• Title/Summary/Keyword: Underwater simulation

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Robust singular perturbation control for 3D path following of underactuated AUVs

  • Lei, Ming;Li, Ye;Pang, Shuo
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.13 no.1
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    • pp.758-771
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    • 2021
  • This paper presents a novel control scheme for the three-dimensional (3D) path following of underactuated Autonomous Underwater Vehicle (AUVs) subject to unknown internal and external disturbances, in term of the time scale decomposition method. As illustration, two-time scale motions are first artificially forced into the closed-loop control system, by appropriately selecting the control gain of the integrator. Using the singular perturbation theory, the integrator is considered as a fast dynamical control law that designed to shape the space configuration of fast variable. And then the stabilizing controller is designed in the reduced model independently, based on the time scale decomposition method, leading to a relatively simple control law. The stability of the resultant closed-loop system is demonstrated by constructing a composite Lyapunov function. Finally, simulation results are provided to prove the efficacy of the proposed controller for path following of underactuated AUVs under internal and external disturbances.

A Modelling and Control Method for a Hybrid ROV/AUV for Underwater Exploration

  • Nak Yong, Ko;Jiyoun, Moon
    • Journal of Positioning, Navigation, and Timing
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    • v.12 no.1
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    • pp.67-73
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    • 2023
  • As interest in underwater structures and ocean exploration increases, many researchers are proposing methods for modeling and controlling various remotely operated vehicles (ROVs). Recently, hybrid systems composed of an autonomous underwater vehicle and an ROV capable of remote control and autonomous navigation are being developed. In this study we introduce a method that models Ariari-aROV, an ROV consisting of five thrusters, and performs navigation. The proposed ROV can be controlled manually and by autonomous navigation when given a target point. An extended Kalman filter is utilized for sensor measurement correction for more precise navigation. The proposed method is verified through a simulation.

A design of auto-depth controller for underwater vehicle (수중운동체의 자동 수심조절 장치 설계)

  • 정연태;이영섭
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.527-532
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    • 1993
  • Generally the method of depth controlling is classified into buoyancy control and thrust control. In this study, we employed thrust control system. And mathematical modeling and computer simulation are performed in order to design auto depth control system for underwater vehicle. Consequently, the specifications of components are determined, and the performance of system is analyzed.

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Development and Performance Verification of Real-time Hybrid Navigation System for Autonomous Underwater Vehicles

  • Kim, Hyun Ki;Jung, Woo Chae;Kim, Jeong Won;Nam, Chang Woo
    • Journal of Positioning, Navigation, and Timing
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    • v.5 no.2
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    • pp.97-107
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    • 2016
  • Military Autonomous Underwater Vehicle (AUV) is utilized to search a mine under the sea. This paper presents design and performance verification of real-time hybrid navigation system for AUV. The navigation system uses Doppler Velocity Log (DVL) integration method to correct INS error in underwater. When the AUV is floated on the water, the accumulated error of navigation algorithm is corrected using position/velocity of GPS. The navigation algorithm is verified using 6 Degree Of Freedom (DOF) simulation, Program In the Loop Simulation (PILS). Finally, the experiments are performed in real sea environment to prove the reliability of real-time hybrid navigation algorithm.

Controller design for depth control of vehicle under seawater (수중운동체의 심도제어를 위한 제어기 설계)

  • 이만형;박경철;곽한우
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.516-521
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    • 1993
  • In order to hold a underwater vehicle at a depth, we can modulate buoyancy that acts on the underwater vehicle. In this research, by using a ballon, we was able to generate buoyancy that could control depth in which vehicle was operate. And in order to control flux of air that was flowed in balloon, we used solenoid valve, relief valve and so on. We derived differential equations of volume of balloon, pressure of inside of balloon, dynamic of underwater vehicle, and air flux for the simulation and linearized these differential equation. So we designed LQG/LTR controller, and applied the controller to nonlinear system. Through the simulation, we compares the nonlinear system with the linear system and investigated the operation of solenoid valve.

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Design and Performance Evaluation of Controller for Unstable Motion of Underwater Vehicle after Water Entry (수중운동체 입수 초기의 불안정 거동에 대한 제어기 설계 및 성능평가)

  • Park, Yeong-Il;Ryu, Dong-Ki;Kim, Sam-Soo;Lee, Man-Hyung
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.6
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    • pp.166-175
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    • 1999
  • This paper describes a design and performance evaluation of robust controller which overrides unstable motion and pulls out quickly after water entry of underwater vehicle dropped from aircraft or surface ship. We use 6-DOF equation for model of motions and assume parameter uncertainty to reflect the difference of real motion from modelled motion equation. we represent a nonlinear system with uncertainty as Takagi and Sugeno's(T-S) fuzzy models and design controller stabilizing them. The fuzzy controller utilizes the concept of so-called parallel distributed compensation (PDC). Finally, we confirm stability and performance of the controller through computer simulation and hardware in the loop simulation (HILS).

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Simulation of Shockwave Developed by Pulse Discharge (펄스 방전에 의한 충격파 발생 시뮬레이션)

  • Lee, Seung-Rae;Park, Hyun-Ku;Kim, Tae-Hoon
    • Proceedings of the Korean Geotechical Society Conference
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    • 2009.03a
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    • pp.912-921
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    • 2009
  • Pulse-discharge technology (PDT) is an innovative technology which uses enormous energy developed by electric discharge for a very instant moment of time. Lately, it has been applied to make expanded sections at the ends of piles and anchors. The expanded section is formed by the deformation of bore-hole induced by shockwave energy developed in filling material by the pulse discharge. In this study, considering the phenomenon of pulse-discharge as an underwater explosion, finite element analyses were carried out to model the shockwave development by pulse discharge. The simulation technique was verified by comparing results with underwater discharge test results.

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Hardware in Loop Simulation on Autopilot Controller with MEMS AHRS for High Speed Unmanned Underwater Vehicle (MEMS형 자세측정장치를 이용한 고속 기동 무인 잠수정 자율 조종 제어기에 대한 HILS)

  • Hwang, Arom;Yoon, Seon-Il;Song, Jee-Hun
    • Journal of Ocean Engineering and Technology
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    • v.26 no.5
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    • pp.81-86
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    • 2012
  • Unmanned underwater vehicles have many applications in scientific, military, and commercial areas because of their autonomy. In many cases, an underwater vehicle adopts a control algorithm based on a tactical inertial sensor for precise control. However, a control algorithm that uses a tactical inertial sensor is unsuitable for some underwater vehicle missions such as torpedo decoys. This paper proposes a control algorithm for an unmanned underwater vehicle that does not require precise control. The control algorithm proposed for an unmanned underwater vehicle adopts a low cost MEMS inertial sensor, and simulations using the specifications of the MEMS inertial sensor under development are performed to verify the control algorithm under a real environment. The results of these simulations are presented.

Filter orthogonal frequency-division multiplexing scheme based on polar code in underwater acoustic communication with non-Gaussian distribution noise

  • Ahmed, Mustafa Sami;Shah, Nor Shahida Mohd;Al-Aboosi, Yasin Yousif;Gismalla, Mohammed S.M.;Abdullah, Mohammad F.L.;Jawhar, Yasir Amer;Balfaqih, Mohammed
    • ETRI Journal
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    • v.43 no.2
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    • pp.184-196
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    • 2021
  • The research domain of underwater communication has garnered much interest among researchers exploring underwater activities. The underwater environment differs from the terrestrial setting. Some of the main challenges in underwater communication are limited bandwidth, low data rate, propagation delay, and high bit error rate (BER). As such, this study assessed the underwater acoustic (UWA) aspect and explored the expression of error performance based on t-distribution noise. Filter orthogonal frequency-division multiplexing refers to a new waveform candidate that has been adopted in UWA, along with turbo and polar codes. The empirical outcomes demonstrated that the noise did not adhere to Gaussian distribution, whereas the simulation results revealed that the filter applied in orthogonal frequency-division multiplexing could significantly suppress out-of-band emission. Additionally, the performance of the turbo code was superior to that of the polar code by 2 dB at BER 10-3.

Development of Battle Space Model Based on Combined Discrete Event and Discrete Time Simulation Model Architecture for Underwater Warfare Simulation (수중운동체 교전 시뮬레이션을 위한 이산 사건 및 이산 시간 혼합형 시뮬레이션 모델 구조 기반의 전투 공간 모델 개발)

  • Ha, Sol;Ku, Namkug;Lee, Kyu-Yeul;Roh, Myung-Il
    • Journal of the Korea Society for Simulation
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    • v.22 no.2
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    • pp.11-19
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    • 2013
  • This paper presents the battle space model, which is capable of propagating various types of emissions from platforms in underwater warfare simulation, predicting interesting encounters between pairs of platforms, and managing environmental information. The battle space model has four components: the logger, spatial encounter predictor (SEP), propagator, and geographic information system (GIS) models. The logger model stores brief data on all the platforms in the simulation, and the GIS model stores and updates environmental factors such as temperature and current speed. The SEP model infers an encounter among the platforms in the simulation, and progresses the simulation to the time when this encounter will happen. The propagator model receives various emissions from platforms and propagates these to other "within-range" platforms by considering the propagation losses and delays. The battle space model is based on the discrete event system specification (DEVS) and the discrete time system specification (DTSS) formalisms. To verify the battle space model, simple underwater warfare between a battleship and a submarine was simulated. The simulation results with the model were the same as the simulation results without the model.