• 제목/요약/키워드: User-specific system

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The Effect of Meteorological Information on Business Decision-Making with a Value Score Model (가치스코어 모형을 이용한 기상정보의 기업 의사결정에 미치는 영향 평가)

  • Lee, Ki-Kwang;Lee, Joong-Woo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.30 no.2
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    • pp.89-98
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    • 2007
  • In this paper the economic value of weather forecasts is valuated for profit-oriented enterprise decision-making situations. Value is estimated in terms of monetary profits (or benefits) resulted from the forecast user's decision under the specific payoff structure, which is represented by a profit/loss ratio model combined with a decision function and a value score (VS). The forecast user determines a business-related decision based on the probabilistic forecast, the user's subjective reliability of the forecasts, and the payoff structure specific to the user's business environment. The VS curve for a meteorological forecast is specified by a function of the various profit/loss ratios, providing the scaled economic value relative to the value of a perfect forecast. The proposed valuation method based on the profit/loss ratio model and the VS is adapted for hypothetical sets of forecasts and verified for site-specific probability of precipitation forecast of 12 hour and 24 hour-lead time, which is generated from Korea meteorological administration (KMA). The application results show that forecast information with shorter lead time can provide the decision-makers with great benefits and there are ranges of profit/loss ratios in which high subjective reliability of the given forecast is preferred.

GPS-based real-time location-aware system in outdoor environment

  • Lau, Erin-Ee-Lin;Shin, Kwang-Sig;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.4
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    • pp.270-276
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    • 2007
  • A location-aware system, which is capable to detect a user's whereabout in a region and provide real-time location information in outdoor environment is designed and fabricated, specifically using the GPS (global positioning system) as key technology in view of its stability and high precision in outdoor environment. Experiment is conducted to test this application in campus-based environment. Once GPS receiver detects specific location which is tagged with GPS coordinates, the system provides information relevant to that context and user can operate and react accordingly. Besides, this location-aware system is able to provide user with the route in order to get to a desired place by detecting the direction that the user is moving towards from his/her initial location. The mapping data is transferred via wireless LAN to PDA carried by the user as well as to the back-end system on real-time basis. The test result is analyzed and discussed to validate the effectiveness of using GPS in implementing this system and indicates future works that could be made to improve this prototype to be implemented in other applications, such as theme park, tourist attraction spot or recreational park.

An Empirical Study on Education and Training System for Effective Implementation of IT Strategies (정보화전략의 효과적 추진을 위한 교육훈련체계에 관한 실증적 연구)

  • Kim, Sang-Hoon;Jung, Hae-Yong
    • Asia pacific journal of information systems
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    • v.9 no.4
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    • pp.143-161
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    • 1999
  • The objective of this research is to develop education and training systems for IS department and user department personnel, which is essential to effective implementation IT(information technology) strategies in most of organizations. In order to achieve this research objective, first this study theoretically derives six categories of education and training based on comprehensive review of the previous research, and explicates concrete items for each category. And then, with respect to each of these items, we empirically investigate the degree of necessity measured by the gap between the required level of knowledge and skills which staff members should have for effective implementation of IT strategies and the present level of them which they really have. Field survey is employed for the data collection: 270 questionnaires are distributed to the companies in private and public sectors, and 196 questionnaires are collected in useful condition and are analyzed. The findings of this research shows that six dimensions of education and training are empirically derived by factor analysis as following: (1) general knowledge for organizational overview, (2) management knowledge and skills, (3) knowledge and skills of the specific information system which IS department and user department personnel are directly involved in developing and operating, (4) knowledge and skills for strategic use of IT, (5) general knowledge and skills for IT and (6) advanced expert knowledge and skills for specific IT. And the degree of necessity turns out to be statistically significantly different among six dimensions of education and training needed by IS department and user department personnel respectively. Also for each dimension, the degree of necessity is shown to be statistically significantly different between IS department and user department personnel The results of this study can provide the theoretical basis for constructing the IT education and training system for effective implementation of IT strategies, Also they can be used as a practical guideline in developing and promoting specific IT education and training programs in real organizations.

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Visualization using Emotion Information in Movie Script (영화 스크립트 내 감정 정보를 이용한 시각화)

  • Kim, Jinsu
    • Journal of the Korea Convergence Society
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    • v.9 no.11
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    • pp.69-74
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    • 2018
  • Through the convergence of Internet technology and various information technologies, it is possible to collect and process vast amount of information and to exchange various knowledge according to user's personal preference. Especially, there is a tendency to prefer intimate contents connected with the user's preference through the flow of emotional changes contained in the movie media. Based on the information presented in the script, the user seeks to visualize the flow of the entire emotion, the flow of emotions in a specific scene, or a specific scene in order to understand it more quickly. In this paper, after obtaining the raw data from the movie web page, it transforms it into a standardized scenario format after refining process. After converting the refined data into an XML document to easily obtain various information, various sentences are predicted by inputting each paragraph into the emotion prediction system. We propose a system that can easily understand the change of the emotional state between the characters in the whole or a specific part of the various emotions required by the user by mixing the predicted emotions flow and the amount of information included in the script.

A Study on Decision Support System for the Efficient Quay Management (효율적 선석운영을 위한 의사결정지원시스템에 관한 연구)

  • Kim, Dong-Hee;Huh, Dong-Eun;Kim, Bong-Sun;Lee, Chang-Ho
    • IE interfaces
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    • v.11 no.1
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    • pp.97-103
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    • 1998
  • In these days many people have studied on the berthing problem. The operation rules differ from port so port and the problem is highly dependent on the environment of port. The purpose of this study is to develop a decision support system decision makers of the berthing problem for Inchon Port. The system is developed with graphic user interface(GUI) using user-interactive approach and some general and specific rules for Inchon Prot are considered. The system is composed of the following four parts ; the input/output part, the automatic berthing part by the system using rules, the manual berthing part by user, and the part for modifying results or handling exceptional events. The system is designed to assign ship to berths by matching the characteristics with environmental and operational constraints of Inchon Port. We expect that this system can provide decision makers with an efficient and fast way to berthing and can reduce wastes of time, space, and manpower in port operations.

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A study on evaluation of information retrieval system (정보검색(情報檢索)시스템의 평가(評価)에 관한 연구(硏究))

  • Park, In-Ung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.5 no.1
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    • pp.85-105
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    • 1981
  • Information is an essential factor leading the rapid progress which is one of the distinguished characteristics in modem society. As more information is required and as more is supplied by individuals, governmental units, businesses, and educational institutions, the greater will be the requirement for efficient methods of communication. One possibility for improving the information dissemination process is to use computers. The capabilities of such machine are beginning to be used in the process of Information storage, retrieval and dissemination. An important problems, that must be carefully examined is whether one technique for information retrieval is better for worse than another. This paper examines problem of how to evaluate an information retrieval system. One specific approach is a cost accounting model for use in studying how to minimize the cost of operating a mechanized retrieval system. Through the use of cost analysis, the model provides a method for comparative evaluation between systems. The general cost accounting model of the literature retrieval system being designed by this study are given below. 1. The total cost accounting model of the literature retrieval system. The total cost of the literature retrieval system = (the cost per unit of user time X the amount of user time) + ( the cost per unit of system time X the amount of system time) 2. System cost accounting model system cost = (the pre-search system cost per unit of time X time) + (the search system cost per unit of time X time) + (the post search system cost per unit of time X time) 1) Pre-search system cost per unit of time = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 2) Search system cost per unit of time = comparison cost + document representation cost. 3) Post-search system cost per unit of time. = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 3. User cost accounting model Total user cost = [pre-search user cost per unit of time X (time + additional time) ] + [search user cost per unit of time X (time + additional time) ] + [post-search user cost per unit of time X (time + additional time) ].

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Management and Security of User in Linux Server (리눅스 서버의 사용자 관리 및 보안)

  • Jung, Sung-Jae;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.19 no.6
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    • pp.587-594
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    • 2015
  • Open operating system, Linux is the traditional Web, E-mail, DNS, FTP server, as well as being used in Cloud and Big data infrastructure. In addition, Linux is also used like a desktop or mobile devices, smart TV and cars. In particular, stepping up to the IoT era at this time is expected to be greater proportion occupied by Linux. As the use of Linux has increased security has emerged as an important factor. User management is core of Linux system security. In this paper, Classifying Linux user and analyzed the role of the user-specific file. Finally, we analyzed the linux management technologies and useful user security tools.

A Research of Data Gathering Middleware and User Friendly Display for vessel PMS(Planned Maintenance System) (선박 PMS를 위한 데이터 수집 미들웨어와 사용자 편의적 디스플레이연구)

  • Lee, Seojeong
    • Journal of Information Technology Services
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    • v.12 no.2
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    • pp.335-348
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    • 2013
  • Vessel PMS (Planned Maintenance System) is a paper and/or software based system to monitor vessel engine equipment including main propulsion, steering, auxiliary machinery and cargo handling information. This is one of mandatory survey for vessel introduced by IMO (International Maritime Organization). The planned maintenance as well as documentation must be performed according to a system to be approved by classification agencies. Recently, vessel owners have preferred software based systems to collect and preserve accurate data. However, not ship specific and not taking into account the user are said by end users as operational difficulties. To relieve these concerns, this research analyzes vessel PMS data, suggests a middleware to support automatic collection and design consideration of user interface.

Implementation of Real-Time Image Blurring System for User Privacy Support (사용자 보호를 위한 실시간 이미지 모자이크 처리 시스템 개발)

  • Minyeong Kim;Suah Jeon;Jihoon Lee
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.1
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    • pp.39-42
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    • 2023
  • Recently, with the explosive increase of video streaming services, real-time live broadcasting has also increased, which leads to an infringement problem for user privacy. So, to solve such problems, we proposed the real image blurring system using dlib face-recognition library. 68 face landmarks are extracted and convert into 128 vector values. After that the proposed system tries to compare this value with the image in the database, and if it is over 0.45, it is considered as different person and image blurring processing is performed. With the proposed system, it is possible to solve the problem of user privacy infringement, and also to be utilized to detect the specific person. Through experimental results, the proposed system has an accuracy of more than 90% in terms of face recognition.

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Design of Query Processing System to Retrieve Information from Social Network using NLP

  • Virmani, Charu;Juneja, Dimple;Pillai, Anuradha
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.3
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    • pp.1168-1188
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    • 2018
  • Social Network Aggregators are used to maintain and manage manifold accounts over multiple online social networks. Displaying the Activity feed for each social network on a common dashboard has been the status quo of social aggregators for long, however retrieving the desired data from various social networks is a major concern. A user inputs the query desiring the specific outcome from the social networks. Since the intention of the query is solely known by user, therefore the output of the query may not be as per user's expectation unless the system considers 'user-centric' factors. Moreover, the quality of solution depends on these user-centric factors, the user inclination and the nature of the network as well. Thus, there is a need for a system that understands the user's intent serving structured objects. Further, choosing the best execution and optimal ranking functions is also a high priority concern. The current work finds motivation from the above requirements and thus proposes the design of a query processing system to retrieve information from social network that extracts user's intent from various social networks. For further improvements in the research the machine learning techniques are incorporated such as Latent Dirichlet Algorithm (LDA) and Ranking Algorithm to improve the query results and fetch the information using data mining techniques.The proposed framework uniquely contributes a user-centric query retrieval model based on natural language and it is worth mentioning that the proposed framework is efficient when compared on temporal metrics. The proposed Query Processing System to Retrieve Information from Social Network (QPSSN) will increase the discoverability of the user, helps the businesses to collaboratively execute promotions, determine new networks and people. It is an innovative approach to investigate the new aspects of social network. The proposed model offers a significant breakthrough scoring up to precision and recall respectively.