• Title/Summary/Keyword: Video Compression

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Compression Performance Evaluation of MPEG IVC Encoder for Type-1 Video Standard (Type-1 동영상 표준을 위한 MPEG IVC 인코더의 압축 성능 평가)

  • Park, Sang-hyo;Lee, Seung-ho;Kim, Myeong Kyun;Jang, Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.470-473
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    • 2015
  • 본 논문에서는 MPEG 에서 현재 Type-1 동영상 표준을 위해 연구를 진행하고 있는 인터넷 비디오 코딩(Internet Video Coding, IVC)의 압축 성능에 대한 평가 방법 및 결과를 다룬다. 다년간의 연구로 IVC 의 성능은 매우 개선되어 왔으나, 산업이 원하는 수준에 도달했는지를 검증하기 위해서는 타 동영상 코덱과의 비교 평가 역시 필요하다. 이를 위하여, AVC/H.264 를 기반으로 Type-1 표준화를 진행해온 Web Video Coding(WebVC)의 인코더와 IVC Test Model 10.0 을 압축 성능 관점에서 객관적으로 비교 평가함으로써, IVC 의 부호화 성능의 뛰어남을 보이고자 한다. 또한, 상용화된 AVC/H.264 High Profile 과도 비교함으로써, IVC 의 객관적인 성능을 확인하고자 한다. 특별히, MPEG 내에서 결정한 시각적 비교 조건(Visual comparison condition)에 입각한 목표 비트율 및 양자화 변수 조건에 맞추어 평가한다.

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Performance Improvement Using Mean Compensation of Quantization Noise in Low Bit-rate Video Encoder (저 전송률 통영상에서 양자화 잡음의 평균값 보상을 사용한 부호화기의 성능 개선)

  • 신정환;백성학;김재호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2085-2091
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    • 2001
  • In lossy compression method, the transformed coefficients are quantized. This results in the quantization noise. The video image quality and bit rate is closely related with the quantization step. In this paper, we proposed a new quantization function for the improved performance. The DC value of each macroblock is compensated depending on the magnitude of DC quantization error. It is implemented very low bit-rate video coding, i.e., H.26L. The experimental result is useful when the object motion is not severe.

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Segmented Video Coding Using Variable Block-Size Segmentation by Motion Vectors (움직임벡터에 의한 가변블럭영역화를 이용한 영역기반 동영상 부호화)

  • 이기헌;김준식;박래홍;이상욱;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.4
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    • pp.62-76
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    • 1994
  • In this paper, a segmentation-based coding technique as applied to video sequences is proposed. A proposed method separates an image into contour and texture parts, then the visually-sensitive contour part is represented by chain codes and the visually-insensitive texture part is reconstructed by a representative motion vector of a region and mean of the segmented frame difference. It uses a change detector to find moving areas and adopts variable blocks to represent different motions correctly. For better quality of reconstructed images, the displaced frame difference between the original image and the motion compensated image reconstructed by the representative motion vector is segmented. Computer simulation with several video sequences shows that the proposed method gives better performance than the conventional ones in terms of the peak signal to noise ratio(PSNR) and compression ration.

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Watermarking Method using Similarity between Frames in the Scene (장면내의 프레임간 유사성을 이용한 워터마킹 방법)

  • Ahn, I.Y.
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.42 no.4
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    • pp.21-26
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    • 2005
  • This paper presents a watermarking method using similarity between frames in the scene to resist to various attacks and to improve the video quality. This method inserts and detects a watermark in the frame pair every 3 frame. The experimental simulations show that the video quality is improved more than 45dB compared with previous methods and the watermark is resistant to frame drop, MPEG compression and low pass filter attacks.

A Study of Efficient Search Location Model for East Search Algorithm

  • Kim, Jean-Youn;Hyeok Han;Park, Nho-Kyung;Yun, Eui-Jung;Jin, Hyun-Joon
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.43-45
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    • 2000
  • For motion estimation, the block matching algorithm is widely used to improve the compression ratio of low bit-rate motion video. As a newly developed fast search algorithm, the nearest-neighbors search technique has a drawback of degrading video quality while providing fisher speed in search process. In this paper, a modified nearest-neighbors search algorithm is proposed in which a double rectangular shaped search-candidate area is used to improve video quality in encoding process with a small increasing of search time. To evaluate the proposed algorithm. other methods based on the nearest-neighbors search algorithm are investigated.

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Lossless Inter-frame Video Coding using Extended JPEG2000

  • IMAIZUMI, Shoko;TAKAGI, Ayuko;KIYA, Hitoshi
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1803-1806
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    • 2002
  • This paper describes an effective technique for lossless inter-frame video coding sequences based on a JPEG2000 CODEC. This technique has diminished the compression rate for lossless video coding. In this proposed method, firstly a predicted image for an in- put image is generated by motion estimation(ME), and then a difference image between the input image and the predicted image is calculated, and finally the difference image becomes an input image to a JPEG2000 encoder for lossless coding. Simulation results show the effectiveness of this method.

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The Implementation of MPEG-4 Simple Profile Decoder using the Embedded ARM Processor (Embedded ARM Processor를 이용한 MPEG-4 Simple Profile Decoder의 구현)

  • Park, Sung-Wook
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.52 no.2
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    • pp.85-90
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    • 2003
  • This paper has presented the efficient implementation of MPEG-4 simple profile video decoder, which is used as video compression standard in mobile video communication. We have used the ARM9 processor in implementing this MPEG-4 simple profile, which requires much processing power and low power implementation. At first we implemented with C-language under the PC environment with ADS(ARM Developer Suite) environment, and then we have tried to reduce a clock cycle for a power consumption optimization through conversion an assembly language for C-code partly. We have verified the processor is operated at 22.47MHz operation after optimization, but 148MHz before optimization.

Implementation of IQ/IDCT in H.264/AVC Decoder Using GPGPU (GPGPU를 이용한 H.264/AVC 디코더)

  • Kim, Dong-Han;Lee, Kwang-Yeob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.162-164
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    • 2010
  • H.264/AVC(Advanced Video Coding) is a standard for video compression. H.264/AVC provides good video quality at substantially lower bit rates than previous standards. In this papers, we propose the efficient architecture of H.264/AVC decoder using GPGPU. GPGPU can process many of operation in parallel. IQ/IDCT is possible that parallel processing in H.264/AVC decoding algorithm.

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Adaptive Negotiation Interface for End-to-End QoS in Mobile Network (무선네트워크에서의 종단간 QoS를 고려한 적응적 협상 인터페이스)

  • Jang, Ik-Gyu;Park, Hong-Sung
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.68-70
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    • 2004
  • In this paper we develop an adaptive interface between video compression and transission protocols to handle QoS fluctuations that are common to mobile communication systems. We consider various generic design alternatives for QoS adaptation and identify 'QoS negotiation' as the most promissing. This method gives the best possibilities to obtain system-wide efficiency. To handle the indued system complexity we apply a design philosophy (called ARC) that separates implementation dependencies by introducing QoS interfaces between system modules. In the ARC phlosophy the implementation details are hidden in the subsystems. To assure efficient adaptation, the QoS must be negotiated between modules. We select the QoS parameters that are both necessary and sufficient for efficient negotiation between the video encoder and protocol modules. We describe the relation between the QoS parameters at the interface and the internal parameters of common video coding methods and protocol elements. Furthermore, we describe a negotiation procedure that allows a system-wide optimum to emerge.

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Compression Performance Analysis for Phase-Only Hologram Video (위상 홀로그램 동영상 압축 성능 분석)

  • Ban, Hyunmin;Ko, HyunSuk;Oh, Kwan-Jung;Kim, Hui Yong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.43-45
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    • 2020
  • 궁극의 3D 디스플레이 기술이라고 할 수 있는 홀로그램 기술로 실물을 보는 것과 같은 3차원 영상이 가능해 지고 있다. 그러나 디지털 홀로그램 영상의 데이터양은 HD나 UHD 영상의 수십에서 수천 배에 달해 원본 화질의 열화를 최소화 하면서 데이터양을 줄이기 위한 압축 부호화 기술이 매우 중요하다. 본 논문에서는 위상 홀로그램 동영상에 대해 최신 영상 압축 표준인 HEVC(High Efficiency Video Coding)와 VVC(Versatile Video Coding)로 압축한 후 홀로그램 영역과 수치 복원 영역에서 압축 성능을 비교하며, 다양한 실험영상에 대한 HEVC 압축 결과에 대해 객관적 압축성능 분석 및 주관적 성능 분석을 진행한다.

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