• 제목/요약/키워드: Synchronization Methods

검색결과 277건 처리시간 0.023초

불안정 모바일 네트워크 환경에서 공유 데이터 의미 동기화 기법 (Semantic Synchronization of Shared Data for Unstable Mobile Environment)

  • 홍동권
    • 한국지능시스템학회논문지
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    • 제25권6호
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    • pp.551-557
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    • 2015
  • 공유 데이터의 동기화 방법은 데이터와 응용의 특성에 따라 적절한 방법이 필요하다. 본 논문에서는 비트랜잭션 데이터(nontransactional data)에 대한 비연결 모드 동기화 기법으로 의미 동기화 기법(semantic Approach 줄여서 semanticAppr)을 제안하고, 의미 동기화 기법이 다중 사용자간의 상호 협업 과정에서 비트랜잭션 데이터의 데이터 무결성을 위한 직렬화를 완화하여 각 사용자의 작업 손실이 줄어들게 함을 보인다. 또 클라이언트에서 서버로 문서 전체를 전송하는 것이 아니라 문서에 대한 연산을 로그 생성하여 전송함으로써 데이터 전송 양을 급격히 줄인다.

High-Performance Synchronization for Circuit Emulation in an Ethernet MAN

  • Hadzic Ilija;Szurkowski Edward S.
    • Journal of Communications and Networks
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    • 제7권1호
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    • pp.1-12
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    • 2005
  • Ethernet is being deployed in metropolitan area networks (MANs) as a lower-cost alternative to SONET-based infrastructures. MANs are usually required to support common communication services, such as voice and frame relay, based on legacy synchronous TDM technology in addition to asynchronous packet data transport. This paper addresses the clock synchronization problem that arises when transporting synchronous services over an asynchronous packet infrastructure, such as Ethernet. A novel algorithm for clock synchronization is presented combining time-stamp methods used in the network time protocol (NTP) with signal processing techniques applied to measured packet interarrival times. The algorithm achieves the frequency accuracy, stability, low drift, holdover performance, and rapid convergence required for viable emulation of TDM circuit services over Ethernet.

게임 공간의 분류와 시나리오의 시간 및 공간 동기화 표현법 (The Classification of Game Spaces and the Notations for Spatio-Temporal Synchronization on a Scenario)

  • 하수철;성해경
    • 한국정보처리학회논문지
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    • 제6권10호
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    • pp.2630-2641
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    • 1999
  • Most of the previous game development has proceeded in the approaches of the temporal-oriented synchronization because of producing game objects by using general authoring tools, and ad hoc or trial and error methods has been devised for representation of spatial concept. This paper is a study on the unification notation for spatio-temporal synchronization to conquest this fault. First of all, we classify game space as temporal object, spatial object, absolute/relative spatio-temporal space. The spatio-temporal relationships are divided into temporal extent, temporal location, spatial extent, and spatial location. In the paper the temporal and spatial relationships of game scene are defined to represent the synchronization, and we propose new unification notation by temporal and spatial concept to represent two concepts putting emphasis on space. Their relationships are presented on 3D by creating time axis related with time in scene unit of the two dimensional plane in the pivot on space. The usability of this representation method are shown by applying examples of game scenario.

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A novel qEEG measure of teamwork for human error analysis: An EEG hyperscanning study

  • Cha, Kab-Mun;Lee, Hyun-Chul
    • Nuclear Engineering and Technology
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    • 제51권3호
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    • pp.683-691
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    • 2019
  • In this paper, we propose a novel method to quantify the neural synchronization between subjects in the collaborative process through electroencephalogram (EEG) hyperscanning. We hypothesized that the neural synchronization in EEGs will increase when the communication of the operators is smooth and the teamwork is better. We quantified the EEG signal for multiple subjects using a representative EEG quantification method, and studied the changes in brain activity occurring during collaboration. The proposed method quantifies neural synchronization between subjects through bispectral analysis. We found that phase synchronization between EEGs of multi subjects increased significantly during the periods of collaborative work. Traditional methods for a human error analysis used a retrospective analysis, and most of them were analyzed for an unspecified majority. However, the proposed method is able to perform the real-time monitoring of human error and can directly analyze and evaluate specific groups.

항공기 공지통신 무전기 성능개량을 위한 자동 TOD 연동방안 연구 (The Study of Automatic TOD Synchronization for Air-Ground Radio Performance Improving in Legacy Aircraft)

  • 장진욱;안승범;최명석
    • 한국군사과학기술학회지
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    • 제25권3호
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    • pp.292-299
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    • 2022
  • In this paper, we proposed an automatic TOD synchronization and verification method for improving the performance of air-to-ground radio(hereafter SATURN) of legacy aircraft. In order to automatically synchronize TOD with SATURN radio, it is proposed to modify the GPS antenna installed in the existing aircraft according to the minimum operating performance standard. In addition, test methods and results are presented to verify the TOD information generation capability before and after the GPS antenna modifying. It is expected that the automatic TOD synchronization method proposed in this paper can be applied to the SATURN performance improvement design.

DVB-T 시스템을 위한 효율적인 주파수 및 심볼동기 구조 (An efficient Frequency and Symbol Synchronization Scheme for DVB-T System)

  • 이형욱;김기윤;최형진
    • 한국통신학회논문지
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    • 제27권2C호
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    • pp.170-183
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    • 2002
  • 본 논문에서는 OFDM(Orthogonal Frequency Division Multiplexing) 전송방식을 채택한 DVB-D(Digital Video Broadcasting-Terrestrial) 시스템의 효율적인 주파수 및 심볼 동기 구조를 제안하였다. 주파수 동기시 고려해야 할 사항은 정규화된 주파수 오프셋(실제 주파수 오프셋/부반송파 간격)의 소수부가 $\pm$0.5 부근에 위치할 때, 알고리즘의 추정 성능이 안정적이지 못하여 동기화에 필요한 심볼이 많이 요구된다는 점이다. 본 논문에서 제안하는 주파수 동기 구조는 대략적인 주파수 동기를 여러 심볼 동안 추정한 평균값을 이용하여 정규화된 주파수 오프셋의 소수부가 $\pm$0.5 부근에 위치할 때의 모호성을 해결하고, 대략과 미세 주파수 동기를 동시에 추정하여 보상하는 효율적인 구조이다. 또한 기존의 OFDM 심볼 동기 수행시 대략과 미세로 나누는 동기 구조를 변경하여 윈도우 오프셋이 항상 보호구간 내의 일정 범위 안으로 잔류하도록 만들어 대략적인 심볼 동기 만으로도 다중경로 페이딩 채널에서 시스템의 성능 열화 없이 하드웨어 구현이 용이한 심볼 동기 구조를 제안하였다. 그리고, 광범위한 시뮬레이션에 의해 본 제안 방식의 우수성을 증명하였다.

An Efficient Selective Method for Audio Watermarking Against De-synchronization Attacks

  • Mushgil, Baydaa Mohammad;Adnan, Wan Azizun Wan;Al-hadad, Syed Abdul-Rahman;Ahmad, Sharifah Mumtazah Syed
    • Journal of Electrical Engineering and Technology
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    • 제13권1호
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    • pp.476-484
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    • 2018
  • The high capacity audio watermarking algorithms are facing a main challenge in satisfying the robustness against attacks especially on de-synchronization attacks. In this paper, a robust and a high capacity algorithm is proposed using segment selection, Stationary Wavelet Transform (SWT) and the Quantization Index Modulation (QIM) techniques along with new synchronization mechanism. The proposed algorithm provides enhanced trade-off between robustness, imperceptibility, and capacity. The achieved watermarking improves the reliability of the available watermarking methods and shows high robustness towards signal processing (manipulating) attacks especially the de-synchronization attacks such as cropping, jittering, and zero inserting attacks. For imperceptibility evaluation, high signal to noise ratio values of above 22 dB has been achieved. Also subjective test with volunteer listeners shows that the proposed method has high imperceptibility with Subjective Difference Grade (SDG) of 4.76. Meanwhile, high rational capacity up to 176.4 bps is also achieved.

IEEE 802.11n 무선 LAN 시스템의 시간 동기화 하드웨어 구조 (Hardware Architecture of Timing Synchronization for IEEE 802.11n Wireless LAN Systems)

  • 조종민;김진상;조원경
    • 한국통신학회논문지
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    • 제33권11A호
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    • pp.1124-1131
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    • 2008
  • 본 논문에서는 MIMO-OFDM 기반의 차세대 무선 LAN(Local Area Network) 시스템, IEEE 802.11n 드래프트 표준의 시간 동기화 구조의 알고리즘과 하드웨어 구조를 제안한다. 제안된 시간 동기화 구조는 일반적인 대략추정과 상세추정 과정으로 이루어져 있고 자기 상관기를 이용하여 구현하였고, 대략추정에서는 자기상관함수의 최대치에서 발생하는 평탄면 문제를 해결하기 위해 슬라이딩 윈도우를 사용하였고, 상세추정을 위해서는 긴 훈련 심볼(L-LTS)의 공액복소수 대칭특성을 이용하여 연산구조를 단순화하였다. 또한, 제안된 구조에서는 기존의 시간 동기에서 필요한 상호상관이 쓰이지 않았기 때문에 곱셈 연산량이 감소되며 하드웨어 복잡도를 감소시키기 위해서 복소수 곱셈기를 부호비트만으로 양자화하여 사용하였다. 시뮬레이션 결과에 따라, 제안된 시간 동기화 구조는 기존의 알고리즘보다 시간 동기화 실패 확률이 감소함을 확인하였고, 추후 IEEE 802.11n 표준의 주파수 동기 구조와 쉽게 결합될 수 있다는 장점이 있다.

Synchronized sensing for wireless monitoring of large structures

  • Kim, Robin E.;Li, Jian;Spencer, Billie F. Jr;Nagayama, Tomonori;Mechitov, Kirill A.
    • Smart Structures and Systems
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    • 제18권5호
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    • pp.885-909
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    • 2016
  • Advances in low-cost wireless sensing have made instrumentation of large civil infrastructure systems with dense arrays of wireless sensors possible. A critical issue with regard to effective use of the information harvested from these sensors is synchronized sensing. Although a number of synchronization methods have been developed, most provide only clock synchronization. Synchronized sensing requires not only clock synchronization among wireless nodes, but also synchronization of the data. Existing synchronization protocols are generally limited to networks of modest size in which all sensor nodes are within a limited distance from a central base station. The scale of civil infrastructure is often too large to be covered by a single wireless sensor network. Multiple independent networks have been installed, and post-facto synchronization schemes have been developed and applied with some success. In this paper, we present a new approach to achieving synchronized sensing among multiple networks using the Pulse-Per-Second signals from low-cost GPS receivers. The method is implemented and verified on the Imote2 sensor platform using TinyOS to achieve $50{\mu}s$ synchronization accuracy of the measured data for multiple networks. These results demonstrate that the proposed approach is highly-scalable, realizing precise synchronized sensing that is necessary for effective structural health monitoring.

The Comparison of RBS and TDP for the Sensor Networks Synchronization

  • Lee, Hyo-Jung;Kim, Byung-Chul;Kwon, Young-Mi
    • Journal of Information Processing Systems
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    • 제1권1호
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    • pp.70-74
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    • 2005
  • Sensor networks have emerged as an interesting and important research area in the last few years. These networks require that time be synchronized more precisely than in traditional Internet applications. In this paper, we compared and analyzed the performance of the RBS and TDP mechanisms in the view of the number of generated messages and the synchronization accuracy. The reason that we chose be RBS ad the TDP mechanism to be compared is because the RES is an innovative method to achieve the high accurate synchronization. And TDP is a new method taking over the NTP method which has been used widely in the Internet. We simulated the performance of two methods assuming the IEEE 802.11 CSMA/CA MAC. As for the number of nodes in the sensor networks, two situations of 25 (for the small size network) and 100 (for the large size network) nodes are used. In the aspect of the number of messages generated for the synchronization, TDP is far better than RBS. But, the synchronization accuracy of RBS is far higher than that of TDP. We cm conclude that in a small size sensor networks requiring very high accuracy, such as an application of very high speed objects tracking in a confined space, the RBS is more proper than TDP even though the RBS may generate more traffic than TDP. But, in a wide range sensor networks with a large number of nodes, TDP is more realistic though the accuracy is somewhat worse than RBS because RBS may make so many synchronization messages, and then consume more energies at each node. So, two mechanisms may be used selectively according to the required environments, without saying that the one method is always better than the other.