• Title/Summary/Keyword: Sound Visualization

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Method for 3D Visualization of Sound Data (사운드 데이터의 3D 시각화 방법)

  • Ko, Jae-Hyuk
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.331-337
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    • 2016
  • The purpose of this study is to provide a method to visualize the sound data to the three-dimensional image. The visualization of the sound data is performed according to the algorithm set after production of the text-based script that form the channel range of the sound data. The algorithm consists of a total of five levels, including setting sound channel range, setting picture frame for sound visualization, setting 3D image unit's property, extracting channel range of sound data and sound visualization, 3D visualization is performed with at least an operation signal input by the input device such as a mouse. With the sound files with the amount an animator can not finish in the normal way, 3D visualization method proposed in this study was highlighted that the low-cost, highly efficient way to produce creative artistic image by comparing the working time the animator with a study presented method and time for work. Future research will be the real-time visualization method of the sound data in a way that is going through a rendering process in the game engine.

Sound Visualization Gallery: A means to express sound field in space and time (소리를 시각화하는 다양한 방법)

  • Choi, Joung-Woo;Kim, Yang-Hann
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.629-632
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    • 2005
  • What does sound look like if we can see it? It might depend on the acoustic variables we want to see. In this article, we propose various ways to visualize or express sound field in much more intuitive manner. In particular, new visualization schemes that can effectively visualize sound intensity and 3D pressure field are proposed. This allows us to represent sound pressure, particle velocity and acoustic conductance at the same time, even in three-dimensional coordinate. Visualization examples corresponding to the proposed techniques show that we can successfully transfer the meaning of physical variable to visual space.

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Sound Visualization Method using Joint Time-Frequency Analysis for Visual Machine Condition Monitoring

  • Seo, Jung-Hee;Park, Hung-Bog
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.8
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    • pp.53-59
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    • 2015
  • Noise from the surrounding environment, building structures and machine equipment have significant effects on daily life. Many solutions to this problem have been suggested by analyzing causes of noise generated from particular locations in general buildings or machine equipment and detecting defects of buildings or equipment. Therefore, this paper suggests a visualization technique of sounds by using the microphone array to measure sound sources from machines and perform the visual machine condition monitoring (VMCM). By analyzing sound signals and presenting effective sound visualization methods, it can be applied to identify machine's conditions and correct errors through real-time monitoring and visualization of noise generated from the plant machine equipment.

Introduction and application of three sound visualization systems (3가지 음장가시화 시스템의 소개와 적용 예)

  • 김양한;남경욱
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.05a
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    • pp.1197-1202
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    • 2001
  • Near-field acoustic holography is a powerful tool to visualize sound sources. This method requires pressure measurement at many points for a good hologram. Thus one has to measure carefully so that errors due to the uncertainty of position, sensor mismatch, and so on are reduced. A method to solve this problem is to use a well-designed measurement system. This paper introduces a sound visualization system at center for noise and vibration control (NOVIC), KAIST, and addresses the advantages in terms of the error reduction. The system consists of array microphones, array jigs, a system to control the position and the velocity of the jigs, a data acquisition system, and a monitoring system. This paper also shows some sound visualization results when the system is applied to a speaker and a computer. The results verifies that the sound visualization system is useful for identifying sound sources.

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Real time measurement of an acoustic stream by a visualization technique, PIV (PIV(Particle Imaging Velocimetry)에 의한 음향류의 실시간 가시화 계측)

  • 도덕희
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06c
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    • pp.239-242
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    • 1998
  • A new real time sound field visualization technique is introduced in this study using PIV(Particle Imaging Velocimetry) technique. Small particles of which density is small enough to follow up the air flow are used for sound visualization. When the driving frequency is in the vicinity of the resonance frequency of the simplified 2-dimensional muffler system, an acoustic streaming is shown and of which velocity distribution is obtained through PIV technique. It is experimentally proved that the present technique is able to visualize and quantify the sound field's energy flow.

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Teaching Pronunciation Using Sound Visualization Technology to EFL Learners

  • Min, Su-Jung;Pak, Hubert H.
    • English Language & Literature Teaching
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    • v.13 no.2
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    • pp.129-153
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    • 2007
  • When English language teachers are deciding on their priorities for teaching pronunciation, it is imperative to know what kind of differences and errors are most likely to interfere with communication, and what special problems particular first-language speakers will have with English pronunciation. In other words, phoneme discrimination skill is an integral part of speech processing for the EFL learners' learning to converse in English. Training using sound visualization technique can be effective in improving second language learners' perceptions and productions of segmental and suprasegmental speech contrasts. This study assessed the efficacy of a pronunciation training that provided visual feedback for EFL learners acquiring pitch and durational contrasts to produce and perceive English phonemic distinctions. The subjects' ability to produce and to perceive novel English words was tested in two contexts before and after training; words in isolation and words in sentences. In comparison with an untrained control group, trainees showed improved perceptual and productive performance, transferred their knowledge to new contexts, and maintained their improvement three months after training. These findings support the feasibility of learner-centered programs using sound visualization technique for English language pronunciation instruction.

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Research of real-time image which is responding to the strings sound in art performance (무대 공연에서 현악기 소리에 반응하는 실시간 영상에 관한 연구)

  • Jang, Eun-Sun;Hong, Sung-Dae;Park, Jin-Wan
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.185-190
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    • 2009
  • Recent performing-art has a trend to be new cultural contents style which mixes various genre not just traditional way. Especially in stage performance, unique performance is playing using high technology and image. In sound performance, one of technology, a new experiment is trying which re-analyze the sound and mixes the result with image. But in public performance we have a technical difficulty with making visualization regarding the sound in realtime. Because we can not make visualization with instant sound from performers and audience it is difficult to interact smoothly between performer and audience. To resolve this kind of restriction, this paper suggests Real-time sound visualization. And we use string music instrument for sound source. Using the MaxMSP/Jitter based the Midi, we build image control system then we test and control the image with Korg Nano Kontrol. With above experiment we can verify verious emotion, feeling and rhythm of performer according to performance environment and also we can verify the real time interactive image which can be changed momently by performer's action.

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Sound Field Visualization System Development for Reducing Noise of Marine Equipment (조선기자재 소음저감을 위한 음장가시화법 개발)

  • Kim, Chang-Nam;Sun, Jin-Suk;Wang, Ji-Suk;Kim, Ue-Kan
    • Proceedings of the Korean Society of Marine Engineers Conference
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    • 2006.06a
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    • pp.169-170
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    • 2006
  • The main purpose of this study is to develop a program for sound field visualization system which gets noise signals in microphones array for incoming noise signals and it uses to operate noise signals and to store data in multi-channel FFT and is consisted to visualize noise signals with a image which is got by camera in center of array by using beamforming algorithm of the array signal processing.

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A study on the visualization of the sound field by using GPGPU (GPGPU에 의한 음장의 가시화에 관한 연구)

  • Lee, Chai-Bong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.5
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    • pp.421-427
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    • 2010
  • In order to visualize the transfer of sound waves, we performed real-time processing with the fast operating system of GPU, the Graphics Processing Unit. Simulation by using the method of the discrete Huygens' model was also implemented. The sound waves were visualized by varying the real-time processing, the reflecting surfaces within the two-dimensional virtual sound field, and the states of the sound source. Experimental results have shown that reflection and diffraction patterns for the sound waves were identified at the reflecting objects.

Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method (주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화)

  • Hwang, Eun-Sue;Lee, Jae-Hyung;Rhee, Wook;Choi, Jong-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.04a
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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