• 제목/요약/키워드: Ubiquitous Robot

검색결과 114건 처리시간 0.023초

유비쿼터스 로봇 시스템 (A Ubiquitous Robot System)

  • 김종환;유지환;이강희;유범상
    • 한국정밀공학회지
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    • 제21권7호
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    • pp.7-14
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    • 2004
  • In an upcoming ubiquitous era, humankind will live in a ubiquitous space, where everything is connected through communication network. In this ubiquitous space, a ubiquitous robot, which can be used by anyone for any service through any device and any network at anytime and anywhere in a u-space, is expected to be required to serve seamless and context-aware services to humankind. In this paper, we introduce the ubiquitous robot, and define three components of the ubiquitous robot. The first one is "SoBot" which can be connected through the network in anywhere with environment recognition function and communication ability with human. The second one is "EmBot" which is embedded into environments and mobile robots and has localization and certification function with sensor fusion. The last one is "Mobile Robot" which serves overall physical services. This paper also introduces KAIST ITRC-Intelligent Robot Research Center that pursues the implementation of the ubiquitous robot.

유비쿼터스 컴퓨팅 환경에서 로봇 자동화 서비스를 위한 계층적 아키텍처 (A Layered Architecture for Robot Automated Services on Ubiquitous Computing Environments)

  • 최종선;최재영;조용윤
    • 로봇학회논문지
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    • 제6권4호
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    • pp.353-364
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    • 2011
  • In ubiquitous computing environments, users want to receive the robot services regardless of various physical status or devices such as time, place, various sensors, and high-performance servers. Thus, the ubiquitous service robots have to provide users with automated services according to situational information that they properly recognize. Beyond these problems, robot software has to establish a foundation to support the functions with the network infrastructure that are not able to be solved by a single independent resource. On the basis of a robot middleware that is capable of minimizing dependencies among hierarchy structures, the robot software also has to provide execution environment to control the flow of robot application services. In this paper, we propose a layered architecture to provide users with automated services through ubiquitous robots. The proposed architecture is based on CAWL (Context-Aware Workflow Language) and RSEL (Robot Services Execution Language). CAWL easily represents the flow of robot services from user application service levels, and RSEL is able to support the composition and reusability of robot services through abstraction of robot device services. In our experiments, we applied the proposed architecture to an example of "booth guide robot service".

Towards a Ubiquitous Robotic Companion: Design and Implementation of Ubiquitous Robotic Service Framework

  • Ha, Young-Guk;Sohn, Joo-Chan;Cho, Young-Jo;Yoon, Hyun-Soo
    • ETRI Journal
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    • 제27권6호
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    • pp.666-676
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    • 2005
  • In recent years, motivated by the emergence of ubiquitous computing technologies, a new class of networked robots, ubiquitous robots, has been introduced. The Ubiquitous Robotic Companion (URC) is our conceptual vision of ubiquitous service robots that provide users with the services they need, anytime and anywhere in ubiquitous computing environments. To realize the vision of URC, one of the essential requirements for robotic systems is to support ubiquity of services: that is, a robot service must be always available even though there are changes in the service environments. Specifically robotic systems need to be automatically interoperable with sensors and devices in current service environments, rather than statically preprogrammed for them. In this paper, the design and implementation of a semantic-based ubiquitous robotic space (SemanticURS) is presented. SemanticURS enables automated integration of networked robots into ubiquitous computing environments exploiting Semantic Web Services and AI-based planning technologies.

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실내 환경에서의 이동로봇 제어를 위한 유비쿼터스 인터페이스 시스템 (A Ubiquitous Interface System for Mobile Robot Control in Indoor Environment)

  • 안현식;송재성
    • 제어로봇시스템학회논문지
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    • 제12궈1호
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    • pp.66-71
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    • 2006
  • Recently, there are lots of concerning on ubiquitous environment of robots and URC (Ubiquitous Robotic Companion). In this paper, a practical ubiquitous interface system far controlling mobile robots in indoor environments was proposed. The interface system was designed as a manager-agent model including a PC manager, a mobile manager, and robot agents for being able to be accessed by any network. In the system, the PC manager has a 3D virtual environment and shows real images for a human-friendly interface, and share the computation load of the robot such as path planning and managing geographical information. It also contains Hybrid Format Manager(HFM) working for transforming the image, position, and control data and interchanging them between the robots and the managers. Mobile manager working in the minimized computing condition of handsets has a mobile interface environment displaying the real images and the position of the robot and being able to control the robots by pressing keys. Experimental results showed the proposed system was able to control robots rising wired and wireless LAN and mobile Internet.

사서로봇을 위한 정보구조화 공간과 환경지능 시스템 (Information Structured Space and Ambient Intelligent Systems for a Librarian Robot)

  • 김봉근;오바 코타로
    • 로봇학회논문지
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    • 제4권2호
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    • pp.147-154
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    • 2009
  • Visions of ubiquitous robotics and ambient intelligence involve distributing information, knowledge, computation over a wide range of servers and data storage devices located all over the world, and integrating tiny microprocessors, actuators, and sensors into everyday objects as well in order to make them smart. In this paper, we introduce our ongoing research effort aimed at realizing ubiquitous robots in an information structured space. For this, a ubiquitous space and ambient intelligent systems for a librarian robot are introduced and the RFID technology based approach for these systems is described.

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칼만 필터 알고리즘을 이용한 유비쿼터스 센서 기반 임베디드 로봇시스템의 온라인 동적 모델링 (Online Dynamic Modeling of Ubiquitous Sensor based Embedded Robot Systems using Kalman Filter Algorithm)

  • 조현철;이진우;이영진;이권순
    • 제어로봇시스템학회논문지
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    • 제14권8호
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    • pp.779-784
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    • 2008
  • This paper presents Kalman filter based system modeling algorithm for autonomous robot systems. State of the robot system is measured using embedded sensor systems and then carried to a host computer via ubiquitous sensor network (USN). We settle a linear state-space motion equation for unknown robot system dynamics and modify a popular Kalman filter algorithm in deriving suitable parameter estimation mechanism. To represent time-delay nature due to network media in system modeling, we construct an augmented state-space model which is mainly composed of original state and estimated parameter vectors. We conduct real-time experiment to test our proposed estimation algorithm where speed state of the constructed robot is used as system observation.

Context-Aware Active Services in Ubiquitous Computing Environments

  • Moon, Ae-Kyung;Kim, Hyoung-Sun;Kim, Hyun;Lee, Soo-Won
    • ETRI Journal
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    • 제29권2호
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    • pp.169-178
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    • 2007
  • With the advent of ubiquitous computing environments, it has become increasingly important for applications to take full advantage of contextual information, such as the user's location, to offer greater services to the user without any explicit requests. In this paper, we propose context-aware active services based on context-aware middleware for URC systems (CAMUS). The CAMUS is a middleware that provides context-aware applications with a development and execution methodology. Accordingly, the applications based on CAMUS respond in a timely fashion to contextual information. This paper presents the system architecture of CAMUS and illustrates the content recommendation and control service agents with the properties, operations, and tasks for context-aware active services. To evaluate CAMUS, we apply the proposed active services to a TV application domain. We implement and experiment with a TV content recommendation service agent, a control service agent, and TV tasks based on CAMUS. The implemented content recommendation service agent divides the user's preferences into common and specific models to apply other recommendations and applications easily, including the TV content recommendations.

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상황인지 워크플로우와 서비스 지향 미들웨어를 이용한 URC 로봇 소프트웨어 아키텍처 (A Software Architecture for URC Robots using a Context-Aware Workflow and a Service-Oriented Middleware)

  • 곽동규;최종선;최재영;유재우
    • 로봇학회논문지
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    • 제5권3호
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    • pp.240-250
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    • 2010
  • A URC, which is a Ubiquitous Robot Companion, provides services to users in ubiquitous computing environments and has advantage of simplifying robot's hardware and software by distributing the complicated functionality of robots to other system. In this paper, we propose SOWL, which is a software architecture for URC robots and a mixed word of SOMAR and CAWL. SOWL keeps the advantages of URC and it also has the loosely-coupled characteristics. Moreover it makes it easy to develop of URC robot software. The proposed architecture is composed of 4 layers: device software, robot software, robot application, and end user layer. Developers of the each layer is able to build software suitable for their requirements by combining software modules in the lower layer. SOWL consists of SOMAR and CAWL engine. SOMAR, which is a middleware for the execution of device software and robot software, is based on service-oriented architecture(SOA) for robot software. CAWL engine is a system to process CAWL which is a context-aware workflow language. SOWL is able to provide a layered architecture for the execution of a robot software. It also makes it possible for developers of the each layer to build module-based robot software.

유비쿼터스 개념 환경하에서 실제 현실 로봇 게임 구현 (Implementation of Real Reality Robot Game for Environment of Ubiquitous Concept)

  • 주병규;전풍우;정슬
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.977-983
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    • 2005
  • In this paper, novel ubiquitous concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by humans/computers through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and sends them to GUI on the screen of human operators' PC. The human operator can login to the boxing game from any computer in any place if he/she is permitted. Remote control of a boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved. In addition, real boxing games between a human and a computer are demonstrated.

URC 로봇 원격 모니터링기술 개발 (The Development of Remote Monitoring Technology for URC Robot)

  • 김주만
    • 한국콘텐츠학회논문지
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    • 제6권8호
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    • pp.8-19
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    • 2006
  • 유비쿼터스 환경에서 지능형 로봇의 실시간 원격 제어 및 모니터링 기술은 로봇의 센서나 카메라 영상으로 획득한 다양한 컨텐츠를 시간과 지역에 비 의존적으로 공유할 수 있는 서비스를 창출한다. 본 논문에서는 지능형 로봇의 원격 실시간 감시/제어 방법을 제안한다. URC는 기존의 로봇에 네트웍크 및 정보기술을 접목하여 유선 및 무선 통신이 가능한 외부 디지털 장치와 상호 연동하도록 설계된 지능형 로봇이다. ISSAC4라는 국민 로봇에 본 연구결과를 적용하고, 실용적 가치를 검증하였다. 연속성을 보장하는 Client-Pull 방식의 실시간 영상 전송 방식으로 위치에 상관없이 웹 브라우저를 통한 원격 제어가 가능하도록 설계하였다.

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