• Title/Summary/Keyword: Thinking ability

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Improving Computational Thinking Abilities Through the Teaching of Mathematics with Sage ('컴퓨팅 사고력(Computational thinking)' 향상과 Sage 도구를 이용한 수학교육)

  • Park, Kyung-Eun;Lee, Sang-Gu
    • Communications of Mathematical Education
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    • v.29 no.1
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    • pp.19-33
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    • 2015
  • Recently in major industrial areas, there has been a rapidly increasing demand for 'Computational Thinking', which is integrated with a computer's ability to think as a human world. Developed countries in the last 20 years naturally have been improving students' computational thinking as a way to solve math problems with CAS in the areas of mathematical reasoning, problem solving and communication. Also, textbooks reflected in the 2009 curriculum contain the applications of various CAS tools and focus on the improvement of 'Computational Thinking'. In this paper, we analyze the cases of mathematics education based on 'Computational Thinking' and discuss the mathematical content that uses the CAS tools including Sage for improving 'Computational Thinking'. Also, we show examples of programs based on 'Computational Thinking' for teaching Calculus in university.

A Comparative Study on Game-Score Prediction Models Using Compuational Thinking Education Game Data (컴퓨팅 사고 교육 게임 데이터를 사용한 게임 점수 예측 모델 성능 비교 연구)

  • Yang, Yeongwook
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.11
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    • pp.529-534
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    • 2021
  • Computing thinking is regarded as one of the important skills required in the 21st century, and many countries have introduced and implemented computing thinking training courses. Among computational thinking education methods, educational game-based methods increase student participation and motivation, and increase access to computational thinking. Autothinking is an educational game developed for the purpose of providing computational thinking education to learners. It is an adaptive system that dynamically provides feedback to learners and automatically adjusts the difficulty according to the learner's computational thinking ability. However, because the game was designed based on rules, it cannot intelligently consider the computational thinking of learners or give feedback. In this study, game data collected through Autothikning is introduced, and game score prediction that reflects computational thinking is performed in order to increase the adaptability of the game by using it. To solve this problem, a comparative study was conducted on linear regression, decision tree, random forest, and support vector machine algorithms, which are most commonly used in regression problems. As a result of the study, the linear regression method showed the best performance in predicting game scores.

Influence of Academic Self-efficacy, Critical Thinking Disposition, and Learning Motivation on Problem Solving Ability in Nursing Students (간호대학생의 학업적 자기효능감, 비판적 사고성향, 학습동기가 문제해결능력에 미치는 영향)

  • Kim, Mi Young;Byun, Eun Kyung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.1
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    • pp.376-383
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    • 2019
  • This study was conducted to investigate academic self-efficacy, critical thinking disposition, and learning motivation, which influence problem solving ability in nursing students. Data were collected from June 4, 2018 to June 29, 2018, and the final 213 data points were used for analysis. The SPSS/WIN 22.0 program was used to conduct descriptive statics, Pearson's correlation coefficient, t-tests, ANOVA, Scheffe's test and multiple regression analysis. The problem solving ability according to the general characteristics differed among residential type (F=3.930, p=0.021) and satisfaction with major (F=4.618, p=0.011). In the correlation between academic self-efficacy, critical thinking disposition, learning motivation, and problem solving ability of the subject, academic self-efficacy (r=0.573, p<0.001), critical thinking disposition (r=0.620, p<0.001), and learning motivation (r=0.563, p<0.001). The factors affecting the problem solving ability of the study subjects were major satisfaction (${\beta}=.117$, p=0.036), academic self-efficacy (${\beta}=0.314$, p<0.001), critical thinking disposition (${\beta}=0.318$, p<0.001), and learning motivation (${\beta}=0.217$, p=0.004), with an explanatory power of 45.2%. In this study, it is necessary to confirm the effects of the development of the intervention program and the application of the program, which can improve the problem solving ability of nursing students.

Emotional Intelligence in Children's Textbooks of the Chosun Dynasty (조선시대 아동용 교재들 속에 나타난 정서지능)

  • Woo, Nam Hee
    • Korean Journal of Child Studies
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    • v.20 no.1
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    • pp.3-14
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    • 1999
  • Seven textbooks for children used in homes and schools (sudangs) of the Chosun dynasty were examined to investigate how they taught emotional intelligence in traditional Korean society. The contents of the books were analyzed according to the 4 abilities of emotional intelligence described by Salovey and Mayer (1966): (1) perception, appraisal, and expression of emotion, (2) emotion's facilitation of thinking, (3) understanding and analyzing emotions, and (4) regulation of emotion to promote emotional and intellectual growth. The analysis showed that most of the books valued emotional intelligence and taught children how they perceive, appraise, and express emotions. The emotional ability to facilitate thinking was also emphasized, whereas the ability to understand and analyze emotions was seldom mentioned. It was also found that the regulation of emotion was emphasized; that is, children were educated to control and depress their emotions rather than to express them naturally.

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The Analysis of Education Program Model for the Thinking Extension Ability of the Gifted in Information Based on Tree (정보영재의 사고력 신장을 위한 트리 기반 교육 프로그램의 분석)

  • Jung, Deok-Gil;Lho, Young-Uhg
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.543-546
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    • 2007
  • 이 논문에서는 정보 영재의 사고력 신장을 위한 교육 프로그램으로 트리 기반의 모델을 제시하고 분석한다. 제시된 모델은 문제를 표현하는 트리(tree)의 유형에 따라 AND 트리, OR 트리, AND/OR 트리로 구분하여 문제를 해결하는 모텔들로 세분화 된다. 구성되는 트리의 유형에 따라 문제를 해결하는 방법론으로는 서로 상이한 알고리즘을 적용해야함을 보이고 있다. 구성되는 트리의 모형에 따라 적용되는 알고리즘에는 recursion과 heuristic 탐색 방법 등이 도입되어 적용된다. 이 모델은 저 수준의 사고력을 요구하는 간단한 모형에서 출발하여 고 수준의 사고력을 요구하는 복잡한 모형으로 발전시키는 교육 방법을 제시함으로써 사고력 신장의 정도에 따라 초등학교 학생들로부터 중학교, 고등학교 학생들에 이르기 까지 대상을 확대하여 점진적으로 적용할 수 있는 교육 방법이 될 수 있을 것으로 사료된다.

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Adaptability of Third Grade Children in Cases of Early Entrance to Elementary School (만 5세 조기취학 아동의 초등학교 3학년 적응도에 관한 연구)

  • Back, Kyung Sun;Lee, Dee Kyun
    • Korean Journal of Child Studies
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    • v.21 no.2
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    • pp.189-212
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    • 2000
  • This study investigated the adaptability of 3rd grade children in Taejon who had started first grade at 5 years of age. Subjects were 64 third grade children, half of whom had started first grade at 5 years and half at 6 years of age. Thirty-four parents and 36 elementary school teachers were also sampled. The General Intelligence Test, the Learning and Thinking Ability Test, and the Socio-Emotional Development Checklist were administered to the children. Parents and Teachers responded to the Questionnaire on the Adaptability of Early Entrance Children. There were no statistically significant differences between children who started first grade at 5 and those who started at 6 years of age in their Intelligence scores, Learning and Thinking Ability scores, and the Socio-Emotional Development scores. Parents as sell as teachers felt that the early entrance system was positive for children.

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A Diagnostic Analysis of LIS Curriculum from the Meta-literacy Perspective (메타리터러시 관점에서의 문헌정보학 전공 커리큘럼 진단연구)

  • Yoo, Sarah
    • Journal of the Korean Society for Library and Information Science
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    • v.52 no.2
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    • pp.191-220
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    • 2018
  • Using Bloom's taxonomy model of thinking ability for learning (RBTT) and new ACRL information literacy framework (2016), this study demonstrates the meta-literacy competencies for library specialists and analyses current LIS curriculum of higher education. Some guidelines for reformation of LIS curriculum, emphasizing meta-literacy competencies which are required from Web3.0 information environment, are provided.

Design of Learning Model for Improving Computational Thinking Ability Based on Bebras Challenge (비버 챌린지 기반의 컴퓨팅사고력 향상을 위한 학습모델 설계)

  • Kim, Jung-Sook
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.563-564
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    • 2018
  • 컴퓨팅사고(computational thinking)란 기존의 인간사고와는 달리 컴퓨터를 활용하여 문제를 해결하는 과정에서의 여러가지 특성과 기질을 포함하는 문제해결과정이다. 이는 SW중심사회와 4차산업혁명의 도래로 인해 인공지능과 신경망 등 첨단의 소프트웨어 기술을 발전시킬 수 있는 기반이 되며, 매우 복잡한 문제를 알고리즘적인 방법으로 해결하는데 쓰일 수 있어서, 효율적인 결과를 보여줄 수 있다. 본 논문에서는 비버 챌린지 기반의 컴퓨팅사고력 향상을 위한 학습모델을 제안하였다.

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Analysis of the Ability to Infer the Effects of Variables and Variable-Controlling Strategy in Middle School Students who experienced 'Thinking Science' Activities ('생각하는 과학' 활동을 경험한 중학생들의 변인 통제 전략과 변인의 효과를 추론하는 능력에 대한 분석)

  • Lee, Sang-Kwon;Paek, Myeong-Hwa;Ree, Jong-Baik;Choi, Byung-Soon;Park, Jong-Yoon
    • Journal of The Korean Association For Science Education
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    • v.31 no.4
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    • pp.587-599
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    • 2011
  • The purpose of this study was to analyze variable-controlling strategy (below vcs) and the ability to infer the effect of variables in Middle school students who experienced 'Thinking Science' activities in a CASE program. For this study, 71 9th grade students experienced in CASE program for 2 years were selected as the experimental group and 72 students were selected as the control group. All students were tested with Science Reasoning TaskVII. The five types of variable-controlling strategy were extracted from students' response. According to the result of this study, the students experienced in CASE program was more successful in the variable-controlling strategy of length, quality, and shape than the control group. The types of reasoning ability of the variable effect intuitively were categorized as possibility of reasoning, impossibility of reasoning, and impossibility of reversible thinking. It has shown that the reasoning ability of the experimental group was higher than that of the control group in the length and thickness variable effect. The results of this study implied that the variable controlling activities in CASE program could be effective for learning variable controlling, and eventually, for the development of reasoning ability of the variable controlling effect. In the ability to infer the effects of variables to get difficult Intuitively, both groups were similar to the rate of cognitive level reached to the formal operation in generalization, and the student of experimental group was 1.5 times faster than the control group.

A Study on the Effects of Havruta-based Reading Discussion Program Operation in Library (도서관에서의 하브루타 기반 독서토론 프로그램 운영의 효과 분석 연구)

  • Cha, Sung-Jong
    • Journal of the Korean Society for Library and Information Science
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    • v.56 no.2
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    • pp.179-207
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    • 2022
  • This study was performed in order to find implications for further activating the reading discussion program by conducting a Havruta-based reading discussion program for elementary school students in the library, by measuring and analyzing the effect on the participants. The results of the study are as follows: First, as a result of comparative analysis between the pre- and post-scores on the effectiveness of the Havruta reading discussion program, it was found that the average score of the post-test was high. Second, as a result of analyzing the differences in the changes in the results of the pre-survey compared to the post-survey according to the general characteristics of the participants, it was found that there were significant differences in the characteristics of 'interest in reading' for the 'critical thinking ability' factor, the characteristics of 'average monthly reading capacity' for the 'critical thinking ability' factor, the characteristics of 'academic performance' for the 'research ability' factor, and the characteristics of 'gender', 'academic performance', and 'interest in reading' for the 'persuasive ability' factor. Third, as a result of analyzing how the effects of the Havruta reading discussion program are affected by the constituent factors of reading and discussion ability, it was found that the factors 'critical reading ability' and 'critical thinking ability' had an effect. As a result, it was identified that there are effects and advantages of the Havruta-based reading discussion program in the library.