• 제목/요약/키워드: The era of Covid-19

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공학·인문 융합 교과의 온라인수업 사례 (A Case Study on the Online Classes for Engineering·Humanities Convergence subjects)

  • 이채리
    • 공학교육연구
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    • 제24권6호
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    • pp.50-59
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    • 2021
  • This paper is a study on the case of online classes in engineering·humanities convergence subjects, and the purpose of this study is to explore the possibility of effective online convergence classes by describing in detail how to design and operate online classes, and analyzing the effects and limitations of online classes. Such study will serve as a model for online classes needed in the new normal era, which is facing a turning point in education.

메타재난시대 패러다임 전환을 위한 BCMS와 재난관리학의 역할과 방향 (The Role and Direction of BCMS and Disaster Management for the Paradigm Shift in the Meta-Disaster Era)

  • 이재은;정경옥;정종수
    • 한국재난정보학회:학술대회논문집
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    • 한국재난정보학회 2022년 정기학술대회 논문집
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    • pp.265-266
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    • 2022
  • 인류의 역사는 재난과 함께한다. 특히 최근 10년간 전 세계적으로 발생한 다양한 자연적·사회적 재난은 그 정도와 속도가 점점 심해지고 빨라지고 있고, 이에 관한 구체적 대응 방안 마련이 필요하다. 최근 발생한 COVID-19 감염병 팬데믹을 겪으면서 우리는 메타재난에 대비하기 위한 새로운 인식이 요구되고 있다. 이러한 문제를 해결하기 위해서 국가적 차원에서 재해경감활동관리체계를 갖추고 이를 운용할 전문인력을 양성해야 한다. 이에, 본 연구에서는 메타재난시대 패러다임 전환을 위한 BCMS 분야와 재난관리학의 역할과 방향을 제시하고자 한다. 본 연구결과는 향후 재난안전 관련 분야의 기초자료로 활용되기를 기대한다.

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Academic exchange and social activity of Korea young astronomers meeting (KYAM) in the COVID-19 era

  • 신수현;정미지;문병하;문정인;손수연;오성아;이시은
    • 천문학회보
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    • 제46권2호
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    • pp.73.1-73.1
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    • 2021
  • 한국 젊은 천문학자 모임(Korea Young Astronomers Meeting, KYAM)은 국내 젊은 천문학자들의 학술 교류 및 친목을 도모하는 단체로, 대면 중심의 활동이 큰 비중을 차지하고 있었습니다. 그러나, 코로나 사태가 장기화되면서 비대면 활동의 중요성이 매우 커졌습니다. 따라서, 2021년도 KYAM 운영진은 다양한 비대면 활동을 준비하여 KYAM의 본 목적을 성취하고자 노력하였습니다. 그 일환으로 젊은 천문학자들간의 연구 교류 활성화를 위해 매달 '얌마당'이라는 독자적인 대학원생 콜로퀴움을 진행하고 있습니다. 그뿐만 아니라 KYAM 회원들간의 오픈 카카오톡방을 개설하여 시간과 공간의 제약을 뛰어넘어 친목을 다지고 연구 교류를 할 수 있는 장을 마련하였습니다. 이외에도 비대면 모임을 개최하고 KYAM 설립 30주년 기념으로 로고 공모전을 여는 등 코로나 시대에 발맞춘 KYAM의 활동을 본 포스터를 통해 소개하고자 합니다.

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식품안전성에 대한 인식이 배달 또는 테이크아웃 음식 이용에 미치는 영향 (The Influence of Customer Perception about Food Safety on the Use of Restaurant Food Delivery or Takeout)

  • 백선영;석용희;이현숙;함선옥
    • 대한영양사협회학술지
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    • 제28권3호
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    • pp.182-194
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    • 2022
  • After the onset of the COVID-19 pandemic, there has been an explosive increase in restaurant meal delivery or takeout. The purpose of this study was to analyze the consumer perception of food safety and its influence on the purchase of delivery or takeout food from restaurants. This study, the 2020 Consumer Behavior Survey for Food (CBSF), was conducted from June 10 to August 21 2020. A total of 6,355 responses were used for the analysis. The results were as follows: First, the differences in consumer perception about food safety were analyzed according to whether they used delivery or takeout. Concern about food safety, satisfaction with dietary habits, and the ability to maintain safe dietary habits were higher in the non-user group. Except for food at home, the perception about food safety at other locations was higher in the user group. Food hazards such as antibiotics were perceived to be safer in the user group. Second, the perception of food safety affecting use of delivery or takeout was analyzed. It was found that the usage of delivery or takeout increased when the perception of the safety of home meal replacement (HMR), delivery or takeout food, and the ability to be informed about the harmful factors of agricultural products increased. The findings of this study may offer the basis for the food and food service industry to consider safety issues seriously and develop strategies to lead to feasible practices. Further, this study also supports the direction of the government toward strengthening the safety of new segments which have shown explosive growth in the COVID-19 era.

AR·QR 그림책 애니메이션의 시지각 확장성 연구: 그림책 <여기가 어디지?>의 설계적 특징을 중심으로 (A Study on Visual Perception Scalability of AR/QR Picture Book Animation: Focusing on the Design Characteristics of the Picture Book 〈Where is this?〉)

  • 박성원;박재윤
    • Journal of Information Technology Applications and Management
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    • 제30권1호
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    • pp.21-32
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    • 2023
  • This study presents a way to design picture books that allow children to experience indirectly through realistic media at home and educational institutions for children whose direct experiences and activities are reduced offline in the post-COVID-19 era. The development and popularization of realistic media such as AR continues to be grafted and developed in the picture book field, and the advantage of this picture book is that children at the stage before learning letters can feel the story and character situation of the book through the experience of AR and QR animation in the picture book. In this process, you can get access to imaginary areas that can not be experienced in flat-panel illustrations with spatial animation to help improve the scalability and literacy of the story contained on the page. Children's education through realistic animation can increase the learning effect and needs to continue after COVID-19. Therefore, by presenting the process of viewing and experiencing picture books using AR and QR, the result of the study suggests that the design process of realistic picture books is not just a combination of technology, but a process of expanding children's perception and imagination. This study aims to find out how visual perception is designed differently by analyzing the differences and characteristics of each animation design, focusing on the AR and QR picture book "Where am I?" published by the researcher, and to contribute to the active introduction and development of realistic animation in the field of children's picture books and education.

미국 환자사정도구(OASIS) 개정 사례를 통한 포스트코로나 시대의 가정간호 환자사정 동향 파악 (Understanding the Current Trend of Home Care Assessment in the Post-COVID-19 Era by Comparing Outcome and Assessment Information Set (OASIS)-D and E)

  • 황진경;이하나;김애리;우경미
    • 가정간호학회지
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    • 제30권1호
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    • pp.105-114
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    • 2023
  • Purpose: This study aimed to comprehensively analyze the recent revision of the Outcome and Assessment Information Set (OASIS)-D to version E in the United States to identify the most recent trends in home health care and provide suggestions for implementing home health care in Korea. Methods: This study is a comprehensive literature review. We compared all items in OASIS-D and OASIS-E and identified the most significant changes. Additionally, we have discussed the context in depth. Results: The addition of items related to health literacy and medication reconciliation, strengthening assessment in the cognitive and mood domains, and improving items related to pain assessment were identified. These major revisions resulted from a greater emphasis in the healthcare field on social determinants of health. Additionally, the COVID-19 outbreak highlighted the importance of monitoring and managing the symptoms of home care patients in the community. Conclusion: The key items of the OASIS amendment and their background analysis proposed in this study could serve as a cornerstone for the revision of home health care assessment tools or the development of systematic common assessment tools in Korea.

블렌디드 러닝을 활용한 팀 기반 학습 실습 수업에서 약학대학 학생의 학습만족도와 플랫폼 선호도: 예비 연구 (Effects of Blended Learning on Pharmacy Student Learning Satisfaction and Learning Platform Preferences in a Team-based Learning Pharmacy Experiential Course: A Pilot Study)

  • 김소원;최은주;이윤정
    • 한국임상약학회지
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    • 제33권3호
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    • pp.202-209
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    • 2023
  • Background: With the emergent transition of online learning during the COVID-19 pandemic, the need for online/offline blended learning that can effectively be utilized in a team-based learning (TBL) course has emerged. Methods: We used the online metaverse platforms, Gather and Zoom, along with face-to-face teaching methods in a team-based Introductory Pharmacy Practice Experience (IPPE) course and examined students' learning satisfaction and achievement, as well as their preferences to the learning platforms. A survey questionnaire was distributed to the students after the IPPE course completion. All data were analyzed using Excel and SPSS. Results: Students had high levels of course satisfaction (4.61±0.57 out of 5) and achievement of course learning objectives (4.49±0.70 out of 5), and these were positively correlated with self-directed learning ability. While students believed that the face-to-face platform was the most effective method for many of the class activities, they responded that Gather was the most effective platform for team presentations. The majority of students (64.3%) indicated that blended learning was the most preferred method for a TBL course. Conclusion: Students in a blended TBL IPPE course had high satisfaction and achievements with the use of various online/offline platforms, and indicated that blended learning was the most preferred learning method. In the post-COVID-19 era, it is important to utilize the blended learning approach in a TBL setting that effectively applies online/offline platforms according to the learning contents and activities to maximize students' learning satisfaction and achievement.

기업의 사회적 책임이(CSR) 브랜드 충성도에 미치는 영향 - 브랜드 신뢰와 e-WOM의 매개효과를 중심으로 (The Effect of Corporate Social Responsibility on Brand Loyalty-The Mediating Effect of Brand Trust and e-WOM)

  • 진사사;이염남
    • 한국콘텐츠학회논문지
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    • 제21권11호
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    • pp.294-306
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    • 2021
  • 브랜드 경쟁 시대에 기업은 소비자의 브랜드 신뢰도 및 충성도를 높이기 위해 많은 노력을 하고 있다. 기업의 사회적 책임이 기업의 브랜드 신뢰도 및 충성도를 높이는데 큰 역할을 하고 있다. 한편, 현재의 Covid-19 유행은 기업의 디지털 전환 속도를 가속화 했으며 소비자가 기업의 온라인 평가에 더 많은 관심을 기울이게 만들었다. 본 연구는 중국 소비자 시장을 기반으로 기업의 사회적 책임, 인터넷 입소문(e-WOM), 브랜드 신뢰를 통해 브랜드 충성도에 어떠한 영향을 미치는지에 대해 연구하였다. 이러한 연구목적을 확인하기 위해 본 논문에서는 중국과 한국에 있는 중국인 소비자를 대상으로 설문 조사를 실시하였다. 총 469개의 유효 설문이 사용되었고 수집된 데이터는 SPSS21.0를 활용해 실증 분석하였다. 연구 결과는 다음과 같이 요약된다. (1) 기업의 사회적 책임은 브랜드 신뢰에 긍정적인 영향을 미친다. (2) 기업의 사회적 책임은 브랜드 충성도에 긍정적인 영향을 미친다. (3) 브랜드 신뢰는 브랜드 충성도에 긍정적인 영향을 미친다. (4) 브랜드 신뢰와 인터넷 입소문은 기업의 사회적 책임과 브랜드 충성도의 사이에 긍정적인 매개효과가 나타낸다.

SNS 텍스트 마이닝 기반 포스트 코로나 신트렌드 차박 여행 지도 제작 및 차박지 추천에 관한 연구 (A Study on the Construction of a Car Camping Map and Recommendation of Car Camping based on SNS Text Mining Analysis for the Post-Corona Era)

  • 김민정;김수현;오지혜;엄지윤;강주영
    • 한국IT서비스학회지
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    • 제20권5호
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    • pp.11-28
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    • 2021
  • As untact travel has become a new trend in leisure culture due to the spread of COVID-19, car camping market is rapidly increasing. The sales of car camping-related goods increased by up to 600 percent, and the sales of SUV in Korea also increased by about four times. Despite the growth of the car camping market, there is a lack of research on the actual condition of the car camping market or research on the user's perspective. Therefore, in this study, a survey of actual camping users was conducted to derive factors that they consider important in camping, and through this, a car camping map was produced. As a result, two types of maps were produced: a map about the car camping site and convenience facilities closest to the car camping site in Gangwon-do, and a hash tag themed map based on keywords for each car camping site. We gathered data on portal sites and social media to obtain information related to camping sites and proceeded with analysis using text mining. In addition, we extracted keywords using network analysis techniques and selected key themes that represent them. This allows the user to choose a car camping site by selecting keywords that suit their taste. We hope that this research will help car camping researchers as a prior study and provide a foundation for leading a clean camping culture through clean camping campaign. Also, we hope that car camping users will be able to do quality trip.

비대면 온라인 수업에서의 플립러닝 적용 사례연구: 사회계열 교과목과 공학계열 교과목을 중심으로 (A Case Study on the Application of Flipped Learning in Untact Online Classes: Focusing on Social and Engineering Subjects)

  • 성미영;박용한;정세윤
    • 한국콘텐츠학회논문지
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    • 제21권5호
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    • pp.310-323
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    • 2021
  • 본 연구에서는 대학의 사회계열 교과목과 공학계열 교과목을 중심으로 비대면 온라인 수업에서의 플립러닝 적용사례를 분석하였다. COVID-19라는 사상 초유의 상황으로 인해 교수자와 학습자가 면대면으로 수업을 진행할 수 없게 되면서 기존의 플립러닝 수업이 전면 비대면 온라인 수업에서 진행된 사례를 사회계열 교과목과 공학계열 교과목으로 구분하여 분석해본 결과, 전면 비대면 플립러닝을 적용하여 온라인 수업으로만 진행하더라도 기존 플립러닝 수업과 유사한 효과성이 나타났음을 확인할 수 있었다. 특히, 집중이수제 등 대학의 학사제도 유연화와 연계하거나 융복합 교과목에서 플립러닝을 적용하여 운영한다면 플립러닝의 효과를 더 높일 수 있다는 점에서 본 연구의 결과는 포스트 코로나 시대 대학 수업이 나아가야 할 방향성 모색에 기초자료를 제공할 것으로 예측된다.