
    • Journal of information and communication convergence engineering
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    • 제21권1호
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    • pp.98-102
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    • 2023
  • This paper presents a study on how augmenting semi-synthetic image data improves the performance of human detection algorithms. In the field of object detection, securing a high-quality data set plays the most important role in training deep learning algorithms. Recently, the acquisition of real image data has become time consuming and expensive; therefore, research using synthesized data has been conducted. Synthetic data haves the advantage of being able to generate a vast amount of data and accurately label it. However, the utility of synthetic data in human detection has not yet been demonstrated. Therefore, we use You Only Look Once (YOLO), the object detection algorithm most commonly used, to experimentally analyze the effect of synthetic data augmentation on human detection performance. As a result of training YOLO using the Penn-Fudan dataset, it was shown that the YOLO network model trained on a dataset augmented with synthetic data provided high-performance results in terms of the Precision-Recall Curve and F1-Confidence Curve.

가상현실을 이용한 치과 임플란트 수술 교육 (Virtual Reality for Dental Implant Surgical Education)

  • 문성용;최봉두;문영래
    • 전자공학회논문지
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    • 제53권12호
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    • pp.169-174
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    • 2016
  • 본 연구에서는 실제적인 환자의 모델을 바탕으로 가상현실 기반의 수술환경을 제작하는 방법에 대한 고찰과 함께 치과 임플란트 수술 술기를 배울 수 있는 가상현실을 활용한 수술 모델에 대한 평가를 시행하고자 한다. 환자의 안면 해부학적 모델은 실제 환자의 CT 데이터를 바탕으로 안면부위 골에 대한 삼차원 모델을 먼저 완성한 후 각각의 근육을 표현하고 안면부에 대한 삼차원 스캔 그리고 치아의 3차원 스캔 후 모델링을 통해 각각의 해부학적 구조물을 표현하였다. Unity3D를 활용해 단계별 시나리오를 게임으로 구성하였다. 처음 절개를 시행하는 단계에서부터 환자의 현재 상태에 필요한 상악동 거상술에 대한 술기를 표현하고, 임플란트 식립과정 그리고 골이식술을 하는 과정을 단계별로 포함하였다. 단계별로 중요한 과정의 효과적인 습득을 위해 HMD(Head Mount Display) 및 Leap motion과 연동하여 3차원 모델에 기구를 위치시키고 수술행위를 재현해볼 수 있게하여 몰입감을 높이면서 실제 수술을 하고있는 느낌을 재현하고자 하였다. 총 20명의 수련의를 대상으로 가상현실 시뮬레이션을 수행한 후에 설문조사를 시행하였다. 임플란트 수술 교육 프로그램은 치과 대학생들과 수련의들의 교육 도구로서 수술 술기를 습득하고 평가하는데 사용할 수 있는 가능성을 보여주었다. 통상적으로 수술 술기 교육 방법이 많지 않은 현실에서 HMD 와 Leap motion이라는 비교적 저렴한 기기를 이용하여 몰입감을 높일 수 있는 가상현실 기반의 수술 교육은 장점이 있다고 말할 수 있다.

활선 작업을 위한 원격 조종 인터페이스 개발 (Systemic Development of Tele-Robotic Interface for the Hot-Line Maintenance)

  • 김민성;이주장;김창현
    • 제어로봇시스템학회논문지
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    • 제10권12호
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    • pp.1217-1222
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    • 2004
  • This paper describes the development of tele-robotic interface for the hot-line maintenance robot system. One of main issues in designing human-robot interface for the hot-line maintenance robot system is to plan the control procedure for each part of the robotic system. Another issue is that the actual degree of freedom (DOF) in the hot-line maintenance robot system is much greater than that of available control devices such as joysticks and gloves in the remote-cabin. For this purpose, a virtual simulator, which includes the virtual hot-line maintenance robot system and the environment, is developed in the 3D environment using CAD data. It is assumed that the control operation is done in the remote cabin and the overall work process is observed using the main-camera with 2 DOFs. For the input device, two joysticks, one pedal, two data gloves, and a Head Mounted Display (HMD) with tracker sensor were used. The interface is developed for each control mode. Designed human-interface system is operated using high-level control commands which are intuitive and easy to understand without any special training.