• Title/Summary/Keyword: Study-Crafting

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Suggesting an Analysis Framework for Korea STEAM Programs in the Perspective of Engineering Design (공학설계 측면에서 한국 STEAM 프로그램 분석틀 제안)

  • Lee, DongYoung;Nam, Younkyeong
    • Journal of the Korean Society of Earth Science Education
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    • v.11 no.1
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    • pp.63-77
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    • 2018
  • The purpose of this study was to analyze Korea STEAM Programs in the perspective of Engineering Design. A pilot study of analyzing 41 STEAM programs was conducted by using Guzey et al. (2014)'s STEM program analysis framework. Based on the pilot study result, we suggested specific criteria to analyze Korea STEAM program and developed an analysis framework by considering characteristics of Korea STEAM program we found. The analysis framework suggested by this study has 5 more criteria compared to the Guzey et al. (2014)'s framework. By using the suggested framework, we analyzed another 76 STEAM programs developed by the grant of Korea foundation for the Admin of Science & Creativity (KOFAC) in 2016. The analysis results show that only 28.5% of total 76 Korea STEAM programs are focused on Engineering Design and the programs categorized as 'Complete Engineering Design Lesson' were only 5.4%. More than half of the programs (62.3%) are focused on only science contents with crafting and/or concept drawing activities.

The effect of knowledge self-efficacy on employee's knowledge sharing intention: Analysis of mediating effects of personal outcome expectation and performance-related outcome expectation (지식자기효능감이 종업원의 지식공유의도에 미치는 영향: 개인성과기대 및 과업성과기대의 매개효과 검증)

  • Lee, Dong Yun;Shim, Duksup;Kim, Hyung Jin
    • Knowledge Management Research
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    • v.19 no.3
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    • pp.31-46
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    • 2018
  • Despite the organizational benefits of knowledge sharing among employees, many workers are reluctant to share their knowledge with their colleagues. Most organizations have taken a lot of actions to facilitate knowledge sharing among employees, including developing reward systems, enhancing social networks and interpersonal relationships and crafting organizational cultures that support knowledge sharing. To date, however, earlier studies have demonstrated that knowledge doesn't flow easily when an organization makes a concerted effort to facilitate knowledge sharing. The issue whether or not employees are motivated to share their knowledge with others is definitely the main concern in knowledge sharing. The purpose of this study is to explore the conditions under which employees are inclined to share knowledge with other members. Specifically, we examine the effect of knowledge self-efficacy on knowledge sharing intention. In addition, we attempt to investigate medicating effects of personal outcome expectation and performance-related outcome expectation on the relationship between knowledge self-efficacy and knowledge sharing intention. To test the proposed hypotheses in our study, we collected data via a survey with a sample of 210 employees in 23 firms in Korea. The major findings of the empirical research are as follows: 1) knowledge self-efficacy was positively related with knowledge sharing intention. 2) personal outcome expectation has turned out to have a mediation effect on the relationship between knowledge self-efficacy and knowledge sharing intention. 3) performance-related outcome expectation also mediates the relationship between knowledge self-efficacy and knowledge sharing intention That is, this result indicates that knowledge self-efficacy has indirect effect on knowledge sharing intention through personal outcome expectation and performance-related outcome expectation. Based on these findings, implications of the research findings and recommendation for future research are discussed.

The Impact of TikTok's Short-Form Content Features on Destination Image and Visit Intentions (틱톡의 숏폼 콘텐츠 특성이 관광지 이미지 및 방문의도에 미치는 영향)

  • Wei Song;Chun Ii Park
    • Smart Media Journal
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    • v.12 no.8
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    • pp.37-44
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    • 2023
  • This study investigated the influence of travel-related content on the popular short-form platform TikTok in China on users' intentions to visit travel destinations and purchase travel products. Conducted in July 2023, amidst the rising consumption of short-form content through mobile devices due to the COVID-19 pandemic, the research surveyed 337 participants using an online survey platform in China. The findings revealed that the entertainment factor within TikTok's content did not significantly impact the perception of travel destinations, whereas informativeness and trustworthiness had positive effects. Moreover, expertise and interactivity also had positive effects. The study demonstrated that the image of travel destinations formed through short-form content on TikTok positively and significantly influenced visitors' intentions. These results provide valuable insights for crafting effective strategies in the tourism industry and marketing efforts.

A Study on the Dewey's 'Three Genetic Paper' (듀이 십진분류법(DDC)의 기원론에 대한 연구)

  • Nam, Tae-Woo
    • Journal of the Korean Society for Library and Information Science
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    • v.42 no.1
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    • pp.335-358
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    • 2008
  • According to Wayne A. Wiegand in the 1998, he research to The "Amherst Method": The Origins of the Dewey Decimal Classification Scheme. Although a debate about the origins of the Dewey Decimal Classification Scheme has been going on for generations, historical consensus remains elusive. This paper contributes information to the historiography on the origins of the scheme: 1) by grounding an account of Dewey's thinking as he was crafting the DDC on an analysis of a large body of sources than previous classification historians have consulted; and 2) by expanding and deepening historical understanding of the contextual forces influencing on the classification structure. Because the DDC idea as it first occurred to M. Dewey in Amherst in 1872-73 is an important in the history of library development in the world. He outlined the first draft of his decimal scheme and submitted it to the Amherst College Library Committee on 8 May 1873. This paper analysis to "Three Genetic Paper", that is 1) The Merits of the System, 2) Library Classification System, 3) Its Special Adaption to our Library.

Manufacturing Technique of Gilt-Bronze Objects Excavated from Tomb No.1(Donghachong) in Neungsan-ri, Buyeo

  • Shin, Yong-bi;Lee, Min-hee;Kim, Gyu-ho
    • Korean Journal of Materials Research
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    • v.30 no.9
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    • pp.453-457
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    • 2020
  • Tomb No. 1 (Donghachong) of the Buyeo Neungsan-ri Tomb complex (listed as UNESCO World Heritage Site), is a royal tomb of the Baekje Sabi Period. One wooden coffin unearthed there is an important relic of the funerary culture of the Baekje. This study examines the production techniques of gilt-bronze objects attached to the wooden coffin excavated from Donghachong. The base metal of the gilt-bronze object is pure copper, with single α phase crystals in a heterogeneous form containing annealing twins; Au and Hg are detected in the gilt layer. We suggest that the surface of the forging copperplate is gilded using a mercury amalgam technique; it is thought that the annealing twins of the base material formed during the heat treatment process for the sheet metal. The gilt layer is three to five times thicker for the gilt-bronze objects found near the foot of the coffin than those near the head. We estimate the plating process is carried out at least three times because three layers are identified on the plate near the head. Therefore, it is likely that the materials and methods used to construct the gilt-bronze objects found in different parts of the coffin are the same, but the number of platings is different. This research confirms the metal crafting techniques used in Baekje by the examination of production techniques of these gilt-bronze objects. Further, our paper presents an important example of restoration and reconstruction for a museum exhibition, through effective use of scientific analysis and investigation.

The Minnesota Project - Rebuilding Seoul National University's Architectural Engineering Department and the Formation of U.S.-Oriented Architectural Academia, 1954-1962 - (미네소타 프로젝트 - 서울대학교 건축공학과의 재건과 미국 지향 건축학계의 형성, 1954-1962 -)

  • Park, Dongmin
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.9
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    • pp.117-128
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    • 2018
  • The United States understood the fostering of pro-U.S. elites in "free world" countries as an important Cold War weapon. From 1954 to 1962, the U.S provided considerable assistance to Seoul National University (SNU) for its postwar rehabilitation and future development in terms of repair and construction of campus buildings, equipment and book purchases, and faculty exchanges. With the aid of this educational assistance project widely known as the Minnesota Project, SNU was reborn with an academic orientation to the U.S., separating itself from the Japanese education that was its origin. This study argues that the Minnesota Project played an important role in crafting SNU's architecture program and the exchange program's recipients as key "knowledge brokers." For individual trainees, experience in the U.S., as opposed to a backwards situation in their homeland, had allowed them to recognize the U.S. as an ideal source of knowledge. Since the Minnesota Project, SNU's Architectural Engineering Department was filled with faculty members who had trained or studied in the U.S., which became a significant distinction of SNU's architecture program in sharp contrast to its counterparts at Hanyang University and Hongik University where most of the faculty members studied in Japan during the Japanese colonial period. As many graduates of SNU had been appointed as faculty members in newly-founded architecture programs in South Korea, a hierarchical diffusion path had emerged in architectural education that led from SNU to other school's architecture programs, with the U.S. at the apex. The legacy of the Minnesota Project extended over the next few decades, in which studying architecture in the U.S. was recognized as a shortcut to success in the field.

Design research of ornaments applying the formability of gem cuts -Focusing on line formability- (보석 커팅의 조형성을 응용한 장신구 디자인 연구 -선 조형성을 중심으로-)

  • Park, Jeong-cheol
    • Journal of Digital Convergence
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    • v.19 no.3
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    • pp.303-311
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    • 2021
  • The accessories growth according to the changes in each era and of course, jewelry processing technology has also improved, but in modern times, the frequency of use of jewelry has decreased, and it has been neglected compared to crafting and metal-related technologies. The beauty of crafted jewelry still remains, there are many problems to cover many age groups due to valuable and design problems. Accordingly, this researcher intends to conduct research to inform the formative beauty and value of processed jewelry. Jewelry designby mainly applying lines during the shaping of the jewelry cutting surface. Prior to the design, a theoretical approach to the design case and jewelry processing literature, and based on this, jewelry design applied in the form of jewelry cutting. This study is expected to promote the vitalization of jewelry research, which is currently marginalized in the field of precious metals, and to develop a number of designs using jewelry.

Radiation attenuation and elemental composition of locally available ceramic tiles as potential radiation shielding materials for diagnostic X-ray rooms

  • Mohd Aizuddin Zakaria;Mohammad Khairul Azhar Abdul Razab;Mohd Zulfadli Adenan;Muhammad Zabidi Ahmad;Suffian Mohamad Tajudin;Damilola Oluwafemi Samson;Mohd Zahri Abdul Aziz
    • Nuclear Engineering and Technology
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    • v.56 no.1
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    • pp.301-308
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    • 2024
  • Ceramic materials are being explored as alternatives to toxic lead sheets for radiation shielding due to their favorable properties like durability, thermal stability, and aesthetic appeal. However, crafting effective ceramics for radiation shielding entails complex processes, raising production costs. To investigate local viability, this study evaluated Malaysian ceramic tiles for shielding in diagnostic X-ray rooms. Different ceramics in terms of density and thickness were selected from local manufacturers. Energy Dispersive X-ray Fluorescence (EDXRF) and X-ray Fluorescence (XRF) characterized ceramic compositions, while Monte Carlo Particle and Heavy Ion Transport code System (MC PHITS) simulations determined Linear Attenuation Coefficient (LAC), Half-value Layer (HVL), Mass Attenuation Coefficient (MAC), and Mean Free Path (MFP) within the 40-150 kV energy range. Comparative analysis between MC PHITS simulations and real setups was conducted. The C3-S9 ceramic sample, known for homogeneous full-color structure, showcased superior shielding attributes, attributed to its high density and iron content. Notably, energy levels considerably impacted radiation penetration. Overall, C3-S9 demonstrated strong shielding performance, underlining Malaysia's potential ceramic tile resources for X-ray room radiation shielding.

Strategies for the Development of Watermelon Industry Using Unstructured Big Data Analysis

  • LEE, Seung-In;SON, Chansoo;SHIM, Joonyong;LEE, Hyerim;LEE, Hye-Jin;CHO, Yongbeen
    • The Journal of Industrial Distribution & Business
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    • v.12 no.1
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    • pp.47-62
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    • 2021
  • Purpose: Our purpose in this study was to examine the strategies for the development of watermelon industry using unstructured big data analysis. That is, this study was to look the change of issues and consumer's perception about watermelon using big data and social network analysis and to investigate ways to strengthen the competitiveness of watermelon industry based on that. Methodology: For this purpose, the data was collected from Naver (blog, news) and Daum (blog, news) by TEXTOM 4.5 and the analysis period was set from 2015 to 2016 and from 2017-2018 and from 2019-2020 in order to understand change of issues and consumer's perception about watermelon or watermelon industry. For the data analysis, TEXTOM 4.5 was used to conduct key word frequency analysis, word cloud analysis and extraction of metrics data. UCINET 6.0 and NetDraw function of UCINET 6.0 were utilized to find the connection structure of words and to visualize the network relations, and to make a cluster of words. Results: The keywords related to the watermelon extracted such as 'the stalk end of a watermelon', 'E-mart', 'Haman', 'Gochang', and 'Lotte Mart' (news: 015-2016), 'apple watermelon', 'Haman', 'E-mart', 'Gochang', and' Mudeungsan watermelon' (news: 2017-2018), 'E-mart', 'apple watermelon', 'household', 'chobok', and 'donation' (news: 2019-2020), 'watermelon salad', 'taste', 'the heat', 'baby', and 'effect' (blog: 2015-2016), 'taste', 'watermelon juice', 'method', 'watermelon salad', and 'baby' (blog: 2017-2018), 'taste', 'effect', 'watermelon juice', 'method', and 'apple watermelon' (blog: 2019-2020) and the results from frequency and TF-IDF analysis presented. And in CONCOR analysis, appeared as four types, respectively. Conclusions: Based on the results, the authors discussed the strategies and policies for boosting the watermelon industry and limitations of this study and future research directions. The results of this study will help prioritize strategies and policies for boosting the consumption of the watermelon and contribute to improving the competitiveness of watermelon industry in Korea. Also, it is expected that this study will be used as a very important basis for agricultural big data studies to be conducted in the future and this study will offer watermelon producers and policy-makers practical points helpful in crafting tailor-made marketing strategies.

Spray Modeling: An Augmented Reality Based Tangible 3D Modeling Interface (스프레이 모델링: 증강현실 기반의 실체적인 3차원 모델링 인터페이스 제안)

  • Jung, Hee-Kyoung;Nam, Tek-Jin
    • Archives of design research
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    • v.18 no.4 s.62
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    • pp.119-128
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    • 2005
  • This paper presents an intuitive 3D modeling interlace based on a field study and prototype development. The process and tools of modeling were observed in workshops of professional design model making, day modeling, wood caning and glass crafting. The Spray Modeling interlace was developed from the observational analysis of the field study. It is a 3D modeling interface which combines particle spraying and day modeling in Virtual or Augmented Reality space. Virtual volume particles are sprayed on frames in Augmented Reality space as day modeling. It adopts a real air spay gun as a tangible interface device which provides coherent sound and air-force feedback. The prototype development and a user study showed that the interface supports new patterns of form development and expression. Control interfaces and requirements of auxiliary devices were found to be improved. This study examines the potential of the new interlace for designers working in 3D virtual and augmented reality. The new spraying interface is also expected to be used as an alternative interface in 3D computer workspace, games, education software and media art.

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