• 제목/요약/키워드: User-specific system

검색결과 723건 처리시간 0.027초

가치스코어 모형을 이용한 기상정보의 기업 의사결정에 미치는 영향 평가 (The Effect of Meteorological Information on Business Decision-Making with a Value Score Model)

  • 이기광;이중우
    • 산업경영시스템학회지
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    • 제30권2호
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    • pp.89-98
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    • 2007
  • In this paper the economic value of weather forecasts is valuated for profit-oriented enterprise decision-making situations. Value is estimated in terms of monetary profits (or benefits) resulted from the forecast user's decision under the specific payoff structure, which is represented by a profit/loss ratio model combined with a decision function and a value score (VS). The forecast user determines a business-related decision based on the probabilistic forecast, the user's subjective reliability of the forecasts, and the payoff structure specific to the user's business environment. The VS curve for a meteorological forecast is specified by a function of the various profit/loss ratios, providing the scaled economic value relative to the value of a perfect forecast. The proposed valuation method based on the profit/loss ratio model and the VS is adapted for hypothetical sets of forecasts and verified for site-specific probability of precipitation forecast of 12 hour and 24 hour-lead time, which is generated from Korea meteorological administration (KMA). The application results show that forecast information with shorter lead time can provide the decision-makers with great benefits and there are ranges of profit/loss ratios in which high subjective reliability of the given forecast is preferred.

GPS-based real-time location-aware system in outdoor environment

  • Lau, Erin-Ee-Lin;Shin, Kwang-Sig;Chung, Wan-Young
    • 센서학회지
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    • 제16권4호
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    • pp.270-276
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    • 2007
  • A location-aware system, which is capable to detect a user's whereabout in a region and provide real-time location information in outdoor environment is designed and fabricated, specifically using the GPS (global positioning system) as key technology in view of its stability and high precision in outdoor environment. Experiment is conducted to test this application in campus-based environment. Once GPS receiver detects specific location which is tagged with GPS coordinates, the system provides information relevant to that context and user can operate and react accordingly. Besides, this location-aware system is able to provide user with the route in order to get to a desired place by detecting the direction that the user is moving towards from his/her initial location. The mapping data is transferred via wireless LAN to PDA carried by the user as well as to the back-end system on real-time basis. The test result is analyzed and discussed to validate the effectiveness of using GPS in implementing this system and indicates future works that could be made to improve this prototype to be implemented in other applications, such as theme park, tourist attraction spot or recreational park.

정보화전략의 효과적 추진을 위한 교육훈련체계에 관한 실증적 연구 (An Empirical Study on Education and Training System for Effective Implementation of IT Strategies)

  • 김상훈;정해용
    • Asia pacific journal of information systems
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    • 제9권4호
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    • pp.143-161
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    • 1999
  • The objective of this research is to develop education and training systems for IS department and user department personnel, which is essential to effective implementation IT(information technology) strategies in most of organizations. In order to achieve this research objective, first this study theoretically derives six categories of education and training based on comprehensive review of the previous research, and explicates concrete items for each category. And then, with respect to each of these items, we empirically investigate the degree of necessity measured by the gap between the required level of knowledge and skills which staff members should have for effective implementation of IT strategies and the present level of them which they really have. Field survey is employed for the data collection: 270 questionnaires are distributed to the companies in private and public sectors, and 196 questionnaires are collected in useful condition and are analyzed. The findings of this research shows that six dimensions of education and training are empirically derived by factor analysis as following: (1) general knowledge for organizational overview, (2) management knowledge and skills, (3) knowledge and skills of the specific information system which IS department and user department personnel are directly involved in developing and operating, (4) knowledge and skills for strategic use of IT, (5) general knowledge and skills for IT and (6) advanced expert knowledge and skills for specific IT. And the degree of necessity turns out to be statistically significantly different among six dimensions of education and training needed by IS department and user department personnel respectively. Also for each dimension, the degree of necessity is shown to be statistically significantly different between IS department and user department personnel The results of this study can provide the theoretical basis for constructing the IT education and training system for effective implementation of IT strategies, Also they can be used as a practical guideline in developing and promoting specific IT education and training programs in real organizations.

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영화 스크립트 내 감정 정보를 이용한 시각화 (Visualization using Emotion Information in Movie Script)

  • 김진수
    • 한국융합학회논문지
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    • 제9권11호
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    • pp.69-74
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    • 2018
  • 인터넷 기술과 다양한 정보 기술의 융합을 통해 광대한 정보를 수집 및 가공하여 사용자 취향에 맞는 다양한 지식을 서로 주고받을 수 있게 되었다. 특히, 영화 미디어 속에 내포된 감정 변화의 흐름을 통해 사용자의 취향과 연결된 밀접한 콘텐츠를 선호하는 경향이 있다. 사용자는 스크립트에 나타난 정보를 바탕으로 전체적인 감정의 흐름이나 특정한 등장인물, 또는 특정한 장면에서의 감정의 흐름을 보다 빠르게 이해하기 위해 시각화하고자 한다. 본 논문에서는 영화 웹페이지로부터 정제되지 않은 데이터를 획득한 후, 정제 과정을 거쳐 표준화된 스크립트 형식으로 변환한다. 정제된 데이터를 XML 문서로 변환하여 다양한 정보를 쉽게 획득한 후, 감정 예측 시스템에 각 문단을 입력하여 다양한 감정을 예측한다. 예측된 감정들의 흐름과 스크립트에 포함된 정보량을 혼합하여 사용자가 필요로 하는 다양한 감정의 전체적 또는 특정 부분에서 캐릭터들 간의 감정 상태의 변화를 시각화를 통해 쉽게 이해할 수 있는 시스템을 제안한다.

효율적 선석운영을 위한 의사결정지원시스템에 관한 연구 (A Study on Decision Support System for the Efficient Quay Management)

  • 김동희;허동은;김봉선;이창호
    • 산업공학
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    • 제11권1호
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    • pp.97-103
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    • 1998
  • In these days many people have studied on the berthing problem. The operation rules differ from port so port and the problem is highly dependent on the environment of port. The purpose of this study is to develop a decision support system decision makers of the berthing problem for Inchon Port. The system is developed with graphic user interface(GUI) using user-interactive approach and some general and specific rules for Inchon Prot are considered. The system is composed of the following four parts ; the input/output part, the automatic berthing part by the system using rules, the manual berthing part by user, and the part for modifying results or handling exceptional events. The system is designed to assign ship to berths by matching the characteristics with environmental and operational constraints of Inchon Port. We expect that this system can provide decision makers with an efficient and fast way to berthing and can reduce wastes of time, space, and manpower in port operations.

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정보검색(情報檢索)시스템의 평가(評価)에 관한 연구(硏究) (A study on evaluation of information retrieval system)

  • 박인웅
    • 한국비블리아학회지
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    • 제5권1호
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    • pp.85-105
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    • 1981
  • Information is an essential factor leading the rapid progress which is one of the distinguished characteristics in modem society. As more information is required and as more is supplied by individuals, governmental units, businesses, and educational institutions, the greater will be the requirement for efficient methods of communication. One possibility for improving the information dissemination process is to use computers. The capabilities of such machine are beginning to be used in the process of Information storage, retrieval and dissemination. An important problems, that must be carefully examined is whether one technique for information retrieval is better for worse than another. This paper examines problem of how to evaluate an information retrieval system. One specific approach is a cost accounting model for use in studying how to minimize the cost of operating a mechanized retrieval system. Through the use of cost analysis, the model provides a method for comparative evaluation between systems. The general cost accounting model of the literature retrieval system being designed by this study are given below. 1. The total cost accounting model of the literature retrieval system. The total cost of the literature retrieval system = (the cost per unit of user time X the amount of user time) + ( the cost per unit of system time X the amount of system time) 2. System cost accounting model system cost = (the pre-search system cost per unit of time X time) + (the search system cost per unit of time X time) + (the post search system cost per unit of time X time) 1) Pre-search system cost per unit of time = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 2) Search system cost per unit of time = comparison cost + document representation cost. 3) Post-search system cost per unit of time. = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 3. User cost accounting model Total user cost = [pre-search user cost per unit of time X (time + additional time) ] + [search user cost per unit of time X (time + additional time) ] + [post-search user cost per unit of time X (time + additional time) ].

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리눅스 서버의 사용자 관리 및 보안 (Management and Security of User in Linux Server)

  • 정성재;성경
    • 한국항행학회논문지
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    • 제19권6호
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    • pp.587-594
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    • 2015
  • 개방형 운영체제인 리눅스는 전통적인 웹, 메일, DNS, FTP 등의 서버뿐만 아니라, 클라우드 및 빅데이터 인프라 구축에도 사용되고 있다. 또한 데스크톱이나 모바일 기기, 스마트 TV 및 자동차 등에도 탑재되고 있다. 특히, 사물인터넷 시대로 접어드는 현 시점에서는 리눅스가 차지하는 비중이 더 커질 것으로 예상되고 있다. 리눅스의 사용이 증가함에 따라 보안이 중요한 요소로 부각되고 있고, 리눅스 시스템 보안의 핵심은 사용자 관리에 있다. 본 논문에서는 리눅스의 사용자를 분류하고, 사용자 관련 파일의 역할을 분석하였다. 마지막으로 리눅스의 사용자별 보안 관리 기법에 대해 알아보고, 유용한 사용자 보안 도구에 대해 분석하였다.

선박 PMS를 위한 데이터 수집 미들웨어와 사용자 편의적 디스플레이연구 (A Research of Data Gathering Middleware and User Friendly Display for vessel PMS(Planned Maintenance System))

  • 이서정
    • 한국IT서비스학회지
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    • 제12권2호
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    • pp.335-348
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    • 2013
  • Vessel PMS (Planned Maintenance System) is a paper and/or software based system to monitor vessel engine equipment including main propulsion, steering, auxiliary machinery and cargo handling information. This is one of mandatory survey for vessel introduced by IMO (International Maritime Organization). The planned maintenance as well as documentation must be performed according to a system to be approved by classification agencies. Recently, vessel owners have preferred software based systems to collect and preserve accurate data. However, not ship specific and not taking into account the user are said by end users as operational difficulties. To relieve these concerns, this research analyzes vessel PMS data, suggests a middleware to support automatic collection and design consideration of user interface.

사용자 보호를 위한 실시간 이미지 모자이크 처리 시스템 개발 (Implementation of Real-Time Image Blurring System for User Privacy Support)

  • 김민영;전수아;이지훈
    • 반도체디스플레이기술학회지
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    • 제22권1호
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    • pp.39-42
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    • 2023
  • Recently, with the explosive increase of video streaming services, real-time live broadcasting has also increased, which leads to an infringement problem for user privacy. So, to solve such problems, we proposed the real image blurring system using dlib face-recognition library. 68 face landmarks are extracted and convert into 128 vector values. After that the proposed system tries to compare this value with the image in the database, and if it is over 0.45, it is considered as different person and image blurring processing is performed. With the proposed system, it is possible to solve the problem of user privacy infringement, and also to be utilized to detect the specific person. Through experimental results, the proposed system has an accuracy of more than 90% in terms of face recognition.

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Design of Query Processing System to Retrieve Information from Social Network using NLP

  • Virmani, Charu;Juneja, Dimple;Pillai, Anuradha
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권3호
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    • pp.1168-1188
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    • 2018
  • Social Network Aggregators are used to maintain and manage manifold accounts over multiple online social networks. Displaying the Activity feed for each social network on a common dashboard has been the status quo of social aggregators for long, however retrieving the desired data from various social networks is a major concern. A user inputs the query desiring the specific outcome from the social networks. Since the intention of the query is solely known by user, therefore the output of the query may not be as per user's expectation unless the system considers 'user-centric' factors. Moreover, the quality of solution depends on these user-centric factors, the user inclination and the nature of the network as well. Thus, there is a need for a system that understands the user's intent serving structured objects. Further, choosing the best execution and optimal ranking functions is also a high priority concern. The current work finds motivation from the above requirements and thus proposes the design of a query processing system to retrieve information from social network that extracts user's intent from various social networks. For further improvements in the research the machine learning techniques are incorporated such as Latent Dirichlet Algorithm (LDA) and Ranking Algorithm to improve the query results and fetch the information using data mining techniques.The proposed framework uniquely contributes a user-centric query retrieval model based on natural language and it is worth mentioning that the proposed framework is efficient when compared on temporal metrics. The proposed Query Processing System to Retrieve Information from Social Network (QPSSN) will increase the discoverability of the user, helps the businesses to collaboratively execute promotions, determine new networks and people. It is an innovative approach to investigate the new aspects of social network. The proposed model offers a significant breakthrough scoring up to precision and recall respectively.